You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

743 lines
27 KiB
PHP

This file contains ambiguous Unicode characters!

This file contains ambiguous Unicode characters that may be confused with others in your current locale. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to highlight these characters.

<?php
namespace Admin\Controller;
use User\Api\UserApi as UserApi;
use OSS\OssClient;
use OSS\Core\OSsException;
use Qiniu\Storage\BucketManager;
use Qiniu\Auth;
use Think\Controller;
use BaiduBce\BceClientConfigOptions;
use BaiduBce\Util\Time;
use BaiduBce\Util\MimeTypes;
use BaiduBce\Http\HttpHeaders;
use BaiduBce\Services\Bos\BosClient;
use BaiduBce\Services\Bos\CannedAcl;
use BaiduBce\Services\Bos\BosOptions;
use BaiduBce\Auth\SignOptions;
use BaiduBce\Log\LogFactory;
/**
* 后台首页控制器
* @author 麦当苗儿 <zuojiazi@vip.qq.com>
*/
class GameController extends ThinkController
{
//private $table_name="Game";
const model_name = 'game';
/**
*游戏信息列表
*/
public function lists()
{
if (isset($_REQUEST['game_name'])) {
$extend['game_name'] = ['like', "{$_REQUEST['game_name']}%"];
unset($_REQUEST['game_name']);
}
if (isset($_REQUEST['sdk_version1'])) {
$extend['sdk_version'] = $_REQUEST['sdk_version1'];
unset($_REQUEST['sdk_version1']);
}
if (!empty($_REQUEST['server_type'])) {
$extend['server_type'] = intval($_REQUEST['server_type']);
unset($_REQUEST['server_type']);
}
if (isset($_REQUEST['recommend_status'])) {
$extend['recommend_status'] = $_REQUEST['recommend_status'];
unset($_REQUEST['recommend_status']);
}
if (isset($_REQUEST['game_status'])) {
$extend['game_status'] = $_REQUEST['game_status'];
unset($_REQUEST['game_status']);
}
if (isset($_REQUEST['apply_status'])) {
$extend['apply_status'] = $_REQUEST['apply_status'];
unset($_REQUEST['apply_status']);
}
if (isset($_REQUEST['online_status'])) {
$extend['online_status'] = $_REQUEST['online_status'];
unset($_REQUEST['online_status']);
}
if ($_GET['type'] == 1 || $_GET['type'] == '') {
//$extend['apply_status']=1;
$extend['developers'] = array('EQ', 0);
} else {
$extend['developers'] = array('GT', 0);
$this->assign('show_status', 1);
}
$extend['order'] = 'sort desc, id desc';
//$extend['for_show_pic_list']='icon';//列表显示图片
$this->m_title = '游戏列表';
$this->assign('commonset', M('Kuaijieicon')->where(['url' => 'Game/lists', 'status' => 1])->find());
parent::lists(self::model_name, $_GET["p"], $extend);
}
public function get_game_set()
{
$map["game_id"] = $_REQUEST['game_id'];
$find = M('game_set', 'tab_')->where($map)->find();
$find['mdaccess_key'] = get_ss($find['access_key']);
echo json_encode(array("status" => 1, "data" => $find));
}
public function get_game_source()
{
$map["game_id"] = $_REQUEST['game_id'];
$data = M('GameSource', 'tab_')->field('file_url')->where($map)->find();
if (empty($data)) {
$result = array('status' => 0, 'dow_url' => '');
} else {
$result = array('status' => 1, 'dow_url' => $data['file_url']);
}
echo json_encode($result);
}
/**
*游戏原包列表
*/
public function source()
{
$extend = array('field_time' => 'create_time');
parent::lists('Source', $_GET["p"], $extend);
}
/**
*游戏更新列表
*/
public function update()
{
parent::lists('Update', $_GET["p"]);
}
/**
*添加游戏原包
*/
public function add_source()
{
if (IS_POST) {
if (empty($_POST['game_id']) || empty($_POST['file_type'])) {
$this->error('游戏名称或类型不能为空');
}
$map['game_id'] = $_POST['game_id'];
$map['file_type'] = $_POST['file_type'];
$d = D('Source')->where($map)->find();
$source = A('Source', 'Event');
if (empty($d)) {
$source->add_source();
} else {
$source->update_source($d['id']);
}
} else {
$this->display();
}
}
/**
*删除原包
*/
public function del_game_source($model = null, $ids = null)
{
$source = D("Source");
$id = array_unique((array)$ids);
$map = array('id' => array('in', $id));
$list = $source->where($map)->select();
foreach ($list as $key => $value) {
$file_url = APP_ROOT . $value['file_url'];
unlink($file_url);
}
$model = M('Model')->getByName("source"); /*通过Model名称获取Model完整信息*/
parent::del($model["id"], $ids, "tab_game_");
}
public function add()
{
if (IS_POST) {
$_POST['introduction'] = str_replace(array("\r\n", "\r", "\n"), "~~", $_POST['introduction']);
if ($_POST['game_name'] == '') {
$this->error('游戏名称不能为空!');
exit;
}
if ($_POST['marking'] == '') {
$this->error('游戏标示不能为空!');
exit;
}
$_POST['relation_game_name'] = $_POST['game_name'];
if ($_POST['sdk_version'] == 1) {
unset($_POST['ios_game_address']);
$_POST['game_name'] = $_POST['game_name'] . '(安卓版)';
} else {
unset($_POST['add_game_address']);
$_POST['game_name'] = $_POST['game_name'] . '(苹果版)';
}
if (!empty($_POST['display_site'])) {
$_POST['display_site'] = implode(',', $_POST['display_site']);
} else {
$_POST['display_site'] = '';
}
$content = $_POST['content'];
if (!empty($content)) {
$_POST['detail_content'] = $content;
} else {
$_POST['detail_content'] = '';
}
$pinyin = new \Think\Pinyin();
$num = mb_strlen($_POST['game_name'], 'UTF8');
$short = '';
for ($i = 0; $i < $num; $i++) {
$str = mb_substr($_POST['game_name'], $i, $i + 1, 'UTF8');
$short .= $pinyin->getFirstChar($str);
}
//$_POST['material_url'] = $_POST['file_url'].$_POST['file_name'];
$_POST['discount'] == '' ? $_POST['discount'] = 10 : $_POST['discount'];
$_POST['short'] = $short;
$game = D(self::model_name);//M('$this->$model_name','tab_');
$res = $game->update();
if (!$res) {
$this->error($game->getError());
} else {
\Think\Log::actionLog('Game/add', 'Game', 1);
$this->success($res['id'] ? '更新成功' : '新增成功', U('lists'));
}
} else {
if ($_GET['type'] == 1 || $_GET['type'] == "") {
$show_status = 1;
$this->assign('show_status', $show_status);
}
$this->meta_title = '新增游戏';
$this->m_title = '游戏列表';
$this->assign('commonset', M('Kuaijieicon')->where(['url' => 'Game/lists', 'status' => 1])->find());
$this->display();
}
}
public function relation()
{
if (IS_POST) {
if ($_POST['game_name'] == '') {
$this->error('游戏名称不能为空!');
exit;
}
$_POST['relation_game_name'] = $_POST['game_name'];
if ($_POST['sdk_version'] == 1) {
if ($_POST['dow_prot'] == 0) {
unset($_POST['add_game_address']);
}
$_POST['game_name'] = $_POST['game_name'] . '(安卓版)';
} else {
if ($_POST['dow_prot'] == 0) {
unset($_POST['ios_game_address']);
}
$_POST['game_name'] = $_POST['game_name'] . '(苹果版)';
}
if (!empty($_POST['display_site'])) {
$_POST['display_site'] = implode(',', $_POST['display_site']);
} else {
$_POST['display_site'] = '';
}
$pinyin = new \Think\Pinyin();
$num = mb_strlen($_POST['game_name'], 'UTF8');
for ($i = 0; $i < $num; $i++) {
$str = mb_substr($_POST['game_name'], $i, $i + 1, 'UTF8');
$short .= $pinyin->getFirstChar($str);
}
$_POST['short'] = $short;
$game = D(self::model_name);//M('$this->$model_name','tab_');
$res = $game->update();
if (!$res) {
$this->error($game->getError());
} else {
$this->success($res['id'] ? '更新成功' : '新增成功', U('lists'));
}
} else {
$_REQUEST['id'] || $this->error('id不能为空');
$map['relation_game_id'] = $_REQUEST['id'];
$map['id'] = $_REQUEST['id'];
$map1 = $map;
$map1['id'] = array('neq', $_REQUEST['id']);
$inv = D(self::model_name)->where($map)->find();
$invalid = D(self::model_name)->where($map1)->find();
if ($invalid || $inv == '') {
$this->error('关联数据错误');
}
$suffix = $inv['sdk_version'] == 1 ? "PGB" : "AZB";
$inv['short'] = substr($inv['short'], 0, -3) . $suffix;
$this->assign('data', $inv);
$this->meta_title = '关联游戏';
$this->display();
}
}
public function edit($id = null)
{
if (IS_POST) {
/*if($_POST['apply_status']==0&&$_POST['game_status']==1){
$this->error('游戏未审核不允许显示');//游戏添加完成
}*/
$_POST['introduction'] = str_replace(array("\r\n", "\r", "\n"), "~~", $_POST['introduction']);
if (!empty($_POST['display_site'])) {
$_POST['display_site'] = implode(',', $_POST['display_site']);
} else {
$_POST['display_site'] = '';
}
$content = $_POST['content'];
$gameRatio = M('Game', 'tab_')->where(array('id' => I('post.id', 0)))->getField('ratio');//游戏推广分成比例
$game = D(self::model_name);//M('$this->$model_name','tab_');
$_POST['discount'] == '' ? $_POST['discount'] = 10 : $_POST['discount'];
$_POST['detail_content'] = $content;
$res = $game->update();
$id = $res["id"];
$sibling = D("Game")->find($id);
$map['relation_game_id'] = $sibling['relation_game_id'];
$sid = $sibling['id'];
$map['id'] = array('neq', $sid);
$another = D("Game")->where($map)->find(); //获取另一个所有
$phone['game_type_id'] = $sibling['game_type_id'];
$phone['dow_num'] = $sibling['dow_num'];
$phone['game_type_name'] = $sibling['game_type_name'];
$phone['category'] = $sibling['category'];
$phone['recommend_status'] = $sibling['recommend_status'];
//$phone['game_status']= $sibling['game_status'];
$phone['sort'] = $sibling['sort'];
$phone['game_score'] = $sibling['game_score'];
$phone['features'] = $sibling['features'];
$phone['flooring_page_imgs'] = $sibling['flooring_page_imgs'];
$phone['introduction'] = $sibling['introduction'];
$phone['icon'] = $sibling['icon'];
$phone['cover'] = $sibling['cover'];
$phone['screenshot'] = $sibling['screenshot'];
$phone['material_url'] = $sibling['material_url'];
$phone['game_detail_cover'] = $sibling['game_detail_cover'];
$phone['first_level_name'] = $sibling['first_level_name'];
$phone['second_level_name'] = $sibling['second_level_name'];
$phone['third_level_name'] = $sibling['third_level_name'];
$phone['first_level'] = $sibling['first_level'];
$phone['second_level'] = $sibling['second_level'];
$phone['third_level'] = $sibling['third_level'];
$phone['display_site'] = $sibling['display_site'];
$phone['back_describe'] = $sibling['back_describe'];
$phone['dow_icon'] = $sibling['dow_icon'];
$phone['back_map'] = $sibling['back_map'];
M('Game', 'tab_')->data($phone)->where(array('id' => $another['id']))->save();
//同时修改代充游戏折扣
$set_fidel['status'] = 1;
$set_fidel['game_id'] = $id;
$set_fidel['discount'] = $_POST['discount'];
$promoteModel = new \Admin\Model\PromoteWelfareModel();
$promoteModel->set_game_discount($set_fidel);
if (!$res) {
$this->error($game->getError());
} else {
\Think\Log::actionLog('Game/edit', 'Game', 1);
$this->success($res['id'] ? '更新成功' : '新增成功', U('lists', array('type' => I('post.type'), 'p' => I('request.p'))));
}
} else {
$id || $this->error('id不能为空');
$data = D(self::model_name)->detailback($id);
$data || $this->error('数据不存在!');
if (!empty($data['and_dow_address'])) {
$data['and_dow_address'] = ltrim($data['and_dow_address'], '.');
}
if (!empty($data['ios_dow_address'])) {
$data['ios_dow_address'] = ltrim($data['ios_dow_address'], '.');
}
if ($_GET['type'] != 2) {
$this->assign('show_status', 1);
}
if (!empty($data['flooring_page_imgs'])) {
$data['flooring_page_imgs_data'] = explode(',', $data['flooring_page_imgs']);
}
if (!empty($data['screenshot'])) {
$data['screenshot_data'] = explode(',', $data['screenshot']);
}
if (!empty($data['cover'])) {
$data['cover_data'] = explode(',', $data['cover']);
}
if (!empty($data['icon'])) {
$data['icon_data'] = explode(',', $data['icon']);
}
$data['introduction'] = str_replace("~~", "\r\n", $data['introduction']);
$this->assign('data', $data);
$this->meta_title = '编辑游戏';
$this->m_title = '游戏列表';
$this->assign('commonset', M('Kuaijieicon')->where(['url' => 'Game/lists', 'status' => 1])->find());
$this->display();
}
}
public function set_status($model = 'Game')
{
parent::set_status($model);
}
public function del($model = null, $ids = null)
{
$model = M('Model')->getByName(self::model_name); /*通过Model名称获取Model完整信息*/
$model = M('Model')->find($model["id"]);
$model || $this->error('模型不存在!');
$ids = array_unique((array)I('request.ids', null));
if (empty($ids)) {
$this->error('请选择要操作的数据!');
}
foreach ($ids as $key => $value) {
$id = $value;
$gda = M('Game', 'tab_')->where(array('id' => $id))->find();
$map['id'] = array('neq', $id);
$map['relation_game_id'] = $gda['relation_game_id'];
$anogame = M('Game', 'tab_')->where($map)->find();
if ($anogame) {
M('Game', 'tab_')->where($map)->data(array('relation_game_id' => $anogame['id']))->save();
}
$pic = M('Picture')->find($gda['icon']);
$count = M('Game', 'tab_')->where(array('icon' => $gda['icon']))->count();//统计icon是否为多个游戏的图标
if ($pic != '' && $count == 1) { //只有一个游戏指向这个图标
if ($pic['oss_url'] != '') {
$this->del_oss($gda['icon']); //删除oss里图片
} elseif ($pic['bos_url'] != '') {
$this->del_bos($gda['icon']); //删除bos里的图片
}
unlink('.' . $pic['path']); //删除图片
M('Picture')->where(array('id' => $gda['icon']))->delete();
}
$gs = M('GameSource', 'tab_')->where(array('game_id' => $id))->find();
if ($gs) {
unlink($gs['file_url']); //删除原包
M('GameSource', 'tab_')->where(array('game_id' => $id))->delete();
}
$apply = M('apply', 'tab_')->where(array('game_id' => $id))->find();
if ($apply) {
if (substr($apply['pack_url'], 0, 4) == 'http') {
if (strpos($apply['pack_url'], 'bcebos') !== false) { //$value['pack_url']这个字符串是否包含'bcebos'.'bcebos'可以判断是否为bos存储
$objectname = basename($apply['pack_url']);
$this->delete_bos($objectname); //删除bos里的原包
} elseif (strpos($apply['pack_url'], 'oss') !== false) {
$objectname = basename($apply['pack_url']);
$this->delete_oss($objectname);
}
}
$file_url = "./Uploads/GamePack/" . basename($apply['pack_url']);//删除本地原包
unlink($file_url);
M('Apply', 'tab_')->where(array('game_id' => $id))->delete();
}
}
$del_map['game_id'] = ['in', $ids];
M('giftbag', 'tab_')->where($del_map)->delete();
M('server', 'tab_')->where($del_map)->delete();
\Think\Log::actionLog('Game/del', 'Game', 1);
parent::remove($model["id"], 'Set', $ids);
}
//开放类型
public function openlist()
{
$extend = array();
parent::lists("opentype", $_GET["p"], $extend);
}
//新增开放类型
public function addopen()
{
if (IS_POST) {
$game = D("opentype");
if ($game->create() && $game->add()) {
$this->success("添加成功", U('openlist'));
} else {
$this->error("添加失败", U('openlist'));
}
} else {
$this->display();
}
}
//编辑开放类型
public function editopen($ids = null)
{
$game = D("opentype");
if (IS_POST) {
if ($game->create() && $game->save()) {
$this->success("修改成功", U('openlist'));
} else {
$this->error("修改失败", U('openlist'));
}
} else {
$map['id'] = $ids;
$date = $game->where($map)->find();
$this->assign("data", $date);
$this->display();
}
}
//删除开放类型
public function delopen($model = null, $ids = null)
{
$model = M('Model')->getByName("opentype"); /*通过Model名称获取Model完整信息*/
parent::del($model["id"], $ids);
}
/**
* 文档排序
* @author huajie <banhuajie@163.com>
*/
public function sort()
{
//获取左边菜单$this->getMenus()
if (IS_GET) {
$map['status'] = 1;
$list = D('Game')->where($map)->field('id,game_name')->order('sort DESC, id DESC')->select();
$this->assign('list', $list);
$this->meta_title = '游戏排序';
$this->display();
} elseif (IS_POST) {
$ids = I('post.ids');
$ids = array_reverse(explode(',', $ids));
foreach ($ids as $key => $value) {
$res = D('Game')->where(array('id' => $value))->setField('sort', $key + 1);
}
if ($res !== false) {
$this->success('排序成功!');
} else {
$this->error('排序失败!');
}
} else {
$this->error('非法请求!');
}
}
/*
删除oss里的object
param id 图片id
*/
public function del_oss($id)
{
$data = M('picture')->where("id=$id")->find();
if (!empty($data)) {
if (!empty($data['oss_url'])) {
$objectname = basename($data['oss_url']); //返回路径中的文件名部分(带后缀)
$oss = A('Admin/Oss');
$res = $oss->delete_game_pak_oss($objectname);
}
}
}
/**
*删除OSS原包
* param name 原包名
*/
public function delete_oss($objectname)
{
/**
* 根据Config配置得到一个OssClient实例
*/
try {
Vendor('OSS.autoload');
$ossClient = new \OSS\OssClient(C("oss_storage.accesskeyid"), C("oss_storage.accesskeysecr"), C("oss_storage.domain"));
} catch (OssException $e) {
$this->error($e->getMessage());
}
$bucket = C('oss_storage.bucket');
$objectname = "GamePak/" . $objectname;
try {
$ossClient->deleteObject($bucket, $objectname);
return true;
} catch (OssException $e) {
/* 返回JSON数据 */
$this->error($e->getMessage());
}
}
/*
删除bos里的object
param id 图片id
*/
public function del_bos($id)
{
$data = M('picture')->where("id=$id")->find();
if (!empty($data)) {
if (!empty($data['bos_url'])) {
$objectname = basename($data['bos_url']); //返回路径中的文件名部分(带后缀)
$oss = A('Admin/Bos');
$res = $oss->delete_bos($objectname);
}
}
}
/*
删除bos的原包
param name 原包名
*/
public function delete_bos($name)
{
/**
* 根据Config配置得到一个OssClient实例
*/
try {
$BOS_TEST_CONFIG =
array(
'credentials' => array(
'accessKeyId' => C("bos_storage.AccessKey"),
'secretAccessKey' => C("bos_storage.SecretKey"),
),
'endpoint' => C("bos_storage.domain"),
);
require VENDOR_PATH . 'BOS/BaiduBce.phar';
$client = new BosClient($BOS_TEST_CONFIG);
} catch (Exception $e) {
$this->error($e->getMessage());
}
$bucket = C('bos_storage.bucket');
//$path ="icon/". $name; //在bos的路径
$path = "GamePak/" . $name;
$client->deleteObject($bucket, $path);
}
/**
* 商务专员状态修改
* @author 小纯洁
*/
public function changeStatus($field = null, $value = null)
{
$id = array_unique((array)I('ids', 0));
$id = is_array($id) ? implode(',', $id) : $id;
if (empty($id)) {
$this->error('请选择要操作的数据!');
}
$map['id'] = array('in', $id);
$game = M('Game', 'tab_')->where($map)->find();
//开发者游戏 上线与显示同步
if ($game['developers'] > 0 && ($field == "online_status" || $field = 'apply_status' || $field == 'game_status')) {
if ($game['apply_status'] == 0) {
//$this->error('未审核的游戏不能设置游戏状态');
}
$save['apply_status'] = $save['game_status'] = $save['online_status'] = $value;
$save['online_time'] = time();
} else {
$save[$field] = $value;
}
$result = M('Game', 'tab_')->where($map)->save($save);
$msg = "操作";
if ($result !== false) {
if ($field == "pay_status" && $value == 0) {
$this->success("操作成功用户无法在SDK内进行充值操作");
}
$this->success($msg . '成功');
} else {
$this->error($msg . '失败');
}
}
public function game_h5_show()
{
$qrcode_path = 'http://' . $_SERVER['HTTP_HOST'] . __ROOT__ . '/Public/' . MODULE_NAME . '/images' . "/game_h5_show/admin123.png";
$content = "http://www.baidu.com";
$matrixPointSize = 4;
$matrixMarginSize = 4;
$errorCorrectionLevel = 3;
$url = false;
// /$url = __ROOT__ . '/Public/' . MODULE_NAME . '/images'."/game_h5_show/admin123.png";
$url = $this->makecode($qrcode_path, $content, $matrixPointSize, $matrixMarginSize, $errorCorrectionLevel, $url);
$this->assign('url', $url);
$this->display();
}
function makecode($qrcode_path, $content, $matrixPointSize, $matrixMarginSize, $errorCorrectionLevel, $url)
{
/** 参数详情:
* $qrcode_path:logo地址
* $content:需要生成二维码的内容
* $matrixPointSize:二维码尺寸大小
* $matrixMarginSize:生成二维码的边距
* $errorCorrectionLevel:容错级别
* $url:生成的带logo的二维码地址
* */
ob_clean();
Vendor('phpqrcode.phpqrcode');
$object = new \QRcode();
$qrcode_path_new = './Public/Admin/images/QRcode/code' . '_' . date("Ymdhis") . '.png';//定义生成二维码的路径及名称
//$filename = $pathname . "/qrcode_" . time() . ".png";
$object::png($content, $qrcode_path_new, $errorCorrectionLevel, $matrixPointSize, $matrixMarginSize);
$QR = imagecreatefromstring(file_get_contents($qrcode_path_new));//imagecreatefromstring:创建一个图像资源从字符串中的图像流
$logo = imagecreatefromstring(file_get_contents($qrcode_path));
$QR_width = imagesx($QR);// 获取图像宽度函数
$QR_height = imagesy($QR);//获取图像高度函数
$logo_width = imagesx($logo);// 获取图像宽度函数
$logo_height = imagesy($logo);//获取图像高度函数
$logo_qr_width = $QR_width / 4;//logo的宽度
$scale = $logo_width / $logo_qr_width;//计算比例
$logo_qr_height = $logo_height / $scale;//计算logo高度
$from_width = ($QR_width - $logo_qr_width) / 2;//规定logo的坐标位置
imagecopyresampled($QR, $logo, $from_width, $from_width, 0, 0, $logo_qr_width, $logo_qr_height, $logo_width, $logo_height);
/** imagecopyresampled ( resource $dst_image , resource $src_image , int $dst_x , int $dst_y , int $src_x , int $src_y , int $dst_w , int $dst_h , int $src_w , int $src_h )
* 参数详情:
* $dst_image:目标图象连接资源。
* $src_image:源图象连接资源。
* $dst_x:目标 X 坐标点。
* $dst_y:目标 Y 坐标点。
* $src_x:源的 X 坐标点。
* $src_y:源的 Y 坐标点。
* $dst_w:目标宽度。
* $dst_h:目标高度。
* $src_w:源图象的宽度。
* $src_h:源图象的高度。
* */
Header("Content-type: image/png");
//$url:定义生成带logo的二维码的地址及名称
imagepng($QR, $qrcode_path_new);
return $qrcode_path_new;
}
public function gameQrcodeIme()
{
}
}