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824 lines
35 KiB
PHP

<?php
namespace Home\Controller;
use Base\Model\PromoteModel;
use Base\Service\PromoteService;
use OSS\Core\OssException;
use Base\Tool\GameCatClient;
use Think\Model;
use Base\Service\TestingResourceService;
class TestingResourceController extends BaseController
{
private $gameBaseQuota = [
229 => 300,
230 => 300,
];
public function index()
{
$createTimeStart = I('create_time_start', '');
$createTimeEnd = I('create_time_end', '');
$gameId = I('game_id', 0);
$serverId = I('server_id', '');
$account = I('account');
$roleName = I('role_name');
$loginPromote = $this->getLoginPromote();
$conditions = [];
$subConditions = [
'_string' => '1=1'
];
$promoteService = new PromoteService();
$visibleGameIds = $promoteService->getVisibleGameIds($loginPromote);
$strCondition = 'game_id in (0)';
if (count($visibleGameIds) > 0) {
$strCondition = 'game_id in (' . implode(',', $visibleGameIds) . ')';
}
/**
* @todo 仅有游戏猫
*/
$strCondition .= ' and game_id in (229, 230)';
if ($createTimeStart) {
$strCondition .= ' and create_time >=' . strtotime($createTimeStart . ' 00:00:00');
}
if ($createTimeEnd) {
$strCondition .= ' and create_time <=' . strtotime($createTimeEnd . ' 23:59:59');
}
$subSql = M('testing_user', 'tab_')->field(['user_id'])->where($subConditions)->select(false);
$strCondition .= ' and user_id in (' . $subSql . ')';
$strCondition .= ' and promote_id in (' . $promoteService->subInSql($loginPromote) . ')';
if ($account) {
$user = M('user', 'tab_')->field(['id'])->where('account like "' . $account . '%"')->find();
if ($user) {
$conditions['user_id'] = $user['id'];
} else {
$strCondition .= ' and 1<>1';
}
}
if ($gameId) {
$conditions['game_id'] = $gameId;
}
if ($serverId) {
$conditions['server_id'] = $serverId;
}
if ($roleName) {
$conditions['role_name'] = ['like', $roleName . '%'];
}
$conditions['_string'] = $strCondition;
$query = M('user_play_info', 'tab_')->where($conditions)->order('create_time desc');
list($roles, $pagination, $count) = $this->paginate($query);
$bindingOrWhere = [];
foreach ($roles as $role) {
$bindingOrWhere[] = '(role_id="' . $role['role_id'] . '" and game_id=' . $role['game_id'] . ')';
}
$userIds = array_unique(array_column($roles, 'user_id'));
$users = [];
$bindings = [];
$bindingRoles = [];
$applyRecords = [];
if (count($roles) > 0) {
$users = M('user', 'tab_')->field(['id', 'phone', 'lock_status'])->where(['id' => ['in', $userIds]])->select();
$users = index_by_column('id', $users);
$bindingRows = M('testing_binding', 'tab_')->where(['_string' => implode(' or ', $bindingOrWhere)])->select();
$bindingRoleIds = [];
foreach ($bindingRows as $bindingRow) {
$bindings[$this->getGameRoleId($bindingRow['game_id'], $bindingRow['role_id'])] = $bindingRow;
$bindingRoleIds[] = $this->getGameRoleId($bindingRow['game_id'], $bindingRow['bind_role_id']);
}
if (count($bindings) > 0) {
$bindingRoles = M('user_play_info', 'tab_')
->field(['id', 'role_id', 'role_name', 'user_account', 'game_id', 'game_role_id'])
->where(['game_role_id' => ['in', $bindingRoleIds]])
->select();
$bindingRoles = index_by_column('game_role_id', $bindingRoles);
}
$verifyItems = M('testing_resource_batch', 'tab_')
->field('sum(apply_amount) amount, game_id, role_id')
->where([
'verify_status' => 0,
'_string' => implode(' or ', $bindingOrWhere)
])
->group('game_id,role_id')->select();
$verifyRecords = [];
foreach ($verifyItems as $item) {
$verifyRecords[$this->getGameRoleId($item['game_id'], $item['role_id'])] = $item['amount'] ;
}
$provideItems = M('testing_resource_batch', 'tab_')
->field('sum(provide_amount) amount, game_id, role_id')
->where([
'verify_status' => 1,
'_string' => implode(' or ', $bindingOrWhere)
])
->group('game_id,role_id')->select();
$provideRecords = [];
foreach ($provideItems as $item) {
$provideRecords[$this->getGameRoleId($item['game_id'], $item['role_id'])] = $item['amount'] ;
}
$todayProvideItems = M('testing_resource_batch', 'tab_')
->field('sum(provide_amount) amount, game_id, role_id')
->where([
'verify_status' => 1,
'_string' => implode(' or ', $bindingOrWhere),
'provide_time' => ['egt', strtotime(date('Y-m-d 00:00:00'))],
'provide_time' => ['elt', strtotime(date('Y-m-d 23:59:59'))],
])
->group('game_id,role_id')->select();
$todayProvideRecords = [];
foreach ($todayProvideItems as $item) {
$todayProvideRecords[$this->getGameRoleId($item['game_id'], $item['role_id'])] = $item['amount'] ;
}
$applyItems = M('testing_resource_batch', 'tab_')
->field('sum(apply_amount) amount, game_id, role_id')
->where([
'_string' => implode(' or ', $bindingOrWhere),
])
->group('game_id,role_id')->select();
$applyRecords = [];
foreach ($applyItems as $item) {
$applyRecords[$this->getGameRoleId($item['game_id'], $item['role_id'])] = $item['amount'] ;
}
}
$spendItems = [];
if (count($bindingRoles) > 0) {
$spendOrWhere = [];
foreach ($bindingRoles as $bindingRole) {
$spendOrWhere[] = '(game_player_id="' . $bindingRole['role_id'] . '" and game_id=' . $bindingRole['game_id'] . ')';
}
$spendCondition = [
'pay_status' => 1,
'_string' => '(' . implode(' or ', $spendOrWhere) . ')',
];
$spendList = M('spend', 'tab_')->field('sum(pay_amount) amount, game_id, game_player_id')->where($spendOrWhere)->group('game_id,game_player_id')->select();
foreach ($spendList as $item) {
$spendItems[$this->getGameRoleId($item['game_id'], $item['game_player_id'])] = $item['amount'];
}
}
$records = [];
foreach ($roles as $role) {
$user = $users[$role['user_id']] ?? null;
$binding = $bindings[$role['game_role_id']] ?? null;
$bindingRole = null;
if ($binding) {
$bindGameRoleId = $this->getGameRoleId($binding['game_id'], $binding['bind_role_id']);
$bindingRole = $bindingRoles[$bindGameRoleId] ? $bindingRoles[$bindGameRoleId] : null;
}
$records[] = [
'id' => $role['id'],
'game_name' => $role['game_name'],
'server_name' => $role['server_name'],
'server_id' => $role['server_id'],
'role_id' => $role['role_id'],
'user_account' => $role['user_account'],
'user_phone' => $user ? $user['phone'] : '',
'role_name' => $role['role_name'],
'bind_user_account' => $bindingRole ? $bindingRole['user_account'] : '',
'bind_role_name' => $bindingRole ? $bindingRole['role_name'] : '',
'base_quota' => $this->gameBaseQuota[$role['game_id']] ?? 0,
'other_quota' => $role['testing_other_quota'],
'quota' => $bindingRole && isset($spendItems[$bindingRole['game_role_id']]) ? $spendItems[$bindingRole['game_role_id']] : 0,
'verify_amount' => $verifyRecords[$role['game_role_id']] ?? 0,
'provide_amount' => $provideRecords[$role['game_role_id']] ?? 0,
'today_amount' => $todayProvideRecords[$role['game_role_id']] ?? 0,
'apply_amount' => $applyRecords[$role['game_role_id']] ?? 0,
'status' => $user && $user['lock_status'] == 1 ? '正常' : '锁定',
'create_time' => date('Y-m-d H:i:s', $role['create_time'])
];
}
$this->assign('games', $this->getGames());
$this->assign('servers', $this->getServersByGameId($gameId));
$this->assign('count', $count);
$this->assign('pagination', $pagination);
$this->assign('records', $records);
$this->display();
}
private function getGameRoleId($gameId, $roleId)
{
return $gameId . '#' . $roleId;
}
public function addTestingUsers()
{
$loginPromote = $this->getLoginPromote();
$accountsStr = trim(I('accounts', ''), ',');
if ($accountsStr == '') {
return $this->ajaxReturn(['status' => 0, 'message' => '请输入测试资源账号']);
}
$accounts = explode(',', $accountsStr);
$accounts = array_unique($accounts);
$existAccounts = M('testing_user', 'tab_')->where(['user_account' => ['in', $accounts]])->getField('user_account', true);
$existAccounts = $existAccounts ?? [];
$existCount = count($existAccounts);
$newAccounts = array_diff($accounts, $existAccounts);
$errorCount = 0;
$successCount = 0;
if (count($newAccounts)) {
$promoteService = new PromoteService();
$strCondition = 'promote_id in (' . $promoteService->subInSql($loginPromote) . ')';
$users = M('user', 'tab_')->field(['id', 'account'])->where(['account' => ['in', $newAccounts], '_string' => $strCondition])->select();
$errorAccounts = array_diff($newAccounts, array_column($users, 'account'));
$errorCount = count($errorAccounts);
foreach ($users as $user) {
if (in_array($user['account'], $errorAccounts)) {
continue;
}
$data = [
'user_id' => $user['id'],
'user_account' => $user['account'],
'status' => 1,
'create_time' => time(),
'update_time' => time(),
];
M('testing_user', 'tab_')->add($data);
$successCount ++;
}
}
return $this->ajaxReturn(['status' => 1, 'message' => '请求成功', 'data' => [
'errorCount' => $errorCount,
'successCount' => $successCount,
'existCount' => $existCount,
]]);
}
public function batches()
{
$gameId = I('game_id', 0);
$serverId = I('server_id', '');
$createTimeStart = I('create_time_start', '');
$createTimeEnd = I('create_time_end', '');
$verifyStatus = I('verify_status', -1);
$provideStatus = I('provide_status', -1);
$account = I('account');
$loginPromote = $this->getLoginPromote();
$promoteService = new PromoteService();
$subSql = M('user', 'tab_')
->where('id=tab_testing_resource_batch.user_id and promote_id in (' . $promoteService->subInSql($loginPromote) . ')')
->select(false);
$conditions = [
'_string' => 'exists (' . $subSql . ')'
];
if ($createTimeStart) {
$conditions['_string'] .= ' and create_time >=' . strtotime($createTimeStart . ' 00:00:00');
}
if ($createTimeEnd) {
$conditions['_string'] .= ' and create_time <=' . strtotime($createTimeEnd . ' 23:59:59');
}
if ($verifyStatus != -1) {
$conditions['verify_status'] = $verifyStatus;
}
if ($provideStatus != -1) {
$conditions['provide_status'] = $provideStatus;
}
if ($gameId) {
$conditions['game_id'] = $gameId;
}
if ($serverId) {
$conditions['server_id'] = $serverId;
}
if ($account) {
$user = M('user', 'tab_')->field(['id'])->where('account like "' . $account . '%"')->find();
if ($user) {
$conditions['user_id'] = $user['id'];
} else {
$conditions['_string'] .= ' and 1<>1';
}
}
$query = M('testing_resource_batch', 'tab_')->where($conditions)->order('create_time desc');
list($batches, $pagination, $count) = $this->paginate($query);
$roles = [];
$applyPromotes = [];
$users = [];
$promotes = [];
if (count($batches) > 0) {
$gameRoleIds = [];
foreach ($batches as $batch) {
$gameRoleIds[] = $this->getGameRoleId($batch['game_id'], $batch['role_id']);
}
$roles = M('user_play_info', 'tab_')
->field(['id', 'game_name', 'server_name', 'role_name', 'game_role_id', 'user_account'])
->where(['game_role_id' => ['in', $gameRoleIds]])
->select();
$roles = index_by_column('game_role_id', $roles);
$users = M('user', 'tab_')->field(['id', 'account', 'phone', 'promote_id'])->where(['id' => ['in', array_column($batches, 'user_id')]])->select();
$users = index_by_column('id', $users);
$applyPromotes = M('promote', 'tab_')->field(['id', 'account'])->where(['id' => ['in', array_column($batches, 'apply_promote_id')]])->select();
$applyPromotes = index_by_column('id', $applyPromotes);
if (count($users) > 0) {
$promotes = M('promote', 'tab_')->field(['id', 'account'])->where(['id' => ['in', array_column($users, 'promote_id')]])->select();
$promotes = index_by_column('id', $promotes);
}
}
$testingResourceService = new TestingResourceService();
$records = [];
foreach ($batches as $batch) {
$roleKey = $this->getGameRoleId($batch['game_id'], $batch['role_id']);
$role = isset($roles[$roleKey]) ? $roles[$roleKey] : null;
$user = $users[$batch['user_id']] ?? null;
$applyPromote = $applyPromotes[$batch['apply_promote_id']] ?? null;
$promote = $user && isset($promotes[$user['promote_id']]) ? $promotes[$user['promote_id']] : null;
$records[] = [
'id' => $batch['id'],
'batch_no' => substr($batch['batch_no'], 14),
'create_time' => date('Y-m-d H:i:s', $batch['create_time']),
'game_name' => $role ? $role['game_name'] : '--',
'server_name' => $role ? $role['server_name'] : '--',
'role_name' => $role ? $role['role_name'] : '--',
'user_account' => $role ?$role['user_account'] : '--',
'user_phone' => $user ? $user['phone'] : '',
'apply_promote_account' => $applyPromote ? $applyPromote['account'] : '',
'promote_account' => $promote['account'],
// 'history_provide_amount' => 0.00,
'apply_amount' => $batch['apply_amount'],
'provide_amount' => $batch['provide_amount'],
'verify_status' => $batch['verify_status'],
'verify_status_text' => $testingResourceService->getVerifyStatusText($batch['verify_status']),
'verify_time' => $batch['verify_time'] == 0 ? '--' : date('Y-m-d H:i:s', $batch['verify_time']),
'provide_status' => $batch['provide_status'],
'provide_status_text' => $testingResourceService->getProvideStatusText($batch['provide_status']),
'provide_time' => $batch['provide_time'] == 0 ? '--' : date('Y-m-d H:i:s', $batch['provide_time']),
'content' => $content,
];
}
$this->assign('verifyStatusList', TestingResourceService::$verifyStatusList);
$this->assign('provideStatusList', TestingResourceService::$provideStatusList);
$this->assign('servers', $this->getServersByGameId($gameId));
$this->assign('games', $this->getGames());
$this->assign('count', $count);
$this->assign('pagination', $pagination);
$this->assign('records', $records);
$this->display();
}
public function orders()
{
$id = I('id', 0);
$batch = M('testing_resource_batch', 'tab_')->where(['id' => $id])->find();
$role = M('user_play_info', 'tab_')
->field(['id', 'game_name', 'server_name', 'role_name', 'game_role_id', 'user_account'])
->where(['game_id' => $batch['game_id'], 'role_id' => $batch['role_id']])
->find();
$applyPromote = M('promote', 'tab_')->field(['id', 'account'])->where(['id' => $batch['apply_promote_id']])->find();
$promote = M('promote', 'tab_')->field(['id', 'account'])->where(['id' => $role['apply_promote_id']])->find();
$query = M('testing_resource_order', 'tab_')->where(['batch_id' => $id])->order('id desc');
list($orders, $pagination, $count) = $this->paginate($query);
$testingResourceService = new TestingResourceService();
foreach ($orders as $order) {
$records[] = [
'id' => $order['id'],
'create_time' => $batch['create_time'] == 0 ? '--' : date('Y-m-d H:i:s', $batch['create_time']),
'game_name' => $role['game_name'],
'user_account' => $role['user_account'],
'server_name' => $role['server_name'],
'role_name' => $role['role_name'],
'apply_promote_account' => $applyPromote ? $applyPromote['account'] : '',
'promote_account' => $promote['account'],
'ref_name' => $order['ref_name'],
'ref_amount' => $order['ref_amount'],
'num' => $order['num'],
'amount' => $order['num'] * $order['ref_amount'],
'remark' => $order['remark'],
'provide_status' => $order['provide_status'],
'provide_status_text' => $testingResourceService->getProvideStatusText($order['provide_status']),
];
}
$this->assign('count', $count);
$this->assign('pagination', $pagination);
$this->assign('records', $records);
$this->display();
}
private function getRemainQuota($role, $bindRole = null)
{
$totalQuota = $role['testing_other_quota'] + ($this->gameBaseQuota[$role['game_id']] ?? 0);
if (!is_null($bindRole)) {
$totalQuota += M('spend', 'tab_')
->where(['game_id' => $role['game_id'], 'game_player_id' => $bindRole['role_id']])
->group('game_id,game_player_id')
->sum('pay_amount');
}
$providedQuota = M('testing_resource_batch', 'tab_')
->where(['provide_status' => [in, [1, 2]], 'game_id' => $role['game_id'], 'role_id' => $role['role_id']])
->sum('provide_amount');
$providingQuota = M('testing_resource_batch', 'tab_')
->where(['verify_status' => [in, [0, 1]], 'provide_status' => 0, 'game_id' => $role['game_id'], 'role_id' => $role['role_id']])
->sum('apply_amount');
return round(floatval($totalQuota) - floatval($providedQuota) - floatval($providingQuota), 2);
}
public function apply()
{
$id = I('id', 0);
$role = null;
if ($id != 0) {
$role = M('user_play_info', 'tab_')
->field(['id', 'role_id', 'user_id', 'game_id', 'server_id', 'user_account', 'role_name', 'testing_other_quota'])
->where(['id' => $id])
->find();
}
$servers = [];
$bindingRole = null;
if ($role) {
$servers = M('server', 'tab_')->field('id,server_name,server_id')->where(['game_id' => $role['game_id']])->order('server_id asc')->select();
$binding = M('testing_binding', 'tab_')->where(['game_id' => $role['game_id'], 'role_id' => $role['role_id']])->find();
if ($binding) {
$bindingRole = M('user_play_info', 'tab_')
->field(['id', 'role_id', 'user_id', 'game_id', 'server_id', 'user_account', 'role_name'])
->where(['game_id' => $binding['game_id'], 'role_id' => $binding['bind_role_id']])
->find();
}
}
/**
* @todo 目前固定游戏猫
*/
$games = M('game', 'tab_')->field(['id' , 'game_name'])->where(['id' => ['in', [229, 230]]])->select();
$this->assign('games', $games);
$this->assign('servers', $servers);
$this->assign('bindingRole', $bindingRole);
$this->assign('role', $role);
$this->assign('quota', $this->getRemainQuota($role, $bindingRole));
$this->display();
}
public function doApply()
{
$gameId = I('game_id', 0);
$roleId = I('role_id', '');
$serverId = I('server_id', 0);
$userAccount = I('user_account', '');
$records = I('records', []);
$loginPromote = $this->getLoginPromote();
if ($loginPromote['level'] != 1) {
return $this->ajaxReturn(['status' => 0, 'message' => '权限不足']);
}
$resources = [];
/**
* @todo 目前仅限游戏猫
*/
if ($gameId == 229) {
$resources = $this->getGameCatResources('android');
} elseif ($gameId == 230) {
$resources = $this->getGameCatResources('ios');
} else {
return $this->ajaxReturn(['status' => 0, 'message' => '该游戏不可申请资源']);
}
$binding = M('testing_binding', 'tab_')->where(['game_id' => $gameId, 'role_id' => $roleId])->find();
/* if (is_null($binding)) {
return $this->ajaxReturn(['status' => 0, 'message' => '该角色未绑定玩家角色']);
} */
$user = M('user', 'tab_')->field(['id', 'promote_id'])->where(['account' => $userAccount])->find();
if (is_null($user)) {
return $this->ajaxReturn(['status' => 0, 'message' => '玩家账号不存在']);
}
$testingUser = M('testing_user', 'tab_')->where(['user_id' => $user['id']])->find();
if (is_null($testingUser)) {
return $this->ajaxReturn(['status' => 0, 'message' => '测试账号不存在']);
}
$server = M('server', 'tab_')->field(['id', 'server_name', 'server_id'])->where(['id' => $serverId])->find();
if (is_null($server)) {
return $this->ajaxReturn(['status' => 0, 'message' => '区服不存在']);
}
$promoteService = new PromoteService();
$role = M('user_play_info', 'tab_')
->field(['id', 'role_id', 'promote_id', 'game_id', 'testing_other_quota'])
->where(['user_id' => $user['id'], 'game_id' => $gameId, 'server_id' => $server['server_id'], 'role_id' => $roleId])
->find();
if (is_null($role)) {
return $this->ajaxReturn(['status' => 0, 'message' => '角色不存在']);
}
$otherRoleBatch = M('testing_resource_batch', 'tab_')
->where([
'user_id' => $user['id'],
'game_id' => $gameId,
'server_id' => $server['server_id'],
'role_id' => ['neq', $roleId],
'verify_status' => ['in', [0, 1]],
])
->find();
if ($otherRoleBatch) {
return $this->ajaxReturn(['status' => 0, 'message' => '每个账号同区服只能申请一个角色']);
}
$testPromote = M('promote', 'tab_')->field(['id', 'chain'])->where(['id' => $role['promote_id']])->find();
if (is_null($testPromote) || !$promoteService->isSubOrSelf($testPromote, $loginPromote)) {
return $this->ajaxReturn(['status' => 0, 'message' => '测试角色所属推广员异常']);
}
$bindingRole = null;
if ($binding) {
$bindingRole = M('user_play_info', 'tab_')
->field(['id', 'role_id', 'user_id', 'promote_id', 'game_id'])
->where(['game_id' => $gameId, 'role_id' => $binding['bind_role_id']])
->find();
if (is_null($bindingRole)) {
return $this->ajaxReturn(['status' => 0, 'message' => '绑定玩家角色不存在']);
}
$bindPromote = M('promote', 'tab_')->field(['id', 'chain'])->where(['id' => $bindingRole['promote_id']])->find();
if (is_null($bindPromote) || !$promoteService->isSubOrSelf($bindPromote, $loginPromote)) {
return $this->ajaxReturn(['status' => 0, 'message' => '绑定角色所属推广员异常']);
}
/* if ($testPromote['id'] != $bindPromote['id']) {
return $this->ajaxReturn(['status' => 0, 'message' => '测试账号与玩家账号所属推广员不同']);
} */
}
$amount = 0;
foreach ($records as $key => $record) {
if (isset($resources[$record['resource_id']])) {
$value = $resources[$record['resource_id']]['amount'];
$records[$key]['value'] = $value;
$records[$key]['resource_name'] = $resources[$record['resource_id']]['name'];
$amount += $record['num'] * $value;
} else {
return $this->ajaxReturn(['status' => 0, 'message' => '含有资源内容不存在']);
}
/**
* @todo 游戏猫只能每个资源数量只能为1
*/
if ($record['num'] != 1) {
return $this->ajaxReturn(['status' => 0, 'message' => '该游戏每次申请单项资源数量只能为1']);
}
}
$remainQuota = $this->getRemainQuota($role, $bindingRole);
if ($amount > $remainQuota) {
return $this->ajaxReturn(['status' => 0, 'message' => '额度不足']);
}
$batchNo = date('YmdHis') . substr(md5($loginPromote['id'] . strval(microtime(true)) . rand(0, 9999)), 8, 16);
try {
$model = new Model();
$model->startTrans();
$batch = [
'batch_no' => $batchNo,
'user_id' => $testingUser['user_id'],
'game_id' => $gameId,
'role_id' => $roleId,
'server_id' => $serverId,
'apply_promote_id' => $loginPromote['id'],
'apply_amount' => $amount,
'provide_status' => 0,
'verify_status' => 0,
'create_time' => time(),
'update_time' => time(),
];
$batchId = M('testing_resource_batch', 'tab_')->add($batch);
$i = 1;
foreach ($records as $record) {
$orderNo = $batchNo . '_' . $i;
$order = [
'batch_id' => $batchId,
'order_no' => $orderNo,
'ref_id' => $record['resource_id'],
'ref_name' => $record['resource_name'],
'ref_amount' => $record['value'],
'num' => $record['num'],
'amount' => $record['num'] * $record['value'],
'remark' => $record['remark'],
];
M('testing_resource_order', 'tab_')->add($order);
}
$model->commit();
return $this->ajaxReturn(['status' => 1, 'message' => '申请成功,等待审核']);
} catch (\Exception $e) {
$model->rollback();
return $this->ajaxReturn(['status' => 0, 'message' => '系统异常' . $e->getMessage()]);
}
}
public function bindRole()
{
$gameId = I('game_id', 0);
$testingRoleId = I('testing_role_id', '');
$bindRoleId = I('bind_role_id', '');
$loginPromote = $this->getLoginPromote();
$testingGameRoleId = $this->getGameRoleId($gameId, $testingRoleId);
$bindGameRoleId = $this->getGameRoleId($gameId, $bindRoleId);
$testingRole = M('user_play_info', 'tab_')
->field(['id', 'role_id', 'user_id', 'game_id', 'promote_id'])
->where(['game_role_id' => $testingGameRoleId])
->find();
if (is_null($testingRole)) {
return $this->ajaxReturn(['status' => 0, 'message' => '测试账号角色不存在']);
}
$testingUser = M('testing_user', 'tab_')->where(['user_id' => $testingRole['user_id']])->find();
if (is_null($testingUser)) {
return $this->ajaxReturn(['status' => 0, 'message' => '测试账号不存在']);
}
$promoteService = new PromoteService();
$testPromote = M('promote', 'tab_')->field(['id', 'chain'])->where(['id' => $testingRole['promote_id']])->find();
if (is_null($testPromote) || !$promoteService->isSubOrSelf($testPromote, $loginPromote)) {
return $this->ajaxReturn(['status' => 0, 'message' => '测试角色所属推广员异常']);
}
$bindRole = M('user_play_info', 'tab_')
->field(['id', 'role_id', 'user_id', 'promote_id'])
->where(['game_role_id' => $bindGameRoleId])
->find();
if (is_null($bindRole)) {
return $this->ajaxReturn(['status' => 0, 'message' => '玩家角色不存在']);
}
$bindPromote = M('promote', 'tab_')->field(['id', 'chain'])->where(['id' => $bindRole['promote_id']])->find();
if (is_null($bindPromote) || !$promoteService->isSubOrSelf($bindPromote, $loginPromote)) {
return $this->ajaxReturn(['status' => 0, 'message' => '玩家账号所属推广员异常']);
}
/* if ($testPromote['id'] != $bindPromote['id']) {
return $this->ajaxReturn(['status' => 0, 'message' => '玩家账号与测试账号非同一推广员']);
} */
$bindIsTesting = M('testing_user', 'tab_')->where(['user_id' => $bindRole['user_id']])->find();
if ($bindIsTesting) {
return $this->ajaxReturn(['status' => 0, 'message' => '该玩家账号为测试账号,无法绑定']);
}
$existBind = M('testing_binding', 'tab_')->field(['id'])->where(['game_id' => $gameId, 'bind_role_id' => $bindRoleId])->find();
if ($existBind) {
return $this->ajaxReturn(['status' => 0, 'message' => '该玩家角色已被绑定']);
}
$testExistBind = M('testing_binding', 'tab_')->field(['id'])->where(['game_id' => $gameId, 'role_id' => $testingRoleId])->find();
if ($testExistBind) {
return $this->ajaxReturn(['status' => 0, 'message' => '该测试账号角色已绑定有角色']);
}
M('testing_binding', 'tab_')->add([
'game_id' => $testingRole['game_id'],
'user_id' => $testingRole['user_id'],
'role_id' => $testingRole['role_id'],
'bind_user_id' => $bindRole['user_id'],
'bind_role_id' => $bindRole['role_id'],
'create_time' => time(),
'update_time' => time()
]);
return $this->ajaxReturn(['status' => 1, 'message' => '绑定成功']);
}
private function getGames()
{
$map = [
'id' => ['in', [229, 230]]
];
$loginPromote = $this->getLoginPromote();
$promoteService = new PromoteService();
$visibleGameIds = $promoteService->getVisibleGameIds($loginPromote);
$map['_string'] = 'id in (0)';
if (count($visibleGameIds) > 0) {
$map['_string'] = 'id in (' . implode(',', $visibleGameIds) . ')';
}
return M('game', 'tab_')->field('id,game_name')->where($map)->select();
}
private function getServersByGameId($gameId = 0)
{
if ($gameId == 0) {
return [];
}
$map = [];
$map['game_id'] = $gameId;
return M('server', 'tab_')
->field('id,server_name,server_id')
->where($map)
->order('server_id asc')
->select();
}
public function getServers()
{
$gameId = I('game_id', 0);
$servers = $this->getServersByGameId($gameId);
return $this->ajaxReturn(['status' => 1, 'message' => '获取成功', 'data' => ['servers' => $servers]]);
}
public function getResourceTypes()
{
$gameId = I('game_id', 0);
$resourceTypes = [];
/**
* @todo 目前固定游戏猫
*/
if ($gameId == 229) {
$resourceTypes[] = ['id' => 1, 'name' => '通用'];
} elseif ($gameId == 230) {
$resourceTypes[] = ['id' => 2, 'name' => '通用'];
}
return $this->ajaxReturn(['status' => 1, 'message' => '获取成功', 'data' => ['resourceTypes' => $resourceTypes]]);
}
public function getResources()
{
$typeId = I('type_id', 0);
$resources = [];
/**
* @todo 目前固定游戏猫资源类型ID
*/
if ($typeId == 2) {
$resources = $this->getGameCatResources('ios');
} elseif ($typeId == 1) {
$resources = $this->getGameCatResources('andriod');
}
return $this->ajaxReturn(['status' => 1, 'message' => '获取成功', 'data' => ['resources' => $resources]]);
}
public function getUserRoles()
{
$gameId = I('game_id', 0);
$serverId = I('server_id', 0);
$userAccount = I('user_account', '');
$server = M('server', 'tab_')->field(['id', 'server_name', 'server_id'])->where(['id' => $serverId])->find();
if (is_null($server)) {
return $this->ajaxReturn(['status' => 0, 'message' => '区服不存在']);
}
$user = M('user', 'tab_')->field(['id', 'promote_id'])->where(['account' => $userAccount])->find();
if (is_null($user)) {
return $this->ajaxReturn(['status' => 0, 'message' => '账号不存在']);
}
$testingUser = M('testing_user', 'tab_')->where(['user_account' => $userAccount])->find();
$isTestingAccount = is_null($testingUser) ? false : true;
$roles = M('user_play_info', 'tab_')
->field(['id', 'role_id', 'role_name'])
->where(['user_account' => $userAccount, 'game_id' => $gameId, 'server_id' => $server['server_id']])
->select();
return $this->ajaxReturn(['status' => 1, 'message' => '获取成功', 'data' => ['roles' => $roles, 'is_testing_account' => $isTestingAccount]]);
}
private function getGameCatResources($deviceType)
{
$resources = [];
$gameCatClient = new GameCatClient();
$result = $gameCatClient->api('get-pay-type', ['device_type' => $deviceType]);
if ($result['state'] == 1) {
$items = $result['data'];
foreach ($items as $item) {
$resources[$item['supportItem']] = [
'ref_id' => $item['supportItem'],
'name' => $item['content'],
'amount' => $item['amount'],
];
}
}
return $resources;
}
}