'待发放', '1' => '已发放', '2' => '异常', ]; public static $verifyStatusList = [ '0' => '未审核', '1' => '审核通过', '2' => '审核拒绝', ]; public function getProvideStatusText($provideStatus) { return self::$provideStatusList[$provideStatus] ?? '未知'; } public function getVerifyStatusText($verifyStatus) { return self::$verifyStatusList[$verifyStatus] ?? '未知'; } public function getGameRoleId($gameId, $roleId) { return $gameId . '#' . $roleId; } public function getGameSettings($isRefresh = false) { $settings = Registry::get('testing_game_settings'); if ($isRefresh || is_null($settings)) { $settings = M('testing_game_setting', 'tab_')->where('1=1')->select(); Registry::set('testing_game_settings', $settings); } return $settings; } public function getGameSetting($baseGameId) { return M('testing_game_setting', 'tab_')->where(['base_game_id' => $baseGameId])->find(); } public function getGameSettingByGameId($gameId) { $gameRepository = new GameRepository(); $baseGame = $gameRepository->getBaseGameByGameId($gameId); $baseGameId = $baseGame ? $baseGame['id'] : 0; return $this->getGameSetting($baseGameId); } public function getHadSettingGameIds() { $baseGameIds = M('testing_game_setting', 'tab_')->getField('base_game_id', true); if (empty($baseGameIds)) { return []; } $baseGames = M('base_game', 'tab_')->where(['id' => ['in', $baseGameIds]])->select(); return array_merge(array_column($baseGames, 'android_game_id'), array_column($baseGames, 'ios_game_id')); } public function getBatchesQuery($params, $promote = null) { $gameId = $params['game_id'] ?? 0; $serverId = $params['server_id'] ?? ''; $createTimeStart = $params['create_time_start'] ?? ''; $createTimeEnd = $params['create_time_end'] ?? ''; $verifyStatus = $params['verify_status'] ?? -1; $provideStatus = $params['provide_status'] ?? -1; $account = $params['account'] ?? ''; $conditions = []; $conditions['_string'] = '1=1'; if (!is_null($promote)) { $promoteService = new PromoteService(); $subSql = M('user', 'tab_') ->where('id=tab_testing_resource_batch.user_id and promote_id in (' . $promoteService->subInSql($promote) . ')') ->select(false); $conditions['_string'] .= ' and exists (' . $subSql . ')'; } if ($createTimeStart) { $conditions['_string'] .= ' and create_time >=' . strtotime($createTimeStart . ' 00:00:00'); } if ($createTimeEnd) { $conditions['_string'] .= ' and create_time <=' . strtotime($createTimeEnd . ' 23:59:59'); } if ($verifyStatus != -1) { $conditions['verify_status'] = $verifyStatus; } if ($provideStatus != -1) { $conditions['provide_status'] = $provideStatus; } if ($gameId) { $conditions['game_id'] = $gameId; } if ($serverId) { $conditions['server_id'] = $serverId; } if ($account) { $user = M('user', 'tab_')->field(['id'])->where('account like "' . $account . '%"')->find(); if ($user) { $conditions['user_id'] = $user['id']; } else { $conditions['_string'] .= ' and 1<>1'; } } return M('testing_resource_batch', 'tab_')->where($conditions)->order('create_time desc'); } private function getBatchesRelations($batches) { $roles = []; $applyPromotes = []; $users = []; $promotes = []; if (count($batches) > 0) { $gameRoleIds = []; foreach ($batches as $batch) { $gameRoleIds[] = $this->getGameRoleId($batch['game_id'], $batch['role_id']); } $roles = M('user_play_info', 'tab_') ->field(['id', 'game_name', 'server_name', 'role_name', 'game_role_id', 'user_account']) ->where(['game_role_id' => ['in', $gameRoleIds]]) ->select(); $roles = index_by_column('game_role_id', $roles); $users = M('user', 'tab_')->field(['id', 'account', 'phone', 'promote_id'])->where(['id' => ['in', array_column($batches, 'user_id')]])->select(); $users = index_by_column('id', $users); $applyPromotes = M('promote', 'tab_')->field(['id', 'account'])->where(['id' => ['in', array_column($batches, 'apply_promote_id')]])->select(); $applyPromotes = index_by_column('id', $applyPromotes); if (count($users) > 0) { $promotes = M('promote', 'tab_')->field(['id', 'account'])->where(['id' => ['in', array_column($users, 'promote_id')]])->select(); $promotes = index_by_column('id', $promotes); } } return [ 'roles' => $roles, 'applyPromotes' => $applyPromotes, 'users' => $users, 'promotes' => $promotes, ]; } public function makeBatchesRecords($batches) { $result = $this->getBatchesRelations($batches); $roles = $result['roles']; $applyPromotes = $result['applyPromotes']; $users = $result['users']; $promotes = $result['promotes']; $records = []; foreach ($batches as $batch) { $roleKey = $this->getGameRoleId($batch['game_id'], $batch['role_id']); $role = isset($roles[$roleKey]) ? $roles[$roleKey] : null; $user = $users[$batch['user_id']] ?? null; $applyPromote = $applyPromotes[$batch['apply_promote_id']] ?? null; $promote = $user && isset($promotes[$user['promote_id']]) ? $promotes[$user['promote_id']] : null; $records[] = [ 'id' => $batch['id'], 'batch_no' => substr($batch['batch_no'], 14), 'create_time' => date('Y-m-d H:i:s', $batch['create_time']), 'game_name' => $role ? $role['game_name'] : '--', 'server_name' => $role ? $role['server_name'] : '--', 'role_name' => $role ? $role['role_name'] : '--', 'user_account' => $role ?$role['user_account'] : '--', 'user_phone' => $user ? $user['phone'] : '', 'apply_promote_account' => $applyPromote ? $applyPromote['account'] : '', 'promote_account' => $promote['account'], // 'history_provide_amount' => 0.00, 'apply_amount' => $batch['apply_amount'], 'provide_amount' => $batch['provide_amount'], 'verify_status' => $batch['verify_status'], 'verify_status_text' => $this->getVerifyStatusText($batch['verify_status']), 'verify_time' => $batch['verify_time'] == 0 ? '--' : date('Y-m-d H:i:s', $batch['verify_time']), 'provide_status' => $batch['provide_status'], 'provide_status_text' => $this->getProvideStatusText($batch['provide_status']), 'provide_time' => $batch['provide_time'] == 0 ? '--' : date('Y-m-d H:i:s', $batch['provide_time']), 'content' => $content, ]; } return $records; } private function statByRoles($roles) { $bindingOrWhere = []; foreach ($roles as $role) { $bindingOrWhere[] = '(role_id="' . $role['role_id'] . '" and game_id=' . $role['game_id'] . ')'; } $userIds = array_unique(array_column($roles, 'user_id')); $users = []; $bindings = []; $bindingRoles = []; $applyRecords = []; if (count($roles) > 0) { $users = M('user', 'tab_')->field(['id', 'phone', 'lock_status'])->where(['id' => ['in', $userIds]])->select(); $users = index_by_column('id', $users); $bindingRows = M('testing_binding', 'tab_')->where(['_string' => implode(' or ', $bindingOrWhere)])->select(); $bindingRoleIds = []; foreach ($bindingRows as $bindingRow) { $bindings[$this->getGameRoleId($bindingRow['game_id'], $bindingRow['role_id'])] = $bindingRow; $bindingRoleIds[] = $this->getGameRoleId($bindingRow['game_id'], $bindingRow['bind_role_id']); } if (count($bindings) > 0) { $bindingRoles = M('user_play_info', 'tab_') ->field(['id', 'role_id', 'role_name', 'user_account', 'game_id', 'game_role_id']) ->where(['game_role_id' => ['in', $bindingRoleIds]]) ->select(); $bindingRoles = index_by_column('game_role_id', $bindingRoles); } $verifyItems = M('testing_resource_batch', 'tab_') ->field('sum(apply_amount) amount, game_id, role_id') ->where([ 'verify_status' => 0, '_string' => implode(' or ', $bindingOrWhere) ]) ->group('game_id,role_id')->select(); $verifyRecords = []; foreach ($verifyItems as $item) { $verifyRecords[$this->getGameRoleId($item['game_id'], $item['role_id'])] = $item['amount'] ; } $provideItems = M('testing_resource_batch', 'tab_') ->field('sum(provide_amount) amount, game_id, role_id') ->where([ 'verify_status' => 1, '_string' => implode(' or ', $bindingOrWhere) ]) ->group('game_id,role_id')->select(); $provideRecords = []; foreach ($provideItems as $item) { $provideRecords[$this->getGameRoleId($item['game_id'], $item['role_id'])] = $item['amount'] ; } $todayProvideItems = M('testing_resource_batch', 'tab_') ->field('sum(provide_amount) amount, game_id, role_id') ->where([ 'verify_status' => 1, '_string' => implode(' or ', $bindingOrWhere), 'provide_time' => ['egt', strtotime(date('Y-m-d 00:00:00'))], 'provide_time' => ['elt', strtotime(date('Y-m-d 23:59:59'))], ]) ->group('game_id,role_id')->select(); $todayProvideRecords = []; foreach ($todayProvideItems as $item) { $todayProvideRecords[$this->getGameRoleId($item['game_id'], $item['role_id'])] = $item['amount'] ; } $applyItems = M('testing_resource_batch', 'tab_') ->field('sum(apply_amount) amount, game_id, role_id') ->where([ '_string' => implode(' or ', $bindingOrWhere), ]) ->group('game_id,role_id')->select(); $applyRecords = []; foreach ($applyItems as $item) { $applyRecords[$this->getGameRoleId($item['game_id'], $item['role_id'])] = $item['amount'] ; } } $spendItems = []; if (count($bindingRoles) > 0) { $spendOrWhere = []; foreach ($bindingRoles as $bindingRole) { $spendOrWhere[] = '(game_player_id="' . $bindingRole['role_id'] . '" and game_id=' . $bindingRole['game_id'] . ')'; } $spendCondition = [ 'pay_status' => 1, '_string' => '(' . implode(' or ', $spendOrWhere) . ')', ]; $spendList = M('spend', 'tab_')->field('sum(pay_amount) amount, game_id, game_player_id')->where($spendCondition)->group('game_id,game_player_id')->select(); foreach ($spendList as $item) { $spendItems[$this->getGameRoleId($item['game_id'], $item['game_player_id'])] = $item['amount']; } } $gameSettings = $this->getGameSettings(); return [ 'users' => $users, 'spendItems' => $spendItems, 'bindings' => $bindings, 'bindingRoles' => $bindingRoles, 'applyRecords' => $applyRecords, 'provideRecords' => $provideRecords, 'verifyRecords' => $verifyRecords, 'todayProvideRecords' => $todayProvideRecords, 'gameSettings' => $gameSettings, ]; } public function makeTestingUserRecords($roles) { $result = $this->statByRoles($roles); $users = $result['users']; $spendItems = $result['spendItems']; $gameSettings = $result['gameSettings']; $bindings = $result['bindings']; $bindingRoles = $result['bindingRoles']; $applyRecords = $result['applyRecords']; $provideRecords = $result['provideRecords']; $verifyRecords = $result['verifyRecords']; $todayProvideRecords = $result['todayProvideRecords']; $gameSettings = index_by_column('base_game_id', $gameSettings); $gameRepository = new GameRepository(); $baseGames = $gameRepository->getBaseGames(); $records = []; foreach ($roles as $role) { $user = $users[$role['user_id']] ?? null; $binding = $bindings[$role['game_role_id']] ?? null; $bindingRole = null; if ($binding) { $bindGameRoleId = $this->getGameRoleId($binding['game_id'], $binding['bind_role_id']); $bindingRole = $bindingRoles[$bindGameRoleId] ? $bindingRoles[$bindGameRoleId] : null; } $baseGame = $gameRepository->getBaseGameByGameId($role['game_id'], $baseGames); $gameSetting = null; if ($baseGame && isset($gameSettings[$baseGame['id']])) { $gameSetting = $gameSettings[$baseGame['id']]; } $spendQuota = $bindingRole && isset($spendItems[$bindingRole['game_role_id']]) ? $spendItems[$bindingRole['game_role_id']] : 0; $quota = $gameSetting ? round($spendQuota * $gameSetting['rate'] / 100, 2) : 0; $records[] = [ 'id' => $role['id'], 'game_name' => $role['game_name'], 'server_name' => $role['server_name'], 'server_id' => $role['server_id'], 'role_id' => $role['role_id'], 'user_account' => $role['user_account'], 'user_phone' => $user ? $user['phone'] : '', 'role_name' => $role['role_name'], 'binding_id' => $binding ? $binding['id'] : 0, 'bind_user_account' => $bindingRole ? $bindingRole['user_account'] : '', 'bind_role_name' => $bindingRole ? $bindingRole['role_name'] : '', 'base_quota' => $gameSetting ? $gameSetting['base_quota'] : 0, 'other_quota' => intval($role['testing_other_quota']), 'quota' => $quota, 'verify_amount' => $verifyRecords[$role['game_role_id']] ?? 0, 'provide_amount' => $provideRecords[$role['game_role_id']] ?? 0, 'today_amount' => $todayProvideRecords[$role['game_role_id']] ?? 0, 'apply_amount' => $applyRecords[$role['game_role_id']] ?? 0, 'status' => $user && $user['lock_status'] == 1 ? '正常' : '锁定', 'create_time' => date('Y-m-d H:i:s', $role['create_time']) ]; } return $records; } public function getTestingUsersQuery($params, array $promote = null) { $createTimeStart = $params['create_time_start'] ?? ''; $createTimeEnd = $params['create_time_end'] ?? ''; $gameId = $params['game_id'] ?? 0; $serverId = $params['server_id'] ?? ''; $account = $params['account'] ?? ''; $roleName = $params['role_name'] ?? ''; $conditions = []; $subConditions = [ '_string' => '1=1' ]; $strCondition = '1=1'; $promoteService = new PromoteService(); if ($promote) { $visibleGameIds = $promoteService->getVisibleGameIds($promote); if (count($visibleGameIds) > 0) { $strCondition .= ' and game_id in (' . implode(',', $visibleGameIds) . ')'; } else { $strCondition .= ' and 1=0'; } $strCondition .= ' and promote_id in (' . $promoteService->subInSql($promote) . ')'; } $gameIds = $this->getHadSettingGameIds(); if (!empty($gameIds)) { $strCondition .= ' and game_id in ('. implode(',', $gameIds) . ')'; } else { $strCondition .= ' and 1=0'; } if ($createTimeStart) { $strCondition .= ' and create_time >=' . strtotime($createTimeStart . ' 00:00:00'); } if ($createTimeEnd) { $strCondition .= ' and create_time <=' . strtotime($createTimeEnd . ' 23:59:59'); } $subSql = M('testing_user', 'tab_')->field(['user_id'])->where($subConditions)->select(false); $strCondition .= ' and user_id in (' . $subSql . ')'; if ($account) { $user = M('user', 'tab_')->field(['id'])->where('account like "' . $account . '%"')->find(); if ($user) { $conditions['user_id'] = $user['id']; } else { $strCondition .= ' and 1<>1'; } } if ($gameId) { $conditions['game_id'] = $gameId; } if ($serverId) { $conditions['server_id'] = $serverId; } if ($roleName) { $conditions['role_name'] = ['like', $roleName . '%']; } $conditions['_string'] = $strCondition; return M('user_play_info', 'tab_')->where($conditions)->order('create_time desc'); } }