UserModel =M("User","tab_"); $this->LoginModel =M("user_login_record","tab_"); $this->SpendModel =M("spend","tab_"); $this->PromoteModel =M("promote","tab_"); $this->model =M(); $this->PromoteCountModel =M("PromoteCount","tab_"); $this->GameCountModel =M("GameCount","tab_"); $this->nowdata =time(); $group_concat_max_len = M()->execute("SET SESSION group_concat_max_len = 4294967295"); echo "set group_concat_max_len ok,beging count".PHP_EOL; if(I("reset")) $this->reset = true; } public function setChartCount() { $begin = date("Y-m-d",strtotime("-1 day")); $this->setDateCount($begin); } public function setFreeDateCount($begin,$end='') { if($end == '') $end = $begin; //判断日期格式 $patten = "/^\d{4}[\-](0?[1-9]|1[012])[\-](0?[1-9]|[12][0-9]|3[01])$/"; if (!preg_match($patten, $begin)) { die("开始时间格式错误"); } if (!preg_match($patten, $end)) { die("结束时间格式错误"); } if(strtotime($end) < strtotime($begin)){ die("结束时间不能比开始时间小"); } if(strtotime($end)+86399 > time()){ die("结束时间不能包含今日"); } if($begin == $end){ $this->setDateCount($begin); }else{ $starttime = $begin?strtotime($begin):mktime(0,0,0,date('m'),date('d')-1,date('Y')); $endtime = $end?strtotime($end)+86399:$starttime+86399; $datelist = get_date_list($starttime,$endtime,1); $countdate = count($datelist); for($i=0;$i<$countdate;$i++){ $this->setDateCount($datelist[$i]); } } } public function setDateCount($date) { $this->date = $date; $tarry = explode('-',$date); $this->beginTime=mktime(0,0,0,$tarry[1],$tarry[2],$tarry[0]); $this->endTime=mktime(0,0,0,$tarry[1],$tarry[2]-0+1,$tarry[0])-1; set_time_limit(0); $t1 = microtime(true); //判断是否存在 $PromoteRes = $this->PromoteCountModel->where("date = '{$this->beginTime}'")->find(); $GameRes = $this->GameCountModel->where("date = '{$this->beginTime}'")->find(); $reset=''; if(!empty($PromoteRes) || !empty($GameRes) ){ if($this->reset){ $this->PromoteCountModel->where("date = '{$this->beginTime}'")->delete(); $this->GameCountModel->where("date = '{$this->beginTime}'")->delete(); $reset = "reset and creat "; }else{ echo ("{$this->date} 已统计,请勿重复提交".PHP_EOL); return; } } $this->model->startTrans(); $this->addid = []; $this->adddata = []; $this->promoteNew(); $this->promotePayMoeny(); $this->promoteActive(); $this->promoteCreateDb(); // unset($this->addid); // unset($this->adddata); $this->gameid = []; $this->gamedata = []; $this->gameNew(); $this->gamePayMoeny(); $this->gameActive(); $this->gameCreateDb(); $this->model->commit(); $t2 = microtime(true); echo ("{$this->date} {$reset}success runtime:".round($t2-$t1,3).'s'.PHP_EOL); # code... } //=======================聚合推广员======================== //1聚合新增 public function promoteNew() { $map = ['register_time'=>['between',[$this->beginTime,$this->endTime]],"puid"=>0,"promote_id"=>["gt",0]]; $promoteNew = $this->UserModel->field('COUNT(1) AS new_user_count,promote_id,promote_account') ->where($map) ->group("promote_id") ->select(); $count = count($promoteNew); for ($i=0; $i < $count; $i++) { $this->addid[] = $promoteNew[$i]["promote_id"]; $this->adddata[$promoteNew[$i]["promote_id"]] = $promoteNew[$i]; } unset($promoteNew); } //2聚合付费 public function promotePayMoeny() { $map = ['pay_time'=>['between',[$this->beginTime,$this->endTime]],"pay_status"=>1,"promote_id"=>["gt",0]];//1支付成功 $promotePayMoeny = $this->SpendModel->field('sum(pay_amount) AS pay_money_count,promote_id,promote_account') ->where($map) ->group("promote_id") ->select(); $count = count($promotePayMoeny); for ($i=0; $i < $count; $i++) { if (in_array($promotePayMoeny[$i]["promote_id"],$this->addid)) { //存在 $this->adddata[$promotePayMoeny[$i]["promote_id"]]["pay_money_count"] = $promotePayMoeny[$i]["pay_money_count"]; }else{ $this->addid[] = $promotePayMoeny[$i]["promote_id"]; $this->adddata[$promotePayMoeny[$i]["promote_id"]] = $promotePayMoeny[$i]; } } unset($promotePayMoeny); } //3聚合活跃 public function promoteActive() { $map = ['login_time'=>['between',[$this->beginTime,$this->endTime]],"promote_id"=>["gt",0]];//0不是小号 $promoteActive = $this->LoginModel->field('COUNT(DISTINCT user_id) AS active_user_count,GROUP_CONCAT(DISTINCT user_id) active_user_list,promote_id') ->where($map) ->group("promote_id") ->select(); $count = count($promoteActive); for ($i=0; $i < $count; $i++) { if (in_array($promoteActive[$i]["promote_id"],$this->addid)) { //存在 $this->adddata[$promoteActive[$i]["promote_id"]]["active_user_count"] = $promoteActive[$i]["active_user_count"]; $this->adddata[$promoteActive[$i]["promote_id"]]["active_user_list"] = $promoteActive[$i]["active_user_list"]; }else{ $this->addid[] = $promoteActive[$i]["promote_id"]; $this->adddata[$promoteActive[$i]["promote_id"]] = $promoteActive[$i]; } } unset($promoteActive); } //4加入数据库 public function promoteCreateDb() { $count = count($this->addid); if ($count > 0) { foreach ($this->adddata as $key => $value) { $value['date']=$this->beginTime; $value['create_time']=$this->nowdata; $value['active_user_list'] = @json_encode(array_map("intFun",explode(",",$value['active_user_list']))); if(empty($value['promote_account']) && $value['promote_id']){ $value['promote_account'] = $this->PromoteModel->field("account")->where("id = {$value['promote_id']}")->find()['account']; } $tempdbres = $this->PromoteCountModel->add($value); if($tempdbres === false){ $this->model->rollback(); die("error"); } } } } //=======================聚合游戏======================== //1聚合新增 public function gameNew() { $map = ['register_time'=>['between',[$this->beginTime,$this->endTime]],"puid"=>0,"fgame_id"=>["gt",0]];//0不是小号 $gameNew = $this->UserModel->field('COUNT(1) AS new_user_count,fgame_id game_id,fgame_name game_name') ->where($map) ->group("fgame_id") ->select(); $count = count($gameNew); for ($i=0; $i < $count; $i++) { $this->gameid[] = $gameNew[$i]["game_id"]; $this->gamedata[$gameNew[$i]["game_id"]] = $gameNew[$i]; } unset($gameNew); } //2聚合付费 public function gamePayMoeny() { $map = ['pay_time'=>['between',[$this->beginTime,$this->endTime]],"pay_status"=>1,"game_id"=>["gt",0]];//1支付成功 $gamePayMoeny = $this->SpendModel->field('sum(pay_amount) AS pay_money_count,game_id,game_name') ->where($map) ->group("game_id") ->select(); $count = count($gamePayMoeny); for ($i=0; $i < $count; $i++) { if (in_array($gamePayMoeny[$i]["game_id"],$this->gameid)) { //存在 $this->gamedata[$gamePayMoeny[$i]["game_id"]]["pay_money_count"] = $gamePayMoeny[$i]["pay_money_count"]; }else{ $this->gameid[] = $gamePayMoeny[$i]["game_id"]; $this->gamedata[$gamePayMoeny[$i]["game_id"]] = $gamePayMoeny[$i]; } } unset($gamePayMoeny); } //3聚合活跃 public function gameActive() { $map = ['login_time'=>['between',[$this->beginTime,$this->endTime]],"game_id"=>["gt",0]];//0不是小号 $gameActive = $this->LoginModel->field('COUNT(DISTINCT user_id) AS active_user_count,GROUP_CONCAT(DISTINCT user_id) active_user_list,game_id,game_name') ->where($map) ->group("game_id") ->select(); $count = count($gameActive); for ($i=0; $i < $count; $i++) { if (in_array($gameActive[$i]["game_id"],$this->gameid)) { //存在 $this->gamedata[$gameActive[$i]["game_id"]]["active_user_count"] = $gameActive[$i]["active_user_count"]; $this->gamedata[$gameActive[$i]["game_id"]]["active_user_list"] = $gameActive[$i]["active_user_list"]; }else{ $this->gameid[] = $gameActive[$i]["game_id"]; $this->gamedata[$gameActive[$i]["game_id"]] = $gameActive[$i]; } } unset($gameActive); } //4加入数据库 public function gameCreateDb() { $count = count($this->gameid); if ($count > 0) { foreach ($this->gamedata as $key => $value) { $value['date']=$this->beginTime; $value['create_time']=$this->nowdata; $value['active_user_list'] = @json_encode(array_map("intFun",explode(",",$value['active_user_list']))); $tempdbres = $this->GameCountModel->add($value); if($tempdbres === false){ $this->model->rollback(); die("error"); } } } } }