$value) { $records[$alias . '.' . $key] = $value; } return $records; } private function getDayGroupConditions($params) { $beginTime = $params['begin_time'] ?? 0; $endTime = $params['end_time'] ?? 0; $gameId = $params['game_id'] ?? 0; $serverId = $params['server_id'] ?? 0; $ids = $params['promote_id'] ?? []; $conditions = []; $conditions['promote_id'] = ['in', $ids]; $conditions[$params['time_column']] = ['between', [$beginTime, $endTime]]; if ($gameId > 0) { $conditions['game_id'] = $gameId; } if ($serverId > 0) { $conditions['server_id'] = $serverId; } $conditions['pay_way'] = $isBan ? ['neq', '-10'] : ['neq', '-1']; return $conditions; } private function getGameGroupConditions($params) { $beginTime = $params['begin_time'] ?? 0; $endTime = $params['end_time'] ?? 0; $ids = $params['promote_ids'] ?? []; $gameIds = $params['game_ids'] ?? []; $conditions = []; $conditions['promote_id'] = ['in', $ids]; $conditions[$params['time_column']] = ['between', [$beginTime, $endTime]]; if (!empty($gameIds)) { $conditions['game_id'] = ['in', $gameIds]; if (!empty($params['server_id'])) { $conditions['server_id'] = $params['server_id']; } } return $conditions; } private function getCreateRoleConditions($params) { $beginTime = $params['begin_time'] ?? 0; $endTime = $params['end_time'] ?? 0; $gameId = $params['game_id'] ?? 0; $serverId = $params['server_id'] ?? 0; $ids = $params['promote_id'] ?? []; $conditions = []; $conditions['promote_id'] = ['in', $ids]; $conditions[$params['time_column']] = ['between', [$beginTime, $endTime]]; if ($gameId > 0) { $conditions['game_id'] = $gameId; } if ($serverId > 0) { $conditions['server_id'] = $serverId; } return $conditions; } private function getCreateRoleByGameConditions($params) { $beginTime = $params['begin_time'] ?? 0; $endTime = $params['end_time'] ?? 0; $ids = $params['promote_ids'] ?? []; $gameIds = $params['game_ids'] ?? []; $serverId = $params['server_id'] ?? 0; $conditions = []; $conditions['promote_id'] = ['in', $ids]; $conditions[$params['time_column']] = ['between', [$beginTime, $endTime]]; $conditions['game_id'] = ['in', $gameIds]; if ($serverId > 0) { $conditions['server_id'] = $serverId; } return $conditions; } /** * 按照时间分组统计登录总数 */ public function getLoginCountGroupByDay($params) { $dayList = $params['dayList'] ?? []; $params['time_column'] = 'login_time'; $conditions = $this->getDayGroupConditions($params); $items = M('user_login_record', 'tab_')->field('FROM_UNIXTIME(login_time, "%Y-%m-%d") as day, count(DISTINCT user_id) as count') ->where($conditions) ->group('day') ->select(); return $this->assembleRecords($items, $dayList, 'count'); } /** * 按照时间分组统计登录总数 */ public function getLoginCountGroupByDayNew($params) { $dayList = $params['dayList'] ?? []; $params['time_column'] = 'login_time'; $conditions = $this->getDayGroupConditions($params); $items = M('user_login_record', 'tab_')->field('FROM_UNIXTIME(login_time, "%Y-%m-%d") as day, count(DISTINCT user_id, game_id) as count') ->where($conditions) ->group('day') ->select(); return $this->assembleRecords($items, $dayList, 'count'); } /** * 按照游戏分组统计登录总数 */ public function getLoginCountGroupByGame($params) { $gameIds = $params['game_ids'] ?? []; $params['time_column'] = 'login_time'; $conditions = $this->getGameGroupConditions($params); if (isset($params['all_data'])) { $sql = M('user_login_record', 'tab_')->field('distinct game_id, user_id') ->where($conditions) ->fetchSql(true) ->select(); $model = new \Think\Model(); return $model->query("select count(*) as num from ($sql) as t")[0]['num']; } else { $items = M('user_login_record', 'tab_')->field('game_id, count(DISTINCT user_id) as count') ->where($conditions) ->group('game_id') ->select(); return $this->assembleRecords($items, $gameIds, 'count', 'game_id'); } } /** * 按照时间分组统计注册总数 */ public function getRegisterCountGroupByDay($params) { $dayList = $params['dayList'] ?? []; $params['time_column'] = 'register_time'; $conditions = $this->getDayGroupConditions($params); $items = M('user', 'tab_')->field('count(*) count, FROM_UNIXTIME(register_time, "%Y-%m-%d") as day') ->where($conditions) ->group('day') ->select(); return $this->assembleRecords($items, $dayList, 'count'); } /** * 按照游戏分分组统计注册总数 */ public function getRegisterCountGroupByGame($params) { $gameIds = $params['game_ids'] ?? []; $params['time_column'] = 'register_time'; $conditions = $this->getGameGroupConditions($params); $items = M('user', 'tab_')->field('count(*) count, fgame_id') ->where($conditions) ->group('fgame_id') ->select(); return $this->assembleRecords($items, $gameIds, 'count', 'fgame_id'); } /** * 按照时间分组统计注册编号序列 * @param string $newslist 新玩家序列 * @param integer $end 结束时间(时间戳) * @param integer $game_id 游戏编号 * @param integer/string $promote_id 渠道编号或渠道编号列表字符串(字符串逗号分隔) * @param integer $flag 留存类型 * @return array 详细数据 * @author 鹿文学 */ public function getRatentionRate($newslist, $game_id = 0, $promote_id = 0, $flag = 1) { $map['lock_status'] = 1; if ($game_id > 0) { $map['up.game_id'] = $game_id; } $map['tab_user.promote_id'] = is_numeric($promote_id) ? $promote_id : array('in', $promote_id); $group = 'up.login_time'; $fieldname = 'retention_rate' . $flag; foreach ($newslist as $value) { $ct1 = strtotime("+$flag day", strtotime($value['time'])); $ct2 = strtotime("+1 day", $ct1) - 1; $map[$group] = array(array('egt', $ct1), array('elt', $ct2)); $map['user_id'] = array('in', $value['id']); $count = count(explode(',', $value['id'])); $d = $this ->field('count(distinct up.user_id) as ' . $fieldname . ' ,FROM_UNIXTIME(up.login_time,"%Y-%m-%d") as play_time') ->join('tab_user_login_record up on tab_user.id=up.user_id', 'right') ->where($map) ->group('play_time') ->select(); if ($d) $data[] = array( "play_time" => $value['time'], $fieldname => ($d[0][$fieldname] == 0) ? 0 : sprintf("%.2f", ($d[0][$fieldname] / $count) * 100) ); } return $data; } /** * 按照时间统计创角数 */ public function getCreateRoleCountByDay($params) { $dayList = $params['dayList'] ?? []; $params['time_column'] = 'create_time'; $conditions = $this->getCreateRoleConditions($params); $items = M('user_play_info', 'tab_')->field('count(*) count, FROM_UNIXTIME(create_time, "%Y-%m-%d") as day') ->where($conditions) ->group('day') ->select(); return $this->assembleRecords($items, $dayList, 'count'); } /** * 按照游戏统计创角数 */ public function getCreateRoleCountByGame($params) { $gameIds = $params['game_ids'] ?? []; $params['time_column'] = 'create_time'; $conditions = $this->getCreateRoleByGameConditions($params); if (isset($params['all_data'])) { return M('user_play_info', 'tab_') ->where($conditions) ->count(); } else { $items = M('user_play_info', 'tab_')->field('count(*) count, game_id') ->where($conditions) ->group('game_id') ->select(); return $this->assembleRecords($items, $gameIds, 'count', 'game_id'); } } /** * 按照时间统计创角用户(去重) */ public function getCreateRoleUserCountByDay($params) { $dayList = $params['dayList'] ?? []; $params['time_column'] = 'create_time'; $conditions = $this->getCreateRoleConditions($params); $items = M('user_play_info', 'tab_')->field('count(distinct game_id,user_id) count, FROM_UNIXTIME(create_time, "%Y-%m-%d") as day') ->where($conditions) ->group('day') ->select(); return $this->assembleRecords($items, $dayList, 'count'); } /** * 按照游戏统计创角用户(去重) */ public function getCreateRoleUserCountByGame($params) { $gameIds = $params['game_ids'] ?? []; $params['time_column'] = 'create_time'; $conditions = $this->getCreateRoleByGameConditions($params); if (isset($params['all_data'])) { $sql = M('user_play_info', 'tab_')->field('distinct game_id, user_id') ->where($conditions) ->fetchSql(true) ->select(); $model = new \Think\Model(); return $model->query("select count(*) as num from ($sql) as t")[0]['num']; } else { $items = M('user_play_info', 'tab_')->field('count(distinct user_id) count, game_id') ->where($conditions) ->group('game_id') ->select(); return $this->assembleRecords($items, $gameIds, 'count', 'game_id'); } } /** * 按照时间统计新创角用户(去重) */ public function getNewCreateRoleUserCountByDay($params) { $dayList = $params['dayList'] ?? []; $params['time_column'] = 'create_time'; $conditions = $this->getCreateRoleConditions($params); $conditionsSql = $conditions; unset($conditionsSql['begin_time']); unset($conditionsSql['end_time']); $alias = 'ti'; $conditionsSql = $this->setKeys($conditionsSql, $alias); $model = M('user_play_info', 'tab_'); $sql = $model->alias($alias) ->where($conditionsSql) ->where("ti.user_id = user_id and ti.game_id = game_id and ti.create_time < " . $params['begin_time']) ->fetchSql(true) ->count(); $items = $model->field("count(distinct game_id,user_id) count, FROM_UNIXTIME(create_time, '%Y-%m-%d') as day, (" . $sql . ") as num") ->where($conditions) ->group("day") ->having('num = 0') ->select(); return $this->assembleRecords($items, $dayList, 'count'); } /** * 按照游戏统计新创角用户(去重) */ public function getNewCreateRoleUserCountByGame($params) { $gameIds = $params['game_ids'] ?? []; $params['time_column'] = 'create_time'; $conditions = $this->getCreateRoleByGameConditions($params); $conditionsSql = $conditions; unset($conditionsSql['begin_time']); unset($conditionsSql['end_time']); $alias = 'ti'; $conditionsSql = $this->setKeys($conditionsSql, $alias); $model = M('user_play_info', 'tab_'); $sql = $model->alias($alias) ->where($conditionsSql) ->where("ti.user_id = user_id and ti.game_id = game_id and ti.create_time < " . $params['begin_time']) ->fetchSql(true) ->count(); if (isset($params['all_data'])) { return count($model->field("game_id, (" . $sql . ") as num") ->where($conditions) ->group('game_id, user_id') ->having('num = 0') ->select()); } else { $items = $model->field("count(distinct user_id) count, game_id, (" . $sql . ") as num") ->where($conditions) ->group("game_id") ->having('num = 0') ->select(); return $this->assembleRecords($items, $gameIds, 'count', 'game_id'); } } /** * 按照时间统计新创角设备(去重) */ public function getNewCreateRoleDeviceCountByDay($params) { $dayList = $params['dayList'] ?? []; $params['time_column'] = 'create_time'; $conditions = $this->getCreateRoleConditions($params); $conditionsSql = $conditions; unset($conditionsSql['begin_time']); unset($conditionsSql['end_time']); $alias = 'ti'; $conditionsSql = $this->setKeys($conditionsSql, $alias); $model = M('user_play_info', 'tab_'); $sql = $model->alias($alias) ->where($conditionsSql) ->where("ti.create_device_number = create_device_number and ti.game_id = game_id and ti.create_time < " . $params['begin_time']) ->fetchSql(true) ->count(); $items = $model->field("count(distinct game_id,create_device_number) count, FROM_UNIXTIME(create_time, '%Y-%m-%d') as day, (" . $sql . ") as num") ->where($conditions) ->group("day") ->having('num = 0') ->select(); return $this->assembleRecords($items, $dayList, 'count'); } /** * 按照游戏统计新创角设备(去重) */ public function getNewCreateRoleDeviceCountByGame($params) { $gameIds = $params['game_ids'] ?? []; $params['time_column'] = 'create_time'; $conditions = $this->getCreateRoleByGameConditions($params); $conditionsSql = $conditions; unset($conditionsSql['begin_time']); unset($conditionsSql['end_time']); $alias = 'ti'; $conditionsSql = $this->setKeys($conditionsSql, $alias); $model = M('user_play_info', 'tab_'); $sql = $model->alias($alias) ->where($conditionsSql) ->where("ti.create_device_number = create_device_number and ti.game_id = game_id and ti.create_time < " . $params['begin_time']) ->fetchSql(true) ->count(); if (isset($params['all_data'])) { return count($model->field("game_id, (" . $sql . ") as num") ->where($conditions) ->group('game_id, create_device_number') ->having('num = 0') ->select()); } else { $items = $model->field("count(distinct game_id,create_device_number) count, game_id, (" . $sql . ") as num") ->where($conditions) ->group("game_id") ->having('num = 0') ->select(); return $this->assembleRecords($items, $gameIds, 'count', 'game_id'); } } /** * 按照时间统计新创角IP(去重) */ public function getNewCreateRoleIpCountByDay($params) { $dayList = $params['dayList'] ?? []; $params['time_column'] = 'create_time'; $conditions = $this->getCreateRoleConditions($params); $conditionsSql = $conditions; unset($conditionsSql['begin_time']); unset($conditionsSql['end_time']); $alias = 'ti'; $conditionsSql = $this->setKeys($conditionsSql, $alias); $model = M('user_play_info', 'tab_'); $sql = $model->alias($alias) ->where($conditionsSql) ->where("ti.create_ip = create_ip and ti.game_id = game_id and ti.create_time < " . $params['begin_time']) ->fetchSql(true) ->count(); $items = $model->field("count(distinct game_id,create_ip) count, FROM_UNIXTIME(create_time, '%Y-%m-%d') as day, (" . $sql . ") as num") ->where($conditions) ->group("day") ->having('num = 0') ->select(); return $this->assembleRecords($items, $dayList, 'count'); } /** * 按照游戏统计新创角IP(去重) */ public function getNewCreateRoleIpCountByGame($params) { $gameIds = $params['game_ids'] ?? []; $params['time_column'] = 'create_time'; $conditions = $this->getCreateRoleByGameConditions($params); $conditionsSql = $conditions; unset($conditionsSql['begin_time']); unset($conditionsSql['end_time']); $alias = 'ti'; $conditionsSql = $this->setKeys($conditionsSql, $alias); $model = M('user_play_info', 'tab_'); $sql = $model->alias($alias) ->where($conditionsSql) ->where("ti.create_ip = create_ip and ti.game_id = game_id and ti.create_time < " . $params['begin_time']) ->fetchSql(true) ->count(); if (isset($params['all_data'])) { return count($model->field("game_id, (" . $sql . ") as num") ->where($conditions) ->group('game_id, create_ip') ->having('num = 0') ->select()); } else { $items = $model->field("count(distinct game_id,create_ip) count, game_id, (" . $sql . ") as num") ->where($conditions) ->group("game_id") ->having('num = 0') ->select(); return $this->assembleRecords($items, $gameIds, 'count', 'game_id'); } } }