|
|
|
@ -634,7 +634,7 @@
|
|
|
|
|
<td class="r">
|
|
|
|
|
<input type="hidden" class="txt table_text_input" name="game_amount" value="0" >
|
|
|
|
|
<input type="text" class="txt table_text_input" name="game_ratio" value="{$game_ratio[0]['ratio']}" placeholder="输入0-100之间的数字">
|
|
|
|
|
<span class="form_unit">% <button type="button" class="bnt_save" data-id ="{$game_ratio[0]['id']}" data-type="initial">✔</button> </span>
|
|
|
|
|
<span class="form_unit">% <button type="button" class="bnt_save" data-id ="{$game_ratio[0]['id']}" data-type="initial" style="display: none">✔</button> </span>
|
|
|
|
|
<span class="notice-text">CP游戏分成比例</span>
|
|
|
|
|
</td>
|
|
|
|
|
</tr>
|
|
|
|
@ -646,7 +646,7 @@
|
|
|
|
|
<span class="form_unit" style="margin: 0 10px">分成比例</span>
|
|
|
|
|
<input type="text" class="txt table_text_input" name="game_ratio" value="" placeholder="" style="width: 50px">
|
|
|
|
|
<span class="form_unit">% </span>
|
|
|
|
|
<button type="button" class="bnt_add">✚</button><button type="button" class="bnt_save" data-id="0" data-type="ladder">✔</button>
|
|
|
|
|
<button type="button" class="bnt_add">✚</button><button type="button" class="bnt_save" data-id="0" data-type="ladder" style="display: none">✔</button>
|
|
|
|
|
</td>
|
|
|
|
|
</tr>
|
|
|
|
|
<else />
|
|
|
|
@ -663,7 +663,7 @@
|
|
|
|
|
<else/>
|
|
|
|
|
<button type="button" class="bnt_remove" data-id="{$vo['id']}">✖</button>
|
|
|
|
|
</if>
|
|
|
|
|
<button type="button" class="bnt_save" data-id="{$vo['id']}" data-type="ladder">✔</button>
|
|
|
|
|
<button type="button" class="bnt_save" data-id="{$vo['id']}" data-type="ladder" style="display: none">✔</button>
|
|
|
|
|
</td>
|
|
|
|
|
</tr>
|
|
|
|
|
</if>
|
|
|
|
@ -2269,7 +2269,7 @@
|
|
|
|
|
'<input type="text" class="txt table_text_input" name="game_ratio" value="" placeholder="" style="width: 50px">' +
|
|
|
|
|
'<span class="form_unit">% </span>' +
|
|
|
|
|
'<button type="button" class="bnt_remove" data-id="0">✖</button>' +
|
|
|
|
|
'<button type="button" class="bnt_save" data-id="0" data-type="ladder">✔</button>'+
|
|
|
|
|
'<button type="button" class="bnt_save" data-id="0" data-type="ladder" style="display: none">✔</button>'+
|
|
|
|
|
'</td>'+
|
|
|
|
|
'</tr>';
|
|
|
|
|
$(".bns:last").after(a);
|
|
|
|
@ -2294,9 +2294,9 @@
|
|
|
|
|
if(result.result==1){
|
|
|
|
|
$(that).remove();
|
|
|
|
|
layer.msg(result.desc);
|
|
|
|
|
setTimeout(function(){
|
|
|
|
|
/*setTimeout(function(){
|
|
|
|
|
location.reload();
|
|
|
|
|
},1500);
|
|
|
|
|
},1500);*/
|
|
|
|
|
}else{
|
|
|
|
|
layer.msg(result.desc);
|
|
|
|
|
}
|
|
|
|
@ -2310,6 +2310,24 @@
|
|
|
|
|
});
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
$(document).on('input propertychange', 'input[name=game_ratio]', function(){
|
|
|
|
|
var that = $(this).parents("tr.bns");
|
|
|
|
|
$(that).find("button[class=bnt_save]").css("display","")
|
|
|
|
|
})
|
|
|
|
|
|
|
|
|
|
$(document).on('input propertychange', 'input[name=game_amount]', function(){
|
|
|
|
|
var that = $(this).parents("tr.bns");
|
|
|
|
|
$(that).find("button[class=bnt_save]").css("display","")
|
|
|
|
|
})
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/* $('input[name=game_ratio]').live('input propertychange', function()
|
|
|
|
|
{
|
|
|
|
|
//获取input 元素,并实时监听用户输入
|
|
|
|
|
//逻辑
|
|
|
|
|
})*/
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
$(document).on('click', '.bnt_save', function(){
|
|
|
|
|
var data_id = $(this).attr("data-id");
|
|
|
|
|
var data_type =$(this).attr("data-type");
|
|
|
|
@ -2332,9 +2350,10 @@
|
|
|
|
|
success : function(result) {
|
|
|
|
|
if(result.result==1){
|
|
|
|
|
layer.msg(result.desc);
|
|
|
|
|
setTimeout(function(){
|
|
|
|
|
$(that).find("button[class=bnt_save]").css("display","none")
|
|
|
|
|
/*setTimeout(function(){
|
|
|
|
|
location.reload();
|
|
|
|
|
},1500);
|
|
|
|
|
},1500);*/
|
|
|
|
|
}else{
|
|
|
|
|
layer.msg(result.desc);
|
|
|
|
|
}
|
|
|
|
|