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PHTML

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<?php
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namespace Base\Repository;
class UserRepository
{
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public function __construct()
{
}
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private function assembleRecords($items, $keys, $valueColumn, $keyColumn = 'day')
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{
$records = [];
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foreach ($keys as $key) {
$value = 0;
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foreach ($items as $item) {
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if ($item[$keyColumn] == $key) {
$value = $item[$valueColumn];
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}
}
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$records[$key] = $value;
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}
return $records;
}
private function setKeys($params, $alias)
{
$records = [];
foreach ($params as $key => $value) {
$records[$alias . '.' . $key] = $value;
}
return $records;
}
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private function getDayGroupConditions($params)
{
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$beginTime = $params['begin_time'] ?? 0;
$endTime = $params['end_time'] ?? 0;
$gameId = $params['game_id'] ?? 0;
$serverId = $params['server_id'] ?? 0;
$ids = $params['promote_id'] ?? [];
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$conditions = [];
$conditions['promote_id'] = ['in', $ids];
$conditions[$params['time_column']] = ['between', [$beginTime, $endTime]];
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if ($gameId > 0) {
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$conditions['game_id'] = $gameId;
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}
if ($serverId > 0) {
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$conditions['server_id'] = $serverId;
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}
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$conditions['pay_way'] = $isBan ? ['neq', '-10'] : ['neq', '-1'];
return $conditions;
}
private function getGameGroupConditions($params)
{
$beginTime = $params['begin_time'] ?? 0;
$endTime = $params['end_time'] ?? 0;
$ids = $params['promote_ids'] ?? [];
$gameIds = $params['game_ids'] ?? [];
$conditions = [];
$conditions['promote_id'] = ['in', $ids];
$conditions[$params['time_column']] = ['between', [$beginTime, $endTime]];
if (!empty($gameIds)) {
$conditions['game_id'] = ['in', $gameIds];
if (!empty($params['server_id'])) {
$conditions['server_id'] = $params['server_id'];
}
}
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return $conditions;
}
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private function getCreateRoleConditions($params)
{
$beginTime = $params['begin_time'] ?? 0;
$endTime = $params['end_time'] ?? 0;
$gameId = $params['game_id'] ?? 0;
$serverId = $params['server_id'] ?? 0;
$ids = $params['promote_id'] ?? [];
$conditions = [];
$conditions['promote_id'] = ['in', $ids];
$conditions[$params['time_column']] = ['between', [$beginTime, $endTime]];
if ($gameId > 0) {
$conditions['game_id'] = $gameId;
}
if ($serverId > 0) {
$conditions['server_id'] = $serverId;
}
return $conditions;
}
private function getCreateRoleByGameConditions($params)
{
$beginTime = $params['begin_time'] ?? 0;
$endTime = $params['end_time'] ?? 0;
$ids = $params['promote_ids'] ?? [];
$gameIds = $params['game_ids'] ?? [];
$serverId = $params['server_id'] ?? 0;
$conditions = [];
$conditions['promote_id'] = ['in', $ids];
$conditions[$params['time_column']] = ['between', [$beginTime, $endTime]];
$conditions['game_id'] = ['in', $gameIds];
if ($serverId > 0) {
$conditions['server_id'] = $serverId;
}
return $conditions;
}
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/**
* 按照时间分组统计登录总数
*/
public function getLoginCountGroupByDay($params)
{
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$dayList = $params['dayList'] ?? [];
$params['time_column'] = 'login_time';
$conditions = $this->getDayGroupConditions($params);
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$items = M('user_login_record', 'tab_')->field('FROM_UNIXTIME(login_time, "%Y-%m-%d") as day, count(DISTINCT user_id) as count')
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->where($conditions)
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->group('day')
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->select();
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return $this->assembleRecords($items, $dayList, 'count');
}
/**
* 按照时间分组统计登录总数
*/
public function getLoginCountGroupByDayNew($params)
{
$dayList = $params['dayList'] ?? [];
$params['time_column'] = 'login_time';
$conditions = $this->getDayGroupConditions($params);
$items = M('user_login_record', 'tab_')->field('FROM_UNIXTIME(login_time, "%Y-%m-%d") as day, count(DISTINCT user_id, game_id) as count')
->where($conditions)
->group('day')
->select();
return $this->assembleRecords($items, $dayList, 'count');
}
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/**
* 按照游戏分组统计登录总数
*/
public function getLoginCountGroupByGame($params)
{
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$gameIds = $params['game_ids'] ?? [];
$params['time_column'] = 'login_time';
$conditions = $this->getGameGroupConditions($params);
if (isset($params['all_data'])) {
$sql = M('user_login_record', 'tab_')->field('distinct game_id, user_id')
->where($conditions)
->fetchSql(true)
->select();
$model = new \Think\Model();
return $model->query("select count(*) as num from ($sql) as t")[0]['num'];
} else {
$items = M('user_login_record', 'tab_')->field('game_id, count(DISTINCT user_id) as count')
->where($conditions)
->group('game_id')
->select();
return $this->assembleRecords($items, $gameIds, 'count', 'game_id');
}
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}
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/**
* 按照时间分组统计注册总数
*/
public function getRegisterCountGroupByDay($params)
{
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$dayList = $params['dayList'] ?? [];
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$params['time_column'] = 'register_time';
$conditions = $this->getDayGroupConditions($params);
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$items = M('user', 'tab_')->field('count(*) count, FROM_UNIXTIME(register_time, "%Y-%m-%d") as day')
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->where($conditions)
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->group('day')
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->select();
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return $this->assembleRecords($items, $dayList, 'count');
}
/**
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* 按照游戏分分组统计注册总数
*/
public function getRegisterCountGroupByGame($params)
{
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$gameIds = $params['game_ids'] ?? [];
$params['time_column'] = 'register_time';
$conditions = $this->getGameGroupConditions($params);
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$items = M('user', 'tab_')->field('count(*) count, fgame_id')
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->where($conditions)
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->group('fgame_id')
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->select();
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return $this->assembleRecords($items, $gameIds, 'count', 'fgame_id');
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}
/**
* 按照时间分组统计注册编号序列
* @param string $newslist 新玩家序列
* @param integer $end 结束时间(时间戳)
* @param integer $game_id 游戏编号
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* @param integer/string $promote_id 渠道编号或渠道编号列表字符串(字符串逗号分隔)
* @param integer $flag 留存类型
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* @return array 详细数据
* @author 鹿文学
*/
public function getRatentionRate($newslist, $game_id = 0, $promote_id = 0, $flag = 1)
{
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$map['lock_status'] = 1;
if ($game_id > 0) {
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$map['up.game_id'] = $game_id;
}
$map['tab_user.promote_id'] = is_numeric($promote_id) ? $promote_id : array('in', $promote_id);
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$group = 'up.login_time';
$fieldname = 'retention_rate' . $flag;
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foreach ($newslist as $value) {
$ct1 = strtotime("+$flag day", strtotime($value['time']));
$ct2 = strtotime("+1 day", $ct1) - 1;
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$map[$group] = array(array('egt', $ct1), array('elt', $ct2));
$map['user_id'] = array('in', $value['id']);
$count = count(explode(',', $value['id']));
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$d = $this
->field('count(distinct up.user_id) as ' . $fieldname . ' ,FROM_UNIXTIME(up.login_time,"%Y-%m-%d") as play_time')
->join('tab_user_login_record up on tab_user.id=up.user_id', 'right')
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->where($map)
->group('play_time')
->select();
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if ($d)
$data[] = array(
"play_time" => $value['time'],
$fieldname => ($d[0][$fieldname] == 0) ? 0 : sprintf("%.2f", ($d[0][$fieldname] / $count) * 100)
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);
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}
return $data;
}
/**
* 按照时间统计创角数
*/
public function getCreateRoleCountByDay($params)
{
$dayList = $params['dayList'] ?? [];
$params['time_column'] = 'create_time';
$conditions = $this->getCreateRoleConditions($params);
$items = M('user_play_info', 'tab_')->field('count(*) count, FROM_UNIXTIME(create_time, "%Y-%m-%d") as day')
->where($conditions)
->group('day')
->select();
return $this->assembleRecords($items, $dayList, 'count');
}
/**
* 按照游戏统计创角数
*/
public function getCreateRoleCountByGame($params)
{
$gameIds = $params['game_ids'] ?? [];
$params['time_column'] = 'create_time';
$conditions = $this->getCreateRoleByGameConditions($params);
if (isset($params['all_data'])) {
return M('user_play_info', 'tab_')
->where($conditions)
->count();
} else {
$items = M('user_play_info', 'tab_')->field('count(*) count, game_id')
->where($conditions)
->group('game_id')
->select();
return $this->assembleRecords($items, $gameIds, 'count', 'game_id');
}
}
/**
* 按照时间统计创角用户(去重)
*/
public function getCreateRoleUserCountByDay($params)
{
$dayList = $params['dayList'] ?? [];
$params['time_column'] = 'create_time';
$conditions = $this->getCreateRoleConditions($params);
$items = M('user_play_info', 'tab_')->field('count(distinct game_id,user_id) count, FROM_UNIXTIME(create_time, "%Y-%m-%d") as day')
->where($conditions)
->group('day')
->select();
return $this->assembleRecords($items, $dayList, 'count');
}
/**
* 按照游戏统计创角用户(去重)
*/
public function getCreateRoleUserCountByGame($params)
{
$gameIds = $params['game_ids'] ?? [];
$params['time_column'] = 'create_time';
$conditions = $this->getCreateRoleByGameConditions($params);
if (isset($params['all_data'])) {
$sql = M('user_play_info', 'tab_')->field('distinct game_id, user_id')
->where($conditions)
->fetchSql(true)
->select();
$model = new \Think\Model();
return $model->query("select count(*) as num from ($sql) as t")[0]['num'];
} else {
$items = M('user_play_info', 'tab_')->field('count(distinct user_id) count, game_id')
->where($conditions)
->group('game_id')
->select();
return $this->assembleRecords($items, $gameIds, 'count', 'game_id');
}
}
/**
* 按照时间统计新创角用户(去重)
*/
public function getNewCreateRoleUserCountByDay($params)
{
$dayList = $params['dayList'] ?? [];
$params['time_column'] = 'create_time';
$conditions = $this->getCreateRoleConditions($params);
$conditionsSql = $conditions;
unset($conditionsSql['begin_time']);
unset($conditionsSql['end_time']);
$alias = 'ti';
$conditionsSql = $this->setKeys($conditionsSql, $alias);
$model = M('user_play_info', 'tab_');
$sql = $model->alias($alias)
->where($conditionsSql)
->where("ti.user_id = user_id and ti.game_id = game_id and ti.create_time < " . $params['begin_time'])
->fetchSql(true)
->count();
$items = $model->field("count(distinct game_id,user_id) count, FROM_UNIXTIME(create_time, '%Y-%m-%d') as day,
(" . $sql . ") as num")
->where($conditions)
->group("day")
->having('num = 0')
->select();
return $this->assembleRecords($items, $dayList, 'count');
}
/**
* 按照游戏统计新创角用户(去重)
*/
public function getNewCreateRoleUserCountByGame($params)
{
$gameIds = $params['game_ids'] ?? [];
$params['time_column'] = 'create_time';
$conditions = $this->getCreateRoleByGameConditions($params);
$conditionsSql = $conditions;
unset($conditionsSql['begin_time']);
unset($conditionsSql['end_time']);
$alias = 'ti';
$conditionsSql = $this->setKeys($conditionsSql, $alias);
$model = M('user_play_info', 'tab_');
$sql = $model->alias($alias)
->where($conditionsSql)
->where("ti.user_id = user_id and ti.game_id = game_id and ti.create_time < " . $params['begin_time'])
->fetchSql(true)
->count();
if (isset($params['all_data'])) {
return count($model->field("game_id, (" . $sql . ") as num")
->where($conditions)
->group('game_id, user_id')
->having('num = 0')
->select());
} else {
$items = $model->field("count(distinct user_id) count, game_id, (" . $sql . ") as num")
->where($conditions)
->group("game_id")
->having('num = 0')
->select();
return $this->assembleRecords($items, $gameIds, 'count', 'game_id');
}
}
/**
* 按照时间统计新创角设备(去重)
*/
public function getNewCreateRoleDeviceCountByDay($params)
{
$dayList = $params['dayList'] ?? [];
$params['time_column'] = 'create_time';
$conditions = $this->getCreateRoleConditions($params);
$conditionsSql = $conditions;
unset($conditionsSql['begin_time']);
unset($conditionsSql['end_time']);
$alias = 'ti';
$conditionsSql = $this->setKeys($conditionsSql, $alias);
$model = M('user_play_info', 'tab_');
$sql = $model->alias($alias)
->where($conditionsSql)
->where("ti.create_device_number = create_device_number and ti.game_id = game_id and ti.create_time < " . $params['begin_time'])
->fetchSql(true)
->count();
$items = $model->field("count(distinct game_id,create_device_number) count, FROM_UNIXTIME(create_time, '%Y-%m-%d') as day,
(" . $sql . ") as num")
->where($conditions)
->group("day")
->having('num = 0')
->select();
return $this->assembleRecords($items, $dayList, 'count');
}
/**
* 按照游戏统计新创角设备(去重)
*/
public function getNewCreateRoleDeviceCountByGame($params)
{
$gameIds = $params['game_ids'] ?? [];
$params['time_column'] = 'create_time';
$conditions = $this->getCreateRoleByGameConditions($params);
$conditionsSql = $conditions;
unset($conditionsSql['begin_time']);
unset($conditionsSql['end_time']);
$alias = 'ti';
$conditionsSql = $this->setKeys($conditionsSql, $alias);
$model = M('user_play_info', 'tab_');
$sql = $model->alias($alias)
->where($conditionsSql)
->where("ti.create_device_number = create_device_number and ti.game_id = game_id and ti.create_time < " . $params['begin_time'])
->fetchSql(true)
->count();
if (isset($params['all_data'])) {
return count($model->field("game_id, (" . $sql . ") as num")
->where($conditions)
->group('game_id, create_device_number')
->having('num = 0')
->select());
} else {
$items = $model->field("count(distinct game_id,create_device_number) count, game_id, (" . $sql . ") as num")
->where($conditions)
->group("game_id")
->having('num = 0')
->select();
return $this->assembleRecords($items, $gameIds, 'count', 'game_id');
}
}
/**
* 按照时间统计新创角IP(去重)
*/
public function getNewCreateRoleIpCountByDay($params)
{
$dayList = $params['dayList'] ?? [];
$params['time_column'] = 'create_time';
$conditions = $this->getCreateRoleConditions($params);
$conditionsSql = $conditions;
unset($conditionsSql['begin_time']);
unset($conditionsSql['end_time']);
$alias = 'ti';
$conditionsSql = $this->setKeys($conditionsSql, $alias);
$model = M('user_play_info', 'tab_');
$sql = $model->alias($alias)
->where($conditionsSql)
->where("ti.create_ip = create_ip and ti.game_id = game_id and ti.create_time < " . $params['begin_time'])
->fetchSql(true)
->count();
$items = $model->field("count(distinct game_id,create_ip) count, FROM_UNIXTIME(create_time, '%Y-%m-%d') as day,
(" . $sql . ") as num")
->where($conditions)
->group("day")
->having('num = 0')
->select();
return $this->assembleRecords($items, $dayList, 'count');
}
/**
* 按照游戏统计新创角IP(去重)
*/
public function getNewCreateRoleIpCountByGame($params)
{
$gameIds = $params['game_ids'] ?? [];
$params['time_column'] = 'create_time';
$conditions = $this->getCreateRoleByGameConditions($params);
$conditionsSql = $conditions;
unset($conditionsSql['begin_time']);
unset($conditionsSql['end_time']);
$alias = 'ti';
$conditionsSql = $this->setKeys($conditionsSql, $alias);
$model = M('user_play_info', 'tab_');
$sql = $model->alias($alias)
->where($conditionsSql)
->where("ti.create_ip = create_ip and ti.game_id = game_id and ti.create_time < " . $params['begin_time'])
->fetchSql(true)
->count();
if (isset($params['all_data'])) {
return count($model->field("game_id, (" . $sql . ") as num")
->where($conditions)
->group('game_id, create_ip')
->having('num = 0')
->select());
} else {
$items = $model->field("count(distinct game_id,create_ip) count, game_id, (" . $sql . ") as num")
->where($conditions)
->group("game_id")
->having('num = 0')
->select();
return $this->assembleRecords($items, $gameIds, 'count', 'game_id');
}
}
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}