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792 lines
26 KiB
PHTML
792 lines
26 KiB
PHTML
2 years ago
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<?php
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namespace Base\Service;
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use Base\Model\PromoteModel;
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use Base\Model\UserPlayInfoModel;
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use Base\Model\UserPlayModel;
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use Base\Model\UserModel;
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use Think\Model;
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class PromoteService {
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private $model;
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public function __construct()
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{
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$this->model = new PromoteModel();
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}
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public function froze($id)
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{
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$data = [
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'status' => 2
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];
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return $this->model->where("id=".$id)->save($data);
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}
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public function unfreeze($id)
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{
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$data = [
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'status' => 1
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];
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return $this->model->where("id=".$id)->save($data);
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}
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public function resetPassword($id, $password = null)
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{
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if (!$password) {
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$password = $this->getRandomPassword(10, false);
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}
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$passwordSecret = $this->password($password, UC_AUTH_KEY);
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if ($this->model->where("id=".$id)->save(['password' => $passwordSecret])) {
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return $password;
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}
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}
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public function password($str, $key = 'ThinkUCenter')
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{
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return '' === $str ? '' : md5(sha1($str) . $key);
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}
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private function getRandomPassword($length, $special = true){
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$chars = array(
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'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k',
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'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v',
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'w', 'x', 'y', 'z', 'A', 'B', 'C', 'D', 'E', 'F', 'G',
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'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R',
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'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', '0', '1', '2',
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'3', '4', '5', '6', '7', '8', '9'
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);
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if($special){
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$chars = array_merge($chars, array(
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'!', '@', '#', '$', '?', '|', '{', '/', ':', ';',
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'%', '^', '&', '*', '(', ')', '-', '_', '[', ']',
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'}', '<', '>', '~', '+', '=', ',', '.'
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));
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}
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$charsLen = count($chars) - 1;
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shuffle($chars);
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$password = '';
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for($i=0; $i<$length; $i++){
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$password .= $chars[mt_rand(0, $charsLen)];
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}
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return $password;
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}
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public function addShiftTask($params)
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{
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$fromPromoteId = isset($params['from_promote_id']) ? $params['from_promote_id'] : 0;
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$toPromoteId = isset($params['to_promote_id']) ? $params['to_promote_id'] : 0;
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$orderTime = isset($params['order_time']) ? $params['order_time'] : '';
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$balanceCoinMode = isset($params['balance_coin_mode']) ? $params['balance_coin_mode'] : 0;
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$type = isset($params['type']) ? $params['type'] : 0;
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if ($fromPromoteId == $toPromoteId) {
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return [
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'status' => false,
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'msg'=>'相同推广帐号不可迁移'
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];
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}
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if ($orderTime == 0) {
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return [
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'status' => false,
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'msg'=>'订单日期不能为空'
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];
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}
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if ($type == 1 && $balanceCoinMode == 0) {
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return [
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'status' => false,
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'msg'=>'请选择平台币管理方式'
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];
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}
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$isFuture = false;
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if (strtotime($orderTime) > strtotime(date('Y-m-d 23:59:59'))) {
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$isFuture = true;
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}
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$data = [
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'from_promote_id' => $fromPromoteId,
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'to_promote_id' => $toPromoteId,
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'order_time' => strtotime($orderTime),
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'balance_coin_mode' => $balanceCoinMode,
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'create_time' => time(),
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'create_promote_id' => session('promote_auth.pid'),
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'status' => 0,
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'type' => $type
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];
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if (M('ShiftTask')->add($data)) {
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$id = M()->getLastInsID();
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$data['id'] = $id;
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if ($isFuture) {
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return [
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'status' => true,
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'msg'=>'迁移任务创建成功'
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];
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} else {
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if ($type == 1) {
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return $this->shiftPromote($data);
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} elseif ($type == 2) {
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return $this->shiftPlayer($data);
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} else {
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return [
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'status' => false,
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'msg'=>'数据异常'
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];
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}
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}
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} else {
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return [
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'status' => false,
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'msg'=>'迁移失败'
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];
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}
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}
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public function shiftPromote($task)
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{
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$model = new Model();
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$model->startTrans();
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$coinRecordService = new PromoteCoinRecordService();
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$promoteCoinService = new PromoteCoinService();
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$toPromoteId = $task['to_promote_id'];
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$fromPromoteId = $task['from_promote_id'];
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$balanceCoinMode = $task['balance_coin_mode'];
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$toPromote = D('promote')->where(['id' => $toPromoteId])->find();
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$fromPromote = D('promote')->where(['id' => $fromPromoteId])->find();
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$topPromoteId = 0;
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if ($fromPromote['grand_id'] > 0) {
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$topPromoteId = $fromPromote['grand_id'];
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} else {
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$topPromoteId = $fromPromote['parent_id'];
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}
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$topPromote = D('promote')->where(['id' => $topPromoteId])->find();
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$status = $this->shiftRemoveCoin($fromPromote, $topPromote, $task);
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// 测试
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// $model->rollback();
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if (!$status) {
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$model->rollback();
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return ['status' => false, 'msg' => '系统异常2'];
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}
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$promote = new PromoteModel();
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if ($fromPromote['grand_id'] == 0) {
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$status = $promote->where('parent_id=' . $fromPromoteId)->save(['parent_id' => $toPromoteId]);
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} else {
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$status = $promote->where('id=' . $fromPromoteId)->save(['parent_id' => $toPromoteId]);
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}
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if (!$status) {
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$model->rollback();
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return ['status' => false, 'msg' => '系统异常1'];
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}
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$status1 = M('ShiftTask')->where('id=' . $task['id'])->save(['status' => 1]);
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if (!$status1) {
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$model->rollback();
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return ['status' => false, 'msg' => '系统异常3'];
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}
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$model->commit();
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return ['status' => true, 'msg' => '推广帐号迁移成功'];
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}
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public function shiftRemoveCoin($promote, $topPromote, $task)
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{
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$coinRecordService = new PromoteCoinRecordService();
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$promoteCoinService = new PromoteCoinService();
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$topBalanceCoin = $this->getBalanceCoin($topPromote['id'], 0);
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$topBalancePlus = 0;
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$promotes = D('promote')->field(['id', 'balance_coin'])->where(['parent_id' => $promote['id']])->select();
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$ids = array_column($promotes, 'id');
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$ids[] = $promote['id'];
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$promoteCoins = [];
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$balances = M('PromoteBalanceCoin', 'tab_')->where(['promote_id' => ['in', $ids]])->select();
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if (count($balances) == 0) {
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return true;
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}
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$records = [];
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foreach ($balances as $balance) {
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if ($balance['num'] == 0) {
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continue;
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}
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$sourceId = 0;
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if ($task['balance_coin_mode'] == 1 && $balance['game_id'] == 0) {
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$sourceId = $topPromote['id'];
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}
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$item = [
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'game_id' => $balance['game_id'],
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'banlan_type' => $balance['game_id'] > 0 ? 2 : 1,
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'num' => $balance['num'],
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'promote_id' => $balance['promote_id'],
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'source_id' => $sourceId,
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'type' => 2,
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'op_id' => $task['create_promote_id']
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];
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$refId = $promoteCoinService->addRecord($item);
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$records[] = $coinRecordService->createRecord([
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'type' => 2,
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'sub_type' => $balance['game_id'] > 0 ? 5 : 7,
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'ref_id' => $refId,
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'target_id' => $balance['promote_id'],
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'target_type' => 1,
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'coin' => $balance['num'],
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'balance_coin' => 0,
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'description' => $balance['game_id'] > 0 ? '绑定币回收' : '迁移扣除',
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]);
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if ($task['balance_coin_mode'] == 1 && $balance['game_id'] == 0) {
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$item = [
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'game_id' => 0,
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'banlan_type' => 1,
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'num' => $balance['num'],
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'promote_id' => $topPromote['id'],
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'source_id' => $balance['promote_id'],
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'type' => 1,
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'op_id' => $task['create_promote_id'],
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];
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$refId = $promoteCoinService->addRecord($item);
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$topBalanceCoin += $balance['num'];
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$topBalancePlus += $balance['num'];
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$records[] = $coinRecordService->createRecord([
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'type' => 1,
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'sub_type' => 6,
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'ref_id' => $refId,
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'target_id' => $topPromote['id'],
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'target_type' => 1,
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'coin' => $balance['num'],
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'balance_coin' => $topBalanceCoin,
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'description' => '迁移回收',
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]);
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}
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}
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M('PromoteBalanceCoin', 'tab_')->where(['promote_id' => ['in', $ids]])->save(['num' => 0]);
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M('Promote', 'tab_')->where(['id' => ['in', $ids]])->save(['balance_coin' => 0]);
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if (count($records) > 0) {
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M('PromoteCoinRecord', 'tab_')->addAll($records);
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}
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if ($topBalancePlus > 0) {
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return $this->incCoin($topPromote['id'], $topBalancePlus, 0);
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}
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return true;
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}
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public function shiftPlayer($task)
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{
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/**
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* @todo 加事务
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*/
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$toPromoteId = $task['to_promote_id'];
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$fromPromoteId = $task['from_promote_id'];
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$createPromote = D('promote')->where(['create_promote_id' => $task['create_promote_id']])->find();
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$toPromote = D('promote')->where(['id' => $toPromoteId])->find();
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$fromPromote = D('promote')->where(['id' => $fromPromoteId])->find();
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// $promote = new PromoteModel();
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// $promote->where('parent_id=' . $fromPromoteId)->save(['parent_id' => $toPromoteId]);
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$user1 = new UserModel();
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$users = $user1->field(['id', 'account', 'nickname'])->where('promote_id=' . $fromPromoteId)->select();
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foreach ($users as $item) {
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$data = [
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'user_id' => $item['id'],
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'user_account' => $item['account'],
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'user_nickname' => $item['nickname'],
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'promote_id' => $fromPromote['id'],
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'promote_account' => $fromPromote['account'],
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'promote_id_to' => $toPromote['id'],
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'promote_account_to' => $toPromote['account'],
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'remark' => '玩家迁移',
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'create_time' => time(),
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'op_id' => $createPromote['id'],
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'op_account' => $createPromote['account'],
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'op_type' => 1,
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'bind_type' => 1,
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];
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M('Mend', 'tab_')->add($data);
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}
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$user = new UserModel();
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$user->where('promote_id=' . $fromPromoteId)->save(['promote_id' => $toPromoteId, 'promote_account' => $toPromote['account']]);
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$userPlayer = new UserPlayModel();
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$userPlayer->where('promote_id=' . $fromPromoteId)->save(['promote_id' => $toPromoteId, 'promote_account' => $toPromote['account']]);
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$userPlayerInfo = new UserPlayInfoModel();
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$userPlayerInfo->where('promote_id=' . $fromPromoteId)->save(['promote_id' => $toPromoteId, 'promote_account' => $toPromote['account']]);
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M('ShiftTask')->where('id=' . $task['id'])->save(['status' => 1]);
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return ['status' => true, 'msg' => '玩家迁移成功'];
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}
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public function cancelShift($params)
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{
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$promoteId = $params['promote_id'];
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$type = $params['type'];
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$status = M('ShiftTask')->where(['from_promote_id' => $promoteId, 'type' => $type, 'status' => 0])->save(['status' => 2]);
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if ($status) {
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return ['status' => true, 'msg' => '取消成功'];
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} else {
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return ['status' => false, 'msg' => '取消失败'];
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}
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}
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public function shiftUserCoin($params)
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{
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$model = new Model();
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$model->startTrans();
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$promoteId = $params['promote_id'];
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$userId = $params['user_id'];
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$remark = $params['remark'];
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$num = $params['num'];
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$gameId = $params['game_id'];
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$isUseBind = $params['is_use_bind'];
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$promote = D('promote')->where(['id' => $promoteId])->find();
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$user = D('User')->where(['id' => $userId])->find();
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$userPlay = D('UserPlay')->where(['user_id' => $userId])->find();
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$game = M('Game', 'tab_')->where(['id' => $gameId])->find();
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$fromBalanceCoin = 0;
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if ($isUseBind) {
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$fromBalanceCoin = $this->getBalanceCoin($promoteId, $gameId);
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} else {
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$fromBalanceCoin = $this->getBalanceCoin($promoteId, 0);
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}
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if ($fromBalanceCoin < $num) {
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return [
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'msg' => '平台币不足',
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'status' => false,
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];
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}
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$agentParams = [];
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$agentParams['game_name'] = $game['game_name'];
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$agentParams['game_appid'] = $game['game_appid'];
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$agentParams['game_id'] = $gameId;
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$agentParams['pay_order_number'] = '';
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$agentParams['order_number'] = '';
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$agentParams['promote_id'] = $promoteId;
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$agentParams['promote_account'] = $promote['account'];
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$agentParams['user_id'] = $userId;
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$agentParams['user_account'] = $user['account'];
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$agentParams['user_nickname'] = $user['nickname'];
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$agentParams['amount'] = $num;
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$agentParams['real_amount'] = $num;
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$agentParams['pay_status'] = 1;
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$agentParams['pay_type'] = 0;
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$agentParams['create_time'] = time();
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$agentParams['zhekou'] = 10;
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$agentParams['pay_way'] = 4;
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$fromParams = [];
|
||
|
$fromParams['game_id'] = $gameId;
|
||
|
$fromParams['banlan_type'] = $isUseBind ? 2 : 1;
|
||
|
$fromParams['num'] = $num;
|
||
|
$fromParams['promote_id'] = $promoteId;
|
||
|
$fromParams['source_id'] = $userId;
|
||
|
$fromParams['type'] = 2;
|
||
|
$fromParams['source_type'] = 2;
|
||
|
$fromParams['remark'] = $remark;
|
||
|
$fromParams['description'] = $isUseBind ? '绑定币转账' : '通用币转账';
|
||
|
|
||
|
$agentRefId = D('Agent')->addRecord($agentParams);
|
||
|
$promoteCoinService = new PromoteCoinService();
|
||
|
$formRefId = $promoteCoinService->addRecord($fromParams);
|
||
|
|
||
|
if ($formRefId == 0 || $agentRefId == 0) {
|
||
|
$model->rollback();
|
||
|
return [
|
||
|
'msg' => '系统异常',
|
||
|
'status' => false,
|
||
|
];
|
||
|
}
|
||
|
|
||
|
$promoteCoinRecordService = new PromoteCoinRecordService();
|
||
|
$fromRecord = [
|
||
|
'type' => 2,
|
||
|
'sub_type' => 4,
|
||
|
'ref_id' => $formRefId,
|
||
|
'target_id' => $promoteId,
|
||
|
'target_type' => 1,
|
||
|
'coin' => $num,
|
||
|
'balance_coin' => $fromBalanceCoin - $num,
|
||
|
'description' => $isUseBind ? '绑定币转账' : '通用币转账',
|
||
|
'remark' => $remark,
|
||
|
];
|
||
|
$promoteCoinRecordService->addRecord($fromRecord);
|
||
|
|
||
|
$toRecord = [
|
||
|
'type' => 1,
|
||
|
'sub_type' => 3,
|
||
|
'ref_id' => $agentRefId,
|
||
|
'target_id' => $userId,
|
||
|
'target_type' => 2,
|
||
|
'coin' => $num,
|
||
|
'balance_coin' => $userPlay['bind_balance'] + $num,
|
||
|
'description' => $isUseBind ? '绑定币转账' : '通用币转账',
|
||
|
'remark' => $remark,
|
||
|
];
|
||
|
$promoteCoinRecordService->addRecord($toRecord);
|
||
|
|
||
|
$incStatus = M('UserPlay', 'tab_')->where(['game_id' => $gameId, 'user_id' => $userId])->setInc('bind_balance', $num);
|
||
|
$decStatus = $this->decCoin($promoteId, $num, $isUseBind ? $gameId : 0);
|
||
|
if (!$incStatus || !$decStatus) {
|
||
|
$model->rollback();
|
||
|
return [
|
||
|
'msg' => '系统异常',
|
||
|
'status' => false,
|
||
|
];
|
||
|
}
|
||
|
$model->commit();
|
||
|
|
||
|
return [
|
||
|
'msg' => '转帐成功',
|
||
|
'status' => true,
|
||
|
];
|
||
|
}
|
||
|
|
||
|
public function shiftCoin($params)
|
||
|
{
|
||
|
$toPromoteId = $params['to_promote_id'];
|
||
|
$fromPromoteId = $params['from_promote_id'];
|
||
|
$remark = $params['remark'];
|
||
|
$num = $params['num'];
|
||
|
$gameId = $params['game_id'];
|
||
|
$isUseBind = $params['is_use_bind'];
|
||
|
|
||
|
$toPromote = D('promote')->where(['id' => $toPromoteId])->find();
|
||
|
$fromPromote = D('promote')->where(['id' => $fromPromoteId])->find();
|
||
|
$toBalanceCoin = $this->getBalanceCoin($toPromoteId, $gameId);
|
||
|
$fromBalanceCoin = 0;
|
||
|
if ($isUseBind) {
|
||
|
$fromBalanceCoin = $this->getBalanceCoin($fromPromoteId, $gameId);
|
||
|
} else {
|
||
|
$fromBalanceCoin = $this->getBalanceCoin($fromPromoteId, 0);
|
||
|
}
|
||
|
|
||
|
if ($fromBalanceCoin < $num) {
|
||
|
return [
|
||
|
'msg' => '平台币不足',
|
||
|
'status' => false,
|
||
|
];
|
||
|
}
|
||
|
|
||
|
$model = new Model();
|
||
|
$model->startTrans();
|
||
|
|
||
|
$params = [];
|
||
|
$params['game_id'] = $gameId;
|
||
|
$params['banlan_type'] = $gameId > 0 ? 2 : 1;
|
||
|
$params['num'] = $num;
|
||
|
$params['source_type'] = 1;
|
||
|
$params['remark'] = $remark;
|
||
|
$params['description'] = $isUseBind ? '绑定币转账' : '通用币转账';
|
||
|
|
||
|
$fromParams = $params;
|
||
|
$fromParams['promote_id'] = $fromPromoteId;
|
||
|
$fromParams['source_id'] = $toPromoteId;
|
||
|
$fromParams['type'] = 2;
|
||
|
|
||
|
$toParams = $params;
|
||
|
$toParams['promote_id'] = $toPromoteId;
|
||
|
$toParams['source_id'] = $fromPromoteId;
|
||
|
$toParams['type'] = 1;
|
||
|
|
||
|
$promoteCoinService = new PromoteCoinService();
|
||
|
$formRefId = $promoteCoinService->addRecord($fromParams);
|
||
|
$toRefId = $promoteCoinService->addRecord($toParams);
|
||
|
|
||
|
if ($formRefId == 0 || $toRefId == 0) {
|
||
|
$model->rollback();
|
||
|
return [
|
||
|
'msg' => '系统异常',
|
||
|
'status' => false,
|
||
|
];
|
||
|
}
|
||
|
|
||
|
$promoteCoinRecordService = new PromoteCoinRecordService();
|
||
|
$fromRecord = [
|
||
|
'type' => 2,
|
||
|
'sub_type' => 4,
|
||
|
'ref_id' => $formRefId,
|
||
|
'target_id' => $fromPromoteId,
|
||
|
'target_type' => 1,
|
||
|
'coin' => $num,
|
||
|
'balance_coin' => $fromBalanceCoin - $num,
|
||
|
'description' => '平台币转账',
|
||
|
'remark' => $remark,
|
||
|
];
|
||
|
$promoteCoinRecordService->addRecord($fromRecord);
|
||
|
|
||
|
$toRecord = [
|
||
|
'type' => 1,
|
||
|
'sub_type' => 3,
|
||
|
'ref_id' => $toRefId,
|
||
|
'target_id' => $toPromoteId,
|
||
|
'target_type' => 1,
|
||
|
'coin' => $num,
|
||
|
'balance_coin' => $toBalanceCoin + $num,
|
||
|
'description' => '平台币转账',
|
||
|
'remark' => $remark,
|
||
|
];
|
||
|
$promoteCoinRecordService->addRecord($toRecord);
|
||
|
|
||
|
$incStatus = $this->incCoin($toPromoteId, $num, $gameId);
|
||
|
$decStatus = $this->decCoin($fromPromoteId, $num, $isUseBind ? $gameId : 0);
|
||
|
if (!$incStatus || !$decStatus) {
|
||
|
$model->rollback();
|
||
|
return [
|
||
|
'msg' => '系统异常',
|
||
|
'status' => false,
|
||
|
];
|
||
|
}
|
||
|
|
||
|
$model->commit();
|
||
|
|
||
|
return [
|
||
|
'msg' => '转帐成功',
|
||
|
'status' => true,
|
||
|
];
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* 添加平台币(不主动产生流水)
|
||
|
*/
|
||
|
public function incCoin($promoteId, $num, $gameId = 0)
|
||
|
{
|
||
|
$status = M('Promote', 'tab_')->where(['id' => $promoteId])->setInc('balance_coin', $num);
|
||
|
if (!$status) {
|
||
|
return false;
|
||
|
}
|
||
|
$promoteBalance = M('PromoteBalanceCoin', 'tab_')->where(['promote_id' => $promoteId, 'game_id' => $gameId])->find();
|
||
|
if (empty($promoteBalance)) {
|
||
|
$record = [
|
||
|
'promote_id' => $promoteId,
|
||
|
'game_id' => $gameId,
|
||
|
'num' => $num,
|
||
|
'status' => 1
|
||
|
];
|
||
|
return M('PromoteBalanceCoin', 'tab_')->add($record);
|
||
|
} else {
|
||
|
return M('PromoteBalanceCoin', 'tab_')->where(['promote_id' => $promoteId, 'game_id' => $gameId])->setInc('num', $num);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* 减少平台币(不主动产生流水)
|
||
|
*/
|
||
|
public function decCoin($promoteId, $num, $gameId = 0)
|
||
|
{
|
||
|
$status = M('Promote', 'tab_')->where(['id' => $promoteId])->setDec('balance_coin', $num);
|
||
|
if (!$status) {
|
||
|
return false;
|
||
|
}
|
||
|
$promoteBalance = M('PromoteBalanceCoin', 'tab_')->where(['promote_id' => $promoteId, 'game_id' => $gameId])->find();
|
||
|
if (empty($promoteBalance)) {
|
||
|
return false;
|
||
|
} else {
|
||
|
return M('PromoteBalanceCoin', 'tab_')->where(['promote_id' => $promoteId, 'game_id' => $gameId])->setDec('num', $num);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* 清除绑定平台币(不主动产生流水)
|
||
|
*/
|
||
|
public function clearBindCoin($promoteId)
|
||
|
{
|
||
|
$num = M('PromoteBalanceCoin', 'tab_')->where(['promote_id' => $promoteId, 'game_id' => ['gt', 0]])->sum('num');
|
||
|
$num = intval($num);
|
||
|
if ($num == 0) {
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
$status = M('Promote', 'tab_')->where(['id' => $promoteId])->setDec('balance_coin', $num);
|
||
|
if (!$status) {
|
||
|
return false;
|
||
|
}
|
||
|
return M('PromoteBalanceCoin', 'tab_')->where(['promote_id' => $promoteId, 'game_id' => ['gt', 0]])->save(['num' => 0]);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* 管理员给推广员扣回平台币
|
||
|
*/
|
||
|
public function adminDecCoin($promoteId, $num, $adminId, $gameId = 0)
|
||
|
{
|
||
|
|
||
|
$balanceCoin = $this->getBalanceCoin($promoteId, $gameId);
|
||
|
|
||
|
$model = new Model();
|
||
|
$model->startTrans();
|
||
|
|
||
|
$log = [];
|
||
|
$log['game_id'] = $gameId;
|
||
|
$log['banlan_type'] = $gameId > 0 ? 2 : 1;
|
||
|
$log['num'] = $num;
|
||
|
$log['promote_id'] = $promoteId;
|
||
|
$log['source_id'] = 0;
|
||
|
$log['type'] = 2;
|
||
|
$log['op_id'] = $adminId;
|
||
|
|
||
|
$promoteCoinService = new PromoteCoinService();
|
||
|
$refId = $promoteCoinService->addRecord($log);
|
||
|
|
||
|
$promoteCoinRecordService = new PromoteCoinRecordService();
|
||
|
$record = [
|
||
|
'type' => 2,
|
||
|
'sub_type' => 5,
|
||
|
'ref_id' => $refId,
|
||
|
'target_id' => $promoteId,
|
||
|
'target_type' => 1,
|
||
|
'coin' => $num,
|
||
|
'balance_coin' => $balanceCoin - $num,
|
||
|
'description' => '后台回收',
|
||
|
'remark' => '',
|
||
|
];
|
||
|
$promoteCoinRecordService->addRecord($record);
|
||
|
|
||
|
$status = $this->decCoin($promoteId, $num, $gameId);
|
||
|
if ($refId && $status) {
|
||
|
$model->commit();
|
||
|
return true;
|
||
|
}
|
||
|
$model->rollback();
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* 管理员给推广员添加平台币
|
||
|
*/
|
||
|
public function adminIncCoin($promoteId, $num, $adminId, $gameId = 0)
|
||
|
{
|
||
|
$balanceCoin = $this->getBalanceCoin($promoteId, $gameId);
|
||
|
$model = new Model();
|
||
|
$model->startTrans();
|
||
|
|
||
|
$log = [];
|
||
|
$log['game_id'] = $gameId;
|
||
|
$log['banlan_type'] = $gameId > 0 ? 2 : 1;
|
||
|
$log['num'] = $num;
|
||
|
$log['promote_id'] = $promoteId;
|
||
|
$log['source_id'] = 0;
|
||
|
$log['type'] = 1;
|
||
|
$log['op_id'] = $adminId;
|
||
|
|
||
|
$promoteCoinService = new PromoteCoinService();
|
||
|
$refId = $promoteCoinService->addRecord($log);
|
||
|
|
||
|
$status = $this->incCoin($promoteId, $num, $gameId);
|
||
|
|
||
|
$promoteCoinRecordService = new PromoteCoinRecordService();
|
||
|
$record = [
|
||
|
'type' => 1,
|
||
|
'sub_type' => 2,
|
||
|
'ref_id' => $refId,
|
||
|
'target_id' => $promoteId,
|
||
|
'target_type' => 1,
|
||
|
'coin' => $num,
|
||
|
'balance_coin' => $balanceCoin + $num,
|
||
|
'description' => '后台发放',
|
||
|
'remark' => '',
|
||
|
];
|
||
|
$promoteCoinRecordService->addRecord($record);
|
||
|
|
||
|
if ($refId && $status) {
|
||
|
$model->commit();
|
||
|
return true;
|
||
|
}
|
||
|
$model->rollback();
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
public function getBalanceCoin($promoteId, $gameId = 0)
|
||
|
{
|
||
|
$promoteBalance = M('PromoteBalanceCoin', 'tab_')->where(['promote_id' => $promoteId, 'game_id' => $gameId])->find();
|
||
|
$balanceCoin = 0;
|
||
|
if (!empty($promoteBalance)) {
|
||
|
$balanceCoin = $promoteBalance['num'];
|
||
|
}
|
||
|
return $balanceCoin;
|
||
|
}
|
||
|
|
||
|
public function getTopPromote($promote)
|
||
|
{
|
||
|
$chain = trim($promote['chain'], '/');
|
||
|
if ($chain == '') {
|
||
|
return $promote;
|
||
|
} else {
|
||
|
$topPromoteId = explode('/', $chain)[0];
|
||
|
return M('promote', 'tab_')->where(['id' => $topPromoteId])->find();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public function getPromoteById($id, $with = [])
|
||
|
{
|
||
|
$promote = M('promote', 'tab_')->where(['id' => $id])->find();
|
||
|
if ($promote && in_array('parent', $with)) {
|
||
|
$promote['parent'] = M('promote', 'tab_')->where(['id' => $promote['parent_id']])->find();
|
||
|
}
|
||
|
if ($promote && in_array('top', $with)) {
|
||
|
$promote['top'] = $this->getTopPromote($promote);
|
||
|
}
|
||
|
return $promote;
|
||
|
}
|
||
|
|
||
|
public function getMarketAdminIdByPromoteId($promoteId)
|
||
|
{
|
||
|
$promote = $this->getPromoteById($promoteId, ['top']);
|
||
|
return $this->getMarketAdminIdByPromote($promote);
|
||
|
}
|
||
|
|
||
|
public function getMarketAdminIdByPromote($promote)
|
||
|
{
|
||
|
$marketAdminId = 0;
|
||
|
if ($promote) {
|
||
|
$topPromote = $promote['top'] ?? null;
|
||
|
if (is_null($topPromote)) {
|
||
|
$topPromote = $this->getTopPromote($promote);
|
||
|
}
|
||
|
$marketAdminId = $topPromote['admin_id'];
|
||
|
}
|
||
|
return $marketAdminId;
|
||
|
}
|
||
|
|
||
|
public function getSettleGameIds($promote)
|
||
|
{
|
||
|
$topPromote = $promote['top'] ?? null;
|
||
|
if (is_null($topPromote)) {
|
||
|
$topPromote = $this->getTopPromote($promote);
|
||
|
}
|
||
|
return $topPromote['game_ids'] == '' ? [] : explode(',', $topPromote['game_ids']);
|
||
|
}
|
||
|
|
||
|
public function isGameIdSettle($promote, $gameId)
|
||
|
{
|
||
|
$gameIds = $this->getSettleGameIds($promote);
|
||
|
if (in_array($gameId, $gameIds)) {
|
||
|
return true;
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
}
|