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jy-sdk/Application/Base/Service/GameSourceService.class.php

45 lines
1.3 KiB
PHTML

2 years ago
<?php
namespace Base\Service;
use Base\Model\PromoteModel;
use Base\Model\ApplyModel;
class GameSourceService {
public function __construct()
{
}
public function getChannelConfigFile($gameSource) {
$configUrl = '';
if ($gameSource['sdk_version'] == 1) {
$configUrl = "META-INF/mch.properties";
} else {
$preUrl = '';
$zipGameSource = zip_open($this->getGameSourceUrl($gameSource));
if ($zipGameSource) {
while ($zipEntry = zip_read($zipGameSource)) {
if (preg_match("/^Payload.*?\.app/", zip_entry_name($zipEntry), $matches)) {
$preUrl = $matches[0];
break;
}
}
zip_close($zipGameSource);
}
$configUrl = $preUrl . '/_CodeSignature/TXChannel';
}
return $configUrl;
}
public function getGameSourceUrl($gameSource){
$path = '';
if($gameSource['file_type'] == '1'){
$path = './Uploads/SourcePack/';
}else{
$path = './Uploads/Ios/original/';
}
$fileUrl = $path . $gameSource['file_name'];
return ROOTTT . ltrim($fileUrl, './');
}
}