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2 years ago
<?php
// +----------------------------------------------------------------------
// | OneThink [ WE CAN DO IT JUST THINK IT ]
// +----------------------------------------------------------------------
// | Copyright (c) 2013 http://www.onethink.cn All rights reserved.
// +----------------------------------------------------------------------
// | Author: huajie <banhuajie@163.com>
// +----------------------------------------------------------------------
namespace Admin\Model;
use Think\Model;
/**
* 文档基础模型
*/
class RebateModel extends Model{
/* 自动验证规则 */
protected $_validate = array(
array('game_id', 'require', '游戏不能为空', self::MUST_VALIDATE, 'regex', self::MODEL_INSERT),
array('starttime', 'require', '开始时间不能为空', self::MUST_VALIDATE, 'regex', self::MODEL_BOTH),
array('endtime', 'check_endtime', '结束时间不能小于开始时间', self::MUST_VALIDATE, 'callback', self::MODEL_BOTH),
array('ratio', [1,100], '返利比例输入错误', self::MUST_VALIDATE, 'between', self::MODEL_BOTH),
array('money', [0,99999999], '单笔金额限制输入错误', self::MUST_VALIDATE, 'between', self::MODEL_BOTH),
);
/* 自动完成规则 */
protected $_auto = array(
array('create_time', 'time', self::MODEL_INSERT, 'function'),
array('starttime', 'strtotime', self::MODEL_BOTH, 'function'),
array('endtime', 'strtotime', self::MODEL_BOTH, 'function'),
array('game_name', 'get_game_name', self::MODEL_INSERT, 'callback'),
);
/**
* 构造函数
* @param string $name 模型名称
* @param string $tablePrefix 表前缀
* @param mixed $connection 数据库连接信息
*/
public function __construct($name = '', $tablePrefix = '', $connection = '') {
/* 设置默认的表前缀 */
$this->tablePrefix ='tab_';
/* 执行构造方法 */
parent::__construct($name, $tablePrefix, $connection);
}
/**
* 检查返利对象是否合法
* @return bool
*/
public function check_promote(){
$promote_id = I('promote_id');
$game_id = I('game_id');
$time = strtotime(I('starttime'));
$map = "((endtime > {$time}) or (endtime = 0)) and game_id = {$game_id} and promote_id = {$promote_id}";
$map = "((endtime > {$time}) or (endtime = 0)) and game_id = {$game_id} ";
switch ($promote_id){
case -1 :
$map .= "and (promote_id = 0 or promote_id = 1 or promote_id = -1)";
$error = "该游戏已设置其他返利对象";
break;
case 0:
$map .= "and (promote_id = -1 or promote_id = 0)";
$error = "已设置全站玩家,无需设置官方渠道";
break;
case 1:
$map .= "and (promote_id = -1 or promote_id = 1)";
$error = "已设置全站玩家,无需设置推广渠道";
break;
}
$rebate = M('rebate','tab_')->where($map)->find();
if(!empty($rebate)){
switch ($rebate['promote_id']) {
case -1:
switch ($promote_id) {
case -1:
$error = "该游戏已设置全站玩家返利对象";
break;
case 0:
$error = "已设置全站玩家,无需设置官方渠道";
break;
case 1:
$error = "已设置全站玩家,无需设置推广渠道";
break;
}
break;
case 0:
switch ($promote_id) {
case -1:
$error = "请先删除该游戏的官方渠道,在设置全站玩家";
break;
case 0:
$error = "该游戏已设置官方渠道返利对象";
break;
}
break;
case 1:
switch ($promote_id) {
case -1:
$error = "请先删除该游戏的推广渠道,在设置全站玩家";
break;
case 1:
$error = "该游戏已设置推广渠道返利对象";
break;
}
break;
}
$this->error = $error;
return false;
}else{
return true;
}
}
/**
* 获取游戏名称
* @param $game_id
* @return string
*/
public function get_game_name(){
$game_id = I('game_id');
$game_name = get_game_name($game_id);
return $game_name;
}
/**
* 检查结束时间是否大于开始时间
* @param $endtime
* @return bool
*/
public function check_endtime($endtime){
if(!empty($endtime)){
$end = strtotime($endtime);
$start = strtotime(I('starttime'));
if($end < $start){
return false;
}
}
return true;
}
}