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<?php
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namespace Home\Controller;
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use Qiniu\Storage\UploadManager;
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use User\Api\UserApi as UserApi;
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use OSS\OssClient;
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use OSS\Core\OSsException;
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use Qiniu\Storage\BucketManager;
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use Qiniu\Auth;
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use Think\Controller;
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use BaiduBce\BceClientConfigOptions;
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use BaiduBce\Util\Time;
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use BaiduBce\Util\MimeTypes;
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use BaiduBce\Http\HttpHeaders;
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use BaiduBce\Services\Bos\BosClient;
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use BaiduBce\Services\Bos\CannedAcl;
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use BaiduBce\Services\Bos\BosOptions;
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use BaiduBce\Auth\SignOptions;
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use BaiduBce\Log\LogFactory;
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use Think\Think;
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/**
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* 后台首页控制器
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*
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* @author 麦当苗儿 <zuojiazi@vip.qq.com>
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*/
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class PackageController extends Controller
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{
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protected function _initialize()
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{
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C(api('Config/lists'));
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}
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public function package($applyId = 0)
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{
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if ($_POST['applyid']) {
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$map['id'] = $_POST['applyid'];
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} else {
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$map['id'] = $applyId;
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}
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$zip = new \ZipArchive();
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$find_web_stie = M('config')->field('value')->where(['name' => 'WEB_SITE'])->find();
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if (null == $find_web_stie) {
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\Think\Log::record('请先到站点->网站设置->网站域名处设置官网域名');
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exit;
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}
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$apply_data = M('apply', 'tab_')->field('id,game_id,game_name,promote_id,promote_account,sdk_version')->where($map)->select();
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foreach ($apply_data as $key => $value) {
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$game_so = M('Game_source', 'tab_')->field('id,source_version')->where(['game_id' => $value['game_id']])->find();
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if (!file_exists(get_game_source_file_url($value['game_id'])) || null == $game_so) {
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M('apply', 'tab_')->where(['id' => $value['id']])->setField('enable_status', -1);
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M('apply_launch', 'tab_')->where(['apply_id' => $value['id']])->setField('launch_packge', -1);
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$this->ajaxReturn(['status' => 0, 'msg' => '原包不存在']);
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continue;
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}
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M('apply', 'tab_')->where(['id' => $value['id']])->setField('enable_status', 3);
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M('apply_launch', 'tab_')->where(['apply_id' => $value['id']])->save(['launch_packge' => 0, 'launch_down_url' => '', 'launch_plist_url' => '']);
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if ($value['sdk_version'] == 1) {
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$str_ver = ".apk";
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$file_name = "GamePack";
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$url_ver = "META-INF/mch.properties";
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} else {
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$zip_open_game_source = zip_open(get_game_source_file_url($value['game_id']));
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if ($zip_open_game_source) {
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while ($zip_entry = zip_read($zip_open_game_source)) {
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if (preg_match("/.app/", zip_entry_name($zip_entry))) {
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$ios_app = substr(zip_entry_name($zip_entry), 8) . "<br/>";
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}
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$new_ios_1 = explode("/", $ios_app);
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}
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zip_close($zip_open_game_source);
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}
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$str_ver = ".ipa";
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$file_name = "IosGamePack";
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$url_ver = "Payload/" . $new_ios_1[0] . "/_CodeSignature/TXChannel";
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}
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$new_name = "game_package" . $value['game_id'] . "-" . $value['promote_id'] . $str_ver;
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$to = "./Uploads/" . $file_name . "/" . $new_name;
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copy(get_game_source_file_url($value['game_id']), ROOTTT . ltrim($to, './'));
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$zip_res = $zip->open(ROOTTT . ltrim($to, './'), \ZipArchive::CREATE);
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if ($zip_res == true) {
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#打包数据
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$pack_data = array(
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"game_id" => $value["game_id"],
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"game_name" => $value['game_name'],
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"game_appid" => get_game_appid($value["game_id"], "id"),
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"promote_id" => $value['promote_id'],
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"promote_account" => $value['promote_account'],
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"source_version" => $game_so['source_version'],
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);
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$zip->addFromString($url_ver, json_encode($pack_data));
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$zip->close();
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$newname = "game_package" . $value["game_id"] . "-" . $value['promote_id'] . $str_ver;
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if (get_tool_status("oss_storage") == 1) {
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if (C("oss_storage.is_cname")) {
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$to = "http://" . C("oss_storage.domain") . "/" . str_replace("IosGamePack", "GamePack", $file_name) . "/" . $newname;
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} else {
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$to = "https://" . C("oss_storage.bucket") . "." . C("oss_storage.domain") . "/" . str_replace("IosGamePack", "GamePack", $file_name) . "/" . $newname;
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$to = str_replace('-internal', '', $to);
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}
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if (!empty(C('oss_storage.bd_domain')) && strlen(C('oss_storage.bd_domain')) > 5) {
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$to = C('oss_storage.bd_domain') . "/GamePack/" . $newname;
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}
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$new_to = ROOTTT . "Uploads/" . $file_name . "/" . $newname;
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$updata['savename'] = $newname;
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$updata['path'] = $new_to;
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$this->upload_game_pak_oss($updata);
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@unlink($new_to);
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} elseif (get_tool_status("qiniu_storage") == 1) {
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$this->dleteQiNiuFile($newname);
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$url = $this->upQiNiuFile($newname, ROOTTT . ltrim($to, './'));
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if (empty($url)) {
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$this->error('七牛错误,请检查七牛配置,并确保七牛空间权限正确!');
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}
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@unlink(ROOTTT . ltrim($to, './'));
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$to = "http://" . $url;
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} elseif (get_tool_status("cos_storage") == 1) {
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/*$cos = A('Cos');
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$cos -> cosupload("", "/" . $file_name . "/" . $newname, 2);
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$cos_res = $cos -> cosupload(ROOTTT . ltrim($to, './'), "/" . $file_name . "/" . $newname);
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if (strlen($cos_res) > 10) {
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@unlink(ROOTTT . ltrim($to, './'));
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$to = $cos_res;
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} else {
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$this -> error("Cos参数错误", U('ios_lists'));
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}*/
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$new_to = ROOTTT . "Uploads/" . $file_name . "/" . $newname;
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$updata['path'] = $new_to;
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$updata['savename'] = 'GamePack/' . $newname;
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$to = $this->upload_cos($updata);
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} elseif (get_tool_status("bos_storage") == 1) {
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$to = "http://" . C("bos_storage.bucket") . "." . C("bos_storage.domain") . "/" . $file_name . "/" . $newname;
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$to = str_replace('-internal', '', $to);
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$new_to = ROOTTT . "Uploads/" . $file_name . "/" . $newname;
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$updata['savename'] = $newname;
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$updata['path'] = $new_to;
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$this->upload_bos($updata);
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}
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$promote = array('game_id' => $value['game_id'], 'promote_id' => $value['promote_id']);
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$plist_url = '';
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if ($value['sdk_version'] == 2) {
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$plist_url = $this->create_plist($promote['game_id'], $promote['promote_id'], get_payload_name($value['game_id']), $to);
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}
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M('apply_launch', 'tab_')->where(['apply_id' => $value['id']])->save(['launch_packge' => 2]);
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$jieguo = $this->updateinfo($value['id'], $to, $promote, $plist_url);
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$this->ajaxReturn(['status' => 1, 'msg' => '成功']);
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}
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}
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}
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/**
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*修改申请信息
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*/
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public function updateinfo($id, $pack_url, $promote, $plist_url)
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{
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$model = M('Apply', "tab_");
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$data['id'] = $id;
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$data['pack_url'] = $pack_url;
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$data['dow_url'] = '/index.php?s=/Home/Down/down_file/game_id/' . $promote['game_id'] . '/promote_id/' . $promote['promote_id'];
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$data['dow_status'] = 1;
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$data['enable_status'] = 3;
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$data['dispose_id'] = UID;
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$data['dispose_time'] = NOW_TIME;
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$data['plist_url'] = $plist_url;
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$res = $model->save($data);
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return $res;
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}
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//生成游戏渠道plist文件
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public function create_plist($game_id = 0, $promote_id = 0, $marking = "", $url = "")
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{
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$find_web_stie = M('config')->field('value')->where(['name' => 'WEB_SITE'])->find();
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$xml = new \DOMDocument();
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$xml->load(ROOTTT . 'Uploads/Plist/testdemo.Plist');
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$online = $xml->getElementsByTagName('dict');//查找节点
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$asd = $online->item(1)->getElementsByTagName('string');//第二个节点下所有string
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foreach ($asd as $key => $value) {
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switch ($value->textContent) {
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case 'ipa_url':
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if (preg_match("/Uploads/", $url)) {
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$value->nodeValue = "https://" . $find_web_stie['value'] . ltrim($url, ".");//"https://iosdemo.vlcms.com/app/MCHSecretary.ipa";//替换xml对应的值
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} else {
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$value->nodeValue = $url;
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}
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break;
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case 'icon':
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$value->nodeValue = "https://" . $find_web_stie['value'] . get_cover(get_game_icon_id($game_id), 'path', 2);;
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break;
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case 'com.dell':
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$value->nodeValue = $marking;
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break;
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case '1.0.0':
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$value->nodeValue = game_version($game_id);
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break;
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case 'mchdemo':
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$value->nodeValue = get_ios_game_name($game_id);
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break;
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}
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if ($promote_id == 0) {
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$xml->save(ROOTTT . "Uploads/SourcePlist/$game_id.Plist");
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} else {
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$pname = $game_id . "-" . $promote_id;
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$xml->save(ROOTTT . "Uploads/GamePlist/$pname.Plist");
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}
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}
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if ($promote_id == 0) {
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return "./Uploads/SourcePlist/$game_id.Plist";
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} else {
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return "./Uploads/GamePlist/$pname.Plist";
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}
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}
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public function qiniu_ios_upload($promote_id, $game_id)
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{
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if (get_tool_status("qiniu_storage") == 1) {
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$map['channelid'] = $promote_id;
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$map['game_id'] = $game_id;
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$find = M('iospacket')->where($map)->find();
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if (file_exists("./Uploads/Ios/" . $find['channelpath']) && !empty($find['channelpath'])) {
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$newname = "game_package" . $find["game_id"] . "-" . $find['channelid'] . ".ipa";
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$to = "./Uploads/Ios/" . $find['channelpath'];
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$this->dleteQiNiuFile($newname);
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$url = $this->upQiNiuFile($newname, $to);
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if (empty($url)) {
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$this->error('七牛错误,请检查七牛配置,并确保七牛空间权限正确!');
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}
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unset($map['channelid']);
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$map['promote_id'] = $promote_id;
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$data['pack_url'] = $url;
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$result = M('apply', 'tab_')->where($map)->save($data);
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if ($result !== false) {
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@unlink($to);
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$this->AjaxReturn(['status' => 1, 'msg' => '上传成功']);
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} else {
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$this->AjaxReturn(['status' => 0, 'msg' => '上传失败']);
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}
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} else {
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$this->AjaxReturn(['status' => 0, 'msg' => '文件不存在或已上传云空间']);
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}
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} else {
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$this->AjaxReturn(['status' => 0, 'msg' => '未开启七牛上传']);
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}
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}
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/**
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*上传到OSS
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*/
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public function upload_game_pak_oss($return_data = null)
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{
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/**
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* 根据Config配置,得到一个OssClient实例
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*/
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try {
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Vendor('OSS.autoload');
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$ossClient = new \OSS\OssClient(C("oss_storage.accesskeyid"), C("oss_storage.accesskeysecr"), C("oss_storage.domain"));
|
|
|
|
|
} catch (OssException $e) {
|
|
|
|
|
$this->error($e->getMessage());
|
|
|
|
|
}
|
|
|
|
|
$bucket = C('oss_storage.bucket');
|
|
|
|
|
// if(preg_match('/.apk/',$return_data['savename']) ){
|
|
|
|
|
$oss_name = "GamePack";
|
|
|
|
|
// }else{
|
|
|
|
|
// $oss_name="IosGamePack";
|
|
|
|
|
// }
|
|
|
|
|
$oss_file_path = $oss_name . "/" . $return_data["savename"];
|
|
|
|
|
$avatar = $return_data["path"];
|
|
|
|
|
try {
|
|
|
|
|
|
|
|
|
|
$this->multiuploadFile($ossClient, $bucket, $oss_file_path, $avatar);
|
|
|
|
|
return true;
|
|
|
|
|
} catch (OssException $e) {
|
|
|
|
|
/* 返回JSON数据 */
|
|
|
|
|
$this->error($e->getMessage());
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
*删除OSS
|
|
|
|
|
*/
|
|
|
|
|
public function delete_oss($objectname)
|
|
|
|
|
{
|
|
|
|
|
/**
|
|
|
|
|
* 根据Config配置,得到一个OssClient实例
|
|
|
|
|
*/
|
|
|
|
|
try {
|
|
|
|
|
Vendor('OSS.autoload');
|
|
|
|
|
$ossClient = new \OSS\OssClient(C("oss_storage.accesskeyid"), C("oss_storage.accesskeysecr"), C("oss_storage.domain"));
|
|
|
|
|
} catch (OssException $e) {
|
|
|
|
|
$this->error($e->getMessage());
|
|
|
|
|
}
|
|
|
|
|
$bucket = C('oss_storage.bucket');
|
|
|
|
|
$objectname = "GamePack/" . $objectname;
|
|
|
|
|
$ossClient->deleteObject($bucket, $objectname);
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
*上传到BOS
|
|
|
|
|
*/
|
|
|
|
|
public function upload_bos($return_data = null)
|
|
|
|
|
{
|
|
|
|
|
/**
|
|
|
|
|
* 根据Config配置,得到一个OssClient实例
|
|
|
|
|
*/
|
|
|
|
|
try {
|
|
|
|
|
$BOS_TEST_CONFIG =
|
|
|
|
|
array(
|
|
|
|
|
'credentials' => array(
|
|
|
|
|
'accessKeyId' => C("bos_storage.AccessKey"),
|
|
|
|
|
'secretAccessKey' => C("bos_storage.SecretKey"),
|
|
|
|
|
),
|
|
|
|
|
'endpoint' => C("bos_storage.domain"),
|
|
|
|
|
);
|
|
|
|
|
require VENDOR_PATH . 'BOS/BaiduBce.phar';
|
|
|
|
|
$client = new BosClient($BOS_TEST_CONFIG);
|
|
|
|
|
} catch (Exception $e) {
|
|
|
|
|
$this->error($e->getMessage());
|
|
|
|
|
}
|
|
|
|
|
$bucket = C('bos_storage.bucket');
|
|
|
|
|
$bos_file_path = "GamePack/" . $return_data["savename"]; //在bos的路径
|
|
|
|
|
$avatar = $return_data["path"];
|
|
|
|
|
try {
|
|
|
|
|
|
|
|
|
|
$client->putObjectFromFile($bucket, $bos_file_path, $avatar);
|
|
|
|
|
} catch (Exception $e) {
|
|
|
|
|
$this->error($e->getMessage());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
删除bos的object
|
|
|
|
|
*/
|
|
|
|
|
public function delete_bos($name)
|
|
|
|
|
{
|
|
|
|
|
/**
|
|
|
|
|
* 根据Config配置,得到一个OssClient实例
|
|
|
|
|
*/
|
|
|
|
|
try {
|
|
|
|
|
$BOS_TEST_CONFIG =
|
|
|
|
|
array(
|
|
|
|
|
'credentials' => array(
|
|
|
|
|
'accessKeyId' => C("bos_storage.AccessKey"),
|
|
|
|
|
'secretAccessKey' => C("bos_storage.SecretKey"),
|
|
|
|
|
),
|
|
|
|
|
'endpoint' => C("bos_storage.domain"),
|
|
|
|
|
);
|
|
|
|
|
require VENDOR_PATH . 'BOS/BaiduBce.phar';
|
|
|
|
|
$client = new BosClient($BOS_TEST_CONFIG);
|
|
|
|
|
} catch (Exception $e) {
|
|
|
|
|
$this->error($e->getMessage());
|
|
|
|
|
}
|
|
|
|
|
$bucket = C('bos_storage.bucket');
|
|
|
|
|
//$path ="icon/". $name; //在bos的路径
|
|
|
|
|
$path = "GamePack/" . $name;
|
|
|
|
|
$client->deleteObject($bucket, $path);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
public function game_source($game_id, $type)
|
|
|
|
|
{
|
|
|
|
|
$model = D('GameSource');
|
|
|
|
|
$map['game_id'] = $game_id;
|
|
|
|
|
$map['type'] = $type;
|
|
|
|
|
$data = $model->where($map)->find();
|
|
|
|
|
return $data;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public function multiuploadFile($ossClient, $bucket, $url, $file)
|
|
|
|
|
{
|
|
|
|
|
//$file = __FILE__;
|
|
|
|
|
$options = array();
|
|
|
|
|
try {
|
|
|
|
|
#初始化分片上传文件
|
|
|
|
|
$uploadId = $ossClient->initiateMultipartUpload($bucket, $url);
|
|
|
|
|
//$ossClient->multiuploadFile($bucket, $url, $file, $options);
|
|
|
|
|
} catch (OssException $e) {
|
|
|
|
|
printf(__FUNCTION__ . ": initiateMultipartUpload FAILED\n");
|
|
|
|
|
printf($e->getMessage() . "\n");
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
/*
|
|
|
|
|
* step 2. 上传分片
|
|
|
|
|
*/
|
|
|
|
|
$partSize = 5 * 1000 * 1024;
|
|
|
|
|
$uploadFile = $file;
|
|
|
|
|
$uploadFileSize = filesize($uploadFile);
|
|
|
|
|
$pieces = $ossClient->generateMultiuploadParts($uploadFileSize, $partSize);
|
|
|
|
|
$responseUploadPart = array();
|
|
|
|
|
$uploadPosition = 0;
|
|
|
|
|
$isCheckMd5 = true;
|
|
|
|
|
foreach ($pieces as $i => $piece) {
|
|
|
|
|
$fromPos = $uploadPosition + (integer)$piece[$ossClient::OSS_SEEK_TO];
|
|
|
|
|
$toPos = (integer)$piece[$ossClient::OSS_LENGTH] + $fromPos - 1;
|
|
|
|
|
$upOptions = array(
|
|
|
|
|
$ossClient::OSS_FILE_UPLOAD => $uploadFile,
|
|
|
|
|
$ossClient::OSS_PART_NUM => ($i + 1),
|
|
|
|
|
$ossClient::OSS_SEEK_TO => $fromPos,
|
|
|
|
|
$ossClient::OSS_LENGTH => $toPos - $fromPos + 1,
|
|
|
|
|
$ossClient::OSS_CHECK_MD5 => $isCheckMd5,
|
|
|
|
|
);
|
|
|
|
|
if ($isCheckMd5) {
|
|
|
|
|
$contentMd5 = \OSS\Core\OssUtil::getMd5SumForFile($uploadFile, $fromPos, $toPos);
|
|
|
|
|
$upOptions[$ossClient::OSS_CONTENT_MD5] = $contentMd5;
|
|
|
|
|
}
|
|
|
|
|
//2. 将每一分片上传到OSS
|
|
|
|
|
try {
|
|
|
|
|
$responseUploadPart[] = $ossClient->uploadPart($bucket, $url, $uploadId, $upOptions);
|
|
|
|
|
} catch (OssException $e) {
|
|
|
|
|
printf(__FUNCTION__ . ": initiateMultipartUpload, uploadPart - part#{$i} FAILED\n");
|
|
|
|
|
printf($e->getMessage() . "\n");
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
$uploadParts = array();
|
|
|
|
|
foreach ($responseUploadPart as $i => $eTag) {
|
|
|
|
|
$uploadParts[] = array(
|
|
|
|
|
'PartNumber' => ($i + 1),
|
|
|
|
|
'ETag' => $eTag,
|
|
|
|
|
);
|
|
|
|
|
}
|
|
|
|
|
/**
|
|
|
|
|
* step 3. 完成上传
|
|
|
|
|
*/
|
|
|
|
|
try {
|
|
|
|
|
$ossClient->completeMultipartUpload($bucket, $url, $uploadId, $uploadParts);
|
|
|
|
|
} catch (OssException $e) {
|
|
|
|
|
printf(__FUNCTION__ . ": completeMultipartUpload FAILED\n");
|
|
|
|
|
printf($e->getMessage() . "\n");
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 获取七牛上传token
|
|
|
|
|
*/
|
|
|
|
|
public function getQiNiuToken()
|
|
|
|
|
{
|
|
|
|
|
$this->dleteQiNiuFile($_REQUEST['key']);
|
|
|
|
|
Vendor('Qiniu.autoload');
|
|
|
|
|
$config = C('qiniu_storage');
|
|
|
|
|
$accessKey = $config['AccessKey'];
|
|
|
|
|
$secretKey = $config['SecretKey'];
|
|
|
|
|
$Qiniu = new Auth($accessKey, $secretKey);
|
|
|
|
|
$bucket = $config['bucket'];
|
|
|
|
|
//定义上传后返回客户端的值
|
|
|
|
|
$policy = array(
|
|
|
|
|
'returnBody' => '{"name":$(fname),"size":$(fsize),"key":$(key)}',
|
|
|
|
|
);
|
|
|
|
|
//生成上传token
|
|
|
|
|
$result['uptoken'] = $Qiniu->uploadToken($bucket, null, 3600, $policy);
|
|
|
|
|
$this->ajaxReturn($result);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 删除七牛空间文件
|
|
|
|
|
*
|
|
|
|
|
* @param $key
|
|
|
|
|
*
|
|
|
|
|
* @return mixed
|
|
|
|
|
*/
|
|
|
|
|
public function dleteQiNiuFile($key)
|
|
|
|
|
{
|
|
|
|
|
Vendor('Qiniu.autoload');
|
|
|
|
|
$config = C('qiniu_storage');
|
|
|
|
|
$accessKey = $config['AccessKey'];
|
|
|
|
|
$secretKey = $config['SecretKey'];
|
|
|
|
|
$auth = new Auth($accessKey, $secretKey);
|
|
|
|
|
//初始化BucketManager
|
|
|
|
|
$bucketMgr = new BucketManager($auth);
|
|
|
|
|
$bucket = C('qiniu_storage.bucket');
|
|
|
|
|
$res = $bucketMgr->delete($bucket, $key);
|
|
|
|
|
return $res;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 七牛上传
|
|
|
|
|
*
|
|
|
|
|
* @param $newName 上传到七牛的文件名称
|
|
|
|
|
* @param $filePath 文件路径
|
|
|
|
|
*/
|
|
|
|
|
public function upQiNiuFile($newName, $filePath)
|
|
|
|
|
{
|
|
|
|
|
Vendor('Qiniu.autoload');
|
|
|
|
|
//读取七牛配置
|
|
|
|
|
$config = C('qiniu_storage');
|
|
|
|
|
$accessKey = $config['AccessKey'];
|
|
|
|
|
$secretKey = $config['SecretKey'];
|
|
|
|
|
//实例化鉴权对象
|
|
|
|
|
$auth = new Auth($accessKey, $secretKey);
|
|
|
|
|
$bucket = $config['bucket'];
|
|
|
|
|
//生成token
|
|
|
|
|
$token = $auth->uploadToken($bucket);
|
|
|
|
|
//实例化上传类
|
|
|
|
|
$uploadMgr = new UploadManager();
|
|
|
|
|
//上传附件
|
|
|
|
|
list($ret, $err) = $uploadMgr->putFile($token, $newName, $filePath);
|
|
|
|
|
if ($ret) {
|
|
|
|
|
|
|
|
|
|
return $url = $config['domain'] . '/' . $newName;
|
|
|
|
|
|
|
|
|
|
} else {
|
|
|
|
|
return '';
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* 腾讯云上传
|
|
|
|
|
*
|
|
|
|
|
* @param null $data
|
|
|
|
|
*
|
|
|
|
|
* @return mixed
|
|
|
|
|
*
|
|
|
|
|
* @author: 鹿文学[lwx]<fyj301415926@126.com>
|
|
|
|
|
* @since: 2019\4\18 0018 17:40
|
|
|
|
|
*/
|
|
|
|
|
public function upload_cos($data = null)
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
Vendor('COS5.vendor.autoload');
|
|
|
|
|
|
|
|
|
|
$schema = C("cos_storage.schema") ?: "https";
|
|
|
|
|
|
|
|
|
|
$secretId = C("cos_storage.SecretId"); //"云 API 密钥 SecretId";
|
|
|
|
|
$secretKey = C("cos_storage.SecretKey"); //"云 API 密钥 SecretKey";
|
|
|
|
|
$region = C("cos_storage.domain"); //设置一个默认的存储桶地域
|
|
|
|
|
$cosClient = new \Qcloud\Cos\Client(
|
|
|
|
|
array(
|
|
|
|
|
'region' => $region,
|
|
|
|
|
'schema' => $schema, //协议头部,默认为http
|
|
|
|
|
'credentials' => array(
|
|
|
|
|
'secretId' => $secretId,
|
|
|
|
|
'secretKey' => $secretKey
|
|
|
|
|
)
|
|
|
|
|
)
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
$bucket = C("cos_storage.bucket"); //存储桶名称 格式:BucketName-APPID
|
|
|
|
|
$key = $data['savename'];
|
|
|
|
|
$srcPath = $data["path"];//本地文件绝对路径
|
|
|
|
|
|
|
|
|
|
try {
|
|
|
|
|
$result = $cosClient->Upload(
|
|
|
|
|
$bucket = $bucket,
|
|
|
|
|
$key = $key,
|
|
|
|
|
$body = fopen($srcPath, 'rb')
|
|
|
|
|
);
|
|
|
|
|
return $result['Location'];
|
|
|
|
|
} catch (\Exception $e) {
|
|
|
|
|
$this->error($e);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
}
|