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69 lines
2.1 KiB
PHP

<?php
namespace Base\Tool;
use GuzzleHttp\Client;
use GuzzleHttp\Exception\RequestException;
use Base\Tool\GameResource\YzchzbClient;
use Base\Tool\GameResource\LsxxClient;
use Base\Tool\GameResource\LeyouClient;
/**
* 游戏资源接口
*/
class GameResource
{
private $client;
private $game;
private $clientMap = [
191 => LeyouClient::class, // 九天仙尘(安卓版)
192 => LeyouClient::class, // 九天仙尘(苹果版)
229 => YzchzbClient::class, // 远征手游之楚汉争霸(安卓版)
230 => YzchzbClient::class, // 远征手游之楚汉争霸(苹果版)
231 => LsxxClient::class, // 乱世枭雄(安卓版)
232 => LsxxClient::class, // 乱世枭雄(苹果版)
239 => LeyouClient::class, // 剑仙诀(安卓版)
240 => LeyouClient::class, // 剑仙诀(苹果版)
247 => LeyouClient::class, // 剑破长空(安卓版)
248 => LeyouClient::class, // 剑破长空(苹果版)
275 => LeyouClient::class, // 一梦仙境(安卓版)
276 => LeyouClient::class, // 一梦仙境(苹果版)
];
public function __construct($game)
{
$this->game = $game;
$this->client = $this->createClient();
}
private function createClient()
{
$clientClass = '';
$gameId = intval($this->game['id']);
if (isset($this->clientMap[$gameId])) {
$clientClass = $this->clientMap[$gameId];
} else {
throw new \Exception('游戏资源客户端未配置');
}
return new $clientClass();
}
public function getResourceTypes()
{
$deviceType = $this->game['sdk_version'] == 1 ? 'andriod' : 'ios';
return $this->client->getResourceTypes($deviceType);
}
public function getResources($typeId = null)
{
$deviceType = $this->game['sdk_version'] == 1 ? 'andriod' : 'ios';
return $this->client->getResources($typeId, $deviceType);
}
public function apply($order, $role)
{
return $this->client->apply($order, $role);
}
}