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<?php
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// +----------------------------------------------------------------------
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// | OneThink [ WE CAN DO IT JUST THINK IT ]
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// +----------------------------------------------------------------------
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// | Copyright (c) 2013 http://www.onethink.cn All rights reserved.
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// +----------------------------------------------------------------------
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// | Author: huajie <banhuajie@163.com>
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// +----------------------------------------------------------------------
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namespace Admin\Model;
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use Open\Model\ContractModel;
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use Think\Model;
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use Admin\Logic\SetLogic;
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/**
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* 文档基础模型
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*/
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class GameModel extends Model{
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/* 自动验证规则 */
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protected $_validate = array(
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array('game_name', 'require', '游戏名称不能为空', self::MUST_VALIDATE, 'regex', self::MODEL_BOTH),
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array('game_name', 'checkGame', '游戏名称已存在', 1, 'callback', 1), // 新增时候验证是否唯一
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array('relation_game_name', '1,30', '游戏名称不能超过30个字符', self::VALUE_VALIDATE, 'length', self::MODEL_BOTH),
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array('game_appid', 'require', '游戏APPID不能为空', self::MUST_VALIDATE, 'regex', self::MODEL_BOTH),
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array('add_game_address', 'require', '第三方原包地址不能为空', self::EXISTS_VALIDATE , 'regex', self::MODEL_BOTH),
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array('game_address_size', 'require', '第三方原包大小不能为空', self::EXISTS_VALIDATE , 'regex', self::MODEL_BOTH),
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array('dratio', 'require', '参数配置标签页,开发者分成比例不能为空', self::MUST_VALIDATE, 'regex',self::MODEL_BOTH),
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array('ratio', 'require', '推广充值CPS比例不能为空', self::MUST_VALIDATE, 'regex', self::MODEL_BOTH),
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array('money', 'require', '推广注册CPA单价不能为空', self::MUST_VALIDATE, 'regex', self::MODEL_BOTH),
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array('support_quota', 'require', '扶持额度不能为空', self::MUST_VALIDATE, 'regex', self::MODEL_BOTH),
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array('support_ratio', 'require', '扶持比例不能为空', self::MUST_VALIDATE, 'regex', self::MODEL_BOTH),
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array('game_coin_ration', '/^[0-9]*$/', '游戏比例必须是数字', self::VALUE_VALIDATE, 'regex', self::MODEL_BOTH),
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array('ratio', 'ratio_c', '分成比例不正确', self::VALUE_VALIDATE, 'callback', self::MODEL_BOTH),
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array('money', '/^\d+(\.\d{1,2})?$/'/*非负整数或者1-2位小数'/^\d+(\.\d{1,2})?$/'*/,'注册单价不正确', self::MUST_VALIDATE,'regex',self::MODEL_BOTH),
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array('sort', '/^[0-9]*$/', '排序必须是数字', self::VALUE_VALIDATE, 'regex', self::MODEL_BOTH),
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array('support_quota', '/^[0-9]*$/', '请输入正确的扶持额度', self::VALUE_VALIDATE, 'regex', self::MODEL_BOTH),
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array('game_score', '/^(\d(\.\d)?|10)$/', '游戏评分输入格式不正确', self::VALUE_VALIDATE, 'regex', self::MODEL_BOTH),
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array('recommend_level', '/^(\d(\.\d)?|10)$/', '推荐指数输入格式不正确', self::VALUE_VALIDATE, 'regex', self::MODEL_BOTH),
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// array('discount',[1,10],'代充折扣错误', self::MUST_VALIDATE, 'between', self::MODEL_BOTH),
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// array('bind_recharge_discount',[1,10],'绑币充值折扣错误',self::MUST_VALIDATE, 'between', self::MODEL_BOTH),
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array('dratio','/^(((\d|[1-9]\d)(\.\d{1,2})?)|100|100.0|100.00)$/','开发者分成比例错误',self::VALUE_VALIDATE, 'regex', self::MODEL_BOTH),
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array('support_ratio','/^100$|^(\d|[1-9]\d)$/','请输入正确的扶持比例',self::VALUE_VALIDATE, 'regex', self::MODEL_BOTH),
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array('ratio','/^(((\d|[1-9]\d)(\.\d{1,2})?)|100|100.0|100.00)$/','推广员CPS分成比例错误',self::VALUE_VALIDATE, 'regex', self::MODEL_BOTH),
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array('game_key', '1,32','游戏KEY不能超过32个字符', self::VALUE_VALIDATE, 'length', self::MODEL_BOTH),
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array('access_key','1,32','访问秘钥不能超过32个字符', self::VALUE_VALIDATE, 'length', self::MODEL_BOTH),
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array('first_level', '/^[0-9]*$/', '档位等级必须是整数', self::VALUE_VALIDATE, 'regex', self::MODEL_BOTH),
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array('second_level', '/^[0-9]*$/', '档位等级必须是整数', self::VALUE_VALIDATE, 'regex', self::MODEL_BOTH),
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array('third_level', '/^[0-9]*$/', '档位等级必须是整数', self::VALUE_VALIDATE, 'regex', self::MODEL_BOTH),
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);
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/* 自动完成规则 */
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protected $_auto = array(
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array('create_time', 'getCreateTime', self::MODEL_INSERT, 'callback'),
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);
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/**
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* 构造函数
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* @param string $name 模型名称
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* @param string $tablePrefix 表前缀
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* @param mixed $connection 数据库连接信息
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*/
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public function __construct($name = '', $tablePrefix = '', $connection = '') {
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/* 设置默认的表前缀 */
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$this->tablePrefix ='tab_';
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/* 执行构造方法 */
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parent::__construct($name, $tablePrefix, $connection);
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}
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/**
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* 获取详情页数据(前端)
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* @param integer $id 文档ID
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* @return array 详细数据
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*/
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public function detail($id,$display_site=''){
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/* 获取基础数据 */
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$map['relation_game_id'] = $id;
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$map['game_status'] = 1;
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$map['display_site'] = ['like','%'.$display_site.'%'];
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$info = $this->field(true)->where($map)->group('relation_game_id')->select();
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$info = game_merge($info,$map);
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$info = reset($info);
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if(!(is_array($info) || $info['game_status']!=1)){
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$this->error = '游戏被禁用或已删除!';
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return false;
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}
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/* 获取模型数据 */
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$logic = new SetLogic();
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$detail = $logic->detail($id); //获取指定ID的数据
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if(!$detail){
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$this->error = $logic->getError();
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return false;
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}
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$info = array_merge( $detail,$info);
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return $info;
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}
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/**
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* 获取详情页数据(后端)
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* @param integer $id 文档ID
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* @return array 详细数据
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*/
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public function detailback($id){
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/* 获取基础数据 */
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$info = $this->field(true)->find($id);
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if(!(is_array($info) || 1 !== $info['status'])){
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$this->error = '游戏被禁用或已删除!';
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return false;
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}
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/* 获取模型数据 */
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$logic = new SetLogic();
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$detailback = $logic->detail($id); //获取指定ID的数据
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if(!$detailback){
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$this->error = $logic->getError();
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return false;
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}
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$info = array_merge( $detailback,$info);
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return $info;
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}
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/**
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* 新增或更新一个游戏
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* @param array $data 手动传入的数据
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* @return boolean fasle 失败 , int 成功 返回完整的数据
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* @author 王贺
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*/
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public function update($data = null){
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/* 获取数据对象 */
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$data = $this->token(false)->create($data);
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if(empty($data)){
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return false;
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}
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/* 添加或新增基础内容 */
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if(empty($data['id'])){ //新增数据
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$id = $this->add($data); //添加基础内容
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if(!$id){
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$this->error = '新增基础内容出错!';
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return false;
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}else{
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if(!isset($data['relation_game_id'])){
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$relation = M('Game','tab_')->where(array('id'=>$id))->save(array('relation_game_id'=>$id));
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if(!$relation){
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$this->error('关联id添加失败');//游戏添加完成
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}
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}
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}
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$data['id'] = $id;
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} else { //更新数据
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$status = $this->save(); //更新基础内容
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if(false === $status){
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$this->error = '更新基础内容出错!';
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return false;
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}
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}
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// 添加或新增扩展内容
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$logic = $this->logic('Set');
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$logic->checkModelAttr(5);
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if(!$logic->update($id)){
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if(isset($id)){ //新增失败,删除基础数据
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$this->delete($id);
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}
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$this->error = $logic->getError();
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return false;
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}
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return $data;
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}
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/**
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* 创建时间不写则取当前时间
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* @return int 时间戳
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* @author huajie <banhuajie@163.com>
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*/
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protected function getCreateTime(){
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$create_time = I('post.create_time');
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return $create_time?strtotime($create_time):NOW_TIME;
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}
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protected function ratio_c(){
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$ratio=I('post.ratio');
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if((0<=$ratio)&&(100>=$ratio)){
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return true;
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}else{
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return false;
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}
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}
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protected function checkGame(){
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$game_name=I('post.game_name');
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if(I('post.relation_game_id')){
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$map['game_name']=$game_name;
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$game=M('Game','tab_')->where($map)->find();
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if(empty($game)){
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return true;
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}else{
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return false;
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}
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}else{
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$map['game_name']=array('like',substr_replace($game_name,'___',-10,9));
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$game=M('Game','tab_')->where($map)->find();
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if(empty($game)){
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return true;
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}else{
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return false;
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}
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}
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}
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/**
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* 获取扩展模型对象
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* @param integer $model 模型编号
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* @return object 模型对象
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*/
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private function logic($model){
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$name = $model;//parse_name(get_document_model($model, 'name'), 1);
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$class = is_file(MODULE_PATH . 'Logic/' . $name . 'Logic' . EXT) ? $name : 'Base';
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$class = MODULE_NAME . '\\Logic\\' . $class . 'Logic';
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return new $class($name);
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}
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/**
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* 检查标识是否已存在(只需在同一根节点下不重复)
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* @param string $name
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* @return true无重复,false已存在
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* @author huajie <banhuajie@163.com>
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*/
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protected function checkName(){
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$name = I('post.name');
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$category_id = I('post.category_id', 0);
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$id = I('post.id', 0);
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$map = array('name' => $name, 'id' => array('neq', $id), 'status' => array('neq', -1));
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$category = get_category($category_id);
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if ($category['pid'] == 0) {
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$map['category_id'] = $category_id;
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} else {
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$parent = get_parent_category($category['id']);
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$root = array_shift($parent);
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$map['category_id'] = array('in', D("Category")->getChildrenId($root['id']));
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}
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$res = $this->where($map)->getField('id');
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if ($res) {
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return false;
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}
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return true;
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}
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/**
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* 生成不重复的name标识
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* @author huajie <banhuajie@163.com>
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*/
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private function generateName(){
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$str = 'abcdefghijklmnopqrstuvwxyz0123456789'; //源字符串
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$min = 10;
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$max = 39;
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$name = false;
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while (true){
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$length = rand($min, $max); //生成的标识长度
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$name = substr(str_shuffle(substr($str,0,26)), 0, 1); //第一个字母
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$name .= substr(str_shuffle($str), 0, $length);
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//检查是否已存在
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$res = $this->getFieldByName($name, 'id');
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if(!$res){
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break;
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}
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}
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return $name;
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}
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/**
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* 读取指定字段
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* @param string $field_name 要读取字段的名字
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* @param int $id 要读取字段的主键
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* @return mixed
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* 小纯洁
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*/
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public function get_table_fields($field_name="",$id=0){
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$data = "";
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if(empty($field_name)){
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$data = $this->find($id);
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}else{
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$data = $this->where(["id"=>$id])->getField($field_name);
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}
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return $data;
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}
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/*
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* 未设置分成比例游戏列表
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* @return array 检测结果数据集
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* @author 鹿文学
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*/
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public function checkGamePromoteSharing() {
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$list = $this->field('id,game_name,money,ratio,developers')
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->where(array('money'=>0,'ratio'=>0,'_logic'=>'or'))->select();
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$type=400;
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if ($list[0]) {
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$list = D('check')->dealWithCheckList($type,$list);
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if (empty($list[0])) {return '';}
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foreach ($list as $k => $v) {
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$type=1;
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if ($v['developers'] > 0) {$type=2;}
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$info = '['.$v['game_name'].'],';
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if (!($v['ratio']>0)) {$info .= 'cps分成比例:0,';}
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if (!($v['money']>0)) {$info .= 'cpa注册单价:0';}
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$data[$k]['info'] = $info;
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$data[$k]['type'] = $type;
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$data[$k]['url'] = U('Game/edit',array('type'=>$type,'id'=>$v['id'])).'#3';
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$data[$k]['create_time'] = time();
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$data[$k]['status']=0;
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$data[$k]['position'] = $v['id'];
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}
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return $data;
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}else {
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D('check')->dealWithCheckListOnNull($type);
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return '';
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}
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}
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/*
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* 未审核开发者游戏列表
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* @return array 检测结果数据集
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* @author 鹿文学
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*/
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public function checkGameDevelopers() {
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$list = $this->field('id,game_name,concat("开发者游戏:[",game_name,"],审核状态:未审核") as info')
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->where(array('developers'=>array('gt',0),'apply_status'=>0))->select();
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$type=401;
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if ($list[0]) {
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$list = D('check')->dealWithCheckList($type,$list);
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if (empty($list[0])) {return '';}
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foreach ($list as $k => $v) {
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//$data[$k]['info'] = '开发者游戏:['.$v['game_name'].'],审核状态:未审核';
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$data[$k]['info'] = $v['info'];
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$data[$k]['type'] = $type;
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$data[$k]['url'] = U('Game/lists',array('type'=>2,'game_name'=>$v['game_name']));
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$data[$k]['create_time'] = time();
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$data[$k]['status']=0;
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$data[$k]['position'] = $v['id'];
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}
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return $data;
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}else {
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D('check')->dealWithCheckListOnNull($type);
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return '';
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}
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}
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/*
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* 未上传游戏原包列表
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* @return array 检测结果数据集
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* @author 鹿文学
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*/
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public function checkGameSource() {
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$list = $this->alias('g')->field('g.id,g.game_name,ifnull(gs.file_url,"") as file_url')
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->join('tab_game_source as gs on(gs.game_id = g.id) ','left')
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->select(false);
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$list = $this->field('a.id,a.game_name,concat("[",a.game_name,"],原包未上传") as info')->table('('.$list.') as a')->where('a.file_url = ""')->select();
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$type=402;
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if ($list[0]) {
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$list = D('check')->dealWithCheckList($type,$list);
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if (empty($list[0])) {return '';}
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foreach ($list as $k => $v) {
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$data[$k]['info'] = $v['info'];
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$data[$k]['type'] = $type;
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$data[$k]['url'] = U('GameSource/lists');
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$data[$k]['create_time'] = time();
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$data[$k]['status']=0;
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$data[$k]['position'] = $v['id'];
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}
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return $data;
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}else {
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D('check')->dealWithCheckListOnNull($type);
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return '';
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}
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}
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/*
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* 未上传游戏原包及上传游戏原包不存在列表
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* @return array 检测结果数据集
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* @author 鹿文学
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*/
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public function checkGameSourceExist() {
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$list = $this->alias('g')->field('g.id,g.game_name,ifnull(gs.file_url,"") as file_url')
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->join('tab_game_source as gs on(gs.game_id = g.id) ','left')
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->select();
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if ($list[0]) {
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foreach($list as $k => $v) {
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if($v['file_url']) {
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$file_url = ROOTTT . str_replace(array('./','../'),'',$v['file_url']);
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if(is_file($file_url)) {unset($list[$k]);} else {$list[$k]['file_url']='';}
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}
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}
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$list = D('check')->dealWithCheckList(402,$list);
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if (empty($list[0])) {return '';}
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foreach ($list as $k => $v) {
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if (!$v['file_url']) {
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$data[$k]['info'] = '['.$v['game_name'].'],原包未上传';
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}
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$data[$k]['type'] = 402;
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$data[$k]['url'] = U('GameSource/lists');
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$data[$k]['create_time'] = time();
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$data[$k]['status']=0;
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$data[$k]['position'] = $v['id'];
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}
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return $data;
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}else {
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return '';
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}
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}
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}
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