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PHP

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<?php
namespace Admin\Controller;
use Admin\Model\DevelopersModel;
use Open\Model\ContractModel;
use Open\Model\OpenMessageModel;
/**
* 后台首页控制器
* @author 麦当苗儿 <zuojiazi@vip.qq.com>
*/
class DevelopersController extends ThinkController {
const model_name = 'Developers';
public function lists(){
if(isset($_GET['account'])){
$map['account']=I('get.account');
}
if(isset($_GET['status'])){
$map['status']=I('get.status');
}
if (isset($_REQUEST['timestart']) && isset($_REQUEST['timeend'])) {
$map['create_time'] = array('BETWEEN', array(strtotime($_REQUEST['timestart']), strtotime($_REQUEST['timeend']) + 24 * 60 * 60 - 1));
unset($_REQUEST['timestart']);
unset($_REQUEST['timeend']);
}elseif(isset($_REQUEST['timestart'])){
$map['create_time'] = ['GT',strtotime(I('timestart'))];
unset($_REQUEST['timestart']);
}elseif(isset($_REQUEST['timeend'])){
$map['create_time'] = ['LT',strtotime(I('timeend'))+86399];
unset($_REQUEST['timeend']);
}
$model = array(
'm_name' => 'Developers',
'map' => $map,
'title' => "开发者列表",
'template_list' =>'lists',
'order'=>'id desc',
);
$this->checkListOrCountAuthRestMap($map,[]);
$this->m_title = '开发者列表';
$this->assign('commonset',M('Kuaijieicon')->where(['url'=>'Developers/lists','status'=>1])->find());
$user = A('User','Event');
$user->user_join_($model,$_GET['p']);
}
public function record(){
$extend=[];
parent::lists('GiftRecord',$_GET["p"],$extend);
}
public function edit($id=0){
$_REQUEST['id'] || $this->error('请选择要编辑的用户!');
$model = M('Model')->getByName(self::model_name); /*通过Model名称获取Model完整信息*/
//获取模型信息
$model = M('Model')->find($model['id']);
$model || $this->error('模型不存在!');
if(empty(I('post.password'))){
unset($_POST['password']);
}
if(IS_POST){
$Model = new DevelopersModel();
// 获取模型的字段信息
$Model = $this->checkAttr($Model,$model['id']);
$data = $Model->create();
$user = D("developers")->field("status")->getUserData($data['id']);
if($data){
if(empty(I('post.password'))){
unset($data['password']);
}
$Model->save($data);
if($user['status'] == -1 && $data['status']){ /* lwx 2018-08-27 edit : Add (&& $data['status']) here. */
$this->lock_user(array($data['id']),$data['status']);
}
\Think\Log::actionLog('Developers/edit','Developers',$id);
$this->success('保存'.$model['title'].'成功!', U('lists?model='.$model['name']));
} else {
$this->error($Model->getError());
}
} else {
$fields = get_model_attribute($model['id']);
//获取数据
$data = D("developers")->getUserData($id);
$data || $this->error('数据不存在!');
$this->assign('model', $model);
$this->assign('fields', $fields);
$this->assign('data', $data);
$this->meta_title = '编辑开发者列表';
$this->m_title = '开发者列表';
$this->assign('commonset',M('Kuaijieicon')->where(['url'=>'Developers/lists','status'=>1])->find());
$this->display($model['template_edit']?$model['template_edit']:'');
}
}
public function del($model = null, $ids=null){
if(isset($_GET['model'])&&$_GET['model']==20){
$this->delServer($id);exit;
}
$model = M('Model')->getByName(self::model_name); /*通过Model名称获取Model完整信息*/
parent::del($model["id"],$ids);
}
public function get_ajax_area_list(){
$area = D('Server');
$map['game_id'] = I('post.game_id',1);
$list = $area->where($map)->select();
$this->ajaxReturn($list);
}
/**
* [game 游戏列表]
* @return [type] [description]
*/
public function game(){
if(isset($_REQUEST['game_name'])){
$extend['game_name'] = $_REQUEST['game_name'];
unset($_REQUEST['game_name']);
}
if(isset($_REQUEST['sdk_version1'])){
$extend['sdk_version']=$_REQUEST['sdk_version1'];
unset($_REQUEST['sdk_version1']);
}
$extend['developers']=array('gt',0);
$extend['order']='id desc';
$extend['for_show_pic_list']='icon';//列表显示图片
parent::lists('Game',$_GET["p"],$extend);
}
/**
* [gameEdit 编辑游戏]
* @return [type] [description]
*/
public function gameEdit($id = null){
if(IS_POST) {
/*if($_POST['apply_status']==0&&$_POST['game_status']==1){
$this->error('游戏未审核不允许显示');//游戏添加完成
}*/
$game = D('Game');//M('$this->$model_name','tab_');
$_POST['discount'] ==''?$_POST['discount'] = 10:$_POST['discount'];
$before=$game->find($_POST['id']);
if($before['game_status']==0&&$_POST['game_status']==1){
$_POST['online_time']=strtotime($_POST['online_time'])?strtotime($_POST['online_time']):time();
}else{
unset($_POST['online_time']);
}
$res = $game->update();
$id = $res["id"];
$sibling = D("Game")->find($id);
$map['relation_game_id'] = $sibling['relation_game_id'];
$sid=$sibling['id'];
$map['id'] = array('neq',$sid);
$another=D("Game")->where($map)->find(); //获取另一个所有
$phone['game_type_id'] =$sibling['game_type_id'];
$phone['game_type_name'] =$sibling['game_type_name'];
$phone['category']=$sibling['category'] ;
$phone['recommend_status']= $sibling['recommend_status'];
$phone['game_status']= $sibling['game_status'];
$phone['sort']= $sibling['sort'];
$phone['game_score']=$sibling['game_score'] ;
$phone['features']= $sibling['features'];
$phone['introduction']= $sibling['introduction'];
$phone['icon']= $sibling['icon'];
$phone['cover']= $sibling['cover'];
$phone['screenshot']=$sibling['screenshot'] ;
$phone['material_url']=$sibling['material_url'] ;
$phone['game_detail_cover']=$sibling['game_detail_cover'] ;
M('Game','tab_')->data($phone)->where(array('id'=>$another['id']))->save();
if(!$res){
$this->error($game->getError());
} else {
$this->success($_POST['id'] ? '更新成功' : '新增成功', U('game'));
}
} else {
$id || $this->error('id不能为空');
$data = D('Game')->detailback($id);
$data || $this->error('数据不存在!');
if (!empty($data['and_dow_address'])) {
$data['and_dow_address'] = ltrim($data['and_dow_address'], '.');
}
if (!empty($data['ios_dow_address'])) {
$data['ios_dow_address'] = ltrim($data['ios_dow_address'], '.');
}
$this->assign('data', $data);
$this->meta_title = '编辑游戏';
$this->display();
}
}
/**
* [get_game_set 获取对接参数]
* @return [type] [description]
*/
public function get_game_set(){
$map["game_id"] =$_REQUEST['game_id'];
$find=M('game_set','tab_')->where($map)->find();
echo json_encode(array("status"=>1,"data"=>$find));
}
/**
* [delGame 删除游戏]
* @param [type] $model [description]
* @param [type] $ids [description]
* @return [type] [description]
*/
public function delGame($model = null, $ids=null){
$model = M('Model')->getByName('Game'); /*通过Model名称获取Model完整信息*/
$model = M('Model')->find($model["id"]);
$model || $this->error('模型不存在!');
$ids = array_unique((array)I('request.ids',null));
if ( empty($ids) ) {
$this->error("请选择数据");
}
foreach ($ids as $key => $value) {
$id=$value;
$gda=M('Game','tab_')->where(array('id'=>$id))->find();
$map['id']=array('neq',$id);
$map['relation_game_id']=$gda['relation_game_id'];
$anogame=M('Game','tab_')->where($map)->find();
if($anogame){
M('Game','tab_')->where($map)->data(array('relation_game_id'=>$anogame['id']))->save();
}
}
$del_map['game_id'] = ['in',$ids];
M('giftbag','tab_')->where($del_map)->delete();
M('server','tab_')->where($del_map)->delete();
parent::remove($model["id"],'Set',$ids);
}
/**
* [set_status 审核游戏]
* @param string $model [description]
*/
public function set_status($model='Game'){
$ids = I('request.ids');
$status = I('request.status');
$msg_type = I('request.msg_type',1);
$field = I('request.field');
if($field=="apply_status"){
foreach ($ids as $key => $value) {
$game = M("game","tab_")->find($value);
$msg = new OpenMessageModel();
if($status == 1 && !empty($game['developers'])){//审核通过
$map['game_id']=$value;
M('contract','tab_')->where($map)->setField('status',2);
$msg->sendMsg($game['developers'],"游戏审核通过","恭喜您,游戏:‘{$game['game_name']} 已通过审核。");
}elseif($status == 2 && !empty($game['developers'])){//驳回
$msg->sendMsg($game['developers'],"游戏审核未通过","抱歉,游戏:‘{$game['game_name']} 未通过审核,请联系客服。");
}
}
}elseif($field=="game_status"){
$game=M('game','tab_')->find($ids);
if($game['game_status']==0&&$game['online_time']==""&&$status==1){
$tmap['id']=$ids;
$tsave['online_time']=time();
M('game','tab_')->where($tmap)->save($tsave);
}
}
parent::set_status($model);
}
public function set_gift_status($model='Giftbag'){
parent::set_status($model);
}
/**
* [addGame 新增游戏]
*/
public function addGame(){
if(IS_POST){
if($_POST['game_name']==''){
$this->error('游戏名称不能为空!');exit;
}
if($_POST['marking']==''){
$this->error('游戏标示不能为空!');exit;
}
$_POST['relation_game_name']=$_POST['game_name'];
if($_POST['sdk_version']==1){
unset($_POST['ios_game_address']);
$_POST['game_name']=$_POST['game_name'].'(安卓版)';
}else{
unset($_POST['add_game_address']);
$_POST['game_name']=$_POST['game_name'].'(苹果版)';
}
$pinyin = new \Think\Pinyin();
$num=mb_strlen($_POST['game_name'],'UTF8');
$short = '';
for ($i=0; $i <$num ; $i++) {
$str=mb_substr( $_POST['game_name'], $i, $i+1, 'UTF8');
$short.=$pinyin->getFirstChar($str);
}
$_POST['material_url'] = $_POST['file_url'].$_POST['file_name'];
$_POST['discount'] ==''?$_POST['discount'] = 10:$_POST['discount'];
$_POST['short']=$short;
$game = D('Game');//M('$this->$model_name','tab_');
$res = $game->update();
if(!$res){
$this->error($game->getError());
}else{
$this->success($_POST['id']?'更新成功':'新增成功',U('game'));
}
}else{
$this->meta_title = '新增游戏';
$this->display();
}
}
/**
* [relation 关联游戏]
* @return [type] [description]
*/
public function relation(){
if(IS_POST){
if($_POST['game_name']==''){
$this->error('游戏名称不能为空!');exit;
}
$_POST['relation_game_name']=$_POST['game_name'];
if($_POST['sdk_version']==1){
$_POST['game_name']=$_POST['game_name'].'(安卓版)';
}else{
$_POST['game_name']=$_POST['game_name'].'(苹果版)';
}
$pinyin = new \Think\Pinyin();
$num=mb_strlen($_POST['game_name'],'UTF8');
for ($i=0; $i <$num ; $i++) {
$str=mb_substr( $_POST['game_name'], $i, $i+1, 'UTF8');
$short.=$pinyin->getFirstChar($str);
}
$_POST['short']=$short;
$game = D('Game');//M('$this->$model_name','tab_');
$res = $game->update();
if(!$res){
$this->error($game->getError());
}else{
$game_id = M("game","tab_")->field("id")->where(['game_name'=>$_POST['game_name']])->find()['id'];
//增加合同信息
$Contract = new ContractModel();
$Contract->addContract($game_id,$res['developers']);
$this->success($_POST['id']?'更新成功':'新增成功',U('game'));
}
}else{
$_REQUEST['id'] || $this->error('id不能为空');
$map['relation_game_id']=$_REQUEST['id'];
$map['id']=$_REQUEST['id'];
$map1=$map;
$map1['id']=array('neq',$_REQUEST['id']);
$inv=D('Game')->where($map)->find();
$invalid=D('Game')->where($map1)->find();
if($invalid||$inv==''){
$this->error('关联数据错误');
}
$this->assign('data',$inv);
$this->meta_title = '关联游戏';
$this->display();
}
}
function refuse_reason(){
if($_POST['reason']==""||$_POST['ids']==""){
$this->ajaxReturn(array("status"=>0,"msg"=>"缺少必要参数!"));exit;
}else{
$refArr=explode(",",$_POST['ids']);
unset($refArr[count($refArr)-1]);
foreach ($refArr as $key => $value) {
$map['id']=$value;
$save['status']=3;
$save['refuse_reason']=$_POST['reason'];
$res[]=M('developers','tab_')->where($map)->save($save);
if($res[$key]){
$Message = new OpenMessageModel();
$Message->sendMsg($value,"资料未通过审核",$_POST['reason']);
}
}
foreach ($res as $k=>$v){
if($v){
$this->ajaxReturn(array("status"=>1,"msg"=>"驳回成功!"));exit;
}
}
$this->ajaxReturn(array("status"=>2,"msg"=>"驳回失败!"));exit;
}
}
/**
* [source 原包列表]
* @return [type] [description]
*/
public function source(){
if(isset($_REQUEST['game_name'])){
$extend['game_name']=array('like','%'.$_REQUEST['game_name'].'%');
unset($_REQUEST['game_name']);
}
if(isset($_REQUEST['sdk_version'])){
$extend['file_type']=$_REQUEST['sdk_version'];
unset($_REQUEST['sdk_version']);
}
$extend['develop_id']=array('gt',0);
parent::lists('GameSource',$_GET["p"],$extend);
}
/**
* [addSource 增加原包]
* @param string $value [description]
*/
public function addSource($value='')
{
if(IS_POST){
// if(empty($_POST['version'])){
// $this->error('原包版本不能为空');
// }
if(empty($_POST['game_id'])){
$this->error('游戏名称不能为空');
}
$game=M('Game','tab_')->where(array('id'=>$_POST['game_id']))->find();
$_POST['game_name']=$game['game_name'];
if(empty($_POST['file_name'])){
$this->error('未上传游戏原包');
}else{
$extend=substr($_POST['file_name'],strlen($_POST['file_name'])-3,3);
if($_POST['file_type']==1&&$extend!='apk'){
$this->error('游戏原包格式不正确!');
}else if($_POST['file_type']==2&&$extend!='ipa'){
$this->error('游戏原包格式不正确!');
}
}
if($_POST['file_type']==2&&empty($_REQUEST['file_name2'])){
$this->error('未上传描述文件');
}
$map['game_id']=$_POST['game_id'];
$map['file_type'] = $_POST['file_type'];
$d = D('Game_source')->where($map)->find();
$source = A('Source','Event');
if(empty($d)){
$source->add_source();
}
else{
$this->error('游戏已存在原包',U('Developers/source'));
}
}
else{
$this->meta_title = '新增游戏原包';
$this->display();
}
}
/**
* [delSource 删除原包]
* @param [type] $model [description]
* @param [type] $ids [description]
* @return [type] [description]
*/
public function delSource($model = null, $ids=null){
if ( empty($ids) ) {
$this->error("请选择数据");
}
$model = M('Model')->find($model);
$model || $this->error('模型不存在!');
$id = array_unique((array)I('ids',0)); //var_dump($id);exit;
foreach ($id as $key => $value) {
$arr=explode(',',$value);
$ids=reset($arr);
$file_type[]=next($arr);
$game_id[]=end($arr);
}
$game=D('Game');
$Model = D(get_table_name($model['id']));
$map = array('id' => array('in', $ids) );
for ($i=0; $i <count($game_id) ; $i++) {
$maps['id']=$game_id[$i];
if($file_type[$i]==1){
$dell = array('and_dow_address'=>'');
$game->where($maps)->setField($dell);
}else{
$dell = array('ios_dow_address'=>'');
$game->where($maps)->setField($dell);
}
}
$souce=M("GameSource","tab_");
$mapp['id']=array("in",$ids);
$list=$souce->where($mapp)->select();
foreach ($list as $key => $value) {
@unlink($value['file_url']);
@unlink($value['description_url']);
@unlink($value['plist_url']);
}
if($Model->where($map)->delete()){
$this->success("删除成功!");
} else {
$this->error('删除失败!');
}
}
/**
* [editSource 编辑原包]
* @param [type] $id [description]
* @return [type] [description]
*/
public function editSource($id){
$map['id']=$id;
if(IS_POST){
if(empty($_POST['file_name'])){
$this->error('未上传游戏原包');
}else{
$extend=substr($_POST['file_name'],strlen($str)-3,3);
if($_POST['file_type']==1&&$extend!='apk'){
$this->error('游戏原包格式不正确!');
}else if($_POST['file_type']==2&&$extend!='ipa'){
$this->error('游戏原包格式不正确!');
}
}
if($_POST['file_type']==2&&empty($_REQUEST['file_name2']) && empty(I('edit_description'))){
$this->error('未上传描述文件');
}
$map['file_type'] = $_POST['file_type'];
$d = D('Game_source')->where($map)->find();
$source = A('Source','Event');
if(empty($d)){
$source->add_source();
}
else{
$source->update_source($d['id'],$d['file_name'],"dev");
}
}
else{
$d = M('GameSource',"tab_")->where($map)->find();
$this->meta_title = '更新游戏原包';
$this->assign("data",$d);
$this->display('editSource');
}
}
/**
* [server 区服列表]
* @return [type] [description]
*/
public function server(){
if(isset($_REQUEST['show_status'])){
$extend['show_status']=$_REQUEST['show_status'];
unset($_REQUEST['show_status']);
}
if(isset($_REQUEST['server_version'])){
$extend['server_version']=$_REQUEST['server_version'];
unset($_REQUEST['server_version']);
}
if(isset($_REQUEST['time-start']) && isset($_REQUEST['time-end'])){
$extend['start_time'] = array('BETWEEN',array(strtotime($_REQUEST['time-start']),strtotime($_REQUEST['time-end'])+24*60*60-1));
unset($_REQUEST['time-start']);unset($_REQUEST['time-end']);
}elseif(isset($_REQUEST['time-start'])){
$extend['start_time']=array('EGT',strtotime($_REQUEST['time-start']));
}elseif(isset($_REQUEST['time-end'])){
$extend['start_time']=array('ELT',strtotime($_REQUEST['time-end']));
}
if(isset($_REQUEST['start']) && isset($_REQUEST['end'])){
$extend['start_time'] = array('BETWEEN',array(strtotime($_REQUEST['start']),strtotime($_REQUEST['end'])+24*60*60-1));
unset($_REQUEST['start']);unset($_REQUEST['end']);
}
if(isset($_REQUEST['game_name'])){
if($_REQUEST['game_name']=='全部'){
unset($_REQUEST['game_name']);
}else{
$extend['game_name']=$_REQUEST['game_name'];
unset($_REQUEST['game_name']);
}
}
$extend['developers']=array('gt',0);
parent::order_lists('Server',$_GET["p"],$extend);
}
public function addServer(){
if(IS_POST){
$model = M('Model')->getByName('Server');
parent::add($model["id"]);
}else{
$this->meta_title = '新增区服';
$this->display('addServer');
}
}
public function editServer($id=0){
$id || $this->error('请选择要编辑的用户!');
$model = M('Model')->getByName('Server'); /*通过Model名称获取Model完整信息*/
if(IS_POST){
$Model = D(parse_name(get_table_name($model['id']),1));
// 获取模型的字段信息
$Model = $this->checkAttr($Model,$model['id']);
if($Model->create() && $Model->save() !== false){
$this->success('保存'.$model['title'].'成功!', U('Developers/server'));
} else {
$this->error($Model->getError());
}
} else {
$map['id']=$id;
$d = M('Server',"tab_")->where($map)->find();
$this->meta_title = '更新游戏原包';
$this->assign("data",$d);
$this->display('editServer');
}
}
public function delServer($model = null, $ids=null){
$model = M('Model')->getByName('Server'); /*通过Model名称获取Model完整信息*/
parent::del($model["id"],$ids);
}
//批量新增
public function batch(){
if(IS_POST){
$server_str = str_replace(array("\r\n", "\r", "\n"), "", I('server'));
$server_ar1 = explode(';',$server_str);
array_pop($server_ar1);
$num = count($server_ar1);
if($num > 100 ){
$this->error('区服数量过多最多只允许添加100个');
}
$verify = ['game_id','server_name','time'];
foreach ($server_ar1 as $key=>$value) {
$arr = explode(',',$value);
foreach ($arr as $k=>$v) {
$att = explode('=',$v);
if(in_array($att[0],$verify)){
switch ($att[0]){
case 'time' :
$time = $server[$key]['start_time'] = strtotime($att[1]);
if($time < time()){
$this->error('开服时间不能小于当前时间');
}
break;
case 'game_id':
$game = M('Game','tab_')->find($att[1]);
if(empty($game)){
$this->error('游戏ID不存在');
}
$server[$key]['game_id'] = $att[1];
break;
default:
$server[$key][$att[0]] = $att[1];
}
}
}
$server[$key]['game_name'] = get_game_name($server[$key]['game_id']);
$server[$key]['server_num'] = 0;
$server[$key]['recommend_status'] = 1;
$server[$key]['show_status'] = 1;
$server[$key]['stop_status'] = 0;
$server[$key]['server_status'] = 0;
$server[$key]['parent_id'] = 0;
$server[$key]['create_time'] = time();
$version = get_sdk_version($server[$key]['game_id']);
$server[$key]['server_version'] = empty($version) ? 0 : $version;
}
$res = M('server','tab_')->addAll($server);
if($res !== false){
$this->success('添加成功!',U('Developers/server'));
}else{
$this->error('添加失败!'.M()->getError());
}
}else{
$this->meta_title = '新增区服管理';
$this->display();
}
}
/**
* 礼包列表
*/
public function gift(){
$extend = array('key'=>'gift_name');
if(isset($_REQUEST['time-start'])&&isset($_REQUEST['time-end'])){
$extend['create_time'] =array('BETWEEN',array(strtotime($_REQUEST['time-start']),strtotime($_REQUEST['time-end'])+24*60*60-1));
unset($_REQUEST['time-start']);unset($_REQUEST['time-end']);
}elseif(isset($_REQUEST['time-start'])){
$extend['create_time']=array('egt',strtotime($_REQUEST['time-start']));
unset($_REQUEST['time-start']);
}elseif(isset($_REQUEST['time-end'])){
$extend['create_time']=array('elt',strtotime($_REQUEST['time-end'])+24*60*60-1);
unset($_REQUEST['time-end']);
}
if(isset($_REQUEST['game_name'])){
if($_REQUEST['game_name']=='全部'){
unset($_REQUEST['game_name']);
}else{
$extend['game_name']=$_REQUEST['game_name'];
unset($_REQUEST['game_name']);
}
}
if(isset($_REQUEST['giftbag_name'])){
$extend['giftbag_name']=array('like','%'.$_REQUEST['giftbag_name'].'%');
unset($_REQUEST['giftbag_name']);
}
if(isset($_REQUEST['status'])){
if($_REQUEST['status']=='全部'){
unset($_REQUEST['status']);
}else{
$extend['status']=$_REQUEST['status'];
unset($_REQUEST['status']);
}
}
if(isset($_REQUEST['giftbag_version'])){
if($_REQUEST['giftbag_version']=='全部'){
unset($_REQUEST['giftbag_version']);
}else{
$extend['giftbag_version']=$_REQUEST['giftbag_version'];
unset($_REQUEST['giftbag_version']);
}
}
$extend['for_show_pic_list']='novice';
$extend['developers']=array('gt',0);
parent::order_lists('Giftbag',$_GET["p"],$extend);
}
public function recordGift(){
if(isset($_REQUEST['game_name'])){
$extend['game_name']=trim($_REQUEST['game_name']);
unset($_REQUEST['game_name']);
}
if (isset($_REQUEST['user_account'])) {
$extend['user_account']=array('like','%'.trim($_REQUEST['user_account']).'%');
unset($_REQUEST['user_account']);
}
if(isset($_REQUEST['sdk_version'])){
if($_REQUEST['sdk_version'] ==''){
unset($_REQUEST['sdk_version']);
}else{
$map['sdk_version'] = $_REQUEST['sdk_version'];
$game_ids = M('game','tab_')->field('id')->where($map)->select();
$game_ids = array_column($game_ids,'id');
$extend['sdk_version'] = ['in',$game_ids];
unset($_REQUEST['sdk_version']);
}
}
parent::lists('GiftRecord',$_GET["p"],$extend);
}
public function addGift(){
if(IS_POST){
$Model = D('Giftbag');
// 获取模型的字段信息
$Model = $this->checkAttr($Model,$model['id']);
if($_REQUEST['end_time']!=''){
if(strtotime($_REQUEST['start_time'])>strtotime($_REQUEST['end_time'])){
$this->error('请输入正确开始结束时间');
}
}
$data = $Model->create();
if($data){
$data['novice'] = str_replace(array("\r\n", "\r", "\n"), ",", $_POST['novice']);
$data['server_name']=get_server_name($data['server_id']);
$Model->add($data);
$this->success('添加'.$model['title'].'成功!', U('Developers/gift'));
} else {
$this->error($Model->getError());
}
} else {
$this->meta_title = '新增礼包';
$this->display('addGift');
}
}
public function editGift($id=0){
$_REQUEST['id'] || $this->error('请选择要编辑的用户!');
$model = M('Model')->getByName('Giftbag'); /*通过Model名称获取Model完整信息*/
//获取模型信息
$model = M('Model')->find($model['id']);
$model || $this->error('模型不存在!');
if(IS_POST){
$Model = D(parse_name(get_table_name($model['id']),1));
// 获取模型的字段信息
$Model = $this->checkAttr($Model,$model['id']);
if($_REQUEST['end_time']!=''){
if(strtotime($_REQUEST['start_time'])>strtotime($_REQUEST['end_time'])){
$this->error('请输入正确开始结束时间');
}
}
$data = $Model->create();
if($data){
if($data['apply_status']!=1){
$data['status']=0;
}else{
$data['status']=1;
}
$data['novice'] = str_replace(array("\r\n", "\r", "\n"), ",", $_POST['novice']);
$Model->save($data);
$this->success('保存'.$model['title'].'成功!', U('Developers/gift'));
} else {
$this->error($Model->getError());
}
} else {
$fields = get_model_attribute($model['id']);
//获取数据
$data = D(get_table_name($model['id']))->find($id);
$data || $this->error('数据不存在!');
$this->assign('model', $model);
$this->assign('fields', $fields);
$this->assign('data', $data);
$this->meta_title = '编辑礼包';
$this->display($model['template_edit']?$model['template_edit']:'');
}
}
public function delGift($model = null, $ids=null){
$model = M('Model')->getByName('Giftbag'); /*通过Model名称获取Model完整信息*/
parent::del($model["id"],$ids);
}
/**
* 审核/锁定/解锁用户
* @param $ids
* author: xmy 280564871@qq.com
*/
public function lock_user($ids,$status){
$model = new DevelopersModel();
$res = $model->lockUser($ids,$status);
if ($res !== false){
$actionName = $_SERVER["QUERY_STRING"] == 's=/Developers/lock_user/status/1.html'?'Developers/lock_user/status/1':'Developers/lock_user';
\Think\Log::actionLog($actionName,'Developers',1);
$this->success("操作成功");
}else{
$this->success("操作失败");
}
}
}