You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

1575 lines
62 KiB
PHP

This file contains ambiguous Unicode characters!

This file contains ambiguous Unicode characters that may be confused with others in your current locale. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to highlight these characters.

<?php
namespace Home\Controller;
use OT\DataDictionary;
use Admin\Model\ApplyModel;
use Think\Model;
/**
* 前台首页控制器
* 主要获取首页聚合数据
*/
class ApplyController extends BaseController
{
public function jion_list($model = array(), $p, $map = array())
{
$page = intval($p);
$page = $page ? $page : 1; //默认显示第一页数据
$name = $model['name'];
$row = empty($model['list_row']) ? 15 : $model['list_row'];
$data = M($name, 'tab_')
/* 查询指定字段,不指定则查询所有字段 */
->field(empty($fields) ? true : $fields)
->join($model['jion'])
// 查询条件
->where($map)
/* 默认通过id逆序排列 */
->order($model['need_pk'] ? 'id DESC' : '')
/* 数据分页 */
->page($page, $row)
/* 执行查询 */
->select();
/* 查询记录总数 */
$count = M($name, "tab_")->where($map)->count();
//分页
if ($count > $row) {
$page = new \Think\Page($count, $row);
$page->setConfig('theme', '%FIRST% %UP_PAGE% %LINK_PAGE% %DOWN_PAGE% %END% %HEADER%');
$this->assign('_page', $page->show());
}
$this->assign('list_data', $data);
$this->meta_title = $model['title'];
$this->display($model['tem_list']);
}
//首页 $type-查询的游戏平台类型 0-全部 10-安卓+ios 2-ios 1-安卓
public function index($p = 0, $type = 0)
{
$promoteId = empty(I('promote_id')) ? PID : I('promote_id');//搜索的渠道ID
$promoteRole = empty(I('promote_role')) ? 1 : I('promote_role');//渠道角色
$parentPromoteId = getParentPromoteId($promoteId);//上级渠道ID
$thisParentPromoteId = getParentPromoteId(PID);//本账号上级渠道ID
// $addPermission = 1;//是否有添加游戏权限
// if ($thisParentPromoteId == 0 && $promoteRole == 3) {
// $addPermission = 0;
// }
$map['tab_game.online_status'] = 1;//开发者游戏上线状态
$map['tab_game.down_port'] = 1;//游戏端口 第三方接口不能申请
$map['tab_game.game_status'] = 1;//游戏状态
if (!empty(I('game_id'))) {
$thisRelationGameName = M('Game', 'tab_')->where(array('id' => I('game_id')))->getField('relation_game_name');
$map['tab_game.relation_game_name'] = ['like', $thisRelationGameName];
}
$group = '';
switch ($type) {
case 1:
case 2:
$gameIdList = M('Game', 'tab_')->group('relation_game_id')->having('count(id) = 1')->getField('id', true);
$map['tab_game.sdk_version'] = $type;
if (count($gameIdList) > 0) {
$gameIds = implode(',', $gameIdList);
$map['tab_game.id'] = ['in', $gameIds];
} else {
$map = '1 = 2';
}
break;
case 10:
$group = 'tab_game.relation_game_id';
if ($parentPromoteId > 0) {
$gameRelationGameIdList = M('Game', 'tab_')->group('relation_game_id')->having('count(id) = 2')->getField('relation_game_id', true);
if (count($gameRelationGameIdList) > 0) {
$gameRelationGameIdList = implode(',', $gameRelationGameIdList);
$where['tab_game.relation_game_id'] = ['in', $gameRelationGameIdList];
} else {
$where = '1 = 2';
}
} else {
$gameIdList = M('Game', 'tab_')->group('relation_game_id')->having('count(id) = 2')->getField('id', true);
if (count($gameIdList) > 0) {
$gameIds = implode(',', $gameIdList);
$map['tab_game.id'] = ['in', $gameIds];
} else {
$map = '1 = 2';
}
}
break;
}
$page = intval($p);
$page = $page ? $page : 1; //默认显示第一页数据
if (isset($_REQUEST['row'])) {
$row = $_REQUEST['row'];
} else {
$row = 10;
}
$join = '';
if ($parentPromoteId > 0) {
$map['tab_apply.promote_id'] = PID;
if (!empty($where)) {
$map['_logic'] = 'and';
$map['_complex'] = $where;
}
$join = 'inner join tab_apply on tab_game.id = tab_apply.game_id and tab_apply.offline_status = 0';//查询上级游戏
}
$data = M('Game', 'tab_')
->field('tab_game.id,tab_game.icon,tab_game.game_name,tab_game.features,tab_game.sdk_version,tab_game.game_size,tab_game.game_type_name,tab_game.relation_game_name,ta_1.id as apply_id_1,ta_2.id as apply_id_2')
->join($join)
->join('left join tab_apply as ta_1 on tab_game.id = ta_1.game_id and ta_1.offline_status = 0 and ta_1.promote_id = ' . $promoteId)//查询是否拥有该游戏
->join('left join tab_apply as ta_2 on tab_game.relation_game_id = ta_2.game_id and ta_2.offline_status = 0 and tab_game.id != tab_game.relation_game_id and ta_2.promote_id = ' . $promoteId)//查询是否拥有关联游戏
->join('left join tab_game_source on tab_game.id = tab_game_source.game_id')//查询游戏版本
->where($map)
->group($group)
->order('tab_game.sort desc,tab_game.id desc')
->page($page, $row)
->select();
// var_dump($data);
// die;
/* 查询记录总数 */
$count = M("Game", "tab_")
->field('tab_game.id')
->join($join)//查询上级游戏
->where($map)
->group($group)
->select();
$count = count($count);
//分页
$parameter['p'] = I('get.p', 1);
$parameter['row'] = I('get.row');
$parameter['type'] = $type;
$parameter['promote_role'] = $promoteRole;
empty(I('promote_id')) || $parameter['promote_id'] = I('promote_id');
$page = set_pagination($count, $row, $parameter);
if ($page) {
$this->assign('_page', $page);
}
$this->assign('list_data', $data);
$this->assign("count", $count);
$this->assign("promoteId", $promoteId);
$this->assign('parentPromoteId', $parentPromoteId);
$this->assign('thisParentPromoteId', $thisParentPromoteId);
$this->assign('promoteRole', $promoteRole);
$this->assign('pID', PID);
$this->assign('promoteData', getAllPromoteListByType($promoteRole));
// $this->assign('addPermission', $addPermission);
$this->assign('type', $type);
$this->meta_title = "申请游戏";
$this->display();
}
//查看游戏详情
public function viewGameDetailed()
{
$id = $_POST['id'];
$gameData = array();
if ($id > 0) {
$map['tab_game.id'] = $id;
$gameData = M('Game', 'tab_')
->join('left join tab_game_source on tab_game.id = tab_game_source.game_id')
->where($map)
->field('tab_game.*,tab_game_source.version,tab_game_source.create_time')
->find();
if (!empty($gameData['create_time'])) {
$gameData['create_time'] = date('Y-m-d H:i:s', $gameData['create_time']);
}
$gameData['icon'] = __ROOT__ . get_cover($gameData['icon'], 'path');
$gameData['screenshot'] = explode(',', $gameData['screenshot']);
foreach ($gameData['screenshot'] as $value) {
$gameData['screenshot_url'][] = get_cover($value, 'path');
}
}
$this->ajaxReturn($gameData);
}
public function gapply()
{
$map1['relation_game_id'] = array('in', $_REQUEST['game_id']);
$res = M('game', 'tab_')->field('id')->where($map1)->select();
$res = array_map('array_shift', $res);
$_REQUEST['game_id'] = implode(',', $res);
$model = new ApplyModel(); //D('Apply');
$map['game_id'] = array('in', $_REQUEST['game_id']);
$map['promote_id'] = session("promote_auth.pid");
$c = $model->where($map)->select();
$_REQUEST['game_id'] = explode(',', $_REQUEST['game_id']);
foreach ($c as $key => $value) {
$va[] = $value['game_id'];
}
if (!empty($va)) {
$game_id = array_diff($_REQUEST['game_id'], $va);
} else {
$game_id = $_REQUEST['game_id'];
}
if (empty($game_id)) {
$this->ajaxReturn(array("status" => "0", "msg" => "游戏已申请过,请勿重复申请"));
exit;
}
$_REQUEST['game_id'] = implode(',', $game_id);
$data['game_id'] = array('in', $_REQUEST['game_id']);
$data['promote_id'] = session("promote_auth.pid");
$data['promote_account'] = session("promote_auth.account");
$data['apply_time'] = NOW_TIME;
$data['status'] = 0;
$game = M('Game', 'tab_');
foreach ($game_id as $key => $value) {
$data['game_id'] = $value;
$gdata = $game->where(array('id' => $value))->find();
$data['game_name'] = get_game_name($value);
$data['ratio'] = $gdata['ratio'];
$data['money'] = $gdata['money'];
$data['sdk_version'] = $gdata['sdk_version'];
// $data['pattern']=current($pattern);
// next($pattern);
$res = $model->add($data);
}
if ($res) {
$this->ajaxReturn(array("status" => "1", "msg" => "申请成功"));
} else {
$this->ajaxReturn(array("status" => "0", "msg" => "申请失败"));
}
}
/**
* 批量添加投放申请
* @author 鹿文学
*/
public function batch_apply_game()
{
if (IS_POST) {
$relation_game_ids = $_POST['game_id'];
$platform_id = $_POST['platform_id'];
$platform_name = $_POST['platform_name'];
$remark = $_POST['remark'];
$promote_id = is_login_promote();
if ($promote_id < 1) {
$this->ajaxReturn(['status' => 0, 'msg' => '请登录后再操作'], 'json');
}
if (empty($relation_game_ids)) {
$this->ajaxReturn(['status' => 0, 'msg' => '你还没有选择任何内容!'], 'json');
}
if ((!is_numeric($platform_id) || $platform_id < 1) && empty($platform_name)) {
$this->ajaxReturn(['status' => 0, 'msg' => '投放平台不能为空'], 'json');
}
$gamemodel = M('Game', 'tab_');
$game = $gamemodel->field('id,game_name,sdk_version,ratio,money')->where(['relation_game_id' => ['in', $relation_game_ids]])->select();
if (!is_array($game) || empty($game[0])) {
$this->ajaxReturn(['status' => 0, 'msg' => '游戏不存在'], 'json');
}
$game_id = array_column($game, 'id');
// 先查投放平台,如有渠道输入则先判断平台是否存在,不存在则添加,存在则获取信息;没有趣的输入,则判断选择平台是否存在,不存在返回
$platformmodel = M('launch_platform', 'tab_');
if ($platform_name) {
$platform = $platformmodel->where(['name' => $platform_name])->find();
if (empty($platform)) {
$platform_id = $platformmodel->add(['create_time' => time(), 'update_time' => time(), 'name' => $platform_name, 'promote_id' => $promote_id, 'promote_account' => get_promote_account($promote_id), 'mark' => 1]);
} else {
$platform_id = $platform['id'];
}
} else {
$platform = $platformmodel->where(['id' => $platform_id])->find();
if (empty($platform)) {
$this->ajaxReturn(['status' => 0, 'msg' => '投放平台选择有误,请重新选择'], 'json');
}
}
// 再查申请表,数据是否存在,存在则不予理会,不存在则添加
$applymodel = M('Apply', 'tab_');
$apply = $applymodel->field('id,game_id,status')->where(['promote_id' => $promote_id, 'game_id' => ['in', $game_id]])->select();
$exist = 1;
if (empty($apply)) {
$apply = $this->add_apply($applymodel, $game, $promote_id, $game_id);
$exist = C('SET_AUTO_PACK');
}
foreach ($apply as $k => $v) {
foreach ($game as $m => $n) {
if ($v['game_id'] == $n['id']) {
unset($game[$m]);
}
}
}
if (!empty($game)) {
$apply = $this->add_apply($applymodel, $game, $promote_id, $game_id);
}
$apply_ids = array_column($apply, 'id');
if ($platform_id > 0 && is_array($apply_ids)) {
$launchmodel = M('apply_launch', 'tab_');
$launch = $launchmodel->field('platform_id,apply_id,max(position) as position')->where(['platform_id' => $platform_id, 'apply_id' => ['in', $apply_ids]])->group('platform_id,apply_id')->order('launch_time desc')->select();
if (empty($launch)) {
foreach ($apply as $k => $v) {
$data[] = array(
'platform_id' => $platform_id,
'apply_id' => $v['id'],
'launch_game_id' => $v['game_id'],
'launch_time' => time(),
'position' => 1,
'remark' => $remark,
);
}
} else {
foreach ($apply as $k => $v) {
$flag = true;
foreach ($launch as $m => $n) {
if ($n['apply_id'] == $v['id']) {
if ($v['status'] == 1) {
$data[$k] = array(
'platform_id' => $platform_id,
'apply_id' => $v['id'],
'launch_game_id' => $v['game_id'],
'launch_time' => time(),
'position' => $n['position'] > 0 ? (intval($n['position']) + 1) : 1,
'remark' => $remark,
);
break;
} else {
$flag = false;
}
}
}
if (!$data[$k] && $flag) {
$data[$k] = array(
'platform_id' => $platform_id,
'apply_id' => $v['id'],
'launch_game_id' => $v['game_id'],
'launch_time' => time(),
'position' => 1,
'remark' => $remark,
);
}
}
}
$res = $launchmodel->addAll($data);
if ($res > 0) {
$this->ajaxReturn(['status' => 1, 'msg' => '申请成功', 'exist' => $exist], 'json');
} else {
$this->ajaxReturn(['status' => 0, 'msg' => '申请失败'], 'json');
}
} else {
$this->ajaxReturn(['status' => 0, 'msg' => '申请失败,请重新申请'], 'json');
}
} else {
$this->ajaxReturn(['status' => 0, 'msg' => '请求有误'], 'json');
}
}
/**
* 批量添加申请并返回符合条件的申请信息
* @param object $applymodel 申请表模型对象
* @param array $game 游戏数组对象
* @param integer $promote_id 渠道编号
* @param array $game_id 要查找的游戏编号数组
* @param string $fields 查询字段
* @param array 根据条件获取的申请信息数组
* @author 鹿文学
*/
private function add_apply($applymodel, $game, $promote_id, $game_id, $fields = 'id,game_id,status')
{
foreach ($game as $k => $v) {
$data[] = array(
'game_id' => $v['id'],
'game_name' => $v['game_name'],
'promote_id' => $promote_id,
'promote_account' => session("promote_auth.account"),
'apply_time' => time(),
'status' => C('SET_AUTO_PACK'),
'dispose_time' => C('SET_AUTO_PACK') ? time() : '',
'sdk_version' => $v['sdk_version'],
'ratio' => $v['ratio'],
'money' => $v['money'],
);
}
$applymodel->addAll($data);
$apply = $applymodel->field($fields)->where(['promote_id' => $promote_id, 'game_id' => ['in', $game_id]])->select();
return $apply;
}
public function my_game($type = -1, $p = 0)
{
//渠道可申请游戏
if (empty($_REQUEST['promote_id'])) {
$promoteId = get_pid();
} else {
$promoteId = $_REQUEST['promote_id'];
}
$applyMap['promote_id'] = $promoteId;
$applyMap['offline_status'] = 0;
$gameIds = M('Apply', 'tab_')->where($applyMap)->getField('game_id', true);
$gameIds = implode(',', $gameIds);
if (empty($gameIds)) {
$map['_string'] = '1 = 2';
} else {
$map['tab_game.id'] = ['in', $gameIds];
}
$map['tab_apply.promote_id'] = $promoteId;
if ($_REQUEST['game_id'] != null) {
$relationGameName = M('Game', 'tab_')->where(array('id' => $_REQUEST['game_id']))->getField('relation_game_name');
if ($relationGameName) {
$map['tab_game.relation_game_name'] = ['like', $relationGameName];
} else {
$map['tab_apply.game_id'] = $_REQUEST['game_id'];
}
}
if ($_REQUEST['pattern'] != null) {
$map['tab_apply.pattern'] = $_REQUEST['pattern'];
}
// $map['tab_apply.status'] = 1;
// $map['tab_game.game_status'] = 1;//游戏状态
// empty(I('sdk_version')) || $map['tab_game.sdk_version'] = I('sdk_version');
$page = intval($p);
$page = $page ? $page : 1; //默认显示第一页数据
if (isset($_REQUEST['row'])) {
$row = $_REQUEST['row'];
} else {
$row = 10;
}
$data = M("game", "tab_")
/* 查询指定字段,不指定则查询所有字段 */
->field("tab_game.id,tab_game.game_size,tab_game.game_name,tab_game.features,tab_game.money,tab_game.sdk_version,tab_game.ratio,tab_game.icon,tab_game.game_type_name,tab_game.recommend_status,promote_id,status,tab_apply.dow_status,tab_apply.plist_url,tab_apply.id as applyid,tab_apply.enable_status,tab_game.sort,tab_game.relation_game_id,tab_game.relation_game_name,tab_game.material_url,dispose_time,tab_apply.promote_money as applymoney,tab_apply.promote_ratio as applyratio,apply_time,tab_apply.status as applystatus,tab_game.and_dow_address,tab_game.ios_dow_address,tab_game.add_game_address,tab_game.ios_game_address")
->join("tab_apply ON tab_game.id = tab_apply.game_id and tab_apply.promote_id = " . $promoteId)
// ->join("left join tab_game as tg ON (tab_game.id = tg.relation_game_id and tg.game_status = 1 and tab_game.id!=tab_game.relation_game_id) or (tab_game.id = tg.relation_game_id and tab_game.id!=tg.id and tg.game_status = 1) or (tab_game.id!=tab_game.relation_game_id and tab_game.relation_game_id=tg.id and tab_game.game_status=1)")
// 查询条件
->where($map)
/* 默认通过id逆序排列 */
->order("apply_time desc,id desc")
/* 数据分页 */
->page($page, $row)
/* 执行查询 */
->select();
/* 查询记录总数 */
$count = count(M("game", "tab_")
/* 查询指定字段,不指定则查询所有字段 */
->field("tab_game.*,tab_apply.promote_id,tab_apply.status")
->join("tab_apply ON tab_game.id = tab_apply.game_id and tab_apply.promote_id = " . $promoteId)
// 查询条件
->where($map)
->select());
//分页
$parameter = array(
'row' => I('get.row'),
'sdk_version' => I('request.sdk_version'),
'p' => I('p', 1),
'type' => I('request.type'),
'enable_status' => I('request.enable_status'),
'game_id' => I('request.game_id'),
);
$page = set_pagination($count, $row, $parameter);
if ($page) {
$this->assign('_page', $page);
}
$promoteRole = empty(I('promote_role')) ? 1 : I('promote_role');
$url = "http://" . $_SERVER['HTTP_HOST'] . __ROOT__ . "/media.php/member/preg/pid/" . session("promote_auth.pid");
$this->assign("url", $url);
$this->assign("count", $count);
$this->assign("row", $row);
$this->assign('model', $model);
$this->assign('promoteId', $promoteId);
$this->assign('thisParentPromoteId', getParentPromoteId(PID));
$this->assign('parentPromoteId', getParentPromoteId($promoteId));
$this->assign('pID', PID);
$this->assign('promoteRole', $promoteRole);
$this->assign('promoteData', getAllPromoteListByType($promoteRole));
$this->assign('list_data', $data);
$this->meta_title = "我的游戏";
$this->display();
}
public function my_game_ch($type = -1, $p = 0)
{
//渠道可申请游戏
$game_ids = M('promote', 'tab_')->where(['id' => get_pid()])->getField('game_ids');
if (!empty($game_ids) || $game_ids === '0') {
$game_ids = explode(',', $game_ids);
$map['tab_game.id'] = ['in', $game_ids];
}
$map['promote_id'] = session("promote_auth.pid");
$map['tab_game.game_status'] = 1;//游戏状态
if ($_REQUEST['game_id'] != null) {
$map['tab_game.relation_game_id'] = $_REQUEST['game_id'];
}
$res = M('game', 'tab_')->where(['relation_game_id' => $_REQUEST['game_id']])->find();
if (empty($res) && $_REQUEST['game_id']) {
$res_ = M('game', 'tab_')->find($_REQUEST['game_id']);
$map['tab_game.relation_game_id'] = $res_['relation_game_id'];
}
$map['tab_apply.status'] = 0;
$page = intval($p);
$page = $page ? $page : 1; //默认显示第一页数据
$row = 6;
if (isset($_REQUEST['row'])) {
$row = $_REQUEST['row'];
} else {
$row = 10;
}
$data = M("game", "tab_")
/* 查询指定字段,不指定则查询所有字段 */
->field("tab_game.id,tab_game.game_size,tab_game.game_name,tab_game.money,tab_game.sdk_version,tab_game.ratio,tab_game.icon,tab_game.game_type_name,tab_game.recommend_status,promote_id,status,tab_apply.dow_status,tab_apply.plist_url,tab_apply.id as applyid,enable_status,tab_game.sort,tab_game.relation_game_id,tab_game.relation_game_name,tab_game.material_url,tg.relation_game_id as trelation_game_id,tg.id as tid,tg.sdk_version as tsdk_version,tg.game_size as tgame_size,tg.money as tmoney,tg.ratio as tratio,tg.material_url as tmaterial_url,dispose_time,apply_time,tab_apply.promote_money as applymoney,tab_apply.promote_ratio as applyratio,tab_apply.status as applystatus")
->join("tab_apply ON tab_game.id = tab_apply.game_id and tab_apply.promote_id = " . session('promote_auth.pid'))
->join("left join tab_game as tg ON (tab_game.id = tg.relation_game_id and tg.game_status = 1 and tab_game.id!=tab_game.relation_game_id) or (tab_game.id = tg.relation_game_id and tab_game.id!=tg.id and tg.game_status = 1) or (tab_game.id!=tab_game.relation_game_id and tab_game.relation_game_id=tg.id and tab_game.game_status=1)")
// 查询条件
->where($map)
/* 默认通过id逆序排列 */
->order("id desc")
->group("relation_game_id")
/* 数据分页 */
->page($page, $row)
/* 执行查询 */
->select();
$applymodel = M('apply', 'tab_');
$launchmodel = M('apply_launch', 'tab_');
foreach ($data as $key => $value) {
if ($value['sdk_version'] == 2 && $value['tsdk_version'] == 1) {
$game_ios = get_game_info($value['id']);
$game_and = get_game_info($value['tid']);
$data[$key] = $game_and;
$data[$key]['tid'] = $game_ios['id'];
$data[$key]['tsdk_version'] = $game_ios['sdk_version'];
$data[$key]['tgame_size'] = $game_ios['game_size'];
$data[$key]['tmoney'] = $game_ios['money'];
$data[$key]['tratio'] = $game_ios['ratio'];
$data[$key]['dispose_time'] = $game_ios['dispose_time'];
$data[$key]['tapplymoney'] = $apply_info['promote_money'];
$data[$key]['tapplyratio'] = $apply_info['promote_ratio'];
}
}
foreach ($data as $key => $value) {
$apply = $applymodel->field('id,status')->where(['promote_id' => get_pid(), 'game_id' => $value['tid']])->find();
if ($value['applyid']) {
$platform = $launchmodel->field('platform_id')->where(['apply_id' => $value['applyid']])->find();
$data[$key]['platform_id'] = $platform['platform_id'];
} else {
$data[$key]['applyid'] = 0;
}
if ($apply['id']) {
$data[$key]['tapplyid'] = $apply['id'];
$tplatform = $launchmodel->field('platform_id')->where(['apply_id' => $apply['id']])->find();
$data[$key]['tplatform_id'] = $tplatform['platform_id'];
$data[$key]['tapplystatus'] = $apply['status'];
} else {
$data[$key]['tapplyid'] = 0;
$data[$key]['tapplystatus'] = 0;
}
}
/* 查询记录总数 */
$count = count(M("game", "tab_")
/* 查询指定字段,不指定则查询所有字段 */
->field("tab_game.*,tab_apply.promote_id,tab_apply.status")
->join("tab_apply ON tab_game.id = tab_apply.game_id and tab_apply.promote_id = " . session('promote_auth.pid'))
// 查询条件
->where($map)
->group("relation_game_id")
->select());
//分页
$parameter = array(
'row' => I('get.row'),
'sdk_version' => I('request.sdk_version'),
'p' => I('p', 1),
'type' => I('request.type'),
'enable_status' => I('request.enable_status'),
'game_id' => I('request.game_id'),
);
$page = set_pagination($count, $row, $parameter);
if ($page) {
$this->assign('_page', $page);
}
$url = "http://" . $_SERVER['HTTP_HOST'] . __ROOT__ . "/media.php/member/preg/pid/" . session("promote_auth.pid");
$this->assign("url", $url);
$this->assign("count", $count);
$this->assign('model', $model);
$this->assign('list_data', $data);
$this->meta_title = "我的游戏";
$this->display();
}
public function child_game($p = 0)
{
/* if (PLEVEL>0) {echo '<script>window.location.go(-1);</script>';exit;} */
if (PRO_GRADE > 2) {
echo '<script>window.location.go(-1);</script>';
exit;
}
if (!empty($_REQUEST['game_id'])) {
$map['tab_apply.game_id'] = $_REQUEST['game_id'];
}
if (!empty($_REQUEST['promote_id'])) {
$map['tab_apply.promote_id'] = $_REQUEST['promote_id'];
} else {
$sid = M('Promote', 'tab_')->field('id')->where(array('parent_id' => PID, 'status' => 1))->select();
if ($sid) {
$map['tab_apply.promote_id'] = array('in', array_column($sid, 'id'));
} else {
$map['tab_apply.promote_id'] = -1;
}
}
$map['tab_game.game_status'] = 1;//游戏状态
$start_time = strtotime(I('time_start'));
$end_time = strtotime(I('time_end'));
if (!empty($start_time) && !empty($end_time)) {
$map['tab_apply.dispose_time'] = ['BETWEEN', [$start_time, $end_time + 24 * 60 * 60 - 1]];
unset($_REQUEST['time_start']);
unset($_REQUEST['time_end']);
} else if (!empty($start_time)) {
$map['tab_apply.dispose_time'] = array('gt', $start_time);
} else if (!empty($end_time)) {
$map['tab_apply.dispose_time'] = array('lt', $end_time + 24 * 60 * 60 - 1);
}
$map['tab_apply.status'] = 1;
$page = intval($p);
$page = $page ? $page : 1; //默认显示第一页数据
if (isset($_REQUEST['row'])) {
$row = $_REQUEST['row'];
} else {
$row = 10;
}
$data = M("game", "tab_")
/* 查询指定字段,不指定则查询所有字段 */
->field("tab_game.id,tab_game.game_size,tab_game.game_name,tab_game.money,tab_game.sdk_version,tab_game.ratio,tab_game.icon,tab_game.game_type_name,tab_game.recommend_status,promote_id,promote_account,status,tab_apply.dow_status,tab_apply.plist_url,tab_apply.id as applyid,enable_status,tab_game.sort,tab_game.relation_game_id,tab_game.relation_game_name,tab_game.material_url,tg.relation_game_id as trelation_game_id,tg.id as tid,tg.game_name as tgame_name,tg.sdk_version as tsdk_version,tg.game_size as tgame_size,tg.money as tmoney,tg.ratio as tratio,tg.material_url as tmaterial_url,dispose_time,apply_time,promote_account,tab_apply.promote_money as applymoney,tab_apply.promote_ratio as applyratio,tab_apply.status as applystatus")
->join("tab_apply ON tab_game.id = tab_apply.game_id ")
->join("left join tab_game as tg ON (tab_game.id = tg.relation_game_id and tg.game_status = 1 and tab_game.id!=tab_game.relation_game_id) or (tab_game.id = tg.relation_game_id and tab_game.id!=tg.id and tg.game_status = 1) or (tab_game.id!=tab_game.relation_game_id and tab_game.relation_game_id=tg.id and tab_game.game_status=1)")
// 查询条件
->where($map)
/* 默认通过id逆序排列 */
->order("id desc")
->group("tab_apply.promote_id,relation_game_id")
/* 数据分页 */
->page($page, $row)
/* 执行查询 */
->select();
$count = count(M("game", "tab_")
/* 查询指定字段,不指定则查询所有字段 */
->field("tab_game.*,tab_apply.promote_id,tab_apply.status")
->join("tab_apply ON tab_game.id = tab_apply.game_id ")
// 查询条件
->where($map)
->group("tab_apply.promote_id,relation_game_id")
->select());
$applymodel = M('apply', 'tab_');
$launchmodel = M('apply_launch', 'tab_');
foreach ($data as $key => $value) {
if ($value['sdk_version'] == 2 && $value['tsdk_version'] == 1) {
$game_ios = get_game_info($value['id']);
$game_and = get_game_info($value['tid']);
$apply_info = M('apply', 'tab_')->where(['game_id' => $value['id'], 'promote_account' => $value['promote_account']])->find();
$data[$key] = $game_and;
$data[$key]['tid'] = $game_ios['id'];
$data[$key]['tsdk_version'] = $game_ios['sdk_version'];
$data[$key]['tgame_size'] = $game_ios['game_size'];
$data[$key]['tmoney'] = $game_ios['money'];
$data[$key]['tratio'] = $game_ios['ratio'];
$data[$key]['applyid'] = $apply_info['id'];
$data[$key]['enable_status'] = $apply_info['enable_status'];
$data[$key]['promote_id'] = $apply_info['promote_id'];
$data[$key]['promote_account'] = $apply_info['promote_account'];
$data[$key]['applymoney'] = $apply_info['promote_money'];
$data[$key]['tapplyratio'] = $apply_info['promote_ratio'];
$data[$key]['tapply_time'] = $apply_info['apply_time'];
$data[$key]['dispose_time'] = $apply_info['apply_time'];
}
}
foreach ($data as $key => $value) {
$apply = $applymodel->field('id,status')->where(['promote_id' => $value['promote_id'], 'game_id' => $value['tid']])->find();
if ($value['applyid']) {
$data[$key]['launch_count'] = $launchmodel->where(['apply_id' => $value['applyid']])->count();
} else {
$data[$key]['applyid'] = 0;
}
if ($apply['id']) {
$data[$key]['tapplyid'] = $apply['id'];
$data[$key]['tlaunch_count'] = $launchmodel->where(['apply_id' => $apply['id']])->count();
$data[$key]['tapplystatus'] = $apply['status'];
} else {
$data[$key]['tapplyid'] = 0;
$data[$key]['tapplystatus'] = 0;
}
}
//分页
$parameter = $_POST;
$parameter['p'] = I('get.p', 1);
$parameter['row'] = I('get.row');
$page = set_pagination($count, $row, $parameter);
if ($page) {
$this->assign('_page', $page);
}
$this->assign("count", $count);
$this->assign('model', $model);
$this->assign('list_data', $data);
$this->meta_title = "子渠道游戏";
$this->display();
}
public function changevalue()
{
if (IS_POST) {
if (!is_numeric($_REQUEST['id']) || $_REQUEST['id'] <= 0) {
echo json_encode(array('status' => 0, 'info' => '数据有误'));
exit;
}
if (!is_numeric($_REQUEST['value']) || $_REQUEST['value'] < 0) {
echo json_encode(array('status' => 0, 'info' => '数据有误'));
exit;
}
$apply = M('apply', 'tab_');
if ($_REQUEST['type'] == 1) {
$res = $apply->where(array('id' => $_REQUEST['id']))->setField(array('promote_money' => $_REQUEST['value']));
if ($res) {
echo json_encode(array('status' => 1, 'info' => '注册单价修改成功'));
exit;
} else {
echo json_encode(array('status' => 0, 'info' => '注册单价修改失败'));
exit;
}
} elseif ($_REQUEST['type'] == 2) {
$res = $apply->where(array('id' => $_REQUEST['id']))->setField(array('promote_ratio' => $_REQUEST['value']));
if ($res) {
echo json_encode(array('status' => 1, 'info' => '分成比例修改成功'));
exit;
} else {
echo json_encode(array('status' => 0, 'info' => '分成比例修改失败'));
exit;
}
} else {
echo json_encode(array('status' => 0, 'info' => '数据有误'));
exit;
}
} else {
echo json_encode(array('status' => 0, 'info' => '数据有误'));
exit;
}
}
/**
* 申请游戏
*/
public function apply()
{
if ($_POST['game_id']) {
$gameMap['tab_game.id'] = $_POST['game_id'];
$promoteId = I('promote_id');
if (empty($promoteId)) {
$promoteId = PID;
}
$promoteData = D('Promote')->where(array('id' => $promoteId))->find();
if ($_POST['sdk_type'] > 0) {
if ($promoteData['parent_id'] > 0) {
$gameRelationName = M('game', 'tab_')->where(array('id' => $_POST['game_id']))->getField('relation_game_name');
$gameData = M('game', 'tab_')
->field('tab_game.*')
->join('tab_apply on tab_game.id = tab_apply.game_id and tab_apply.offline_status = 0 and tab_apply.promote_id = ' . PID)
->where(array('tab_game.relation_game_name' => $gameRelationName))
->select();
} else {
$gameRelationName = M('game', 'tab_')->where(array('id' => $_POST['game_id']))->getField('relation_game_name');
$gameData = M('game', 'tab_')
->where(array('relation_game_name' => $gameRelationName))
->select();
}
} else {
if ($promoteData['parent_id'] > 0) {
$gameData = M('game', 'tab_')
->field('tab_game.*')
->join('tab_apply on tab_game.id = tab_apply.game_id and tab_apply.offline_status = 0 and tab_apply.promote_id = ' . PID)
->where($gameMap)->select();
} else {
$gameData = M('game', 'tab_')->where($gameMap)->select();
}
}
if (empty($gameData)) {
$this->ajaxReturn(array("status" => 0, "msg" => "游戏权限异常"));
}
foreach ($gameData as $list) {
$updateStatus = 0;
$map['promote_id'] = $promoteId;
$map['game_id'] = $list['id'];
$result = M('apply', 'tab_')->field('id,offline_status')->where($map)->find();
if (!empty($result)) {
if ($result['offline_status'] == 1) {
$updateStatus = 1;
} else {
if ($_POST['sdk_type'] > 0) {
continue;
} else {
$this->ajaxReturn(array("status" => 1, "msg" => "已申请过该游戏"));
}
}
}
$model = new ApplyModel(); //D('Apply');
$ratio = $list['ratio'];
$money = $list['money'];
$data['ratio'] = $ratio;
$data['money'] = $money;
$data['promote_account'] = $promoteData['account'];
$data['apply_time'] = NOW_TIME;
$data['offline_status'] = 0;
if ($updateStatus == 0) {
$sdk_version = $list['sdk_version'];
$data['sdk_version'] = $sdk_version;
$data['game_id'] = $list['id'];
$data['game_name'] = get_game_name($list['id']);
$data['promote_id'] = $promoteId;
$data['status'] = C('SET_AUTO_PACK');
$res = $model->add($data);
} else {
$res = $model->where('id = ' . $result['id'])->save($data);
}
if (($updateStatus == 0 && $res) || ($updateStatus == 1 && $res !== false)) {
$thsiAppltId = M('Apply', 'tab_')->where(array('game_id' => $list['id'], 'promote_id' => $promoteId))->getField('id');
$gameSource = M('Game_source', 'tab_')->field('id,source_version')->where(['game_id' => $list['id']])->find();
if (file_exists(get_game_source_file_url($list['id'])) || null == $gameSource) {
M('apply', 'tab_')->where(['id' => $thsiAppltId])->setField(['enable_status' => 2, 'pack_url' => '', 'plist_url' => '']);
M('apply_launch', 'tab_')->where(['apply_id' => $thsiAppltId])->setField('launch_packge', 0);
} else {
M('apply', 'tab_')->where(['id' => $thsiAppltId])->setField('enable_status', -1);
M('apply_launch', 'tab_')->where(['apply_id' => $thsiAppltId])->setField('launch_packge', -1);
}
} else {
$this->ajaxReturn(array("status" => 0, "msg" => "申请失败", 'ret' => $res));
}
}
if ($_POST['sdk_type'] > 0 && empty($res)) {
$this->ajaxReturn(array("status" => 1, "msg" => "已申请过该游戏"));
}
$this->ajaxReturn(array("status" => 1, "msg" => "申请成功"));
} else {
$this->ajaxReturn(array("status" => "0", "msg" => "数据有误"));
}
}
public function apply_game()
{
if (IS_POST) {
$relation_game_id = $_POST['game_id'];
$sdk_version = $_POST['sdk_version'];
$platform_id = $_POST['platform_id'];
$platform_name = $_POST['platform_name'];
$remark = $_POST['remark'];
$promote_id = is_login_promote();
if ($promote_id < 1) {
$this->ajaxReturn(['status' => 0, 'msg' => '请登录后再操作'], 'json');
}
if (!is_numeric($relation_game_id) || $relation_game_id < 1) {
$this->ajaxReturn(['status' => 0, 'msg' => '缺少游戏'], 'json');
}
if (!is_numeric($sdk_version) || $sdk_version < 1 || $sdk_version > 2) {
$this->ajaxReturn(['status' => 0, 'msg' => '缺少版本'], 'json');
}
if ((!is_numeric($platform_id) || $platform_id < 1) && empty($platform_name)) {
$this->ajaxReturn(['status' => 0, 'msg' => '投放平台不能为空'], 'json');
}
$gamemodel = M('Game', 'tab_');
$game = $gamemodel->where(['relation_game_id' => $relation_game_id, 'sdk_version' => $sdk_version])->find();
if (!is_array($game)) {
$this->ajaxReturn(['status' => 0, 'msg' => '此游戏不存在'], 'json');
}
$game_id = $game['id'];
// 先查投放平台,如有渠道输入则先判断平台是否存在,不存在则添加,存在则获取信息;没有趣的输入,则判断选择平台是否存在,不存在返回
$platformmodel = M('launch_platform', 'tab_');
if ($platform_name) {
$platform = $platformmodel->where(['name' => $platform_name])->find();
if (empty($platform)) {
$platform_id = $platformmodel->add(['create_time' => time(), 'update_time' => time(), 'name' => $platform_name, 'promote_id' => $promote_id, 'promote_account' => get_promote_account($promote_id), 'mark' => 1]);
} else {
$platform_id = $platform['id'];
}
} else {
$platform = $platformmodel->where(['id' => $platform_id])->find();
if (empty($platform)) {
$this->ajaxReturn(['status' => 0, 'msg' => '投放平台选择有误,请重新选择'], 'json');
}
}
// 再查申请表,数据是否存在,存在则不予理会,不存在则添加
$applymodel = M('Apply', 'tab_');
$apply = $applymodel->field('id')->where(['promote_id' => $promote_id, 'game_id' => $game_id])->find();
if (empty($apply)) {
$data = array(
'game_id' => $game_id,
'game_name' => $game['game_name'],
'promote_id' => $promote_id,
'promote_account' => session("promote_auth.account"),
'apply_time' => time(),
'status' => C('SET_AUTO_PACK'),
'dispose_time' => C('SET_AUTO_PACK') ? time() : '',
'sdk_version' => $sdk_version,
'ratio' => $game['ratio'],
'money' => $game['money'],
);
$exist = C('SET_AUTO_PACK');
$apply_id = $applymodel->add($data);
} else {
$apply_id = $apply['id'];
$exist = 1;
}
if ($platform_id > 0 && $apply_id > 0) {
$launchmodel = M('apply_launch', 'tab_');
$launch = $launchmodel->field('position')->where(['platform_id' => $platform_id, 'apply_id' => $apply_id])->order('launch_time desc')->find();
$data = array(
'platform_id' => $platform_id,
'apply_id' => $apply_id,
'launch_game_id' => $game_id,
'launch_time' => time(),
'position' => $launch['position'] > 0 ? (intval($launch['position']) + 1) : 1,
'remark' => $remark,
);
$res = $launchmodel->add($data);
if ($res > 0) {
$this->ajaxReturn(['status' => 1, 'msg' => '申请成功', 'exist' => $exist], 'json');
} else {
$this->ajaxReturn(['status' => 0, 'msg' => '申请失败'], 'json');
}
} else {
$this->ajaxReturn(['status' => 0, 'msg' => '申请失败,请重新申请'], 'json');
}
} else {
$this->ajaxReturn(['status' => 0, 'msg' => '请求有误'], 'json');
}
}
/*
* APP申请
*/
public function app_index()
{
$map['tab_app.type'] = 1;
empty(I('version')) || $map['tab_app.version'] = I('version');
$promote_id = PID;
$data = M('app', 'tab_')
->field('tab_app.*,p.status as apply_status,p.dow_url,p.enable_status,p.promote_id')
->join("left join tab_app_apply p on p.app_id = tab_app.id and p.promote_id = {$promote_id}")
->where($map)
->select();
$this->assign('data', $data);
$this->meta_title = "APP申请";
$this->display();
}
//app申请
public function apply_app($app_id)
{
$app = M('app', 'tab_')->find($app_id);
$map['app_id'] = $app_id;
$map['promote_id'] = PID;
$data = M('app_apply', 'tab_')->where($map)->find();
if (!empty($data)) {
$res['status'] = 2;
$res['msg'] = '该渠道已经申请过此APP';
} else {
$data['promote_id'] = PID;
$data['app_id'] = $app_id;
$data['app_name'] = $app['name'];
$data['app_version'] = $app['version'];
$data['apply_time'] = time();
$data['status'] = 0;
$result = M('app_apply', 'tab_')->add($data);
if ($result !== false) {
$res['status'] = 1;
$res['msg'] = '申请成功';
} else {
$res['status'] = 2;
$res['msg'] = '申请失败';
}
}
$this->ajaxReturn($res);
}
//打包
public function allpackage($ids = null, $game_id = 0)
{
if (empty($ids)) {
$gameData = M('Game', 'tab_')->find($game_id);
$model = new ApplyModel(); //D('Apply');
$data['game_id'] = $_POST['game_id'];
$data['game_name'] = get_game_name($game_id);
$data['promote_id'] = session("promote_auth.pid");
$data['promote_account'] = session("promote_auth.account");
$data['apply_time'] = NOW_TIME;
$data['status'] = 1;
$data['enable_status'] = 2;
$data['dispose_id'] = 0;
$data['dispose_time'] = NOW_TIME;
$data['sdk_version'] = $gameData['sdk_version'];
$data['ratio'] = $gameData['ratio'];
$data['money'] = $gameData['money'];
$result = $model->add($data);
if ($result > 0) {
$this->success("已加入打包队列,刷新此页面可查看当前打包状态");
} else {
$this->error('打包失败');
}
} else {
$map['id'] = $ids;
$data = array('status' => 1, 'enable_status' => 2);
M('apply', 'tab_')->where($map)->setField($data);
$this->success("已加入打包队列,刷新此页面可查看当前打包状态");
exit;
}
}
/**
*APP打包
*/
public function app_package($appid = null)
{
$appData = M('app', 'tab_')->find($appid);
$map['app_id'] = $appid;
$map['promote_id'] = PID;
$ids = 0;
$data = M('app_apply', 'tab_')->where($map)->find();
if (empty($data)) {
$data['promote_id'] = PID;
$data['app_id'] = $appid;
$data['app_name'] = $appData['name'];
$data['app_version'] = $appData['version'];
$data['apply_time'] = time();
$data['status'] = 1;
$data['enable_status'] = 1;
$data['dispose_id'] = 0;
$data['dispose_time'] = NOW_TIME;
$result = M('app_apply', 'tab_')->add($data);
$ids = $result;
} else {
$ids = $data['id'];
}
try {
$apply_data = M('app_apply', 'tab_')->find($ids);
#获取原包数据
$source_file = M('app', 'tab_')->find($apply_data['app_id']);
if ($apply_data['app_version'] == 1) {
$app_type = ".apk";
$url_ver = "META-INF/mch.properties";
} else {
$app_type = ".ipa";
$url_ver = "Payload/XiGuMobileGame.app/_CodeSignature/mch.txt";
}
$newname = "app_package" . $apply_data["app_id"] . "-" . $apply_data['promote_id'] . $app_type;
$to = "./Uploads/GamePack/" . $newname;
copy($source_file['file_url'], $to);
#打包新路径
$zip = new \ZipArchive;
$res = $zip->open($to, \ZipArchive::CREATE);
if ($res == TRUE) {
#打包数据
$pack_data = array(
"promote_id" => $apply_data['promote_id'],
"promote_account" => get_promote_name($apply_data["promote_id"]),
);
$zip->addFromString($url_ver, json_encode($pack_data));
$zip->close();
if (get_tool_status("oss_storage") == 1) {
$to = "http://" . C("oss_storage.bucket") . "." . C("oss_storage.domain") . "/GamePack/" . $newname;
$to = str_replace('-internal', '', $to);
$new_to = "./Uploads/GamePack/" . $newname;
$updata['savename'] = $newname;
$updata['path'] = $new_to;
$this->upload_game_pak_oss($updata);
@unlink($new_to);
} elseif (get_tool_status("qiniu_storage") == 1) {
$this->dleteQiNiuFile($newname);
$url = $this->upQiNiuFile($newname, $to);
@unlink($to);
$to = "http://" . $url;
} elseif (get_tool_status("cos_storage") == 1) {
$cos = A('Cos');
$cos->cosupload("", "/App/" . $newname, 2);
$cos_res = $cos->cosupload($to, "/App/" . $newname);
if (strlen($cos_res) > 10) {
@unlink($to);
$to = $cos_res;
} else {
$this->error("Cos参数错误");
}
}
if ($apply_data['app_version'] == 2) {
$plist_url = A('Plist')->create_plist_app('1', $apply_data['promote_id'], 'app', $to);
$apply_data['plist_url'] = $plist_url;
}
$apply_data['dow_url'] = $to;
$apply_data['enable_status'] = 1;
$apply_data['status'] = 1;
$res = M('app_apply', 'tab_')->save($apply_data);
} else {
$this->error('解压文件失败');
}
$this->success('打包成功');
} catch (\Exception $e) {
$this->error($e->getMessage());
}
}
public function promitionofregestion()
{
$map['relation_game_id'] = $_GET['gid'];
$data = M('game', 'tab_')->field('id,sdk_version,icon,screenshot,relation_game_id,relation_game_name')->where($map)->select();
$this->assign('data', $data);
$this->display();
}
public function qrcode($url = '', $logo = '', $level = 3, $size = 4)
{
$url = base64_decode(base64_decode($url));
$logo = base64_decode(base64_decode($logo));
Vendor('phpqrcode.phpqrcode');
$errorCorrectionLevel = intval($level);//容错级别
$matrixPointSize = intval($size);//生成图片大小
//生成二维码图片
// echo $_SERVER['REQUEST_URI'];
ob_clean();
echo \QRcode::png($url, false, $errorCorrectionLevel, $matrixPointSize, 2, false, $logo);
}
/**
*上传到OSS
*/
public function upload_game_pak_oss($return_data = null)
{
/**
* 根据Config配置得到一个OssClient实例
*/
try {
Vendor('OSS.autoload');
$ossClient = new \OSS\OssClient(C("oss_storage.accesskeyid"), C("oss_storage.accesskeysecr"), C("oss_storage.domain"));
} catch (OssException $e) {
$this->error($e->getMessage());
}
$bucket = C('oss_storage.bucket');
// if(preg_match('/.apk/',$return_data['savename']) ){
$oss_name = "GamePack";
// }else{
// $oss_name="IosGamePack";
// }
$oss_file_path = $oss_name . "/" . $return_data["savename"];
$avatar = $return_data["path"];
try {
$this->multiuploadFile($ossClient, $bucket, $oss_file_path, $avatar);
return true;
} catch (OssException $e) {
/* 返回JSON数据 */
$this->error($e->getMessage());
}
}
public function multiuploadFile($ossClient, $bucket, $url, $file)
{
//$file = __FILE__;
$options = array();
try {
#初始化分片上传文件
$uploadId = $ossClient->initiateMultipartUpload($bucket, $url);
//$ossClient->multiuploadFile($bucket, $url, $file, $options);
} catch (OssException $e) {
printf(__FUNCTION__ . ": initiateMultipartUpload FAILED\n");
printf($e->getMessage() . "\n");
return;
}
/*
* step 2. 上传分片
*/
$partSize = 5 * 1000 * 1024;
$uploadFile = $file;
$uploadFileSize = filesize($uploadFile);
$pieces = $ossClient->generateMultiuploadParts($uploadFileSize, $partSize);
$responseUploadPart = array();
$uploadPosition = 0;
$isCheckMd5 = true;
foreach ($pieces as $i => $piece) {
$fromPos = $uploadPosition + (integer)$piece[$ossClient::OSS_SEEK_TO];
$toPos = (integer)$piece[$ossClient::OSS_LENGTH] + $fromPos - 1;
$upOptions = array(
$ossClient::OSS_FILE_UPLOAD => $uploadFile,
$ossClient::OSS_PART_NUM => ($i + 1),
$ossClient::OSS_SEEK_TO => $fromPos,
$ossClient::OSS_LENGTH => $toPos - $fromPos + 1,
$ossClient::OSS_CHECK_MD5 => $isCheckMd5,
);
if ($isCheckMd5) {
$contentMd5 = \OSS\Core\OssUtil::getMd5SumForFile($uploadFile, $fromPos, $toPos);
$upOptions[$ossClient::OSS_CONTENT_MD5] = $contentMd5;
}
//2. 将每一分片上传到OSS
try {
$responseUploadPart[] = $ossClient->uploadPart($bucket, $url, $uploadId, $upOptions);
} catch (OssException $e) {
printf(__FUNCTION__ . ": initiateMultipartUpload, uploadPart - part#{$i} FAILED\n");
printf($e->getMessage() . "\n");
return;
}
}
$uploadParts = array();
foreach ($responseUploadPart as $i => $eTag) {
$uploadParts[] = array(
'PartNumber' => ($i + 1),
'ETag' => $eTag,
);
}
/**
* step 3. 完成上传
*/
try {
$ossClient->completeMultipartUpload($bucket, $url, $uploadId, $uploadParts);
} catch (OssException $e) {
printf(__FUNCTION__ . ": completeMultipartUpload FAILED\n");
printf($e->getMessage() . "\n");
return;
}
}
/**
* 投放平台列表
* @param integer $applyid 申请表编号
* @author 鹿文学
*/
public function launch($applyid = 0, $p = 1)
{
if (is_numeric($applyid) && $applyid > 0) {
$launchmodel = M('apply_launch', 'tab_');
$page = intval($p);
$page = $page ? $page : 1; //默认显示第一页数据
$map = ['apply_id' => $applyid];
$count = $launchmodel->alias('l')
->join('tab_apply as a on(a.id=l.apply_id) ')
->where($map)->count();
if ($count > 0) {
if (isset($_REQUEST['row'])) {
$row = $_REQUEST['row'];
} else {
$row = 10;
}
$list = $launchmodel->alias('l')->field('l.*,a.game_id,a.promote_id,a.promote_id,a.sdk_version,a.enable_status')
->join('tab_apply as a on(a.id=l.apply_id) ')
->where($map)->page($page, $row)->select();
$game = M('game', 'tab_')->where(['id' => $list[0]['launch_game_id']])->field('game_status,dow_status')->find();
if ($game['dow_status'] == 0 || $game['game_status'] == 0) {
foreach ($list as $key => $v) {
unset($list[$key]['launch_down_url']);
unset($list[$key]['launch_plist_url']);
}
}
$page = set_pagination($count, $row);
if ($page) {
$this->assign('_page', $page);
}
$this->assign('list_data', $list);
$this->assign('is_launch', 1);
} else {
$list = M('apply', 'tab_')->where(['id' => $applyid])->find();
$game = M('game', 'tab_')->where(['id' => $list['game_id']])->field('game_status,dow_status')->find();
if ($game['dow_status'] == 0 || $game['game_status'] == 0) {
unset($list['pack_url']);
unset($list['plist_url']);
}
$this->assign('list_data', [$list]);
$this->assign('is_launch', 0);
}
}
$this->assign('relation_game_id', I('get.rgid', ''));
$this->assign('notchild', stripos($_SERVER['HTTP_REFERER'], 'child_game') ? 0 : 1);
$this->display();
}
function getPromoteListByRole()
{
$promoteRole = I('promote_role');
$data = array();
switch ($promoteRole) {
case 2:
case 3:
$data = getAllPromoteListByType($promoteRole);
break;
}
$this->ajaxReturn($data);
}
function getGameInfo()
{
$gameId = I('game_id');
$promoteType = I('promote_type');
$gameData = array();
if ($gameId > 0) {
$map['id'] = $gameId;
$gameData = M('Game', 'tab_')
->where($map)
->find();
}
$gameData['sdk_name'] = getSDKTypeName($gameData['sdk_version']);
$promoteData = D('Promote')->where(array('id' => PID))->find();
if ($promoteData['parent_id'] > 0 && $promoteData['grand_id'] == 0) {
$promoteType = 3;
}
$promoteIds = getAllPromoteListByType($promoteType);
$newPromoteData = [];
if (count($promoteIds) > 0) {
foreach ($promoteIds as $value) {
$thisPromote = M('apply', 'tab_')->where(array('game_id' => $gameId, 'promote_id' => $value['id']))->count('id');
if (!$thisPromote) {
$newPromoteData[] = $value;
}
}
}
$data['game_data'] = $gameData;
$data['promote_data'] = $newPromoteData;
$this->ajaxReturn($data);
}
function addGameToPromote()
{
$gameId = I('game_id');
$promoteIds = I('promote_ids');
if (empty($gameId)) {
$data['status'] = -1;
$data['msg'] = '游戏id错误';
$this->ajaxReturn($data);
}
if (empty($promoteIds)) {
$data['status'] = -1;
$data['msg'] = '未选择渠道';
$this->ajaxReturn($data);
}
$gameData = M('Game', 'tab_')->where(array('id' => $gameId))->find();
foreach ($promoteIds as $value) {
$thisPromoteData = D('Promote')->where(array('id' => $value))->find();
if (empty($thisPromoteData) || !hasPromotePermission(PID, $value)) {
$data['status'] = -1;
$data['msg'] = '渠道权限异常';
$this->ajaxReturn($data);
}
$save['game_id'] = $gameId;
$save['game_name'] = get_game_name($gameId);
$save['promote_id'] = $value;
$save['promote_account'] = session("promote_auth.account");
$save['apply_time'] = NOW_TIME;
$save['status'] = C('SET_AUTO_PACK');
$save['sdk_version'] = $gameData['sdk_version'];
$save['ratio'] = $gameData['ratio'];
$save['money'] = $gameData['money'];
$res = M('Apply', 'tab_')->add($save);
if (!$res) {
$this->ajaxReturn(array("status" => -1, "msg" => "添加失败", 'ret' => $res));
}
}
$this->ajaxReturn(array("status" => 0, "msg" => "添加成功"));
}
public function getEnableStatus()
{
$applyId = I('post.apply_id');
if (empty($applyId)) {
$this->ajaxReturn(['status' => 0, 'msg' => '数据异常']);
}
$map['id'] = $applyId;
$enableStatus = M('Apply', 'tab_')->where($map)->getField('enable_status');
$this->ajaxReturn(['status' => 1, 'data' => $enableStatus]);
}
}