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<?php
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namespace Admin\Controller;
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use User\Api\UserApi as UserApi;
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use OSS\OssClient;
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use OSS\Core\OSsException;
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use Qiniu\Storage\BucketManager;
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use Qiniu\Auth;
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use Think\Controller;
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use BaiduBce\BceClientConfigOptions;
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use BaiduBce\Util\Time;
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use BaiduBce\Util\MimeTypes;
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use BaiduBce\Http\HttpHeaders;
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use BaiduBce\Services\Bos\BosClient;
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use BaiduBce\Services\Bos\CannedAcl;
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use BaiduBce\Services\Bos\BosOptions;
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use BaiduBce\Auth\SignOptions;
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use BaiduBce\Log\LogFactory;
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use Admin\Model\AuthRuleModel;
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use Admin\Model\AuthGroupModel;
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/**
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* 后台首页控制器
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* @author 麦当苗儿 <zuojiazi@vip.qq.com>
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*/
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class GameController extends ThinkController
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{
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//private $table_name="Game";
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const model_name = 'game';
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/**
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*游戏信息列表
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*/
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public function lists()
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{
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if (isset($_REQUEST['game_name'])) {
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$extend['game_name'] = ['like', "{$_REQUEST['game_name']}%"];
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unset($_REQUEST['game_name']);
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}
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if (isset($_REQUEST['sdk_version1'])) {
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$extend['sdk_version'] = $_REQUEST['sdk_version1'];
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unset($_REQUEST['sdk_version1']);
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}
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if (!empty($_REQUEST['server_type'])) {
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$extend['server_type'] = intval($_REQUEST['server_type']);
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unset($_REQUEST['server_type']);
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}
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if (isset($_REQUEST['recommend_status'])) {
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$extend['recommend_status'] = $_REQUEST['recommend_status'];
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unset($_REQUEST['recommend_status']);
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}
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if (isset($_REQUEST['game_status'])) {
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$extend['game_status'] = $_REQUEST['game_status'];
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unset($_REQUEST['game_status']);
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}
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if (isset($_REQUEST['apply_status'])) {
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$extend['apply_status'] = $_REQUEST['apply_status'];
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unset($_REQUEST['apply_status']);
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}
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if (isset($_REQUEST['online_status'])) {
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$extend['online_status'] = $_REQUEST['online_status'];
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unset($_REQUEST['online_status']);
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}
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if ($_GET['type'] == 1 || $_GET['type'] == '') {
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//$extend['apply_status']=1;
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$extend['developers'] = array('EQ', 0);
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} else {
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$extend['developers'] = array('GT', 0);
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$this->assign('show_status', 1);
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}
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$extend['order'] = 'sort desc, id desc';
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//$extend['for_show_pic_list']='icon';//列表显示图片
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$this->m_title = '游戏列表';
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$this->assign('commonset', M('Kuaijieicon')->where(['url' => 'Game/lists', 'status' => 1])->find());
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parent::lists(self::model_name, $_GET["p"], $extend);
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}
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public function get_game_set()
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{
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$map["game_id"] = $_REQUEST['game_id'];
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$find = M('game_set', 'tab_')->where($map)->find();
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$find['mdaccess_key'] = get_ss($find['access_key']);
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echo json_encode(array("status" => 1, "data" => $find));
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}
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public function get_game_source()
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{
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$map["game_id"] = $_REQUEST['game_id'];
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$data = M('GameSource', 'tab_')->field('file_url')->where($map)->find();
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if (empty($data)) {
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$result = array('status' => 0, 'dow_url' => '');
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} else {
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$result = array('status' => 1, 'dow_url' => $data['file_url']);
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}
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echo json_encode($result);
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}
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/**
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*游戏原包列表
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*/
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public function source()
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{
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$extend = array('field_time' => 'create_time');
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parent::lists('Source', $_GET["p"], $extend);
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}
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/**
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*游戏更新列表
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*/
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public function update()
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{
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parent::lists('Update', $_GET["p"]);
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}
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/**
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*添加游戏原包
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*/
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public function add_source()
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{
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if (IS_POST) {
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if (empty($_POST['game_id']) || empty($_POST['file_type'])) {
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$this->error('游戏名称或类型不能为空');
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}
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$map['game_id'] = $_POST['game_id'];
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$map['file_type'] = $_POST['file_type'];
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$d = D('Source')->where($map)->find();
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$source = A('Source', 'Event');
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if (empty($d)) {
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$source->add_source();
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} else {
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$source->update_source($d['id']);
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}
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} else {
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$this->display();
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}
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}
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/**
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*删除原包
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*/
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public function del_game_source($model = null, $ids = null)
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{
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$source = D("Source");
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$id = array_unique((array)$ids);
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$map = array('id' => array('in', $id));
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$list = $source->where($map)->select();
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foreach ($list as $key => $value) {
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$file_url = APP_ROOT . $value['file_url'];
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unlink($file_url);
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}
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$model = M('Model')->getByName("source"); /*通过Model名称获取Model完整信息*/
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parent::del($model["id"], $ids, "tab_game_");
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}
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public function add()
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{
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if (IS_POST) {
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$_POST['introduction'] = str_replace(array("\r\n", "\r", "\n"), "~~", $_POST['introduction']);
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if ($_POST['game_name'] == '') {
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$this->error('游戏名称不能为空!');
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exit;
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}
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if ($_POST['marking'] == '') {
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$this->error('游戏标示不能为空!');
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exit;
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}
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$_POST['relation_game_name'] = $_POST['game_name'];
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if ($_POST['sdk_version'] == 1) {
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unset($_POST['ios_game_address']);
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$_POST['game_name'] = $_POST['game_name'] . '(安卓版)';
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} else {
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unset($_POST['add_game_address']);
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$_POST['game_name'] = $_POST['game_name'] . '(苹果版)';
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}
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if (!empty($_POST['display_site'])) {
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$_POST['display_site'] = implode(',', $_POST['display_site']);
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} else {
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$_POST['display_site'] = '';
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}
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$content = $_POST['content'];
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if (!empty($content)) {
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$_POST['detail_content'] = $content;
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} else {
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$_POST['detail_content'] = '';
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}
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$pinyin = new \Think\Pinyin();
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$num = mb_strlen($_POST['game_name'], 'UTF8');
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$short = '';
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for ($i = 0; $i < $num; $i++) {
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$str = mb_substr($_POST['game_name'], $i, $i + 1, 'UTF8');
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$short .= $pinyin->getFirstChar($str);
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}
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//$_POST['material_url'] = $_POST['file_url'].$_POST['file_name'];
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$_POST['discount'] == '' ? $_POST['discount'] = 10 : $_POST['discount'];
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$_POST['short'] = $short;
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$game = D(self::model_name);//M('$this->$model_name','tab_');
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$res = $game->update();
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if (!$res) {
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$this->error($game->getError());
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} else {
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\Think\Log::actionLog('Game/add', 'Game', 1);
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$this->success($res['id'] ? '更新成功' : '新增成功', U('lists'));
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}
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} else {
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if ($_GET['type'] == 1 || $_GET['type'] == "") {
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$show_status = 1;
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$this->assign('show_status', $show_status);
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}
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$this->meta_title = '新增游戏';
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$this->m_title = '游戏列表';
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$this->assign('commonset', M('Kuaijieicon')->where(['url' => 'Game/lists', 'status' => 1])->find());
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$this->display();
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}
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}
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public function relation()
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{
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if (IS_POST) {
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if ($_POST['game_name'] == '') {
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$this->error('游戏名称不能为空!');
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exit;
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}
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$_POST['relation_game_name'] = $_POST['game_name'];
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if ($_POST['sdk_version'] == 1) {
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if ($_POST['dow_prot'] == 0) {
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unset($_POST['add_game_address']);
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}
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$_POST['game_name'] = $_POST['game_name'] . '(安卓版)';
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} else {
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if ($_POST['dow_prot'] == 0) {
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unset($_POST['ios_game_address']);
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}
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$_POST['game_name'] = $_POST['game_name'] . '(苹果版)';
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}
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if (!empty($_POST['display_site'])) {
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$_POST['display_site'] = implode(',', $_POST['display_site']);
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} else {
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$_POST['display_site'] = '';
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}
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$pinyin = new \Think\Pinyin();
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$num = mb_strlen($_POST['game_name'], 'UTF8');
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for ($i = 0; $i < $num; $i++) {
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$str = mb_substr($_POST['game_name'], $i, $i + 1, 'UTF8');
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$short .= $pinyin->getFirstChar($str);
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}
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$_POST['short'] = $short;
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$game = D(self::model_name);//M('$this->$model_name','tab_');
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$res = $game->update();
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if (!$res) {
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$this->error($game->getError());
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} else {
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$this->success($res['id'] ? '更新成功' : '新增成功', U('lists'));
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}
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} else {
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$_REQUEST['id'] || $this->error('id不能为空');
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$map['relation_game_id'] = $_REQUEST['id'];
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$map['id'] = $_REQUEST['id'];
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$map1 = $map;
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$map1['id'] = array('neq', $_REQUEST['id']);
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$inv = D(self::model_name)->where($map)->find();
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$invalid = D(self::model_name)->where($map1)->find();
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if ($invalid || $inv == '') {
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$this->error('关联数据错误');
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}
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$suffix = $inv['sdk_version'] == 1 ? "PGB" : "AZB";
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$inv['short'] = substr($inv['short'], 0, -3) . $suffix;
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$this->assign('data', $inv);
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$this->meta_title = '关联游戏';
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$this->display();
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}
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}
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public function edit($id = null)
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{
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if (IS_POST) {
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if(!empty($_REQUEST['promote_data'])) {
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$promote_data = json_decode($_REQUEST['promote_data'],TRUE);
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$game_appid = $_REQUEST['game_appid'];
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$gameId = M('game','tab_')->where(['game_appid' => $game_appid])->getField('id');
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$gameInfo = M('game','tab_')->field('game_name,game_status')->where(['id'=>$gameId])->select();
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$dataList = array();
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foreach($promote_data as $key => $promoteInfo) {
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$dataList[] = ['promote_id' => intval($promoteInfo['value']),'game_id' => intval($gameId),'status'=>$gameInfo[0]['game_status'],'create_time'=>time()];
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}
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M('sociaty_games','tab_')->addAll($dataList);
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}
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if ($_POST['game_score'] <0 || $_POST['game_score'] > 5) {
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$this->error('游戏评分只能为0-5之间的数字!');
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exit;
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}
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if (mb_strlen($_POST['features']) > 30) {
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$this->error('一句话简介不能超过30个字!');
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exit;
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}
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if ($_POST['beta_status'] == 1 && empty($_POST['beta_url'])) {
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return $this->error("请在Beta按钮开启的情况填写Beta链接");
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}
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if (!empty($_POST['beta_url']) && !preg_match("/^((https|http|itms-beta)?:\/\/)[^\s]+/i", $_POST['beta_url'])) {
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return $this->error("请填写正确的Beta链接");
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}
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/*if($_POST['apply_status']==0&&$_POST['game_status']==1){
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$this->error('游戏未审核不允许显示');//游戏添加完成
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}*/
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$_POST['introduction'] = str_replace(array("\r\n", "\r", "\n"), "~~", $_POST['introduction']);
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if (!empty($_POST['display_site'])) {
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$_POST['display_site'] = implode(',', $_POST['display_site']);
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} else {
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$_POST['display_site'] = '';
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}
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$content = $_POST['content'];
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$gameRatio = M('Game', 'tab_')->where(array('id' => I('post.id', 0)))->getField('ratio');//游戏推广分成比例
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$game = D(self::model_name);//M('$this->$model_name','tab_');
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$_POST['discount'] == '' ? $_POST['discount'] = 10 : $_POST['discount'];
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$_POST['detail_content'] = $content;
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$_POST['pay_config'] = json_encode($_POST['pay_config']);
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$res = $game->update();
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$id = $res["id"];
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$sibling = D("Game")->find($id);
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$map['relation_game_id'] = $sibling['relation_game_id'];
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$sid = $sibling['id'];
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$map['id'] = array('neq', $sid);
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$another = D("Game")->where($map)->find(); //获取另一个所有
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$phone['game_type_id'] = $sibling['game_type_id'];
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$phone['dow_num'] = $sibling['dow_num'];
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$phone['game_type_name'] = $sibling['game_type_name'];
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$phone['category'] = $sibling['category'];
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$phone['recommend_status'] = $sibling['recommend_status'];
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//$phone['game_status']= $sibling['game_status'];
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$phone['sort'] = $sibling['sort'];
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$phone['game_score'] = $sibling['game_score'];
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$phone['features'] = $sibling['features'];
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$phone['flooring_page_imgs'] = $sibling['flooring_page_imgs'];
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$phone['introduction'] = $sibling['introduction'];
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$phone['icon'] = $sibling['icon'];
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$phone['cover'] = $sibling['cover'];
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$phone['screenshot'] = $sibling['screenshot'];
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$phone['material_url'] = $sibling['material_url'];
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$phone['game_detail_cover'] = $sibling['game_detail_cover'];
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$phone['first_level_name'] = $sibling['first_level_name'];
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$phone['second_level_name'] = $sibling['second_level_name'];
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$phone['third_level_name'] = $sibling['third_level_name'];
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$phone['first_level'] = $sibling['first_level'];
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$phone['second_level'] = $sibling['second_level'];
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$phone['third_level'] = $sibling['third_level'];
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$phone['display_site'] = $sibling['display_site'];
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$phone['back_describe'] = $sibling['back_describe'];
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$phone['dow_icon'] = $sibling['dow_icon'];
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$phone['back_map'] = $sibling['back_map'];
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$phone['flooring_page_video'] = $sibling['flooring_page_video'];
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$phone['flooring_page_video_cover'] = $sibling['flooring_page_video_cover'];
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$phone['supersign_status'] = $sibling['supersign_status'];
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$phone['beta_url'] = $_POST['beta_url'];
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$phone['beta_status'] = $_POST['beta_status'];
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M('Game', 'tab_')->data($phone)->where(array('id' => $another['id']))->save();
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//同时修改代充游戏折扣
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$set_fidel['status'] = 1;
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$set_fidel['game_id'] = $id;
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$set_fidel['discount'] = $_POST['discount'];
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$promoteModel = new \Admin\Model\PromoteWelfareModel();
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$promoteModel->set_game_discount($set_fidel);
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if (!$res) {
|
|
|
$this->error($game->getError());
|
|
|
} else {
|
|
|
\Think\Log::actionLog('Game/edit', 'Game', 1);
|
|
|
$this->success($res['id'] ? '更新成功' : '新增成功', U('lists', array('type' => I('post.type'), 'p' => I('request.p'))));
|
|
|
}
|
|
|
|
|
|
} else {
|
|
|
$id || $this->error('id不能为空');
|
|
|
$data = D(self::model_name)->detailback($id);
|
|
|
$data['pay_config'] = json_decode($data['pay_config'],true);
|
|
|
$data || $this->error('数据不存在!');
|
|
|
if (!empty($data['and_dow_address'])) {
|
|
|
$data['and_dow_address'] = ltrim($data['and_dow_address'], '.');
|
|
|
}
|
|
|
if (!empty($data['ios_dow_address'])) {
|
|
|
$data['ios_dow_address'] = ltrim($data['ios_dow_address'], '.');
|
|
|
}
|
|
|
if ($_GET['type'] != 2) {
|
|
|
$this->assign('show_status', 1);
|
|
|
}
|
|
|
if (!empty($data['flooring_page_imgs'])) {
|
|
|
$data['flooring_page_imgs_data'] = explode(',', $data['flooring_page_imgs']);
|
|
|
}
|
|
|
if (!empty($data['screenshot'])) {
|
|
|
$data['screenshot_data'] = explode(',', $data['screenshot']);
|
|
|
|
|
|
}
|
|
|
if (!empty($data['cover'])) {
|
|
|
$data['cover_data'] = explode(',', $data['cover']);
|
|
|
|
|
|
}
|
|
|
if (!empty($data['icon'])) {
|
|
|
$data['icon_data'] = explode(',', $data['icon']);
|
|
|
|
|
|
}
|
|
|
|
|
|
$data['introduction'] = str_replace("~~", "\r\n", $data['introduction']);
|
|
|
$this->assign('data', $data);
|
|
|
$this->assign('game_id', $id);
|
|
|
|
|
|
$game_ratio = M('cp_game_ratio', 'tab_')->where(array('is_del'=>"0","game_id"=>$id))->order('begin_total_amount asc')->select();
|
|
|
$this->meta_title = '编辑游戏';
|
|
|
|
|
|
$this->m_title = '游戏列表';
|
|
|
$this->assign('commonset', M('Kuaijieicon')->where(['url' => 'Game/lists', 'status' => 1])->find());
|
|
|
$this->assign('game_ratio',$game_ratio);
|
|
|
$auth_group = M('AuthGroup')->where( array('status'=>array('egt','0'),'module'=>'admin','type'=>AuthGroupModel::TYPE_ADMIN) )
|
|
|
->getfield('id,id,title,rules');
|
|
|
$empower_type = M('AuthGroup')->field('data_empower_type')->where(array('id'=>1))->find();
|
|
|
$this->assign('data_empower_type', $empower_type['data_empower_type']);
|
|
|
$this->assign('auth_group', $auth_group);
|
|
|
$this->display();
|
|
|
}
|
|
|
}
|
|
|
|
|
|
public function set_status($model = 'Game')
|
|
|
{
|
|
|
parent::set_status($model);
|
|
|
}
|
|
|
|
|
|
public function del($model = null, $ids = null)
|
|
|
{
|
|
|
$model = M('Model')->getByName(self::model_name); /*通过Model名称获取Model完整信息*/
|
|
|
$model = M('Model')->find($model["id"]);
|
|
|
$model || $this->error('模型不存在!');
|
|
|
$ids = array_unique((array)I('request.ids', null));
|
|
|
if (empty($ids)) {
|
|
|
$this->error('请选择要操作的数据!');
|
|
|
}
|
|
|
foreach ($ids as $key => $value) {
|
|
|
$id = $value;
|
|
|
$gda = M('Game', 'tab_')->where(array('id' => $id))->find();
|
|
|
$map['id'] = array('neq', $id);
|
|
|
$map['relation_game_id'] = $gda['relation_game_id'];
|
|
|
$anogame = M('Game', 'tab_')->where($map)->find();
|
|
|
if ($anogame) {
|
|
|
M('Game', 'tab_')->where($map)->data(array('relation_game_id' => $anogame['id']))->save();
|
|
|
}
|
|
|
|
|
|
$pic = M('Picture')->find($gda['icon']);
|
|
|
$count = M('Game', 'tab_')->where(array('icon' => $gda['icon']))->count();//统计icon是否为多个游戏的图标
|
|
|
if ($pic != '' && $count == 1) { //只有一个游戏指向这个图标
|
|
|
if ($pic['oss_url'] != '') {
|
|
|
$this->del_oss($gda['icon']); //删除oss里图片
|
|
|
} elseif ($pic['bos_url'] != '') {
|
|
|
$this->del_bos($gda['icon']); //删除bos里的图片
|
|
|
}
|
|
|
unlink('.' . $pic['path']); //删除图片
|
|
|
M('Picture')->where(array('id' => $gda['icon']))->delete();
|
|
|
}
|
|
|
|
|
|
|
|
|
$gs = M('GameSource', 'tab_')->where(array('game_id' => $id))->find();
|
|
|
if ($gs) {
|
|
|
unlink($gs['file_url']); //删除原包
|
|
|
M('GameSource', 'tab_')->where(array('game_id' => $id))->delete();
|
|
|
}
|
|
|
|
|
|
$apply = M('apply', 'tab_')->where(array('game_id' => $id))->find();
|
|
|
if ($apply) {
|
|
|
if (substr($apply['pack_url'], 0, 4) == 'http') {
|
|
|
if (strpos($apply['pack_url'], 'bcebos') !== false) { //$value['pack_url']这个字符串是否包含'bcebos'.'bcebos'可以判断是否为bos存储
|
|
|
$objectname = basename($apply['pack_url']);
|
|
|
$this->delete_bos($objectname); //删除bos里的原包
|
|
|
} elseif (strpos($apply['pack_url'], 'oss') !== false) {
|
|
|
$objectname = basename($apply['pack_url']);
|
|
|
$this->delete_oss($objectname);
|
|
|
}
|
|
|
}
|
|
|
|
|
|
$file_url = "./Uploads/GamePack/" . basename($apply['pack_url']);//删除本地原包
|
|
|
unlink($file_url);
|
|
|
M('Apply', 'tab_')->where(array('game_id' => $id))->delete();
|
|
|
}
|
|
|
|
|
|
|
|
|
}
|
|
|
$del_map['game_id'] = ['in', $ids];
|
|
|
M('giftbag', 'tab_')->where($del_map)->delete();
|
|
|
M('server', 'tab_')->where($del_map)->delete();
|
|
|
\Think\Log::actionLog('Game/del', 'Game', 1);
|
|
|
parent::remove($model["id"], 'Set', $ids);
|
|
|
}
|
|
|
|
|
|
//开放类型
|
|
|
public function openlist()
|
|
|
{
|
|
|
$extend = array();
|
|
|
parent::lists("opentype", $_GET["p"], $extend);
|
|
|
}
|
|
|
|
|
|
//新增开放类型
|
|
|
public function addopen()
|
|
|
{
|
|
|
if (IS_POST) {
|
|
|
$game = D("opentype");
|
|
|
if ($game->create() && $game->add()) {
|
|
|
$this->success("添加成功", U('openlist'));
|
|
|
} else {
|
|
|
$this->error("添加失败", U('openlist'));
|
|
|
}
|
|
|
} else {
|
|
|
$this->display();
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
//编辑开放类型
|
|
|
public function editopen($ids = null)
|
|
|
{
|
|
|
$game = D("opentype");
|
|
|
if (IS_POST) {
|
|
|
if ($game->create() && $game->save()) {
|
|
|
$this->success("修改成功", U('openlist'));
|
|
|
} else {
|
|
|
$this->error("修改失败", U('openlist'));
|
|
|
}
|
|
|
} else {
|
|
|
$map['id'] = $ids;
|
|
|
$date = $game->where($map)->find();
|
|
|
$this->assign("data", $date);
|
|
|
$this->display();
|
|
|
}
|
|
|
}
|
|
|
|
|
|
//删除开放类型
|
|
|
public function delopen($model = null, $ids = null)
|
|
|
{
|
|
|
$model = M('Model')->getByName("opentype"); /*通过Model名称获取Model完整信息*/
|
|
|
parent::del($model["id"], $ids);
|
|
|
}
|
|
|
|
|
|
/**
|
|
|
* 文档排序
|
|
|
* @author huajie <banhuajie@163.com>
|
|
|
*/
|
|
|
public function sort()
|
|
|
{
|
|
|
//获取左边菜单$this->getMenus()
|
|
|
|
|
|
if (IS_GET) {
|
|
|
$map['status'] = 1;
|
|
|
$list = D('Game')->where($map)->field('id,game_name')->order('sort DESC, id DESC')->select();
|
|
|
|
|
|
$this->assign('list', $list);
|
|
|
$this->meta_title = '游戏排序';
|
|
|
$this->display();
|
|
|
} elseif (IS_POST) {
|
|
|
$ids = I('post.ids');
|
|
|
$ids = array_reverse(explode(',', $ids));
|
|
|
foreach ($ids as $key => $value) {
|
|
|
$res = D('Game')->where(array('id' => $value))->setField('sort', $key + 1);
|
|
|
}
|
|
|
if ($res !== false) {
|
|
|
$this->success('排序成功!');
|
|
|
} else {
|
|
|
$this->error('排序失败!');
|
|
|
}
|
|
|
} else {
|
|
|
$this->error('非法请求!');
|
|
|
}
|
|
|
}
|
|
|
|
|
|
/*
|
|
|
删除oss里的object
|
|
|
param id 图片id
|
|
|
*/
|
|
|
public function del_oss($id)
|
|
|
{
|
|
|
$data = M('picture')->where("id=$id")->find();
|
|
|
if (!empty($data)) {
|
|
|
if (!empty($data['oss_url'])) {
|
|
|
$objectname = basename($data['oss_url']); //返回路径中的文件名部分(带后缀)
|
|
|
$oss = A('Admin/Oss');
|
|
|
$res = $oss->delete_game_pak_oss($objectname);
|
|
|
}
|
|
|
|
|
|
}
|
|
|
}
|
|
|
|
|
|
/**
|
|
|
*删除OSS原包
|
|
|
* param name 原包名
|
|
|
*/
|
|
|
public function delete_oss($objectname)
|
|
|
{
|
|
|
/**
|
|
|
* 根据Config配置,得到一个OssClient实例
|
|
|
*/
|
|
|
try {
|
|
|
Vendor('OSS.autoload');
|
|
|
$ossClient = new \OSS\OssClient(C("oss_storage.accesskeyid"), C("oss_storage.accesskeysecr"), C("oss_storage.domain"));
|
|
|
} catch (OssException $e) {
|
|
|
$this->error($e->getMessage());
|
|
|
}
|
|
|
$bucket = C('oss_storage.bucket');
|
|
|
$objectname = "GamePak/" . $objectname;
|
|
|
try {
|
|
|
|
|
|
$ossClient->deleteObject($bucket, $objectname);
|
|
|
return true;
|
|
|
} catch (OssException $e) {
|
|
|
/* 返回JSON数据 */
|
|
|
$this->error($e->getMessage());
|
|
|
}
|
|
|
}
|
|
|
|
|
|
|
|
|
/*
|
|
|
删除bos里的object
|
|
|
param id 图片id
|
|
|
*/
|
|
|
public function del_bos($id)
|
|
|
{
|
|
|
$data = M('picture')->where("id=$id")->find();
|
|
|
if (!empty($data)) {
|
|
|
if (!empty($data['bos_url'])) {
|
|
|
$objectname = basename($data['bos_url']); //返回路径中的文件名部分(带后缀)
|
|
|
$oss = A('Admin/Bos');
|
|
|
$res = $oss->delete_bos($objectname);
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
/*
|
|
|
删除bos的原包
|
|
|
param name 原包名
|
|
|
*/
|
|
|
public function delete_bos($name)
|
|
|
{
|
|
|
/**
|
|
|
* 根据Config配置,得到一个OssClient实例
|
|
|
*/
|
|
|
try {
|
|
|
$BOS_TEST_CONFIG =
|
|
|
array(
|
|
|
'credentials' => array(
|
|
|
'accessKeyId' => C("bos_storage.AccessKey"),
|
|
|
'secretAccessKey' => C("bos_storage.SecretKey"),
|
|
|
),
|
|
|
'endpoint' => C("bos_storage.domain"),
|
|
|
);
|
|
|
require VENDOR_PATH . 'BOS/BaiduBce.phar';
|
|
|
$client = new BosClient($BOS_TEST_CONFIG);
|
|
|
} catch (Exception $e) {
|
|
|
$this->error($e->getMessage());
|
|
|
}
|
|
|
|
|
|
$bucket = C('bos_storage.bucket');
|
|
|
//$path ="icon/". $name; //在bos的路径
|
|
|
$path = "GamePak/" . $name;
|
|
|
|
|
|
|
|
|
$client->deleteObject($bucket, $path);
|
|
|
}
|
|
|
|
|
|
/**
|
|
|
* 商务专员状态修改
|
|
|
* @author 小纯洁
|
|
|
*/
|
|
|
public function changeStatus($field = null, $value = null)
|
|
|
{
|
|
|
$id = array_unique((array)I('ids', 0));
|
|
|
$id = is_array($id) ? implode(',', $id) : $id;
|
|
|
if (empty($id)) {
|
|
|
$this->error('请选择要操作的数据!');
|
|
|
}
|
|
|
$map['id'] = array('in', $id);
|
|
|
$game = M('Game', 'tab_')->where($map)->find();
|
|
|
//开发者游戏 上线与显示同步
|
|
|
if ($game['developers'] > 0 && ($field == "online_status" || $field = 'apply_status' || $field == 'game_status')) {
|
|
|
if ($game['apply_status'] == 0) {
|
|
|
//$this->error('未审核的游戏不能设置游戏状态');
|
|
|
}
|
|
|
$save['apply_status'] = $save['game_status'] = $save['online_status'] = $value;
|
|
|
$save['online_time'] = time();
|
|
|
} else {
|
|
|
$save[$field] = $value;
|
|
|
}
|
|
|
$result = M('Game', 'tab_')->where($map)->save($save);
|
|
|
$msg = "操作";
|
|
|
if ($result !== false) {
|
|
|
if ($field == "pay_status" && $value == 0) {
|
|
|
$this->success("操作成功,用户无法在SDK内进行充值操作");
|
|
|
}
|
|
|
$this->success($msg . '成功');
|
|
|
} else {
|
|
|
$this->error($msg . '失败');
|
|
|
}
|
|
|
}
|
|
|
|
|
|
public function game_h5_show()
|
|
|
{
|
|
|
$qrcode_path = 'http://' . $_SERVER['HTTP_HOST'] . __ROOT__ . '/Public/' . MODULE_NAME . '/images' . "/game_h5_show/admin123.png";
|
|
|
$content = "http://www.baidu.com";
|
|
|
$matrixPointSize = 4;
|
|
|
$matrixMarginSize = 4;
|
|
|
$errorCorrectionLevel = 3;
|
|
|
$url = false;
|
|
|
// /$url = __ROOT__ . '/Public/' . MODULE_NAME . '/images'."/game_h5_show/admin123.png";
|
|
|
$url = $this->makecode($qrcode_path, $content, $matrixPointSize, $matrixMarginSize, $errorCorrectionLevel, $url);
|
|
|
$this->assign('url', $url);
|
|
|
$this->display();
|
|
|
}
|
|
|
|
|
|
function makecode($qrcode_path, $content, $matrixPointSize, $matrixMarginSize, $errorCorrectionLevel, $url)
|
|
|
{
|
|
|
/** 参数详情:
|
|
|
* $qrcode_path:logo地址
|
|
|
* $content:需要生成二维码的内容
|
|
|
* $matrixPointSize:二维码尺寸大小
|
|
|
* $matrixMarginSize:生成二维码的边距
|
|
|
* $errorCorrectionLevel:容错级别
|
|
|
* $url:生成的带logo的二维码地址
|
|
|
* */
|
|
|
ob_clean();
|
|
|
Vendor('phpqrcode.phpqrcode');
|
|
|
$object = new \QRcode();
|
|
|
$qrcode_path_new = './Public/Admin/images/QRcode/code' . '_' . date("Ymdhis") . '.png';//定义生成二维码的路径及名称
|
|
|
//$filename = $pathname . "/qrcode_" . time() . ".png";
|
|
|
$object::png($content, $qrcode_path_new, $errorCorrectionLevel, $matrixPointSize, $matrixMarginSize);
|
|
|
$QR = imagecreatefromstring(file_get_contents($qrcode_path_new));//imagecreatefromstring:创建一个图像资源从字符串中的图像流
|
|
|
|
|
|
$logo = imagecreatefromstring(file_get_contents($qrcode_path));
|
|
|
$QR_width = imagesx($QR);// 获取图像宽度函数
|
|
|
$QR_height = imagesy($QR);//获取图像高度函数
|
|
|
$logo_width = imagesx($logo);// 获取图像宽度函数
|
|
|
$logo_height = imagesy($logo);//获取图像高度函数
|
|
|
$logo_qr_width = $QR_width / 4;//logo的宽度
|
|
|
$scale = $logo_width / $logo_qr_width;//计算比例
|
|
|
$logo_qr_height = $logo_height / $scale;//计算logo高度
|
|
|
$from_width = ($QR_width - $logo_qr_width) / 2;//规定logo的坐标位置
|
|
|
imagecopyresampled($QR, $logo, $from_width, $from_width, 0, 0, $logo_qr_width, $logo_qr_height, $logo_width, $logo_height);
|
|
|
/** imagecopyresampled ( resource $dst_image , resource $src_image , int $dst_x , int $dst_y , int $src_x , int $src_y , int $dst_w , int $dst_h , int $src_w , int $src_h )
|
|
|
* 参数详情:
|
|
|
* $dst_image:目标图象连接资源。
|
|
|
* $src_image:源图象连接资源。
|
|
|
* $dst_x:目标 X 坐标点。
|
|
|
* $dst_y:目标 Y 坐标点。
|
|
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* $src_x:源的 X 坐标点。
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|
* $src_y:源的 Y 坐标点。
|
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|
* $dst_w:目标宽度。
|
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|
* $dst_h:目标高度。
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|
* $src_w:源图象的宽度。
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|
* $src_h:源图象的高度。
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|
* */
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|
|
Header("Content-type: image/png");
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|
//$url:定义生成带logo的二维码的地址及名称
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|
imagepng($QR, $qrcode_path_new);
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|
return $qrcode_path_new;
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|
}
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|
public function gameQrcodeIme()
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|
{
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}
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/**
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* 编辑CP分成比例
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|
*/
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|
public function edit_ratio(){
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$data = $_POST;
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if($data['data_id']==0 || $data['data_id']==""){ //查询初始分成比例信息
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$initial_info = M('cp_game_ratio', 'tab_')->where("game_id=%d and begin_total_amount=0 and is_del=0",$data['game_id'])->find();
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}
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if(!is_numeric($data['game_ratio']) || $data['game_ratio']<0 || $data['game_ratio']>100){
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die(json_encode(array("result"=>"0","desc"=>"分成比例为0~100之间")));
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}
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$game_info = M("game","tab_")->where("id=".$data['game_id'])->field("relation_game_id")->find();//根据游戏找到关联的游戏ID
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$relation_game_list = M("game","tab_")->where("relation_game_id=".$game_info['relation_game_id'])->select();//根据关联ID找到游戏列表
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if($data['data_type']=='initial'){ //CP初始分成比例
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if($data['data_id']>0){ //修改初始CP分成比例
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$where = array();
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$where['is_del'] = "0";
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$where['game_id'] = $data['game_id'];
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$where['id'] = array("neq",$data['data_id']);
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$where['ratio'] = array("elt",$data['game_ratio']);
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$info = M('cp_game_ratio', 'tab_')
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->where($where)
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->order("ratio asc")
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->find();
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if($info){
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die(json_encode(array("result"=>"0","desc"=>"CP分成比例应小于".$info['ratio']."%")));
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|
}
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foreach ($relation_game_list as $game){
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$map['game_id'] = $game['id'];
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$map['is_del'] = 0;
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$map['begin_total_amount'] = 0;
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M('cp_game_ratio', 'tab_')->where($map)->data(array("ratio"=>$data['game_ratio'],"update_time"=>time()))->save();
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}
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//M('cp_game_ratio', 'tab_')->where("id=%d",$data['data_id'])->data(array("ratio"=>$data['game_ratio'],"update_time"=>time()))->save();
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}else{
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|
if($initial_info){
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|
foreach ($relation_game_list as $game){
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|
$map['game_id'] = $game['id'];
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|
$map['is_del'] = 0;
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|
$map['begin_total_amount'] = 0;
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|
M('cp_game_ratio', 'tab_')->where($map)->data(array("ratio"=>$data['game_ratio'],"update_time"=>time()))->save();
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|
}
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//M('cp_game_ratio', 'tab_')->where("id=%d",$initial_info['id'])->data(array("ratio"=>$data['game_ratio'],"update_time"=>time()))->save();
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}else{
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|
|
foreach ($relation_game_list as $game) {
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|
M('cp_game_ratio', 'tab_')->data(array("game_id" => $game['id'], "ratio" => $data['game_ratio'], "begin_total_amount" => 0, "add_time" => time(), "update_time" => time()))->add();
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|
}
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|
}
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|
}
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|
}else{ //CP阶梯分成档位
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|
|
if(!is_numeric($data['total_amount']) || $data['total_amount']<=0){
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|
|
die(json_encode(array("result"=>"0","desc"=>"流水金额应大于0")));
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|
}
|
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|
if($data['data_id']>0) { //修改阶梯分成
|
|
|
$where = array();
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|
|
$where['game_id']= $data['game_id'];
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|
|
$where['is_del'] = "0";
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|
|
$where['id']=array("neq",$data['data_id']);
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|
|
$exis_info = M('cp_game_ratio', 'tab_')
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|
|
->where($where)
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|
|
->where("begin_total_amount='%s' or ratio = '%f'",array($data['total_amount'],$data['game_ratio']))
|
|
|
->find();
|
|
|
if($exis_info){
|
|
|
die(json_encode(array("result"=>"0","desc"=>"分成档位已存在")));
|
|
|
}
|
|
|
|
|
|
if($initial_info['game_ratio']>=$data['game_ratio']){
|
|
|
die(json_encode(array("result"=>"0","desc"=>"分成比例不得小于初始比例")));
|
|
|
}
|
|
|
|
|
|
$info = M('cp_game_ratio', 'tab_')->where("id=%d",$data['data_id'])->find();
|
|
|
foreach ($relation_game_list as $game) {
|
|
|
$map['ratio'] = $info['ratio'];
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|
|
$map['begin_total_amount'] = $info['begin_total_amount'];
|
|
|
$map['is_del'] = 0;
|
|
|
$map['game_id']= $game['id'];
|
|
|
$updainfo = M('cp_game_ratio', 'tab_')->where($map)->find();
|
|
|
if($updainfo){
|
|
|
M('cp_game_ratio', 'tab_')->where("id=%d",$updainfo['id'])->data(array("ratio"=>$data['game_ratio'],"begin_total_amount"=>$data['total_amount'],"update_time"=>time()))->save();
|
|
|
}
|
|
|
}
|
|
|
}else{
|
|
|
if(!$initial_info){
|
|
|
die(json_encode(array("result"=>"0","desc"=>"请先设置初始CP分成比例")));
|
|
|
}
|
|
|
$exis_info = M('cp_game_ratio', 'tab_')->where("game_id=%d and (begin_total_amount='%s' or ratio = '%f') and is_del=0",array($data['game_id'],$data['total_amount'],$data['game_ratio']))->find();
|
|
|
if($exis_info){
|
|
|
die(json_encode(array("result"=>"0","desc"=>"分成档位已存在")));
|
|
|
}else{
|
|
|
$max_info = M('cp_game_ratio', 'tab_')->field("max(ratio) as max_ratio,max(begin_total_amount) as max_amount")->where("game_id=%d and is_del=0",$data['game_id'])->find();
|
|
|
if($max_info['max_ratio'] >= $data['game_ratio'] || $max_info['max_amount']>=$data['total_amount']){
|
|
|
die(json_encode(array("result"=>"0","desc"=>"新增分成档位金额或分成比例需大于现有分成档位")));
|
|
|
}
|
|
|
foreach ($relation_game_list as $game) {
|
|
|
M('cp_game_ratio', 'tab_')->data(array("game_id"=>$game['id'],"ratio"=>$data['game_ratio'],"begin_total_amount"=>$data['total_amount'],"add_time"=>time(),"update_time"=>time()))->add();
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
echo(json_encode(array("result"=>"1","desc"=>"数据保存成功")));
|
|
|
}
|
|
|
|
|
|
/**
|
|
|
* 删除CP分成比例
|
|
|
*/
|
|
|
public function delete_ratio(){
|
|
|
$info = M('cp_game_ratio', 'tab_')->where("id=%d",$_POST['data_id'])->find();
|
|
|
$game_info = M("game","tab_")->where("id=".$info['game_id'])->field("relation_game_id")->find();//根据游戏找到关联的游戏ID
|
|
|
$relation_game_list = M("game","tab_")->where("relation_game_id=".$game_info['relation_game_id'])->select();//根据关联ID找到游戏列表
|
|
|
|
|
|
foreach ($relation_game_list as $game) {
|
|
|
$map['ratio'] = $info['ratio'];
|
|
|
$map['begin_total_amount'] = $info['begin_total_amount'];
|
|
|
$map['is_del'] = 0;
|
|
|
$map['game_id']= $game['id'];
|
|
|
$updainfo = M('cp_game_ratio', 'tab_')->where($map)->find();
|
|
|
if($updainfo){
|
|
|
M('cp_game_ratio', 'tab_')->where("id=".$updainfo['id'])->data(array("is_del"=>"1","update_time"=>time()))->save();
|
|
|
}
|
|
|
}
|
|
|
//M('cp_game_ratio', 'tab_')->where("id=".$_POST['data_id'])->data(array("is_del"=>"1","update_time"=>time()))->save();
|
|
|
echo(json_encode(array("result"=>"1","desc"=>"删除成功")));
|
|
|
}
|
|
|
|
|
|
|
|
|
public function uploadExcel1() {
|
|
|
Vendor("PHPExcel.PHPExcel");
|
|
|
if(@is_uploaded_file($_FILES['file']['tmp_name'])){
|
|
|
$upfile = $_FILES["file"];
|
|
|
$name = $upfile["name"];
|
|
|
$type = $upfile["type"];
|
|
|
$size = $upfile["size"];
|
|
|
$tmp_name = $upfile["tmp_name"];
|
|
|
$savePath = $_SERVER['DOCUMENT_ROOT'].__ROOT__.'/Uploads/Excel/';
|
|
|
move_uploaded_file($tmp_name,$savePath.$name);
|
|
|
$file_name = $savePath.$name;
|
|
|
$error=$upfile["error"];//上传后系统返回的值
|
|
|
// print($file_name);
|
|
|
$extension = strtolower( pathinfo($file_name, PATHINFO_EXTENSION) );
|
|
|
if($extension == 'xlsx') {
|
|
|
$objReader = \PHPExcel_IOFactory::createReader('excel2007');
|
|
|
}else {
|
|
|
$objReader = \PHPExcel_IOFactory::createReader('Excel5');//创建读取实例
|
|
|
}
|
|
|
$objPHPExcel = $objReader->load($file_name,$encode='utf-8');//加载文件
|
|
|
$sheet = $objPHPExcel->getSheet(0);
|
|
|
$highestRow = $sheet->getHighestRow();
|
|
|
$highestColumn = $sheet->getHighestColumn();
|
|
|
$dataList = [];
|
|
|
for($i=2;$i<=$highestRow;$i++)
|
|
|
{
|
|
|
$promote_id = $objPHPExcel->getActiveSheet()->getCell("A".$i)->getValue();
|
|
|
$promoteInfo = M('promote','tab_')->field('account')->where(['id' => $promote_id ])->find();
|
|
|
|
|
|
if(empty($promoteInfo)) {
|
|
|
break;
|
|
|
}
|
|
|
$game_id = $objPHPExcel->getActiveSheet()->getCell("B".$i)->getValue();
|
|
|
$gameInfo = M('game','tab_')->field('game_name,game_status')->where(['id'=>$game_id])->select();
|
|
|
if(empty($gameInfo)) {
|
|
|
break;
|
|
|
}
|
|
|
$time = time();
|
|
|
$dataList[] = ['promote_id'=>$promote_id,'game_id'=>$game_id,'status'=>$gameInfo[0]['game_status'],'create_time'=>$time];
|
|
|
}
|
|
|
M('sociaty_games','tab_')->addAll($dataList);
|
|
|
$this->ajaxReturn(json_encode($dataList));
|
|
|
|
|
|
}
|
|
|
}
|
|
|
|
|
|
function getRootPromote() {
|
|
|
$promoteData = M('promote','tab_')->field('id as value,account as title')->where(array('level'=>1,'chain'=>'/'))->select();
|
|
|
$data_president = M('AuthGroup')->field('data_president')->where(array('id'=>1))->find();
|
|
|
|
|
|
$promoteData = array_merge([0=>['value'=>'-1','title'=>'官方渠道']],$promoteData);
|
|
|
|
|
|
$returnData = array('data_president'=>$data_president['data_president'],'list'=>$promoteData);
|
|
|
$this->ajaxReturn(json_encode($returnData));
|
|
|
}
|
|
|
|
|
|
//下载模板
|
|
|
public function downloadDemo() {
|
|
|
$game_id = $_REQUEST['game_id'];
|
|
|
$game_name = M('game','tab_')->where(['id'=>$game_id])->getField('game_name');
|
|
|
$data[] = [
|
|
|
'promoteid' => 99,
|
|
|
'game_id' => $game_id,
|
|
|
'game_name' => $game_name
|
|
|
];
|
|
|
$field = array(
|
|
|
"promoteid"=>"会长ID",
|
|
|
"game_id"=>"游戏ID(无需修改,已默认当前游戏)",
|
|
|
"game_name"=>"游戏名称(无需修改,已默认当前游戏)"
|
|
|
);
|
|
|
data2csv($data,"模板",$field);
|
|
|
}
|
|
|
|
|
|
}
|