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PHP

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<?php
namespace Sdk\Controller;
use Think\Controller;
use User\Api\MemberApi;
use Org\XiguSDK\Xigu;
use Org\UcenterSDK\Ucservice;
use Com\WechatAuth;
use App\Model\UserModel;
use App\Model\PointShopRecordModel;
use Qiniu\json_decode;
use Think\Log;
class UserController extends BaseController
{
/**
*SDK用户登录
*/
public function user_login()
{
#获取SDK上POST方式传过来的数据 然后base64解密 然后将json字符串转化成数组
$user = json_decode(base64_decode(file_get_contents("php://input")), true);
#判断数据是否为空
if (empty($user)) {
$this -> set_message(1001, "fail", "登录数据不能为空");
}
/*是否开启Ucenter*/
if (C('UC_OPEN') == 1) {
$userApi = new MemberApi();
$username = $user['account'];
$password = $user['password'];
//Ucenter登录
list($uc_uid, $uc_username, $uc_password, $uc_email) = uc_user_login($username, $password);
if ($uc_uid > 0) {
//1.登录成功,验证在本地是否有此账号
$user_res = M('user', 'tab_') -> where(['account' => $uc_username]) -> find();
if (!empty($user_res)) {//本地存在账号,验证密码直接登录
$result = $userApi -> login_sdk($user["account"], $user['password'], 1, $user["game_id"], get_game_name($user["game_id"]), $user['sdk_version'],$user['unique_code']);#调用登录
$res_msg = array();
switch ($result) {
case - 1:
$this -> set_message(1004, "fail", "用户不存在或被禁用");
break;
case - 2:
$this -> set_message(1005, "fail", "密码错误");
break;
default:
if (is_array($result)) {
$user["user_id"] = $result['user_id'];
$this -> add_user_play($user);
$platform = $this -> get_platform($user['user_id']);
$small_list = $this -> small_list($user['user_id'], $user['game_id']);
$small_list[] = array('is_platform' => $platform, 'user_id' => $user['user_id'], 'account' => $user['account'], 'user_account' => $user['account']);
$unread_count = 0;
$unread_count += M('share_record', 'tab_') -> where(['invite_id' => $user['user_id'], 'award_coin' => ['gt', 0], 'read' => 0]) -> count();
$unread_count += M('point_record', 'tab_') -> where(['type_id' => 6, 'user_id' => $user['user_id'], 'point' => ['gt', 0], 'read' => 0]) -> count();
$notice_count = $unread_count;
$buddies_request = get_buddies_unagree_count($user['user_id']);
$unread_count += $buddies_request;
M('nearby', 'tab_') -> where(['user_id' => $user['user_id']]) -> setField(['game_status' => 1, 'update_time' => time(), 'user_nickname' => $user_res['nickname'], 'head_img' => $user_res['head_img']]);
$res_msg = array(
"status" => 200,
"return_code" => "success",
"return_msg" => "登录成功",
"user_id" => $user["user_id"],
"account" => $user["account"],
"nickname" => $user_res["nickname"] ? $user_res["nickname"] : $user["account"],
"sex" => $user_res['sex'] ?: 0,
"token" => $result['token'],
"OTP_token" => think_encrypt(json_encode(array('uid' => $user["user_id"], 'time' => time())), 1),
'is_uc' => 0,
"is_open_small_account" => C('IS_OPEN_SMALL_ACCOUNT'),
'url' => 'http://' . str_replace(array('http://'), '', C('WEB_SITE')) . '/mobile.php',
'small_list' => $small_list,
'ios_packagename' => C('WEB_IOS_PACKAGENAME'),
'android_packagename' => C('WEB_AND_PACKAGENAME'),
'site_status' => C('SDK_SITE_STATUS'),
'head_img' => !empty($user_res['head_img']) ? $user_res['head_img'] : '',
'unread_count' => $unread_count,
'request_count' => $buddies_request,
'notice_count' => $notice_count,
);
} else {
$this -> set_message(1028, "fail", "未知错误");
}
break;
}
echo base64_encode(json_encode($res_msg));
die;
} else {//本地不存在账号,新增账号并登录
$resdata = array();
$resdata['account'] = trim($username);
$resdata['nickname'] = trim($username);
$resdata['password'] = $password;
$resdata['register_way'] = 1;
$resdata['register_type'] = 1;
$resdata['promote_id'] = 0;
$resdata['promote_account'] = 'UC用户';
$resdata['parent_id'] = 0;
$resdata['parent_name'] = '';
$resdata['phone'] = '';
$resdata['real_name'] = '';
$resdata['idcard'] = '';
$resdata['sex'] = 0;
$res = $userApi -> sdk_register($resdata);
if ($res > 0) {
$result = $userApi -> login_sdk($user["account"], $user['password'], 1, $user["game_id"], get_game_name($user["game_id"]), $user['sdk_version'],$user['unique_code']);#调用登录
$res_msg = array();
switch ($result) {
case - 1:
$this -> set_message(1004, "fail", "用户不存在或被禁用");
break;
case - 2:
$this -> set_message(1005, "fail", "密码错误");
break;
default:
if (is_array($result)) {
$user["user_id"] = $result['user_id'];
$this -> add_user_play($user);
$platform = $this -> get_platform($user['user_id']);
$small_list = $this -> small_list($user['user_id'], $user['game_id']);
$small_list[] = array('is_platform' => $platform, 'user_id' => $user['user_id'], 'account' => $user['account'], 'user_account' => $user['account']);
$unread_count = 0;
$unread_count += M('share_record', 'tab_') -> where(['invite_id' => $user['user_id'], 'award_coin' => ['gt', 0], 'read' => 0]) -> count();
$unread_count += M('point_record', 'tab_') -> where(['type_id' => 6, 'user_id' => $user['user_id'], 'point' => ['gt', 0], 'read' => 0]) -> count();
$notice_count = $unread_count;
$buddies_request = get_buddies_unagree_count($user['user_id']);
$unread_count += $buddies_request;
M('nearby', 'tab_') -> where(['user_id' => $user['user_id']]) -> setField(['game_status' => 1, 'update_time' => time(), 'user_nickname' => $resdata['account']]);
$res_msg = array(
"status" => 200,
"return_code" => "success",
"return_msg" => "登录成功",
"user_id" => $user["user_id"],
"account" => $user["account"],
"nickname" => $resdata["nickname"] ? $resdata["nickname"] : $user["account"],
"token" => $result['token'],
"sex" => 0,
"OTP_token" => think_encrypt(json_encode(array('uid' => $user["user_id"], 'time' => time())), 1),
'is_uc' => 0,
"is_open_small_account" => C('IS_OPEN_SMALL_ACCOUNT'),
'url' => 'http://' . str_replace(array('http://'), '', C('WEB_SITE')) . '/mobile.php',
'small_list' => $small_list,
'ios_packagename' => C('WEB_IOS_PACKAGENAME'),
'android_packagename' => C('WEB_AND_PACKAGENAME'),
'site_status' => C('SDK_SITE_STATUS'),
'head_img' => '',
'unread_count' => $unread_count,
'notice_count' => $notice_count,
'request_count' => $buddies_request,
);
} else {
$this -> set_message(1028, "fail", "未知错误");
}
break;
}
echo base64_encode(json_encode($res_msg));
die;
} else {
$this -> set_message(1004, "账号已存在");
}
}
} elseif ($uc_uid == - 1) {
//用户不存在,验证本地用户账号密码
$result = $userApi -> login_sdk($user["account"], $user['password'], 1, $user["game_id"], get_game_name($user["game_id"]), $user['sdk_version'],$user['unique_code']);#调用登录
$res_msg = array();
switch ($result) {
case - 1:
$this -> set_message(1004, "fail", "用户不存在或被禁用");
break;
case - 2:
$this -> set_message(1005, "fail", "密码错误");
break;
default:
if (is_array($result)) {
$user["user_id"] = $result['user_id'];
$this -> add_user_play($user);
$user_res = M('User', 'tab_') -> where(['account' => $user['account']]) -> find();
$unread_count = 0;
$unread_count += M('share_record', 'tab_') -> where(['invite_id' => $user['user_id'], 'award_coin' => ['gt', 0], 'read' => 0]) -> count();
$unread_count += M('point_record', 'tab_') -> where(['type_id' => 6, 'user_id' => $user['user_id'], 'point' => ['gt', 0], 'read' => 0]) -> count();
$notice_count = $unread_count;
$buddies_request = get_buddies_unagree_count($user['user_id']);
$unread_count += $buddies_request;
M('nearby', 'tab_') -> where(['user_id' => $user['user_id']]) -> setField(['game_status' => 1, 'update_time' => time(), 'user_nickname' => $user_res['nickname'], 'head_img' => $user_res['head_img']]);
$res_msg = array(
"status" => 200,
"return_code" => "success",
"return_msg" => "登录成功",
"user_id" => $user["user_id"],
"account" => $user["account"],
"nickname" => $user_res["nickname"] ? $user_res["nickname"] : $user["account"],
"sex" => $user_res["sex"] ? $user_res["sex"] : 0,
"token" => $result['token'],
"OTP_token" => think_encrypt(json_encode(array('uid' => $user["user_id"], 'time' => time())), 1),
'is_uc' => 0,
"is_open_small_account" => C('IS_OPEN_SMALL_ACCOUNT'),
'url' => 'http://' . str_replace(array('http://'), '', C('WEB_SITE')) . '/mobile.php',
'small_list' => $small_list,
'ios_packagename' => C('WEB_IOS_PACKAGENAME'),
'android_packagename' => C('WEB_AND_PACKAGENAME'),
'site_status' => C('SDK_SITE_STATUS'),
'head_img' => !empty($user_res['head_img']) ? $user_res['head_img'] : '',
'unread_count' => $unread_count,
'notice_count' => $notice_count,
'request_count' => $buddies_request,
);
} else {
$this -> set_message(1028, "fail", "未知错误");
}
break;
}
//同步ucenter注册
cus_uc_register($username, $password, $username . '@vlcms.com');
echo base64_encode(json_encode($res_msg));
die;
} elseif ($uc_uid == - 2) {
//密码错误
$this -> set_message(1005, "fail", "密码错误");
} else {
//登录失败
}
}
#实例化用户接口
$userApi = new MemberApi();
$result = $userApi -> login_sdk($user["account"], $user['password'], 1, $user["game_id"], get_game_name($user["game_id"]), $user['sdk_version'],$user['unique_code']);#调用登录
$res_msg = array();
switch ($result) {
case - 1:
$this -> set_message(1004, "fail", "用户不存在或被禁用");
break;
case - 2:
$this -> set_message(1005, "fail", "密码错误");
break;
default:
if (is_array($result)) {
$user["user_id"] = $result['user_id'];
$user['puid'] = 0;
$this -> add_user_play($user);
$platform = $this -> get_platform($user['user_id']);
$small_list = $this -> small_list($user['user_id'], $user['game_id']);
$small_list[] = array('is_platform' => $platform, 'user_id' => $user['user_id'], 'account' => $user['account'], 'user_account' => $user['account']);
$user_res = M('User', 'tab_') -> where(['account' => $user['account']]) -> find();
$unread_count = 0;
$unread_count += M('share_record', 'tab_') -> where(['invite_id' => $user['user_id'], 'award_coin' => ['gt', 0], 'read' => 0]) -> count();
$unread_count += M('point_record', 'tab_') -> where(['type_id' => 6, 'user_id' => $user['user_id'], 'point' => ['gt', 0], 'read' => 0]) -> count();
$notice_count = $unread_count;
$buddies_request = get_buddies_unagree_count($user['user_id']);
$unread_count += $buddies_request;
M('nearby', 'tab_') -> where(['user_id' => $user['user_id']]) -> setField(['game_status' => 1, 'update_time' => time(), 'user_nickname' => $user_res['nickname'], 'head_img' => $user_res['head_img']]);
$res_msg = array(
"status" => 200,
"return_code" => "success",
"return_msg" => "登录成功",
"user_id" => $user["user_id"],
"account" => $user["account"],
"nickname" => $user_res["nickname"] ? $user_res["nickname"] : $user["account"],
"sex" => $user_res["sex"] ? $user_res["sex"] : 0,
"is_platform" => $platform,
"token" => $result['token'],
"OTP_token" => think_encrypt(json_encode(array('uid' => $user["user_id"], 'time' => time())), 1),
'is_uc' => 0,
"is_open_small_account" => C('IS_OPEN_SMALL_ACCOUNT'),
'url' => 'http://' . str_replace(array('http://'), '', C('WEB_SITE')) . '/mobile.php',
'small_list' => $small_list,
'ios_packagename' => C('WEB_IOS_PACKAGENAME'),
'android_packagename' => C('WEB_AND_PACKAGENAME'),
'site_status' => C('SDK_SITE_STATUS'),
'head_img' => !empty($user_res['head_img']) ? $user_res['head_img'] : '',
'unread_count' => $unread_count,
'notice_count' => $notice_count,
'request_count' => $buddies_request,
);
} else {
$this -> set_message(1028, "fail", "未知错误");
}
break;
}
echo base64_encode(json_encode($res_msg));
}
/**
* 第三方登录
*/
public function oauth_login()
{
$request = json_decode(base64_decode(file_get_contents("php://input")), true);
if (empty($request)) {
$this -> set_message(1001, "fail", "登录数据不能为空");
}
$openid = $request['openid'];
if ($request['login_type'] == "wx") {
$param_set = get_game_wxlogin_param($request['game_id']);
if (empty($param_set['wx_appid'])) {
$result['status'] = 1083;
$result['message'] = '微信登录appid/appsecret为空';
echo base64_encode(json_encode($result));
exit;
}
Vendor("WxPayPubHelper.WxPayPubHelper");
// 使用jsapi接口
$jsApi = new \JsApi_pub();
$wx = $jsApi -> create_openid($param_set['wx_appid'], $param_set['appsecret'], $request['code']);
//unionid如果开发者有在多个公众号或在公众号、移动应用之间统一用户帐号的需求需要前往微信开放平台open.weixin.qq.com绑定公众号后才可利用UnionID机制来满足上述需
if (empty($wx['unionid'])) {
echo base64_encode(json_encode(array("status" => 1071, "message" => "请到微信开放平台open.weixin.qq.com绑定公众号")));
exit();
}
$openid = $wx['unionid'];
$wx_param_set = get_game_wxlogin_param($request['game_id']);
$auth = new WechatAuth($wx_param_set['wx_appid'], $wx_param_set['appsecret'], $wx['access_token']);
$userInfo = $auth -> getUserInfo($wx['openid']);
$register_type = 3;
$head_img = $userInfo['headimgurl'];
} elseif ($request['login_type'] == "bd") {
if (empty($request['accessToken'])) {
$res['status'] = - 1;
$res['message'] = '用户不存在或被禁用';
echo base64_encode(json_encode($res));
exit();
}
$url = "https://openapi.baidu.com/rest/2.0/passport/users/getLoggedInUser?access_token=" . $request['accessToken'];
$baidu_url = json_decode(file_get_contents($url), true);
$register_type = 5;
$openid = $baidu_url['uid'];
$head_img = "http://tb.himg.baidu.com/sys/portrait/item/" . $baidu_url['portrait'];
} elseif ($request['login_type'] == "qq") {
$register_type = 4;
$qq_parm['access_token'] = $request['accessToken'];
$qq_parm['oauth_consumer_key'] = C('qq_login.appid');
$qq_parm['openid'] = C('qq_login.key');
$qq_parm['format'] = "json";
$openid = get_union_id($request['accessToken']);
if (empty($openid)) {
$res['status'] = - 1;
$res['message'] = '腾讯公司应用未打通 未将所有appid设置统一unionID';
echo base64_encode(json_encode($res));
exit();
}
$url = "https://graph.qq.com/user/get_user_info?" . http_build_query($qq_parm);
$qq_url = json_decode(file_get_contents($url), true);
$head_img = $qq_url['figureurl_qq_1 '];
} elseif ($request['login_type'] == "wb") {
$register_type = 6;
$head_img = $request['head_img '];
} elseif ($request['login_type'] == "yk") {
$register_type = 0;
$head_img = "http://" . $_SERVER['HTTP_HOST'] . '/Public/Sdk/logoo.png';
} elseif ($request['login_type'] == "fb") {
$register_type = 7;
} elseif ($request['login_type'] == "gg") {
$register_type = 8;
}
$map['openid'] = $openid;
if ($request['login_type'] == "yk" && isset($request['account'])) {
unset($map['openid']);
$map['account'] = $request["account"];
$map['register_type'] = 0;
} elseif ($request['login_type'] == "yk") {
$map['id'] = - 1;
}
$data = M('user', 'tab_') -> where($map) -> find();
if (empty($data)) {//注册
do {
$data['account'] = $request['login_type'] . '_' . sp_random_string();
$account = M('user', 'tab_') -> where(['account' => $data['account']]) -> find();
} while (!empty($account));
$data['password'] = sp_random_string(8);
$data['nickname'] = $data['account'];
$data['openid'] = $openid;
$data['game_id'] = $request['game_id'];
$data['head_img'] = !empty($head_img) ? $head_img : '';//头像
$data['game_name'] = get_game_name($request['game_id']);
$data['promote_id'] = $request['promote_id'];
$data['promote_account'] = get_promote_name($request['promote_id']);
$data['register_way'] = 1;
$data['register_type'] = $register_type;
$data['sdk_version'] = $request['sdk_version'];
$data['game_appid'] = $request['game_appid'];
$data['device_type'] = $request['device_type'];
$data['unique_code'] = $request['unique_code'];
$userApi = new MemberApi();
$uid = $userApi -> tr_register($data);
if ($uid < 0) {
$res['status'] = 1023;
$res['message'] = '注册失败';
echo base64_encode(json_encode($res));
exit;
}
}
//登录
$userApi = new MemberApi();
$result = $userApi -> login_sdk($data["account"], $data['account'], 1, $request["game_id"], get_game_name($request['game_id']), $request['sdk_version']);
if ($result == - 1) {
$res['status'] = 1004;
$res['message'] = '用户不存在或被禁用';
} else {
$request["user_id"] = $result['user_id'];
$request['puid'] = 0;
$this -> add_user_play($request);
$platform = $this -> get_platform($request['user_id']);
$small_list = $this -> small_list($result['user_id'], $request['game_id']);
$small_list[] = array('is_platform' => $platform, 'user_id' => $result['user_id'], 'account' => $data['account'], 'user_account' => $data['account']);
$user_res = M('User', 'tab_') -> where(['account' => $data['account']]) -> find();
$unread_count = 0;
$unread_count += M('share_record', 'tab_') -> where(['invite_id' => $result['user_id'], 'award_coin' => ['gt', 0], 'read' => 0]) -> count();
$unread_count += M('point_record', 'tab_') -> where(['type_id' => 6, 'user_id' => $result['user_id'], 'point' => ['gt', 0], 'read' => 0]) -> count();
$notice_count = $unread_count;
$buddies_request = get_buddies_unagree_count($result['user_id']);
$unread_count += $buddies_request;
M('nearby', 'tab_') -> where(['user_id' => $result['user_id']]) -> setField(['game_status' => 1, 'update_time' => time(), 'user_nickname' => $user_res['nickname'], 'head_img' => $user_res['head_img']]);
$res['status'] = 200;
$res['message'] = '登录成功';
$res['user_id'] = $result['user_id'];
$res['account'] = $data['account'];
$res['token'] = $result['token'];
$res['password'] = $data['account'];
$res['nickname'] = $data['nickname'] ? $data['nickname'] : $data['account'];
$res['sex'] = $user_res['sex'] ? $user_res['sex'] : 0;
$res['small_list'] = $small_list;
$res['is_platform'] = $platform;
$res["is_open_small_account"] = C('IS_OPEN_SMALL_ACCOUNT');
$res['url'] = 'http://' . str_replace(array('http://'), '', C('WEB_SITE')) . '/mobile.php';
$res['ios_packagename'] = C('WEB_IOS_PACKAGENAME');
$res['android_packagename'] = C('WEB_AND_PACKAGENAME');
$res['site_status'] = C('SDK_SITE_STATUS');
$res['head_img'] = !empty($user_res['head_img']) ? $user_res['head_img'] : '';
$res['unread_count'] = $unread_count;
$res['notice_count'] = $notice_count;
$res['request_count'] = $buddies_request;
}
// echo M('user','tab_')->getLastSql();die;
echo base64_encode(json_encode($res));
}
/**
*第三方登录设置
*/
public function thirdparty()
{
$request = json_decode(base64_decode(file_get_contents("php://input")), true);
if (empty($request)) {
$this -> set_message(1001, "fail", "登录数据不能为空");
}
$map['game_id'] = $request['game_id'];
$select = M('param', 'tab_') -> field('type,status') -> where($map) -> select();
if (!empty($select)) {
foreach ($select as $key => $val) {
if ($val['type'] == 1 && $val['status'] == 1) {
$data['config'] .= 'qq|';
}
if ($val['type'] == 2 && $val['status'] == 1) {
$data['config'] .= 'wx|';
}
if ($val['type'] == 3 && $val['status'] == 1) {
$data['config'] .= 'wb|';
}
if ($val['type'] == 4 && $val['status'] == 1) {
$data['config'] .= 'bd|';
}
}
} else {
$data['config'] = '';
}
echo base64_encode(json_encode($data));
// $str = "qq_login,weixin_login,sina_login,baidu_login,fb_login,gg_login";
// $this->BaseConfig($str);
}
/**
*显示扩展设置信息
*/
protected function BaseConfig($name = '')
{
$map['name'] = array('in', $name);
$map['status'] = 1;
$tool = M('tool', "tab_") -> where($map) -> select();
$data['config'] = '';
if (!empty($tool)) {
foreach ($tool as $key => $val) {
if ($val['name'] == 'qq_login') {
$data['config'] .= 'qq|';
}
if ($val['name'] == 'weixin_login') {
$data['config'] .= 'wx|';
}
if ($val['name'] == 'sina_login') {
$data['config'] .= 'wb|';
}
if ($val['name'] == 'baidu_login') {
$data['config'] .= 'bd|';
}
if ($val['name'] == 'fb_login') {
$data['config'] .= 'fb|';
}
if ($val['name'] == 'gg_login') {
$data['config'] .= 'gg|';
}
}
}
if ($data['config'] != '') {
$data['config'] = substr($data['config'], 0, strlen($data['config']) - 1);
}
echo base64_encode(json_encode($data));
}
/**
* 第三方登录参数请求
*/
public function oauth_param()
{
$request = json_decode(base64_decode(file_get_contents("php://input")), true);
$type = $request['login_type'];
switch ($type) {
case 'qq':
$param_set = get_game_param($request['game_id'], '', 1);
$param['qqappid'] = $param_set['openid'];
break;
case 'wx':
$param_set = get_game_param($request['game_id'], '', 2);
$param['weixinappid'] = $param_set['wx_appid'];
break;
case 'wb':
$param_set = get_game_param($request['game_id'], '', 3);
$param['weiboappkey'] = $param_set['appkey'];
break;
case 'bd':
$param_set = get_game_param($request['game_id'], '', 4);
$param['clientid'] = $param_set['clientid'];
break;
case 'fb':
$param_set = get_game_param($request['game_id']);
$param['appid'] = C('fb_login.appid');
break;
case 'gg':
$param_set = get_game_param($request['game_id']);
$param['clientid'] = C('gg_login.clientid');
$param['clientsecert'] = C('gg_login.clientsecert');
break;
}
if (empty($param)) {
$result['status'] = 1090;
$result['message'] = '服务器未配置此参数';
} else {
$result['status'] = 200;
$result['message'] = '请求成功';
$result['param'] = $param;
}
echo base64_encode(json_encode($result));
}
public function user_register()
{
C(api('Config/lists'));
#获取SDK上POST方式传过来的数据 然后base64解密 然后将json字符串转化成数组
$user = json_decode(base64_decode(file_get_contents("php://input")), true);
#判断数据是否为空
if (empty($user)) {
$this -> set_message(1001, "fail", "注册数据不能为空");
}
Log::write('user_register:' . date('Y-m-d H:i:s') . ' ---- ' . json_encode($user), 'INFO');
/**是否开启ucenter**/
if (C('UC_OPEN') == 1) {
//Ucenter注册
//1.验证本平台是否存在账号
$is_user_info = M('user', 'tab_') -> where(['account' => $user['account']]) -> find();
if (!empty($is_user_info)) {
$this -> set_message(1017, "fail", "用户名已存在");
}
//2.验证其他平台是否存在账号
$domain = C('UC_OTHER_WEB_URL');
if (!empty($domain)) {
$url = "http://{$domain}/Api/user/checkUserName?account={$user['account']}";
$check_res = json_decode(file_get_contents($url), true);
if ($check_res['status'] == 0) {
$this -> set_message(1017, "fail", "用户名已存在");
}
}
//3.ucenter注册账号
$ucresult = uc_user_checkname($user['account']);
if ($ucresult == - 1) {
$this -> set_message(0, "fail", "用户名不合法");
} elseif ($ucresult == - 2) {
$this -> set_message(0, "fail", "包含要允许注册的词语");
} elseif ($ucresult == - 3) {
$this -> set_message(1017, "fail", "用户名已存在");
} else {
//同步ucenter注册
cus_uc_register($user['account'], $user['password'], $user['account'] . '@vlcms.com');
}
}
$this -> reg_data($user);
}
/**
* 邮箱注册
*/
public function user_email_register()
{
C(api('Config/lists'));
#获取SDK上POST方式传过来的数据 然后base64解密 然后将json字符串转化成数组
$user = json_decode(base64_decode(file_get_contents("php://input")), true);
if (empty($user)) {
$this -> set_message(1001, "fail", "注册数据不能为空");
}
Log::write('user_email_register:' . date('Y-m-d H:i:s') . ' ---- ' . json_encode($user), 'INFO');
$v_res = $this -> verify_email_code($user['account'], $user['code']);
if ($v_res) {
$this -> reg_data($user, 3);
}
}
/**
*手机用户注册
*/
public function user_phone_register()
{
C(api('Config/lists'));
#获取SDK上POST方式传过来的数据 然后base64解密 然后将json字符串转化成数组
$user = json_decode(base64_decode(file_get_contents("php://input")), true);
#判断数据是否为空
if (empty($user)) {
$this -> set_message(1001, "fail", "注册数据不能为空");
}
Log::write('user_phone_register:' . date('Y-m-d H:i:s') . ' ---- ' . json_encode($user), 'INFO');
#验证短信验证码
$this -> sms_verify($user['account'], $user['code']);
/**是否开启ucenter**/
if (C('UC_OPEN') == 1) {
//Ucenter注册
//1.验证本平台是否存在账号
$is_user_info = M('user', 'tab_') -> where(['account' => $user['account']]) -> find();
if (!empty($is_user_info)) {
$this -> set_message(1017, "fail", "用户名已存在");
}
//2.验证其他平台是否存在账号
$domain = C('UC_OTHER_WEB_URL');
if (!empty($domain)) {
$url = "http://{$domain}/Api/user/checkUserName?account={$user['account']}";
$check_res = json_decode(file_get_contents($url), true);
if ($check_res['status'] == 0) {
$this -> set_message(1017, "fail", "用户名已存在");
}
}
//3.ucenter注册账号
$ucresult = uc_user_checkname($user['account']);
if ($ucresult == - 1) {
$this -> set_message(0, "fail", "用户名不合法");
} elseif ($ucresult == - 2) {
$this -> set_message(0, "fail", "包含要允许注册的词语");
} elseif ($ucresult == - 3) {
$this -> set_message(1017, "fail", "用户名已存在");
} else {
//同步ucenter注册
cus_uc_register($user['account'], $user['password'], $user['account'] . '@vlcms.com');
}
}
$this -> reg_data($user, 2);
}
//注册信息
private function reg_data($user, $type = 1)
{
#实例化用户接口
$userApi = new MemberApi();
// user表加game_id
if ($type == 2) {//手机2
$result = $userApi -> sdk_register_($user['account'], $user['password'], 1, 2, $user['promote_id'], get_promote_name($user['promote_id']), $user['account'], $user["game_id"], get_game_name($user["game_id"]), $user['sdk_version'] ,$user['device_type'],$user['unique_code']);
} elseif ($type == 3) {//邮箱3
$result = $userApi -> sdk_register_($user['account'], $user['password'], 1, 7, $user['promote_id'], get_promote_name($user['promote_id']), '', $user["game_id"], get_game_name($user["game_id"]), $user['sdk_version'] ,$user['device_type'],$user['unique_code']);
} else {//用户1
$result = $userApi -> sdk_register_($user['account'], $user['password'], 1, 1, $user['promote_id'], get_promote_name($user['promote_id']), $phone = "", $user["game_id"], get_game_name($user["game_id"]), $user['sdk_version'] ,$user['device_type'],$user['unique_code']);
}
$res_msg = array();
if ($result > 0) {
$this -> set_message(200, "success", "注册成功");
} else {
switch ($result) {
case - 3:
$this -> set_message(1017, "fail", "用户名已存在");
break;
default:
$this -> set_message(1027, "fail", "注册失败");
break;
}
}
}
/**
* @函数或方法说明
* @获取禁用状态
* @author: 郭家屯
* @since: 2019/5/7 14:29
*/
public function get_lock_status(){
$request = json_decode(base64_decode(file_get_contents("php://input")), true);
$user = get_user_entity($request['user_id']);
if($user['lock_status'] == 0 || $user['check_status'] == 0){
$this->set_message(0,"fail","账号被禁用,无法充值请联系客服2");
}
$game = M('Game','tab_')->where(['id'=>$request['game_id']])->field('pay_status')->find();
if($game['pay_status'] == 0){
$this->set_message(0,"fail","该游戏暂时无法充值,请联系客服!");
}
$this->set_message(200,"success","账号状态正常");
}
/**
*修改用户数据
*/
public function user_update_data()
{
$user = json_decode(base64_decode(file_get_contents("php://input")), true);
C(api('Config/lists'));
#判断数据是否为空
if (empty($user)) {
$this -> new_set_message(1001, "操作数据不能为空");
}
#实例化用户接口
$data['id'] = $user['user_id'];
$userApi = new MemberApi();
switch ($user['code']) {
case 'phone':
//对于手机号 加上是否重复的验证过程 和 是否预计绑定的验证过程
$where['id'] = $data['id'];
$getphone = M('User', 'tab_') -> where($where) -> getField('phone');
if (!empty($getphone)) {
$this -> new_set_message(1125, '该用户已经绑定过手机号,请解绑后再来');
}
$tt['phone'] = $user['phone'];
$getuser = M('User', 'tab_') -> where($tt) -> field('id') -> find();
if ($getuser) {
$this -> new_set_message(1098, '该手机号已被绑定');
}
#验证短信验证码
$this -> sms_verify2($user['phone'], $user['sms_code']);
$data['phone'] = $user['phone'];
break;
case 'nickname':
$nk = M('User', 'tab_') -> field('id,account,nickname') -> where(['nickname' => $user['nickname']]) -> find();
if (!empty($nk) && is_array($nk) && $user['user_id'] != $nk['id']) {
$this -> new_set_message(1012, "昵称已被使用");
}
$data['nickname'] = $user['nickname'];
break;
case 'pwd':
if ($user['old_password'] == $user['password']) {
$this -> new_set_message(1126, '新密码与原始密码不能相同');
}
$data['old_password'] = $user['old_password'];
$data['password'] = $user['password'];
/*判断Ucenter是否打开*/
if (C('UC_OPEN') == 1) {
$username = $user['account'];
$opwd = $user['old_password'];
$pwd = $user['password'];
//修改uc密码
$ucresult = uc_user_edit($username, $opwd, $pwd);
if ($ucresult == - 1) {
$this -> new_set_message(1006, "旧密码输入不正确");
}
/**
* 同步修改其他站点用户密码
*/
$domain = C('UC_OTHER_WEB_URL');
if (!empty($domain)) {
$url = "http://{$domain}/Api/user/editPassword?account={$username}&oldpsw={$opwd}&newpsw={$pwd}";
$aa = json_decode(file_get_contents($url), true);
}
}
break;
case 'account':
if (!preg_match("/^[a-z\d]{6,15}$/i", $user['account'])) {
$this -> new_set_message(1025, "用户名为6-15位的数字和字母的组合");
}
$data['account'] = $user['account'];
$data['password'] = $user['password'];
$data['register_type'] = 1; //游客改为账号注册
$map['account'] = $user['account'];
$res = M('user', 'tab_') -> where($map) -> find();
if ($res) {
$this -> new_set_message(1017, "已存在该用户名");
}
$result = $this -> updata_user_youke($data);
break;
default:
$this -> new_set_message(1074, "修改信息不明确");
break;
}
$result = $userApi -> updateUser($data);
if ($result == - 2) {
$this -> new_set_message(1006, "旧密码输入不正确");
} else if ($result !== false) {
if ($user['code'] == 'pwd') {
$u_uid['uid'] = $user['user_id'];
M('user_pwd') -> where($u_uid) -> setField('password', think_encrypt($data['password']));
}
$user_res = M('User', 'tab_') -> where(['id' => $user['user_id']]) -> find();
$data = ['user_account' => $user_res['nickname'], 'update_time' => time(), 'head_img' => $user_res['head_img']];
M('nearby', 'tab_') -> where(['user_id' => $user['user_id']]) -> save($data);
$this -> new_set_message(200, "修改成功");
} else {
$this -> new_set_message(1012, "修改失败");
}
}
//游客改名,对应修改数据
private function updata_user_youke($data)
{
$map['user_id'] = $data['id'];
$data1['user_account'] = $data['account'];
$res = M('user_play_info', 'tab_') -> where($map) -> setField($data1);
$res1 = M('user_play', 'tab_') -> where($map) -> setField($data1);
$res2 = M('user_login_record', 'tab_') -> where($map) -> setField($data1);
$res3 = M('spend', 'tab_') -> where($map) -> setField($data1);
$res4 = M('provide', 'tab_') -> where($map) -> setField($data1);
$res5 = M('mend', 'tab_') -> where($map) -> setField($data1);
$res6 = M('gift_record', 'tab_') -> where($map) -> setField($data1);
$res7 = M('deposit', 'tab_') -> where($map) -> setField($data1);
$res8 = M('bind_spend', 'tab_') -> where($map) -> setField($data1);
$res9 = M('balance_edit', 'tab_') -> where($map) -> setField($data1);
$res10 = M('agent', 'tab_') -> where($map) -> setField($data1);
$res11 = M('nearby', 'tab_') -> where($map) -> setField($data1);
}
//验证验证码
public function verify_sms()
{
$user = json_decode(base64_decode(file_get_contents("php://input")), true);
if (empty($user)) {
$this -> set_message(1001, "fail", "操作数据不能为空");
}
$this -> sms_verify($user['phone'], $user['code'], 1);
}
//sdk验证邮箱
public function verify_email()
{
$user = json_decode(base64_decode(file_get_contents("php://input")), true);
if (empty($user)) {
$this -> set_message(1001, "fail", "操作数据不能为空");
}
$code_result = $this -> emailVerify($user['email'], $user['code']);
if ($code_result == 1) {
$this -> set_message(200, "success", "验证成功");
} else {
if ($code_result == 2) {
$this -> set_message(1020, "fail", "请先获取验证码");
} elseif ($code_result == - 98) {
$this -> set_message(1021, "fail", "验证码超时");
} elseif ($code_result == - 97) {
$this -> set_message(1022, "fail", "验证码不正确,请重新输入");
}
}
}
/**
*忘记密码接口
*/
public function forget_password()
{
$user = json_decode(base64_decode(file_get_contents("php://input")), true);
$userApi = new MemberApi();
#验证短信验证码
if ($user['code_type'] != 2) {
$this -> sms_verify($user['phone'], $user['code']);
}
$result = $userApi -> updatePassword($user['user_id'], $user['password']);
if ($result == true) {
$this -> set_message(200, "success", "修改成功");
} else {
$this -> set_message(1012, "fail", "修改失败");
}
}
/**
*添加玩家信息
*/
private function add_user_play($user = array())
{
$user_play = M("UserPlay", "tab_");
$map["game_id"] = $user["game_id"];
$map["user_id"] = $user["user_id"];
$map['sdk_version'] = $user['sdk_version'];
$res = $user_play -> where($map) -> find();
if (empty($res)) {
$user_entity = get_user_entity($user["user_id"]);
$data["user_id"] = $user["user_id"];
$data["user_account"] = $user_entity["account"];
$data["user_nickname"] = $user_entity["nickname"];
$data["game_id"] = $user["game_id"];
$data["game_appid"] = $user["game_appid"];
$data["game_name"] = get_game_name($user["game_id"]);
$data["server_id"] = 0;
$data["server_name"] = "";
$data["role_id"] = 0;
$data['parent_id'] = $user_entity["parent_id"];
$data['parent_name'] = $user_entity["parent_name"];
$data["role_name"] = "";
$data["role_level"] = 0;
$data["bind_balance"] = 0;
$data["promote_id"] = $user_entity["promote_id"];
$data["promote_account"] = $user_entity["promote_account"];
$data['play_time'] = time();
$data['play_ip'] = get_client_ip();
$data["sdk_version"] = $user["sdk_version"];
$data['ppuid'] = $user['puid'] == '' ? 0 : $user['puid'];
$data['check_time'] = time();
$user_play -> add($data);
}
}
//修改角色名称
public function update_user_play()
{
$user = json_decode(base64_decode(file_get_contents("php://input")), true);
if (empty($user)) {
$this -> set_message(1001, "fail", "操作数据不能为空");
}
$map['user_id'] = $user['user_id'];
$map['game_id'] = $user['game_id'];
$userplay = M('user_play', 'tab_') -> where($map) -> find();
if (null == $userplay) {
$this -> set_message(1004, "fail", "玩家不存在");
} else {
$user_play_map['id'] = $userplay['id'];
if ($user['type'] == 1) {
$update = M('user_play', 'tab_') -> where($user_play_map) -> setField('role_name', $user['role_name']);
} else {
$update = M('user_play', 'tab_') -> where($user_play_map) -> setField('role_level', $user['role_level']);
}
if ($update) {
$this -> set_message(1, "success", "修改成功");
} else {
$this -> set_message(0, "fail", "修改失败");
}
}
}
/**
* 添加游戏角色数据
*
* @param $request
*/
public function save_user_play_info()
{
$request = json_decode(base64_decode(file_get_contents("php://input")), true);
if (empty($request)) {
$this -> set_message(1001, "fail", "操作数据不能为空");
}
$user_id = $request['user_id'];
$server_id = empty($request['server_id']) ? 0 : $request['server_id'];
$map['user_id'] = $user_id;
$map['game_id'] = $request['game_id'];
$map['server_id'] = $request['server_id'];
$map['server_name'] = $request['server_name'];
$user_play = M('user_play_info', 'tab_');
$res = $data = $user_play -> where($map) -> find();
$user = M('user', 'tab_');
$user_data = $user -> find($user_id);
$gameName = get_game_name($request['game_id']);
$data['promote_id'] = $request['promote_id'];
$data['promote_account'] = get_promote_account($request['promote_id']);
$data['game_id'] = $request['game_id'];
$data['game_name'] = $gameName;
$data['server_id'] = $request['server_id'];
$data['server_name'] = $request['server_name'];
$data['role_name'] = $request['game_player_name'];
$data['role_id'] = $request['game_player_id'];
$data['role_level'] = $request['role_level'];
$data['user_id'] = $user_id;
$data['user_account'] = $user_data['account'];
$data["user_nickname"] = $user_data["nickname"];
$data['play_time'] = time();
$data["sdk_version"] = $request["sdk_version"];
$data['play_ip'] = get_client_ip();
$data['pipuid'] = $user_data['puid'];
Log::write('save_user_play_info:' . date('Y-m-d H:i:s') . ' ---- ' . json_encode($data), 'INFO');
if ($res['id']>0) {
$user_play->save($data);
$this->updateLoginRecord($data);
} else {
$data['create_time'] = time();
$data['create_ip'] = get_client_ip();
// $data['create_device_number'] = time();
// 修改重复插入问题 增加唯一索引 记录重复插入异常
try {
$user_play->add($data);
} catch (\Exception $e) {
Log::write('Duplicate Exception:' .json_encode($e->getMessage()), Log::ERR);
}
$this->updateLoginRecord($data);
}
$server = M('server', 'tab_')->where(['server_id' => $request['server_id'], 'game_id' => $request['game_id']])->find();
if (empty($server)) {
$serverData = [
'game_id' => $request['game_id'],
'game_name' => $gameName,
'server_name' => $request['server_name'],
'server_num' => $request['server_id'],
'server_id' => $request['server_id'],
'server_version' => $request["sdk_version"],
'create_time' => time(),
'start_time' => time(),
];
M('server', 'tab_')->data($serverData)->add();
}
$this -> set_message(200, "success", "成功");
}
/**
* 更新登录记录表区服
*
* @param $userPlay
*
* @author: 鹿文学[lwx]<fyj301415926@126.com>
* @since: 2019\4\22 0022 10:38
*
*/
private function updateLoginRecord($userPlay) {
$map = array(
'game_id' => $userPlay['game_id'],
'user_id' => $userPlay['user_id'],
'lpuid' => $userPlay['pipuid'],
'promote_id' => $userPlay['promote_id'],
'login_time' => ['gt', 0],
);
$userLoginRecordModel = M('user_login_record', 'tab_');
$userLoginRecordData = $userLoginRecordModel->where($map)->order('id desc')->find();
$data = array(
'server_id' => $userPlay['server_id'],
'server_name' => $userPlay['server_name'],
'game_player_name'=>$userPlay['role_name'],
'id'=>$userLoginRecordData['id']
);
return $userLoginRecordModel->save($data);
}
/**
* @param $email
* @param $v_code
* 验证邮箱验证码
*/
public function verify_email_code($email, $v_code)
{
if (empty($email)) {
$this -> new_set_message(1016, "邮箱不能为空", []);
} elseif (empty($v_code)) {
$this -> new_set_message(1019, "验证码不能为空", []);
}
$code_result = $this -> emailVerify($email, $v_code);
if ($code_result == 1) {
return true;
} else {
if ($code_result == 2) {
$this -> new_set_message(1020, "请先获取验证码", []);
} elseif ($code_result == - 98) {
$this -> new_set_message(1021, "验证码超时", []);
} elseif ($code_result == - 97) {
$this -> new_set_message(1022, "验证码不正确,请重新输入", []);
}
}
}
/**
* @param $email
* @param $code
* @param int $time
*
* @return int
* 验证 邮箱验证码
*/
public function emailVerify($email, $code, $time = 30)
{
$session = session($email);
if (empty($session)) {
return 2;
} elseif ((NOW_TIME - $session['create_time']) > $time * 60) {
return - 98;
} elseif ($session['code'] != $code) {
return - 97;
}
session($email, null);
return 1;
}
/**
* 发送邮件验证码 注册传1 解绑传2 绑定传3
*/
public function send_email()
{
$data = json_decode(base64_decode(file_get_contents("php://input")), true);
$code_type = $data['code_type'];
$email = $data['email'];
$pattern = "/([a-z0-9]*[-_.]?[a-z0-9]+)*@([a-z0-9]*[-_]?[a-z0-9]+)+[.][a-z]{2,3}([.][a-z]{2})?/i";
if (!preg_match($pattern, $email)) {
$this -> new_set_message(1017, "请输入正确的邮箱地址");
}
if ($code_type == 1) {/* 注册 */
$user = M('user', 'tab_') -> where(['email|account' => $email]) -> find();
if ($user) {
$this -> new_set_message(1017, "该邮箱已被注册或绑定过");
}
} elseif ($code_type == 2) {/* 忘记密码 */
} elseif ($code_type == 3) {/* 解绑 */
} elseif ($code_type == 4) {/* 绑定 */
$user = M('user', 'tab_') -> where(['email' => $email]) -> find();
if ($user) {
$this -> new_set_message(1017, "该邮箱已被绑定");
}
}
$session = session($data['email']);
if (!empty($session) && (NOW_TIME - $session['create_time']) < 60) {
$this -> new_set_message(1024, "验证码发送过于频繁,请稍后再试", []);
exit;
}
$email = $data['email'];
$code = rand(100000, 999999);
$bool = sendMail($data['email'], '<strong>' . $code . '<strong>');
if ($bool) {
session($email, ['code' => $code, 'create_time' => NOW_TIME]);
$this -> new_set_message(200, "发送成功", []);
} else {
$this -> new_set_message(1018, "发送失败,请检查邮箱地址是否正确", []);
}
}
/**
* 检查账号是否存在
*
* @param $account
*
* @return bool
* author: xmy 280564871@qq.com
*/
public function checkUserExist($account)
{
$map['account'] = $account;
$data = M('user', 'tab_') -> where($map) -> find();
if (empty($data)) {
return true;
} else {
return false;
}
}
/**
*短信发送
*/
public function send_sms()
{
$data = json_decode(base64_decode(file_get_contents("php://input")), true);
$phone = $data['phone'];
if ($data['reg'] == 1) { /* 注册检查 */
$user = M('user', 'tab_') -> where(['phone|account' => $phone]) -> find();
if ($user) {
$this -> new_set_message(1098, "该手机号已被注册或绑定过");
die;
}
} elseif ($data['reg'] == 2) { /* 绑定检查 */
$user = M('user', 'tab_') -> where(['phone' => $phone]) -> find();
if ($user) {
$this -> new_set_message(1098, "该手机号已被绑定");
die;
}
} elseif ($data['reg'] == 3) {/* 忘记密码检查 */
} elseif ($data['reg'] == 4) {/* 解绑检查 */
}
$this -> sms_send($phone);
}
/**
*用户基本信息
*/
public function user_info()
{
C(api('Config/lists'));
$user = json_decode(base64_decode(file_get_contents("php://input")), true);
$model = M("user", "tab_");
$data = array();
switch ($user['type']) {
case 0:
$data = $model
-> field("tab_user.id,account,ifnull(nickname,account) as nickname,phone,balance,bind_balance,ifnull(tab_user.sex,0) as sex,game_name,register_type,ifnull(age_status,0) as age_status,ifnull(idcard,'') as idcard,ifnull(real_name,'') as real_name,ifnull(head_img,'') as head_img,third_authentication,email,balance,point,gold_coin")
-> join("INNER JOIN tab_user_play ON tab_user.id = tab_user_play.user_id and tab_user.id = {$user['user_id']} and tab_user_play.game_id = {$user['game_id']}")
-> find();
break;
default:
$map['account'] = $user['user_id'];
$map['lock_status'] = 1;
$data = $model -> field("id,account,ifnull(nickname,account) as nickname,phone,balance,ifnull(sex,0) as sex,ifnull(age_status,0) as age_status,ifnull(idcard,'') as idcard,ifnull(real_name,'') as real_name,ifnull(head_img,'') as head_img,third_authentication,email,balance,point,gold_coin") -> where($map) -> find();
break;
}
if (empty($data)) {
$this -> new_set_message(1004, "帐号不存在或被禁用!", []);
}
$unread_count = 0;
$unread_count += M('share_record', 'tab_') -> where(['invite_id' => $data['id'], 'award_coin' => ['gt', 0], 'read' => 0]) -> count();
$unread_count += M('point_record', 'tab_') -> where(['type_id' => 6, 'user_id' => $data['id'], 'point' => ['gt', 0], 'read' => 0]) -> count();
$data['notice_count'] = $unread_count;
$buddies_request = get_buddies_unagree_count($data['id']);
$data['request_count'] = $buddies_request;
$unread_count += $buddies_request;
$data['unread_count'] = $unread_count;
$money = 0;
$money += M('deposit', 'tab_') -> where(['pay_status' => 1, 'user_id' => $data['id']]) -> sum('pay_amount');
$money += M('spend', 'tab_') -> where(['pay_status' => 1, 'user_id' => $data['id']]) -> sum('pay_amount');
$data['vip_level'] = get_vip_level($money);
$data['phone'] = empty($data["phone"]) ? " " : $data["phone"];
$this -> new_set_message(200, "success", $data);
}
/**
*用户平台币充值记录
*/
public function user_deposit_record()
{
$data = json_decode(base64_decode(file_get_contents("php://input")), true);
$map["user_id"] = $data["user_id"];
$map["pay_status"] = 1;
$row = intval($data['row']);
$page = intval($data['index']);
$row = $row ? $row : 20;
$page = $page ? $page : 1;
$deposit = M("deposit", "tab_") -> field('pay_way,pay_amount,create_time') -> where($map) -> order('id desc') -> page($page, $row) -> select();
$count = M("deposit", "tab_") -> field('pay_way,pay_amount,create_time') -> where($map) -> count();
if (empty($deposit)) {
echo base64_encode(json_encode(array("status" => 1061, "return_code" => "fail", "return_msg" => "暂无记录")));
exit();
}
foreach ($deposit as $k => $v) {
$deposit[$k]['pay_way_name'] = get_pay_way($v['pay_way']);
}
$return_data['status'] = 200;
$return_data['total'] = $count;
$return_data['data'] = $deposit;
echo base64_encode(json_encode($return_data));
}
/**
*用户领取礼包记录
*/
public function user_gift_record()
{
$data = json_decode(base64_decode(file_get_contents("php://input")), true);
$map["user_id"] = $data["user_id"];
$map["game_id"] = $data["game_id"];
$gift = M("GiftRecord", "tab_")
-> field("tab_gift_record.game_id,tab_gift_record.game_name,tab_giftbag.giftbag_name ,tab_giftbag.digest,tab_gift_record.novice,tab_gift_record.status,tab_giftbag.start_time,tab_giftbag.end_time")
-> join("LEFT JOIN tab_giftbag ON tab_gift_record.gift_id = tab_giftbag.id where user_id = {$data['user_id']} and tab_gift_record.game_id = {$data['game_id']}")
-> select();
if (empty($gift)) {
echo base64_encode(json_encode(array("status" => 1061, "return_code" => "fail", "return_msg" => "暂无记录")));
exit();
}
foreach ($gift as $key => $val) {
$gift[$key]['icon'] = $this -> set_game_icon($val[$key]['game_id']);
$gift[$key]['now_time'] = NOW_TIME;
}
$return_data['status'] = 200;
$return_data['data'] = $gift;
echo base64_encode(json_encode($return_data));
}
/**
*用户平台币(绑定和非绑定)
*/
public function user_platform_coin()
{
$data = json_decode(base64_decode(file_get_contents("php://input")), true);
C(api('Config/lists'));
$user_play = M("UserPlay", "tab_");
$platform_coin = array();
$user_data = array();
#非绑定平台币信息
$user_data = get_user_entity($data["user_id"]);
$platform_coin['status'] = 200;
$platform_coin["balance"] = $user_data["balance"];
#绑定平台币信息
$map["user_id"] = $data["user_id"];
$map["game_id"] = $data["game_id"];
$user_data = $user_play -> where($map) -> find();
$platform_coin["bind_balance"] = $user_data["bind_balance"];
echo base64_encode(json_encode($platform_coin));
}
//判断帐号是否存在
public function account_exist()
{
$data = json_decode(base64_decode(file_get_contents("php://input")), true);
$map['account'] = $data['account'];
$user = M('user', 'tab_') -> where($map) -> find();
if (empty($user)) {
echo json_encode(array('status' => 1004, 'msg' => '帐号不存在'));
} else {
echo json_encode(array('status' => 200));
}
}
//解绑手机
public function user_phone_unbind()
{
$data = json_decode(base64_decode(file_get_contents("php://input")), true);
$this -> sms_verify($data['phone'], $data['code']);
$map['id'] = $data['user_id'];
$user = M('user', 'tab_') -> where($map) -> setField('phone', "");
if ($user) {
echo base64_encode(json_encode(array('status' => 200, 'return_msg' => '解绑成功')));
} else {
echo base64_encode(json_encode(array('status' => - 1, 'return_msg' => '解绑失败')));
}
}
//解绑邮箱
//yyh 2018 10 25
public function unbind_email()
{
$request = json_decode(base64_decode(file_get_contents("php://input")), true);
$user_id = $request['user_id'];
$email = $request['email'];
$user_data = M('User', 'tab_') -> field('account,email') -> find($user_id);
if (empty($user_data)) {
$this -> new_set_message(1001, "用户数据不存在", []);
}
if ($email != $user_data['email']) {
$this -> new_set_message(1001, "您未绑定该邮箱", []);
}
$v_res = $this -> verify_email_code($user_data['email'], $request['code']);
$map['id'] = $user_id;
$user = M('user', 'tab_') -> where($map) -> setField('email', "");
if ($user) {
$this -> new_set_message(200, "解绑成功", []);
} else {
$this -> new_set_message(0, "解绑失败", []);
}
}
//绑定邮箱
//yyh 2018 10 25
public function bind_email()
{
$request = json_decode(base64_decode(file_get_contents("php://input")), true);
$user_id = $request['user_id'];
$email = $request['email'];
$user_data = M('User', 'tab_') -> field('account,email') -> find($user_id);
if (empty($user_data)) {
$this -> new_set_message(1001, "用户数据不存在", []);
}
if ($user_data['email'] != '') {
$this -> new_set_message(1030, "该用户已经绑定过邮箱,请解绑后再来", []);
}
$v_res = $this -> verify_email_code($email, $request['code']);
$map['id'] = $user_id;
$user = M('user', 'tab_') -> where($map) -> setField('email', $email);
if ($user) {
$this -> new_set_message(200, "绑定成功", []);
} else {
$this -> new_set_message(0, "绑定失败", []);
}
}
//常见问题
public function get_problem()
{
$data = M('document')
-> join("left join sys_category c on c.name='FAQ'")
-> where('c.id = sys_document.category_id AND sys_document.status = 1')
-> field('sys_document.id,sys_document.title,sys_document.description')
-> select();
echo base64_encode(json_encode($data));
}
//留言
public function get_question()
{
$request = json_decode(base64_decode(file_get_contents("php://input")), true);
$type = $request['type'];
$user_id = $request['user_id'];
$content = $request['content'];
$map['user_id'] = $user_id;
$data = M('question', 'tab_') -> where($map) -> find();
if ($type == 1) {
if (empty($data)) {
$data['create_time'] = time();
$question[time()] = $content;
$data['question'] = json_encode($question);
$data['user_id'] = $user_id;
$data['account'] = get_user_entity($user_id)['account'];
M('question', 'tab_') -> where($map) -> add($data);
} else {
$question = json_decode($data['question'], true);
$question[time()] = $content;
$data['question'] = json_encode($question);
$data['account'] = get_user_entity($user_id)['account'];
M('question', 'tab_') -> where($map) -> save($data);
}
}
$question = json_decode($data['question'], true);
foreach ($question as $k => $v) {
$res[$k][1] = $v;
}
$answer = json_decode($data['answer'], true);
foreach ($answer as $key => $value) {
$res[$key][2] = $value;
}
ksort($content);
echo base64_encode(json_encode($res));
}
//获取开启的支付
public function get_pay_server()
{
$request = json_decode(base64_decode(file_get_contents("php://input")), true);
if (pay_set_status('wei_xin') == 1 || pay_set_status('wei_xin_app')
|| pay_set_status('weixin') == 1 || pay_set_status('weixin_gf') == 1
|| pay_set_status('jft_wap') == 1 || (pay_set_status('goldpig') == 1 && C('goldpig.wx'))
|| (pay_set_status('heepay') == 1 && C('heepay.wxp'))
) {
$wx_game = 1;
} else if (pay_set_status('wei_xin_app') == 0 && pay_set_status('weixin') == 0 && pay_set_status('jft_wap') == 0) {
$wx_game = 0;
}
if ($request['price'] >= C('WX_PAY_LIMIT')) $wx_game = 0;
if (pay_set_status('alipay') == 1 || (pay_set_status('goldpig') == 1 && C('goldpig.zfb'))
|| (pay_set_status('sqpay') == 1 && C('sqpay.zfb'))
) {
/* if (get_game_appstatus($request['game_id'])) { */
$zfb_game = 1;
/* } else {
$zfb_game = 0;
} */
} else {
$zfb_game = 0;
}
if (pay_set_status('jubaobar') == 1) {
$jby_game = 1;
} else {
$jby_game = 0;
}
if (pay_set_status('jft') == 1) {
$jft_game = 1;
} else {
$jft_game = 0;
}
if(pay_set_status('ptb_pay') == 1){
$ptb_game = 1;
}else{
$ptb_game = 0;
}
if(pay_set_status('bind_pay') == 1){
$bind_game = 1;
}else{
$bind_game = 0;
}
// 双乾 银联支付
$squnion_pay = 0;
$sqpay = M('tool','tab_')->field('status, config')->where(array('name'=>'sqpay'))->find();
if ($sqpay['status'] == 1) {
$r = json_decode($sqpay['config'], true);
if (isset($r['union']) && $r['union'] == 1)
$squnion_pay = 1;
}
// 双乾银联快捷支付
$shortcut_pay = 0;
$sqpay = M('tool','tab_')->field('status, config')->where(array('name'=>'sqpay'))->find();
if ($sqpay['status'] == 1) {
$r = json_decode($sqpay['config'], true);
if (isset($r['shortcut']) && $r['shortcut'] == 1)
$shortcut_pay = 1;
}
// 双乾微信小程序支付
$wx_small = 0;
$sqpay = M('tool','tab_')->field('status, config')->where(array('name'=>'sqpay'))->find();
if ($sqpay['status'] == 1) {
$r = json_decode($sqpay['config'], true);
if (isset($r['wx_small']) && $r['wx_small'] == 1)
$wx_small = 1;
}
$user_id = $request['user_id'];
$game_id = $request['game_id'];
$balance = M ('user', 'tab_')->where (array(
'id' => $user_id
))->getField('balance');
$bind_balance = M('user_play', 'tab_')->where(array(
'user_id' => $user_id,
'game_id' => $game_id
))->getField('bind_balance');
// pp($squnion_pay);
//0:APP 1:WAP
$zfb_type = pay_set_status('alipay') == 1 ? (empty(C('alipay.way')) ? 0 : C('alipay.way')) : 1;
echo base64_encode(json_encode(array(
'status' => 200,
'wx_game' => $wx_game,
'zfb_game' => $zfb_game,
'jby_game' => $jby_game,
'jft_game' => $jft_game,
'zfb_type' => $zfb_type,
'ptb_game' => $ptb_game,
'bind_game' => $bind_game,
'squnion_pay' => $squnion_pay, // 银联0关 1开
'platform_coin' => $balance,
'bind_coin' => $bind_balance,
'wx_type' => $wx_small, // 0微信 1 微信小程序 双乾
'shortcut_pay' => $shortcut_pay, // 快捷支付 0关 1开
)));
}
//获取渠道折扣
public function get_user_discount()
{
$request = json_decode(base64_decode(file_get_contents("php://input")), true);
$game_id = $request['game_id'];
$user_id = $request['user_id'];
$user = get_user_entity($user_id);
$promote_id = $user['promote_id'];
$discount = $this -> get_discount($game_id, $promote_id, $user_id);
echo base64_encode(json_encode($discount));
}
/**
* 实名认证信息 获得传递过来的UID返回该玩家是否已经通过审核
*
* @return mixed
*/
public function return_age()
{
$request = json_decode(base64_decode(file_get_contents("php://input")), true);
if (empty($request)) {
$this -> set_message(1001, "fail", "操作数据不能为空");
}
$mmm['account'] = $request['account'];
$user = M('User', 'tab_') -> where($mmm) -> find();
//添加登录记录
$da = array(
'user_id' => $user['id'],
'user_account' => $user['account'],
'user_nickname' => $user['nickname'],
'game_id' => $request['game_id'],
'game_name' => get_game_name($request["game_id"]),
'server_id' => null,
'type' => 1,
'server_name' => null,
'login_time' => NOW_TIME,
'login_ip' => get_client_ip(),
'sdk_version' => $request['sdk_version'],
'promote_id' => $user['promote_id'],
'lpuid' => $user['puid'],
);
/* $denglu = M('UserLoginRecord', 'tab_')->add($da); */
$uloginrecord = M('UserGameLoginRecord', 'tab_')
-> field('id,login_time,down_time') -> where(['user_id' => $user['id'], 'game_id' => $request['game_id'], 'sdk_version' => $request['sdk_version']]) -> order('id desc') -> find();
if (empty($uloginrecord) || ($uloginrecord['login_time'] < 1 && $uloginrecord['down_time'] > 0)) {
$denglu = M('UserGameLoginRecord', 'tab_') -> add($da);
} else {
$denglu = $uloginrecord['id'];
}
$data = C('age_prevent') == '' ? 0 : C('age_prevent'); //为空转换成1;
$data['on-off'] = $data['bat'] == '' ? 0 : $data['bat'];
$data['contents_off'] = C('age.contents_off');
$data['auth'] = C('age') == '' ? 0 : C('age.status');
$data['is_mandatory'] = C('age') == '' ? 0 : C('age.is_mandatory');
unset($data['status']);
$res['date'] = $data;
$where['id'] = $request['user_id'];
$re = M('User', 'tab_') -> field('age_status') -> where($where) -> find();
if ($re) {
$data['age_status'] = $re['age_status'];
} else {
$data['age_status'] = - 1;
}
//计算用户的游戏时间 和 休息时间
$map['user_id'] = $request['user_id'];
$map['login_time | down_time'] = period(0);
$map['down_time'] = 0;
$map['status'] = 0;
$map2['user_id'] = $request['user_id'];
$map2['login_time | down_time'] = period(0);
$map2['login_time'] = 0;
$map2['status'] = 0;
$login_ = M('UserGameLoginRecord', 'tab_') -> where($map) -> order('login_time ASC') -> select();
$down_ = M('UserGameLoginRecord', 'tab_') -> where($map2) -> order('down_time ASC') -> select();
$login_count = count($login_);
$down_count = count($down_);
$play = 0;
$down = 0;
if ($login_count >= $down_count && $down_count != 0) {
for ($i = 0; $i < $down_count; $i ++) {
$play += $down_[$i]['down_time'] - $login_[$i]['login_time'];
if ($down_[$i + 1]['down_time'] == 0 && $login_[$i + 1]['login_time'] != 0) {
$play += time() - $login_[$i + 1]['login_time'];
}
if ($login_[$i + 1]['login_time'] != 0) {
$down += $login_[$i + 1]['login_time'] - $down_[$i]['down_time'];
}
}
}
if ($down_count == 0 && $login_count > 0) {
$play += time() - $login_[0]['login_time'];
}
$data['play_time'] = floor($play / 60);
$data['down_time'] = floor($down / 60);
//累计在线时间大于最长在线时间两个未满18岁防沉迷时间的和 继续在线就算在休息时间里面了
if ($data['play_time'] / 60 >= ($data['hours_off_one'] + $data['hours_off_two'])) {
$data['down_time'] += $data['play_time'] - $data['hours_off_one'] * 60 - $data['hours_off_two'] * 60;
$data['play_time'] = $data['hours_off_one'] * 60 + $data['hours_off_two'] * 60;
}
//一旦游戏时间满足恢复时间 两种时间全部清零
if ($data['down_time'] - $data['hours_cover'] * 60 >= 0) {
$where2['user_id'] = $request['user_id'];
$where2['login_time | down_time'] = period(0);
$mmp['status'] = 200;
M('UserGameLoginRecord', 'tab_') -> where($where2) -> save($mmp);
$deng['id'] = $denglu;
$de['status'] = 0;
M('UserGameLoginRecord', 'tab_') -> where($deng) -> save($de);
}
echo base64_encode(json_encode(array('status' => 200, 'data' => $data)));
}
/**
* 更改身份证账户 获得传递过来的UIDidcardname进行更改数据库
*
* @return mixed
*/
public function idcard_change()
{
C(api('Config/lists'));
$user = json_decode(base64_decode(file_get_contents("php://input")), true);
if (empty($user['user_id']) || empty($user['idcard']) || empty($user['real_name'])) {
$this -> set_message(1066, "fail", "用户数据异常");
}
$map['id'] = $user['user_id'];
$data['idcard'] = $user['idcard'];
$data['real_name'] = $user['real_name'];
if (isset($data['idcard'])) {
if (substr($data['idcard'], - 1) === 'X') {
$this -> set_message(1086, "fail", "身份证号码填写不正确,如有字母请小写");
}
$checkidcard = new \Think\Checkidcard();
$invidcard = $checkidcard -> checkIdentity($data['idcard']);
if (!$invidcard) {
$this -> set_message(1086, "fail", "身份证号码填写不正确!");
}
$cardd = M('User', 'tab_') -> where(array('idcard' => $data['idcard'])) -> find();
if ($cardd) {
// $this -> set_message(1087, "fail", "身份证号码已被使用!"); // 去掉身份证唯一验证
}
}
//身份证认证
if (C('tool_age.status') == 0) {
if (is_adult($data['idcard'])) {
$data['age_status'] = 2; // 成年
} else {
$data['age_status'] = 3; // 未成年
}
} else {
$re = age_verify($data['idcard'], $data['real_name']);
switch ($re) {
case - 1:
$this -> set_message(1067, "fail", "短信数量已经使用完!");
break;
case - 2:
$this -> set_message(1068, "fail", "连接接口失败");
break;
case 0:
$this -> set_message(1069, "fail", "用户数据不匹配");
break;
case 1://成年
$data['age_status'] = 2;
break;
case 2://未成年
$data['age_status'] = 3;
break;
default:
}
}
$return = M('User', 'tab_') -> where($map) -> save($data);
if ($return === false) {
$this -> set_message(1070, "fail", "用户数据更新失败");
}
$data['status'] = 200;
echo base64_encode(json_encode($data));
}
/**
* 通过用户的user_id 返回用户的下线时间 必要user_id 可选game_id role_id
*/
public function down_time()
{
C(api('Config/lists'));
$user = json_decode(base64_decode(file_get_contents("php://input")), true);
$map['user_id'] = $user['user_id'];
$map['login_time'] = 0;
if (!empty($user['game_id'])) {
$map['game_id'] = $user['game_id'];
}
if (!empty($user['role_id'])) {
$map['role_id'] = $user['role_id'];
}
$return = M('UserLoginRecord', 'tab_') -> where($map) -> limit(1) -> order('id DESC') -> select();
if (empty($return)) {
$this -> set_message(0, "fail", "该用户没有下线记录");
}
echo base64_encode(json_encode($return));
}
/**
* 接口 获得用户的下线数据并且存到数据库大众
*/
public function get_down_time()
{
C(api('Config/lists'));
$request = json_decode(base64_decode(file_get_contents("php://input")), true);
if (empty($request)) {
$this -> set_message(0, "fail", "参数错误");
}
$mmm['account'] = $request['account'];
$user = M('User', 'tab_') -> where($mmm) -> find();
if (!$user) {
$this -> set_message(0, "fail", "找不到该用户!");
}
$da = array(
'user_id' => $user['id'],
'user_account' => $user['account'],
'user_nickname' => $user['nickname'],
'game_id' => $request['game_id'],
'game_name' => get_game_name($request["game_id"]),
'server_id' => null,
'type' => 1,
'server_name' => null,
'down_time' => NOW_TIME,
'login_ip' => get_client_ip(),
'sdk_version' => $request['sdk_version'],
'promote_id' => $request['promote_id'],
'lpuid' => $user['puid'],
);
$return = M('UserLoginRecord', 'tab_') -> add($da);
if ($return) {
if ($request['state'] == 1) {
M('nearby', 'tab_') -> where(['user_id' => $user['id']]) -> setField(['update_time' => time(), 'game_status' => 0]);
}
echo base64_encode(json_encode(array('status' => 200, 'return_msg' => '数据新增成功!')));
} else {
$this -> set_message(0, "fail", "数据新增失败!");
}
}
/**
* 获取小号列表
*
* @param integer $puid 父用户编号
*
* @return array 结果集
* @author 鹿文学
*/
private function small_list($puid = '', $game_id = '')
{
if (!is_numeric($puid) || $puid < 1) {
return [];
}
if (!is_numeric($game_id) || $game_id < 1) {
return [];
}
$usermodel = M('User', 'tab_');
$user = $usermodel -> field('account,is_platform') -> where(['id' => $puid, 'lock_status' => 1]) -> find();
if (!is_array($user)) {
return '';
}
$list = [];
if ($user['is_platform'] == 1) {
$list = $usermodel -> alias('u') -> field('u.id as user_id,u.account,u.account as user_account,is_platform')
-> join('tab_merchandise as m on (m.status = 0 and m.small_id = u.id) ')
-> where(['puid' => $puid, 'lock_status' => 1, 'fgame_id' => $game_id]) -> order('register_time desc') -> select();
} else {
$list = $usermodel -> field('id as user_id,account,is_platform,if(source_puid>0,CONCAT("(",FROM_UNIXTIME(source_time,"%m-%d"),"购买)",account),account) as user_account')
-> where(['puid' => $puid, 'lock_status' => 1, 'fgame_id' => $game_id]) -> order('register_time desc') -> select();
}
return $list;
}
/**
* 获取小号列表
*
* @return array 结果集
* @author 鹿文学
*/
public function get_small_list()
{
$request = json_decode(base64_decode(file_get_contents("php://input")), true);
$list = M('User', 'tab_') -> field('account')
-> where(['id' => $request['user_id'], 'lock_status' => 1, 'fgame_id' => $request['game_id']]) -> find();
if (!is_array($list)) {
$this -> set_message(1004, "fail", "用户不存在或被禁用");
}
$small_list = $this -> small_list($request['user_id'], $request['game_id']);
$small_list[] = array(
'user_id' => $request['user_id'],
'account' => $list['account'],
'user_account' => $list['account'],
'is_platform' => $this -> get_platform($request['user_id']),
);
$return = array(
'status' => 200,
'return_code' => 'success',
'return_msg' => '成功',
'small_list' => $small_list,
);
echo base64_encode(json_encode($return));
exit();
}
/**
* 添加小号
*
* @author 鹿文学
*/
public function add_small()
{
$request = json_decode(base64_decode(file_get_contents("php://input")), true);
if (empty($request)) {
$this -> set_message(1001, "fail", "小号数据不能为空");
}
$user = M('User', 'tab_');
$list = $user -> field('account,promote_id')
-> where(['id' => $request['user_id'], 'lock_status' => 1]) -> find();
if (!is_array($list)) {
$this -> set_message(1004, "fail", "用户不存在或被禁用");
}
$result2 = $user -> where(array('fgame_id' => $request['game_id'], ['puid' => $request['user_id'], '_complex' => array('source_puid' => $request['user_id'], 'source_time' => 0), '_logic' => 'or'])) -> count();
if ($result2 >= 10) {
$this -> set_message(1099, "fail", "此平台账号小号数量已超出");
}
$result = $user -> where(['account' => $request['account']]) -> find();
if ($result) {
$this -> set_message(1017, "fail", "此账号已存在");
}
$userApi = new MemberApi();
$res = $userApi -> register_small($request['user_id'], $request['account'], 1, 1, $list['promote_id'], get_promote_name($list['promote_id']), $request["game_id"], get_game_name($request["game_id"]), $request['sdk_version']);
if ($res) {
$this -> add_user_play(['puid' => $request['user_id'], 'game_id' => $request['game_id'], 'user_id' => $res, 'sdk_version' => $request['sdk_version']]);
$small_list = $this -> small_list($request['user_id'], $request['game_id']);
$small_list[] = array(
'user_id' => $request['user_id'],
'account' => $list['account'],
'user_account' => $list['account'],
'is_platform' => $this -> get_platform($request['user_id']),
);
$return = array(
'status' => 200,
'return_code' => 'success',
'return_msg' => '添加成功',
'small_list' => $small_list,
);
echo base64_encode(json_encode($return));
exit();
} else {
$this -> set_message(1027, "fail", "添加失败");
}
}
/**
* 获取登录游戏信息并记录登录信息
*
* @author 鹿文学
*/
public function get_enter_game_info()
{
$request = json_decode(base64_decode(file_get_contents("php://input")), true);
$userApi = new MemberApi();
if ($request['user_id'] == $request['small_id']) {
$res = $userApi -> get_enter_game_info([], $request['small_id'], $request['game_id'], get_game_name($user['game_id']), $request['sdk_version']);
} else {
$res = $userApi -> get_enter_game_info(['puid' => $request['user_id']], $request['small_id'], $request['game_id'], get_game_name($user['game_id']), $request['sdk_version']);
}
if (is_array($res)) {
$return = array(
'status' => 200,
'return_code' => 'success',
'return_msg' => '操作成功',
'user_id' => $res['user_id'],
'account' => $res['account'],
'token' => $res['token'],
'OTP_token' => think_encrypt(json_encode(array('uid' => $res['user_id'], 'time' => time())), 1),
'is_uc' => 0,
);
echo base64_encode(json_encode($return));
exit();
} else {
$this -> set_message(1004, "fail", "用户不存在或被禁用");
}
}
/**
* 获取公用账号标识
*
* @author 鹿文学
*/
public function get_platform($uid = 0)
{
if (is_numeric($uid) && $uid > 0) {
$data = M('User', 'tab_') -> field('is_platform') -> where(['id' => $uid]) -> find();
return $data['is_platform'];
} else {
return 0;
}
}
/**
* 退出按钮
* 1:开启 0:关闭
*/
public function loginout_status()
{
$status = C('LOGINOUT_STATUS');
echo base64_encode(json_encode(array('status' => 200, 'data' => $status)));
}
/**
* 强更接口
*
* @return [type] [description]
*/
public function force_update()
{
$request = json_decode(base64_decode(file_get_contents("php://input")), true);
$game_info = M('Game', 'tab_') -> where(array('id' => $request['game_id'])) -> find();
$game_source = M('GameSource', 'tab_') -> where(array('game_id' => $request['game_id'])) -> find();
if (empty($game_source)) {
$game_source['source_version'] = 0;
}
$data['is_force_update'] = $game_info['is_force_update'];
$data['source_version'] = $game_source['source_version'];
$data['update_tips'] = '游戏已经更新,请下载最新游戏包~';
$remark = json_decode($game_source['remark']);
if ($game_info['sdk_version'] == 1) {
$data['and_remark'] = !empty($remark) ? $remark : [];
$data['and_file_size'] = !empty($game_source['file_size']) ? $game_source['file_size'] : 0;
$data['and_version_code'] = !empty($game_source['version']) ? $game_source['version'] : 0;
$data['and_version_name'] = !empty($game_source['version']) ? $game_source['version'] : '';
$host = 'http://' . $_SERVER['HTTP_HOST'];
} else {
$data['ios_remark'] = !empty($remark) ? $remark : [];
$data['ios_file_size'] = !empty($game_source['file_size']) ? $game_source['file_size'] : 0;
$data['ios_version_code'] = !empty($game_source['version']) ? $game_source['version'] : 0;
$data['ios_version_name'] = !empty($game_source['version']) ? $game_source['version'] : '';
$host = 'https://' . $_SERVER['HTTP_HOST'];
}
if ($request['promote_id'] > 0) {
//渠道包
$apply_info = M('Apply', 'tab_') -> where(array('game_id' => $request['game_id'], 'promote_id' => $request['promote_id'])) -> find();
if ($apply_info['enable_status'] == 1) {
if ($request['launch_id'] > 0) {
$applylauntch = M('apply_launch', 'tab_') -> where(['apply_id' => $apply_info['id'], 'platform_id' => $request['launch_id'], 'position' => ($request['position'] ? $request['position'] : 1)]) -> find();
$data['game_url'] = 'http://' . $_SERVER['HTTP_HOST'] . '/index.php?s=/Home/Home/promotionofregistration/pid/' . $request['promote_id'] . '/gid/' . $game_info['relation_game_id'] . '/lid/' . $request['launch_id'] . '/p/' . $request['position'];
if ($applylauntch) {
$file_url = $applylauntch['launch_down_url'];
$pfile_url = $applylauntch['launch_plist_url'];
if (stripos($file_url, 'http://') === false) {
$file_url = strpos($file_url,'http') ===false ? $host . str_replace('./', '/', $file_url) : $file_url;
}
if (stripos($pfile_url, 'https://') === false) {
$pfile_url = strpos($pfile_url,'http') ===false ? $host . str_replace('./', '/', $pfile_url) : $pfile_url;
}
} else {
$file_url = '';
$pfile_url = '';
}
} else {
$data['game_url'] = 'http://' . $_SERVER['HTTP_HOST'] . '/index.php?s=/Home/Home/promitionofregestion/pid/' . $request['promote_id'] . '/gid/' . $game_info['relation_game_id'];
$file_url = strpos($apply_info['pack_url'],'http') ===false ?$host . ltrim($apply_info['pack_url'], '.') : $apply_info['pack_url'];
$pfile_url = strpos($apply_info['plist_url'],'http') ===false ?$host . ltrim($apply_info['plist_url'], '.') : $apply_info['plist_url'];
}
} else {
$data['update_tips'] = '游戏正在更新,请稍后再试~';
$file_url = '';
$pfile_url = '';
}
} else {
//原包
$data['game_url'] = 'http://' . $_SERVER['HTTP_HOST'] . '/mobile.php?s=/Game/detail/id/' . $request['game_id'];
$file_url = strpos($game_source['file_url'],'http') ===false ? $host . ltrim($game_source['file_url'], '.') : $game_source['file_url'];
$pfile_url = strpos($game_source['plist_url'],'http')===false ? $host . ltrim($game_source['plist_url'], '.') : $game_source['plist_url'];
}
if ($game_info['sdk_version'] == 1) {
$data['and_file_url'] = $file_url;
} else {
$data['ios_file_url'] = $pfile_url;
}
echo base64_encode(json_encode(array('code' => 200, 'msg' => '请求成功', 'data' => $data)));
}
/**
* 设备统计
*
* @param integer sdk_version 系统版本(1:安卓2:苹果)
* @param string model 设备型号
* @param string unique_code 设备唯一码
* @param integer game_id 游戏编号
* @param integer mark 在线标志(0:退出游戏1:登录游戏)
*
* @return json
* @author 鹿文学
*/
public function device_record()
{
$request = json_decode(base64_decode(file_get_contents("php://input")), true);
$device_record = M('device_record', 'tab_');
$map = array(
'unique_code' => $request['unique_code'],
);
$result = $device_record -> where($map) -> order('create_time desc') -> find();
$duration = 0;
$now = time();
if (is_array($result) && $result['mark'] == 1) {
if ($request['mark'] == 1) {
$map['id'] = $result['id'];
$device_record -> where($map) -> setField(['duration' => intval(2.5 * 3600)]);
} elseif ($request['mark'] == 0) {
$duration = $now - $result['create_time'];
}
}
$data = array(
'create_time' => $now,
'version' => $request['sdk_version'],
'model' => $request['model'],
'unique_code' => $request['unique_code'],
'game_id' => $request['game_id'],
'game_name' => get_game_name($request['game_id']),
'mark' => $request['mark'],
'duration' => $duration,
);
$res = $device_record -> add($data);
if ($res > 0) {
$this -> new_set_message(200, "添加设备信息成功", []);
} else {
$this -> new_set_message(0, "添加设备信息失败", []);
}
}
//sdk记录投放数据
//author yyh 2018.10.22
public function launch_record()
{
$request = json_decode(base64_decode(file_get_contents("php://input")), true);
$game_id = $request['game_id'];
$user_id = $request['user_id'];
$launch_id = $request['launch_id'];
$promote_id = $request['promote_id'];
$position = $request['position'];
$game_data = M('Game', 'tab_') -> field('id as game_id,game_name') -> find($game_id);
if (empty($game_data)) {
$this -> new_set_message(0, '游戏不存在', []);
}
$user_data = M('User', 'tab_')
-> field('id as user_id,account as user_account')
-> where(['promote_id' => $promote_id, 'id' => $user_id])
-> find();
if (empty($user_data)) {
$this -> new_set_message(0, '账号不存在', []);
}
$launch_data = M('LaunchPlatform', 'tab_') -> field('id as launch_id,name') -> find($launch_id);
if (empty($launch_data)) {
$this -> new_set_message(0, '投放平台不存在', []);
}
$promote_data = M('Promote', 'tab_') -> field('id,account') -> find($promote_id);
if (empty($promote_data)) {
$this -> new_set_message(0, '推广员数据不存在', []);
}
$record_data = M('LaunchRecord', 'tab_') -> where(['platform_id' => $launch_id, 'game_id' => $game_id, 'user_id' => $user_id, 'promote_id' => $promote_id]) -> find();
if (empty($record_data)) {
$data['platform_id'] = $launch_id;
$data['platform_name'] = $launch_data['name'];
$data['game_id'] = $game_id;
$data['game_name'] = $game_data['game_name'];
$data['user_id'] = $user_id;
$data['user_account'] = $user_data['user_account'];
$data['promote_id'] = $promote_id;
$data['promote_account'] = $promote_data['account'];
$data['unique_code'] = $request['unique_code'] ?: '';
$data['create_time'] = time();
$data['position'] = $position;
$res = M('LaunchRecord', 'tab_') -> add($data);
if (!$res) {
$this -> new_set_message(0, '记录投放数据失败', []);
}
}
$this -> new_set_message(200, '记录投放数据成功', []);
}
//支付宝芝麻信用
//yyh 2018 10 24
public function alipay_zmxy()
{
$request = json_decode(base64_decode(file_get_contents("php://input")), true);
$user_id = $request['user_id'];
$game_id = $request['game_id'];
if ($user_id < 1) {
$this -> new_set_message(0, 'user_id参数错误', []);
}
$alipayauth = M('alipay_auth', 'tab_') -> field('appid,status') -> where(['game_id' => $game_id]) -> find();
if (empty($alipayauth)) {
$this -> new_set_message(0, '此游戏不支持支付宝快捷认证', []);
}
if (empty($alipayauth) || $alipayauth['status'] != 1) {
$this -> new_set_message(0, '此游戏未开启支付宝快捷认证', []);
}
$appid = $alipayauth['appid'];
Vendor('Alipay.AopSdk');
$c = new \AopClient();
$c -> gatewayUrl = "https://openapi.alipay.com/gateway.do";
$c -> appId = $appid;
$c -> rsaPrivateKey = file_get_contents("./Application/Sdk/SecretKey/alipay/rsa2_private_key.txt");
$c -> format = "json";
$c -> charset = "utf-8";
$c -> signType = "RSA2";
$c -> alipayrsaPublicKey = file_get_contents("./Application/Sdk/SecretKey/alipay/alipay2_public_key.txt");
//实例化具体API对应的request类,类名称和接口名称对应,当前调用接口名称alipay.user.userinfo.share
$request = new \ZhimaCustomerCertificationInitializeRequest();
$transaction_id = 'ZGYD' . date('Ymdhis', time()) . sp_random_string(6);
$request -> setBizContent("{"
. "\"transaction_id\":\"{$transaction_id}\","
. "\"product_code\":\"w1010100000000002978\","
. "\"biz_code\":\"SMART_FACE\","
. "\"identity_param\":\"{}\","
. "\"ext_biz_param\":\"{}\"" . " }");
$response = $c -> execute($request);
if ($response -> zhima_customer_certification_initialize_response -> code != 10000) {
$this -> new_set_message(0, '授权失败' . $response -> zhima_customer_certification_initialize_response -> code, []);
}
$biz_no = $response -> zhima_customer_certification_initialize_response -> biz_no;
$request_get_url = new \ZhimaCustomerCertificationCertifyRequest();
$request_get_url -> setBizContent("{\"biz_no\":\"{$biz_no}\"}");
// $notify_url = $_SERVER['HTTP_HOST'].'/sdk.php/User/get_alipay_zmxy_notify';
$return_url = $_SERVER['HTTP_HOST'] . '/sdk.php/User/get_alipay_zmxy_return/user_id/' . $user_id . '/game_id/' . $game_id;
// $request_get_url->setNotifyUrl("alipay://{$notify_url}");
$request_get_url -> setReturnUrl("alipay://{$return_url}");
$responseurl = $c -> pageExecute($request_get_url, 'GET');
$this -> new_set_message(200, 'success', ['url' => $responseurl, 'appid' => $appid]);
/* $result = $c->pageExecute($request_get_url);
$responseNode = str_replace(".", "_", $request_get_url->getApiMethodName()) . "_response";
$resultCode = $result->$responseNode->code;
if(!empty($resultCode)&&$resultCode == 10000){
$save['id'] = $user_id;
$save['age_status'] = 2;
$save['third_authentication'] = 1;
$save['real_name'] = $biz_no;
$save['idcard'] = $zfbuser;
$save['anti_addiction'] = 1;
M('user','tab_')->save($save);
$this->new_set_message(200, 'success', []);
} else {
$this->new_set_message(0, 'fail', []);
} */
}
//芝麻信用回调
//yyh 2018 10 24
public function get_alipay_zmxy_return()
{
$biz_content = json_decode($_GET['biz_content'], true);
$biz_no = $biz_content['biz_no'];
$user_id = $_GET['user_id'];
$game_id = $_GET['game_id'];
if ($user_id < 1) {
$this -> assign('result', 'fail');
$this -> display();
exit;
}
$user_data = M('User', 'tab_') -> field('id') -> find($user_id);
if (empty($user_data)) {
$this -> assign('result', 'fail');
$this -> display();
exit;
}
$alipayauth = M('alipay_auth', 'tab_') -> field('appid,status') -> where(['game_id' => $game_id]) -> find();
if (empty($alipayauth)) {
$this -> assign('result', 'fail');
$this -> display();
exit;
}
if (empty($alipayauth) || $alipayauth['status'] != 1) {
$this -> assign('result', 'fail');
$this -> display();
exit;
}
$appid = $alipayauth['appid'];
Vendor('Alipay.AopSdk');
$aop = new \AopClient ();
$aop -> gatewayUrl = 'https://openapi.alipay.com/gateway.do';
$aop -> appId = $appid;
$aop -> rsaPrivateKey = file_get_contents("./Application/Sdk/SecretKey/alipay/rsa2_private_key.txt");
$aop -> alipayrsaPublicKey = file_get_contents("./Application/Sdk/SecretKey/alipay/alipay2_public_key.txt");
$aop -> apiVersion = '1.0';
$aop -> signType = 'RSA2';
$aop -> postCharset = 'utf-8';
$aop -> format = 'json';
$request = new \ZhimaCustomerCertificationQueryRequest ();
$request -> setBizContent("{" .
"\"biz_no\":\"{$biz_no}\"" .
" }");
$result = $aop -> execute($request);
$responseNode = str_replace(".", "_", $request -> getApiMethodName()) . "_response";
$resultCode = $result -> $responseNode -> code;
$zfbuserjson = $result -> $responseNode -> identity_info;
$zfbuserarr = json_decode($zfbuserjson, true);
$zfbuser = $zfbuserarr['user_id'];
if (!empty($resultCode) && $resultCode == 10000) {
$this -> assign('result', 'success');
$save['id'] = $user_id;
$save['age_status'] = 2;
$save['third_authentication'] = 1;
$save['real_name'] = $biz_no;
$save['idcard'] = $zfbuser;
$save['anti_addiction'] = 1;
M('user', 'tab_') -> save($save);
} else {
$this -> assign('result', 'fail');
}
$this -> display();
}
/**
* 获取支付宝实名认证结果
*
* @return third_authentication 0失败 1成功
* author: 鹿文学
*/
public function get_auth_result()
{
$request = json_decode(base64_decode(file_get_contents("php://input")), true);
$user_id = $request['user_id'];
if ($user_id < 1) {
$this -> new_set_message(0, 'user_id参数错误', []);
}
$user = M('User', 'tab_') -> field('third_authentication') -> where(['id' => $user_id]) -> find();
$this -> new_set_message(200, '', ['third_authentication' => $user['third_authentication']]);
}
/**
* 绑币记录
*
* @param $token
* @param int $p
* author: yyh 2018 10 26
*/
public function get_user_bind_coin()
{
$request = json_decode(base64_decode(file_get_contents("php://input")), true);
$user_id = $request['user_id'];
$page = intval($request['p']);
$page = $page ? $page : 1; //默认显示第一页数据
$row = intval($request['row']) ?: 10;
$model = new UserModel();
$data = $model -> getUserBindCoin($user_id, $page, $row);
foreach ($data as $key => $value) {
$data[$key]['icon'] = new_icon_url($value['icon']);
}
if (empty($data)) {
$this -> new_set_message(1033, "暂无数据", []);
} else {
$this -> new_set_message(200, "成功", $data);
}
}
//提现金币wap链接
//yyh 2018 10 26
public function withdraw_gold_url()
{
$data['url'] = 'http://' . $_SERVER['HTTP_HOST'] . '/mobile.php?s=/Trade/withdraw_gold/issdk/1.html';
$data['IS_OPEN_SMALL_ACCOUNT'] = C('IS_OPEN_SMALL_ACCOUNT') == 1 ? 1 : 0;//是否打开小号配置
$this -> new_set_message(200, "成功", $data);
}
/**
* 签到
*
* @author 鹿文学
*/
public function sign_in()
{
$request = json_decode(base64_decode(file_get_contents("php://input")), true);
$result = A('Point', 'Event') -> sign_in($request['user_id']);
switch ($result['mark']) {
case - 1:
{
$this -> new_set_message(1131, "此奖励不存在或被禁用", []);
};
break;
case - 2:
{
unset($result['mark']);
$this -> new_set_message(1132, "今日已签过", $result);
};
break;
case - 3:
{
unset($result['mark']);
$this -> new_set_message(1133, "签到失败", $result);
};
break;
case 1:
{
unset($result['mark']);
$this -> new_set_message(200, "签到成功", $result);
};
break;
default:
$this -> new_set_message(1131, "此奖励不存在或被禁用", []);
}
}
/**
* vip等级
*
* @author 鹿文学
*/
public function vip_level_list()
{
$tool = M('Tool', 'tab_') -> field('config') -> where(['name' => 'viplevel', 'status' => 1]) -> find();
if (empty($tool)) {
$this -> new_set_message(1134, "vip等级不存在或被禁用", []);
}
$viplevel = json_decode($tool['config'], true);
if (!is_array($viplevel)) {
$this -> new_set_message(1134, "vip等级不存在或被禁用", []);
}
$data = [];
$vl = 0;
$len = count($viplevel);
foreach ($viplevel as $k => $v) {
$vl = intval(str_replace('vip', '', $k));
if ($vl - 1 == 0) {
/* $data['VIP 0'] = '0-'.(intval($v)-1); */
}
if ($len == $vl) {
$data['VIP ' . $vl] = $v . '以上';
} else {
$data['VIP ' . $vl] = $v . '-' . ($viplevel['vip' . ($vl + 1)] - 1);
}
}
$this -> new_set_message(200, "请求成功", $data);
}
/**
* 获取附近的人列表
*
* @author 鹿文学
*/
public function get_nearby_list()
{
$request = json_decode(base64_decode(file_get_contents("php://input")), true);
$nearbymodel = M('nearby', 'tab_');
$userid = $request['user_id'];
$gameid = $request['game_id'];
$longitude = $request['longitude'];
$latitude = $request['latitude'];
$id = $nearbymodel -> field('id') -> where(['user_id' => $userid]) -> find();
$user = M('user', 'tab_') -> field('account,nickname,head_img') -> where(['id' => $userid]) -> find();
if (!empty($id)) {
$data = array(
'update_time' => time(),
'user_nickname' => $user['nickname'],
'head_img' => $user['head_img'] ? $user['head_img'] : '',
'longitude' => $longitude,
'latitude' => $latitude,
);
$nearbymodel -> where(['id' => $id['id']]) -> save($data);
} else {
$data = array(
'user_id' => $userid,
'user_account' => $user['account'],
'user_nickname' => $user['nickname'],
'head_img' => $user['head_img'] ? $user['head_img'] : '',
'longitude' => $longitude,
'latitude' => $latitude,
'create_time' => time(),
'update_time' => time(),
);
$nearbymodel -> add($data);
}
$distance = 3; /* 三公里距离内 */
/* 求经纬度 */
$point = get_square_point($longitude, $latitude, $distance);
$left_top_lng = $point['left_top']['longitude']; /* 左上经度 */
$right_bottom_lng = $point['right_bottom']['longitude']; /* 右下经度 */
$left_top_lat = $point['left_top']['latitude'];/* 左上纬度 */
$right_bottom_lat = $point['right_bottom']['latitude'];/* 右下纬度 */
$list = $nearbymodel -> alias('n') -> field('n.user_id,n.user_account,if(n.user_nickname="",n.user_account,n.user_nickname) as user_nickname,n.longitude,n.latitude,if(n.head_img="","",n.head_img) as head_img,n.game_status,ifnull(max(up.role_level),0) as role_level,ifnull(b.invitee_id,0) as invitee_id,ifnull(b.invitee_status,5) as invitee_status,ifnull(b.inviter_id,0) as inviter_id,ifnull(b.inviter_status,5) as inviter_status')
-> join("left join tab_buddies as b on ((b.invitee_id=n.user_id and b.inviter_id = {$userid}) or (b.inviter_id=n.user_id and b.invitee_id={$userid}) ) ")
-> join('left join tab_user_play as up on((up.ppuid=n.user_id or up.user_id=n.user_id) and up.game_id = ' . $gameid . ') ')
-> where(['n.nearby_status' => 1, 'n.user_id' => array('neq', $userid), 'n.longitude' => ['between', array($left_top_lng, $right_bottom_lng)], 'n.latitude' => ['between', array($right_bottom_lat, $left_top_lat)]]) -> group('n.user_id') -> select();
$data = [];
if (is_array($list)) {
/*
* 互为好友不显示 ,我未删,对方删 不显示
* buddies_status 0:我删除1:我未删2:待我验证, 3:待我重新验证, 5:对方删6:对方未删7:待对方验证8:对方重新验证10:没关系
*/
foreach ($list as $k => $v) {
if ($v['invitee_status'] == 1 && $v['inviter_status'] == 1) {/* 互为好友不显示 */
continue;
}
if ($v['invitee_id'] >= 0 && $v['inviter_id'] >= 0) {
if ($v['invitee_id'] == $userid) {
if ($v['invitee_status'] == 1 && $v['inviter_status'] == 0) {
continue;
}/* 我未删,对方删 不显示 */
$buddies_status = $v['invitee_status'];
} else {
if ($v['invitee_status'] == 0 && $v['inviter_status'] == 1) {
continue;
}/* 我未删,对方删 不显示 */
$buddies_status = $v['invitee_status'] + 5;
}
} else {
$buddies_status = 10;
}
$data[] = [
'user_id' => $v['user_id'],
'user_account' => $v['user_account'],
'user_nickname' => $v['user_nickname'],
'longitude' => $v['longitude'],
'latitude' => $v['latitude'],
'head_img' => $v['head_img'],
'game_status' => $v['game_status'],
'role_level' => $v['role_level'],
'distance' => get_distance_by_twopoint($longitude, $latitude, $v['longitude'], $v['latitude'], 2),
'buddies_status' => $buddies_status,
];
}
$data = my_sort($data, 'distance');
}
$this -> new_set_message(200, "", $data);
}
/**
* 添加好友
*
* @author 鹿文学
*/
public function set_buddies()
{
$request = json_decode(base64_decode(file_get_contents("php://input")), true);
$buddiesmodel = M('buddies', 'tab_');
$guest_id = $request['guest_id'];
$user_id = $request['user_id'];
$message = $request['message'];
$map['_string'] = "(inviter_id = {$user_id} and invitee_id = {$guest_id})";
$map['_complex'] = array('inviter_id' => $guest_id, 'invitee_id' => $user_id);
$map['_logic'] = 'or';
$result = $buddiesmodel -> where($map) -> find();
if (!empty($result)) {
if ($result['inviter_status'] == 1 && $result['invitee_status'] == 1) {
$this -> new_set_message(1136, "您已与" . ($result['inviter_id'] == $user_id ? $result['invitee_account'] : $result['inviter_account']) . "成为好友", []);
exit;
} else {
$data['message'] = $message;
if ($result['inviter_id'] == $user_id) {
$data['inviter_status'] = 1;
$guest_status = $result['invitee_status'];
if ($result['invitee_status'] == 0) {
$guest_status = $data['invitee_status'] = 3;
}
} else {
$data['invitee_status'] = 1;
$guest_status = $result['inviter_status'];
if ($result['inviter_status'] == 0) {
$guest_status = $data['inviter_status'] = 3;
}
}
$res = $buddiesmodel -> where(['id' => $result['id']]) -> save($data);
if ($res > 0) {
if ($guest_status == 1) {
$this -> new_set_message(200, "成功向对方发送好友请求", []);
} else {
$this -> new_set_message(200, "成功向对方发送好友请求", []);
}
} else {
$this -> new_set_message(1137, "您已经发送过请求了 请耐心等待", []);
}
}
} else {
$usermodel = M('user', 'tab_');
$user = $usermodel -> field('account') -> where(['id' => $user_id]) -> find();
$guest = $usermodel -> field('account') -> where(['id' => $guest_id]) -> find();
$data = array(
'inviter_id' => $user_id,
'inviter_account' => $user['account'],
'invitee_id' => $guest_id,
'invitee_account' => $guest['account'],
'inviter_status' => 1,
'invitee_status' => 2,
'message' => $message,
'create_time' => time(),
);
$res = $buddiesmodel -> add($data);
if ($res > 0) {
$this -> new_set_message(200, "成功向对方发送好友请求", []);
} else {
$this -> new_set_message(1018, "发送失败", []);
}
}
}
/**
* 同意添加好友
*
* @author 鹿文学
*/
public function agree_buddies()
{
$request = json_decode(base64_decode(file_get_contents("php://input")), true);
$buddiesmodel = M('buddies', 'tab_');
$guest_id = $request['guest_id'];
$user_id = $request['user_id'];
$agree = $request['agree'] == 1 ? $request['agree'] : 0;
$map['_string'] = "(inviter_id = {$user_id} and invitee_id = {$guest_id})";
$map['_complex'] = array('inviter_id' => $guest_id, 'invitee_id' => $user_id);
$map['_logic'] = 'or';
$result = $buddiesmodel -> where($map) -> find();
if (!empty($result)) {
if ($result['inviter_status'] == 1 && $result['invitee_status'] == 1) {
$this -> new_set_message(1136, "您已与" . ($result['inviter_id'] == $user_id ? $result['invitee_account'] : $result['inviter_account']) . "成为好友", ['unread_count' => get_buddies_unagree_count($user_id)]);
exit;
} else {
if ($result['inviter_id'] == $user_id) {
$data['inviter_status'] = $agree;
$data['invitee_status'] = 1;
$guest_account = $result['invitee_account'];
} else {
$data['invitee_status'] = $agree;
$data['inviter_status'] = 1;
$guest_account = $result['inviter_account'];
}
$res = $buddiesmodel -> where(['id' => $result['id']]) -> save($data);
if ($res > 0) {
$this -> new_set_message(200, $agree == 1 ? "您已与" . $guest_account . "成为好友" : '', ['unread_count' => get_buddies_unagree_count($user_id)]);
} else {
$this -> new_set_message(0, $agree == 1 ? "添加好友失败" : '', ['unread_count' => get_buddies_unagree_count($user_id)]);
}
}
} else {
$this -> new_set_message(1135, "没有此好友信息", ['unread_count' => get_buddies_unagree_count($user_id)]);
}
}
/**
* 获取好友请求列表
*
* @author 鹿文学
*/
public function get_buddies_request_list()
{
$request = json_decode(base64_decode(file_get_contents("php://input")), true);
$userid = $request['user_id'];
$gameid = $request['game_id'];
$buddiesmodel = M('buddies', 'tab_');
$map['_string'] = "(inviter_id = {$userid} and inviter_status in(2,3) and invitee_status=1 )";
$map['_complex'] = array('invitee_id' => $userid, 'invitee_status' => array('in', '2,3'), 'inviter_status' => 1);
$map['_logic'] = 'or';
$list = $buddiesmodel -> alias('b') -> field('n.user_id,n.user_account,if(n.user_nickname="",n.user_account,n.user_nickname) as user_nickname,if(n.head_img="","",n.head_img) as head_img,n.game_status,ifnull(max(up.role_level),0) as role_level')
-> join("inner join tab_nearby as n on((b.invitee_id=n.user_id and b.inviter_id = {$userid}) or (b.inviter_id=n.user_id and b.invitee_id={$userid}) ) ")
-> join("left join tab_user_play as up on(((up.ppuid=b.invitee_id or up.user_id=b.invitee_id and b.inviter_id = {$userid}) or (up.ppuid=b.inviter_id or up.user_id=b.inviter_id and b.invitee_id = {$userid})) and up.game_id = {$gameid}) ")
-> where($map) -> group('n.user_id') -> order('role_level desc,b.create_time desc') -> select();
$this -> new_set_message(200, "", is_array($list) ? $list : []);
}
/**
* 获取好友列表(游戏好友)
*
* @author 鹿文学
*/
public function get_buddies_list()
{
$request = json_decode(base64_decode(file_get_contents("php://input")), true);
$userid = $request['user_id'];
$gameid = $request['game_id'];
$buddiesmodel = M('buddies', 'tab_');
$map['_string'] = "(inviter_id = {$userid} and inviter_status=1 and invitee_status in(0,1,3) )";
$map['_complex'] = array('invitee_id' => $userid, 'invitee_status' => 1, 'inviter_status' => ['in', '0,1,3']);
$map['_logic'] = 'or';
$list = $buddiesmodel -> alias('b') -> field("n.user_id,n.user_account,if(n.user_nickname='',n.user_account,n.user_nickname) as user_nickname,if(n.head_img='','',n.head_img) as head_img,n.game_status,ifnull(max(up.role_level),0) as role_level,if(b.inviter_id = {$userid},invitee_status,inviter_status)+5 as buddies_status")
-> join("left join tab_nearby as n on((b.invitee_id=n.user_id and b.inviter_id = {$userid}) or (b.inviter_id=n.user_id and b.invitee_id={$userid}) ) ")
-> join("left join tab_user_play as up on(((up.ppuid=b.invitee_id or up.user_id=b.invitee_id and b.inviter_id = {$userid}) or (up.ppuid=b.inviter_id or up.user_id=b.inviter_id and b.invitee_id = {$userid})) and up.game_id = {$gameid}) ")
-> where($map) -> group('n.user_id') -> order('role_level desc') -> select();
$this -> new_set_message(200, "", is_array($list) ? $list : []);
}
/**
* 好友聊天列表(站内信)
*
* @author 鹿文学
*/
public function get_buddies_chat_list()
{
$request = json_decode(base64_decode(file_get_contents("php://input")), true);
$userid = $request['user_id'];
$gameid = $request['game_id'];
$guestids = is_array($request['guest_ids']) ? implode(',', $request['guest_ids']) : $request['guest_ids'];
$buddiesmodel = M('buddies', 'tab_');
$map['_string'] = "(inviter_id = {$userid} and invitee_id in ({$guestids}) and inviter_status=1 and invitee_status in(0,1,3) )";
$map['_complex'] = array('invitee_id' => $userid, 'inviter_id' => ['in', $guestids], 'invitee_status' => 1, 'inviter_status' => ['in', '0,1,3']);
$map['_logic'] = 'or';
$list = $buddiesmodel -> alias('b') -> field('n.user_id,n.user_account,if(n.user_nickname="",n.user_account,n.user_nickname) as user_nickname,if(n.head_img="","",n.head_img) as head_img,n.game_status,ifnull(max(up.role_level),0) as role_level')
-> join("left join tab_nearby as n on((b.invitee_id=n.user_id and b.inviter_id = {$userid}) or (b.inviter_id=n.user_id and b.invitee_id={$userid}) ) ")
-> join("left join tab_user_play as up on(((up.ppuid=b.invitee_id or up.user_id=b.invitee_id and b.inviter_id = {$userid}) or (up.ppuid=b.inviter_id or up.user_id=b.inviter_id and b.invitee_id = {$userid})) and up.game_id = {$gameid}) ")
-> where($map) -> group('n.user_id') -> order('role_level desc') -> select();
$this -> new_set_message(200, "", is_array($list) ? $list : []);
}
/**
* 删除好友
*
* @author 鹿文学
*/
public function del_buddies()
{
$request = json_decode(base64_decode(file_get_contents("php://input")), true);
$buddiesmodel = M('buddies', 'tab_');
$guest_id = $request['guest_id'];/* 要删除的好友编号 */
$user_id = $request['user_id'];
$map['_string'] = "(inviter_id = {$user_id} and invitee_id = {$guest_id})";
$map['_complex'] = array('inviter_id' => $guest_id, 'invitee_id' => $user_id);
$map['_logic'] = 'or';
$result = $buddiesmodel -> where($map) -> find();
if (!empty($result)) {
if ($result['inviter_id'] == $user_id) {
$data['inviter_status'] = 0;
} else {
$data['invitee_status'] = 0;
}
$res = $buddiesmodel -> where(['id' => $result['id']]) -> save($data);
if ($res > 0) {
$this -> new_set_message(200, "删除成功", []);
} else {
$this -> new_set_message(1054, "删除失败", []);
}
} else {
$this -> new_set_message(1135, "没有此好友信息", []);
}
}
/**
* @函数或方法说明
* @获取后端版本
* @author: 郭家屯
* @since: 2019/5/24 10:16
*/
public function get_php_version()
{
$res_msg = array(
"status" => 200,
"return_code" => "success",
"return_msg" => "获取成功",
"php_version" => 631,
);
echo base64_encode(json_encode($res_msg));
exit;
}
}