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<?php
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namespace Admin\Controller;
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/**
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* 游戏流水聚合接口
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* @author chenzhi
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*/
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class SpendCountSetController extends \Think\Controller
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{
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public $beginThismonth;
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public $endThismonth;
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public $date;
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public $nowdata;
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public $model;
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public $usermodel;
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public $continue=false;//单元测试,开启后可访问独立函数测试
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public function _initialize(){
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//初始化
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$this->beginThismonth = mktime(0,0,0,date('m')-1,1,date('Y'));
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$this->endThismonth = mktime(0,0,0,date('m'),1,date('Y'))-1;
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$temp = strtotime(date('Y-m-01 00:00:00',strtotime('-1 month')));
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$this->date = date('Y',$temp)."-".date('m',$temp);
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$this->nowdata =time();
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$this->model =M();
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$this->usermodel =M("spend_user_count",'tab_');
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$this->monthmodel =M("spend_month_count",'tab_');
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$this->gamemodel =M("spend_count",'tab_');
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}
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/**
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* 更新某月数据
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*/
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public function setMonthSpendCount()
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{
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$month = I("count_date");
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if(empty($month)) die("参数错误");
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$this->date = $month;
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$tarry = explode('-',$month);
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$this->beginThismonth=mktime(0,0,0,$tarry[1],1,$tarry[0]);
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$this->endThismonth=mktime(0,0,0,$tarry[1]-0+1,1,$tarry[0])-1;
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$this->reCount();
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$this->setSpendCount();
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}
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/**
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* 强制重新聚合
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*/
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public function reCount()
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{
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$recount = I("recount");
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if(empty($recount) || $recount != 1){return ;}
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# code...
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//清理之前的聚合
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$temp =array(
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"count_date"=>$this->date
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);
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$this->gamemodel->where($temp)->delete();
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$this->usermodel->where($temp)->delete();
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$this->monthmodel->where($temp)->delete();
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echo "重置成功执行重新生成:";
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}
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/**
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* 每个月的统计接口
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*/
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public function setSpendCount()
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{
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set_time_limit(0);
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$t1 = microtime(true);
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//判断是否已经聚合
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$countRes = M("spend_count","tab_")->field("count(*) date_count")->where("count_date = '{$this->date}'")->find()['date_count'];
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$countUserRes = M("spend_user_count","tab_")->field("count(*) date_count")->where("count_date = '{$this->date}'")->find()['date_count'];
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if($countRes > 0 || $countUserRes >0){
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die("error:Repeated statistics,msg:{$this->date}已经聚合过");
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}
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$this->model->startTrans();
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$this->continue =true;
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//执行游戏表统计
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$this->setGameCount();
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// //执行用户表统计
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$this->setUserCount();
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// //执行月份统计
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$this->setMonthCount();
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//执行
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$this->model->commit();
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$t2 = microtime(true);
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die("success runtime:".round($t2-$t1,3).'s');
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}
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/**
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* 获取游戏聚合
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*/
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public function setGameCount()
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{
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if(!$this->continue){
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die("api error");
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}
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$this->getCashData();
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$this->getBalanceData();
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$this->getInsideData();
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# code...
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}
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//获取游戏现金流水
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protected function getCashData()
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{
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$this->createGameCount("cash_count");
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}
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//获取平台币聚合
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protected function getBalanceData()
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{
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$this->createGameCount("balance_coin_count");
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}
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//获取绑定币充值
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protected function getInsideData()
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{
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$this->createGameCount("inside_cash_count");
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}
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protected function createGameCount($type)
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{
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$map = array(
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"pay_time"=> array('BETWEEN',array($this->beginThismonth, $this->endThismonth)),
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"spend.pay_status"=>1
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);
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if($type == "cash_count"){
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//现金统计
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$map['pay_way'] = array("GT",0);
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}elseif($type == "balance_coin_count"){
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$map['pay_way']= array("EQ",0);
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}elseif($type == "inside_cash_count"){
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$map['pay_way']= array("LT",0);
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}
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$field = "IFNULL(game.partner_id,0) partner_id,partner.partner partner_name,
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spend.promote_id,spend.promote_account,spend.game_id,spend.game_name,sum(pay_amount) {$type},
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IFNULL(promote.level,0) level,IFNULL(promote.chain,'/') chain,
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'{$this->date}' as count_date,'{$this->nowdata}' as create_time";
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$spendRes = M()
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->table("tab_spend spend")
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->field($field)
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->where($map)
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->join("tab_promote promote ON spend.promote_id = promote.id","left")
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->join("tab_game game ON spend.game_id = game.id","left")
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->join("tab_partner partner ON partner.id = game.partner_id","left")
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->group('spend.promote_id,spend.game_id')
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->select();
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if(empty($spendRes)){
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return ;
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}
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//集中两个表
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if($type == "cash_count"){
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$dbres = $this->gamemodel->addAll($spendRes);
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if(!$dbres){
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$this->model->rollback();
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die("error");
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}
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}else{
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for ($i=0; $i < count($spendRes); $i++) {
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$spendRes[$i][$type] || $spendRes[$i][$type]=0;
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# code...
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$tempmap = array(
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"game_id"=>$spendRes[$i]['game_id'],
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"promote_id"=>$spendRes[$i]['promote_id'],
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"count_date"=>$this->date
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);
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$dbres = $this->gamemodel->where($tempmap)->find();
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if(empty($dbres)){
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//不存在
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$tempdbres = $this->gamemodel->add($spendRes[$i]);
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if(!$tempdbres){
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$this->model->rollback();
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die("error");
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}
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}else{
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$dbres[$type] = $dbres[$type]-0+$spendRes[$i][$type];
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$tempdbres = $this->gamemodel->save($dbres);
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if($tempdbres === false){
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$this->model->rollback();
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die("error");
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}
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}
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}
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}
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# code...
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}
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/** --------以下为设定角色聚合---------- **/
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/**
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* 获取角色聚合
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*/
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public function setUserCount()
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{
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//获取会长信息
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$adddata=array();
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$userarr = array();
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$this->getUserCountInit($adddata,$userarr);
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$this->getUserInsideData($adddata,$userarr);
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$this->addUserDb($adddata);
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}
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//用户聚合
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public function getUserCountInit(&$adddata,&$userarr)
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{
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$gameres = $this->gamemodel->field("sum(cash_count) cash_count,sum(balance_coin_count) balance_coin_count,sum(inside_cash_count) bind_coin_count,chain,level,promote_id,promote_account")
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->where("count_date='{$this->date}'")->group("promote_id")->select();
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if(empty($gameres)){
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return;
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}
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$count = count($gameres);
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$adddata=array();
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$userarr = array();
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//执行
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for ($i=0; $i < $count; $i++) {
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$d = $gameres[$i];
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if($d['level'] < 2){
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$adddata[$d['promote_id']] = $d;
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$userarr[] =$d['promote_id'];
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}else{
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//获取所有链路
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$chain = trim($d['chain'],"/");
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$pid = explode("/", $chain);
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$pid[] = $d['promote_id'];//添加自己
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for ($k=0; $k <count($pid); $k++) {
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if(in_array($pid[$k], $userarr)){
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//存在
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$adddata[$pid[$k]]["cash_count"] += $d['cash_count'];
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$adddata[$pid[$k]]["balance_coin_count"] += $d['balance_coin_count'];
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$adddata[$pid[$k]]["bind_coin_count"] += $d['bind_coin_count'];
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}else{
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//不存在
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//获取链路
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$temp = $this->getChain($pid[$k]);
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$temp['cash_count'] = $d['cash_count'];
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$temp['balance_coin_count'] = $d['balance_coin_count'];
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$temp['bind_coin_count'] = $d['bind_coin_count'];
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$adddata[$pid[$k]] = $temp;
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$userarr[] =$pid[$k];
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}
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}
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}
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}
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}
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//获取chain
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protected function getChain($id){
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return M("Promote","tab_")->field("id promote_id,account promote_account,chain,level")->where("id='".$id."'")->find();
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}
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//渠道角色统计仅计算推广员的平台币发放与收回
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protected function getUserInsideData(&$adddata,&$userarr)
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{
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$insideRes = M()
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->table("tab_promote_coin")
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->field("*")
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->where(array(
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"create_time"=> array('BETWEEN',array($this->beginThismonth, $this->endThismonth)),
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"source_id"=>0,
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"status"=>1
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))
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->select();
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if(!empty($insideRes)){
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for ($i=0; $i < count($insideRes); $i++) {
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# code...
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if($insideRes[$i]['type'] > 1){
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$insideRes[$i]['num'] = ( 0- $insideRes[$i]['num']);
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}
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//获取链路
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$d = $this->getChain($insideRes[$i]['promote_id']);
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$chain = trim($d['chain'],"/");
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$pid = explode("/", $chain);
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$pid[] = $d['promote_id'];//添加自己
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if($d['level'] < 2){
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if(in_array($d["promote_id"], $userarr)){
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//存在
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$adddata[$pid[$k]]["inside_cash_count"] += $insideRes[$i]['num'];
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}else{
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$d['inside_cash_count'] = $insideRes[$i]['num'];
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$adddata[$d['promote_id']] = $d;
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$userarr[] =$d['promote_id'];
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}
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}else{
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for ($k=0; $k <count($pid); $k++) {
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if(in_array($pid[$k], $userarr)){
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//存在
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$adddata[$pid[$k]]["inside_cash_count"] += $insideRes[$i]['num'];
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}else{
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//不存在
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//获取链路
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$temp = $this->getChain($pid[$k]);
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$temp['inside_cash_count'] = $insideRes[$i]['num'];
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$adddata[$pid[$k]] = $temp;
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$userarr[] =$pid[$k];
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}
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}
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}
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}
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}
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}
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//添加用户统计表
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protected function addUserDb(&$adddata){
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$count = count($adddata);
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if($count < 1){return;}
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foreach ($adddata as $k => $v) {
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isset($v["cash_count"]) || $v["cash_count"]=0;
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isset($v["balance_coin_count"]) || $v["balance_coin_count"]=0;
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isset($v["bind_coin_count"]) || $v["bind_coin_count"]=0;
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isset($v["inside_cash_count"]) || $v["inside_cash_count"]=0;
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//设定时间
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$v["count_date"] = $this->date;
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$v["create_time"] = $this->nowdata;
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//聚合不含内充流水
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$v['all_count'] = $v["cash_count"]-0+$v["balance_coin_count"]-0+$v["bind_coin_count"];
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$tempdbres = $this->usermodel->add($v);
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if($tempdbres === false){
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$this->model->rollback();
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die("addUserDb error");
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}
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}
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}
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/** --------以下为设定月份聚合---------- **/
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/**
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* @param 现金流水 cash_count 游戏中充值的现金
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* @param 平台币流水 balance_coin_count 游戏中消耗的平台币
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* @param 绑定币流水 bind_coin_count 游戏中绑定币的消耗
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* @param 内充流水 inside_cash_count:(推广员的平台币发放-收回)+(后台发放给玩家平台币-回收平台币 )+ (后台发放绑币给玩家 -回收的绑币)
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* @param 平台币充值 balance_coin_deposit
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* @return void
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*/
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public function setMonthCount()
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{
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$initdata = $this->getMonthInit();
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$balance = $this->getBalanceUser();
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$bind = $this->getBindUser();
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$deposit = $this->getBalanceDeposit();
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$initdata["inside_cash_count"] = $initdata["inside_cash_count"]-0+$balance-0+$bind;
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$initdata["balance_coin_deposit"] = $deposit;
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$initdata["all_count"] = $initdata["inside_cash_count"]-0+$initdata["cash_count"]-0+$deposit;
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$initdata["count_date"] = $this->date;
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$initdata["create_time"] = $this->nowdata;
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$tempdbres = $this->monthmodel->add($initdata);
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if($tempdbres === false){
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$this->model->rollback();
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die("setMonthCount error");
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}
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# code...
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}
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//获取除了内充的
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protected function getMonthInit()
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{
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$tempmap = array(
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"count_date"=>$this->date,
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"level"=>array("LT",2)
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);
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return $this->usermodel->field("sum(cash_count) cash_count,sum(balance_coin_count) balance_coin_count,sum(bind_coin_count) bind_coin_count,sum(inside_cash_count) inside_cash_count")->where($tempmap)->find();
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}
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//获取平台币充值流水
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protected function getBalanceDeposit()
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{
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$map = array(
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"create_time"=> array('BETWEEN',array($this->beginThismonth, $this->endThismonth)),
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"pay_status"=>1
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);
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$deposit = M("deposit","tab_")->field("SUM(pay_amount) pay_amount")->where($map)->find()['pay_amount'];
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$deposit || $deposit=0;
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return $deposit;
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}
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//设置 后台发放平台币给玩家 及 回收玩家 的最终值
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protected function getBalanceUser()
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{
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$map = array(
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"create_time"=> array('BETWEEN',array($this->beginThismonth, $this->endThismonth)),
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"status"=>1
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);
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$add = M("provide_user","tab_")->field("sum(amount) amount")->where($map)->find()['amount'];
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$add || $add=0;
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$jq = M("user_coin","tab_")->field("sum(num) num")->where(array(
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"create_time"=> array('BETWEEN',array($this->beginThismonth, $this->endThismonth))
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))->find()['num'];
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$jq || $jq=0;
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return $add-$jq;
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}
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//设置 后台发放绑币给玩家 及 回收玩家绑币 的最终值
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protected function getBindUser()
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|
{
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$map = array(
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"create_time"=> array('BETWEEN',array($this->beginThismonth, $this->endThismonth)),
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|
"status"=>1
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|
);
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$add = M("provide","tab_")->field("sum(amount) amount")->where($map)->find()['amount'];
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|
$add || $add=0;
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|
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|
$jq = M("deduct_bind_record","tab_")->field("sum(quantity) quantity")->where(array(
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|
"create_time"=> array('BETWEEN',array($this->beginThismonth, $this->endThismonth))
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|
|
))->find()['quantity'];
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|
|
$jq || $jq=0;
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|
return $add-$jq;
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|
|
}
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}
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