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<?php
// +----------------------------------------------------------------------
// | OneThink [ WE CAN DO IT JUST THINK IT ]
// +----------------------------------------------------------------------
// | Copyright (c) 2013 http://www.onethink.cn All rights reserved.
// +----------------------------------------------------------------------
// | Author: huajie <banhuajie@163.com>
// +----------------------------------------------------------------------
namespace Admin\Model;
use Open\Model\ContractModel;
use Think\Model;
use Admin\Logic\SetLogic;
/**
* 文档基础模型
*/
class GameModel extends Model{
/* 自动验证规则 */
protected $_validate = array(
array('game_name', 'require', '游戏名称不能为空', self::MUST_VALIDATE, 'regex', self::MODEL_BOTH),
array('game_name', 'checkGame', '游戏名称已存在', 1, 'callback', 1), // 新增时候验证是否唯一
array('relation_game_name', '1,30', '游戏名称不能超过30个字符', self::VALUE_VALIDATE, 'length', self::MODEL_BOTH),
array('game_appid', 'require', '游戏APPID不能为空', self::MUST_VALIDATE, 'regex', self::MODEL_BOTH),
array('add_game_address', 'require', '第三方原包地址不能为空', self::EXISTS_VALIDATE , 'regex', self::MODEL_BOTH),
array('game_address_size', 'require', '第三方原包大小不能为空', self::EXISTS_VALIDATE , 'regex', self::MODEL_BOTH),
array('dratio', 'require', '参数配置标签页,开发者分成比例不能为空', self::MUST_VALIDATE, 'regex',self::MODEL_BOTH),
array('ratio', 'require', '推广充值CPS比例不能为空', self::MUST_VALIDATE, 'regex', self::MODEL_BOTH),
array('money', 'require', '推广注册CPA单价不能为空', self::MUST_VALIDATE, 'regex', self::MODEL_BOTH),
array('support_quota', 'require', '扶持额度不能为空', self::MUST_VALIDATE, 'regex', self::MODEL_BOTH),
array('support_ratio', 'require', '扶持比例不能为空', self::MUST_VALIDATE, 'regex', self::MODEL_BOTH),
array('game_coin_ration', '/^[0-9]*$/', '游戏比例必须是数字', self::VALUE_VALIDATE, 'regex', self::MODEL_BOTH),
array('ratio', 'ratio_c', '分成比例不正确', self::VALUE_VALIDATE, 'callback', self::MODEL_BOTH),
array('money', '/^\d+(\.\d{1,2})?$/'/*非负整数或者1-2位小数'/^\d+(\.\d{1,2})?$/'*/,'注册单价不正确', self::MUST_VALIDATE,'regex',self::MODEL_BOTH),
array('sort', '/^[0-9]*$/', '排序必须是数字', self::VALUE_VALIDATE, 'regex', self::MODEL_BOTH),
array('support_quota', '/^[0-9]*$/', '请输入正确的扶持额度', self::VALUE_VALIDATE, 'regex', self::MODEL_BOTH),
array('game_score', '/^(\d(\.\d)?|10)$/', '游戏评分输入格式不正确', self::VALUE_VALIDATE, 'regex', self::MODEL_BOTH),
array('recommend_level', '/^(\d(\.\d)?|10)$/', '推荐指数输入格式不正确', self::VALUE_VALIDATE, 'regex', self::MODEL_BOTH),
// array('discount',[1,10],'代充折扣错误', self::MUST_VALIDATE, 'between', self::MODEL_BOTH),
// array('bind_recharge_discount',[1,10],'绑币充值折扣错误',self::MUST_VALIDATE, 'between', self::MODEL_BOTH),
array('dratio','/^(((\d|[1-9]\d)(\.\d{1,2})?)|100|100.0|100.00)$/','开发者分成比例错误',self::VALUE_VALIDATE, 'regex', self::MODEL_BOTH),
array('support_ratio','/^100$|^(\d|[1-9]\d)$/','请输入正确的扶持比例',self::VALUE_VALIDATE, 'regex', self::MODEL_BOTH),
array('ratio','/^(((\d|[1-9]\d)(\.\d{1,2})?)|100|100.0|100.00)$/','推广员CPS分成比例错误',self::VALUE_VALIDATE, 'regex', self::MODEL_BOTH),
array('game_key', '1,32','游戏KEY不能超过32个字符', self::VALUE_VALIDATE, 'length', self::MODEL_BOTH),
array('access_key','1,32','访问秘钥不能超过32个字符', self::VALUE_VALIDATE, 'length', self::MODEL_BOTH),
array('first_level', '/^[0-9]*$/', '档位等级必须是整数', self::VALUE_VALIDATE, 'regex', self::MODEL_BOTH),
array('second_level', '/^[0-9]*$/', '档位等级必须是整数', self::VALUE_VALIDATE, 'regex', self::MODEL_BOTH),
array('third_level', '/^[0-9]*$/', '档位等级必须是整数', self::VALUE_VALIDATE, 'regex', self::MODEL_BOTH),
);
/* 自动完成规则 */
protected $_auto = array(
array('create_time', 'getCreateTime', self::MODEL_INSERT, 'callback'),
);
/**
* 构造函数
* @param string $name 模型名称
* @param string $tablePrefix 表前缀
* @param mixed $connection 数据库连接信息
*/
public function __construct($name = '', $tablePrefix = '', $connection = '') {
/* 设置默认的表前缀 */
$this->tablePrefix ='tab_';
/* 执行构造方法 */
parent::__construct($name, $tablePrefix, $connection);
}
/**
* 获取详情页数据(前端)
* @param integer $id 文档ID
* @return array 详细数据
*/
public function detail($id,$display_site=''){
/* 获取基础数据 */
$map['relation_game_id'] = $id;
$map['game_status'] = 1;
$map['display_site'] = ['like','%'.$display_site.'%'];
$info = $this->field(true)->where($map)->group('relation_game_id')->select();
$info = game_merge($info,$map);
$info = reset($info);
if(!(is_array($info) || $info['game_status']!=1)){
$this->error = '游戏被禁用或已删除!';
return false;
}
/* 获取模型数据 */
$logic = new SetLogic();
$detail = $logic->detail($id); //获取指定ID的数据
if(!$detail){
$this->error = $logic->getError();
return false;
}
$info = array_merge( $detail,$info);
return $info;
}
/**
* 获取详情页数据(后端)
* @param integer $id 文档ID
* @return array 详细数据
*/
public function detailback($id){
/* 获取基础数据 */
$info = $this->field(true)->find($id);
if(!(is_array($info) || 1 !== $info['status'])){
$this->error = '游戏被禁用或已删除!';
return false;
}
/* 获取模型数据 */
$logic = new SetLogic();
$detailback = $logic->detail($id); //获取指定ID的数据
if(!$detailback){
$this->error = $logic->getError();
return false;
}
$info = array_merge( $detailback,$info);
return $info;
}
/**
* 新增或更新一个游戏
* @param array $data 手动传入的数据
* @return boolean fasle 失败 int 成功 返回完整的数据
* @author 王贺
*/
public function update($data = null){
/* 获取数据对象 */
$data = $this->token(false)->create($data);
if(empty($data)){
return false;
}
/* 添加或新增基础内容 */
if(empty($data['id'])){ //新增数据
$id = $this->add($data); //添加基础内容
if(!$id){
$this->error = '新增基础内容出错!';
return false;
}else{
if(!isset($data['relation_game_id'])){
$relation = M('Game','tab_')->where(array('id'=>$id))->save(array('relation_game_id'=>$id));
if(!$relation){
$this->error('关联id添加失败');//游戏添加完成
}
}
}
$data['id'] = $id;
} else { //更新数据
$status = $this->save(); //更新基础内容
if(false === $status){
$this->error = '更新基础内容出错!';
return false;
}
}
// 添加或新增扩展内容
$logic = $this->logic('Set');
$logic->checkModelAttr(5);
if(!$logic->update($id)){
if(isset($id)){ //新增失败,删除基础数据
$this->delete($id);
}
$this->error = $logic->getError();
return false;
}
return $data;
}
/**
* 创建时间不写则取当前时间
* @return int 时间戳
* @author huajie <banhuajie@163.com>
*/
protected function getCreateTime(){
$create_time = I('post.create_time');
return $create_time?strtotime($create_time):NOW_TIME;
}
protected function ratio_c(){
$ratio=I('post.ratio');
if((0<=$ratio)&&(100>=$ratio)){
return true;
}else{
return false;
}
}
protected function checkGame(){
$game_name=I('post.game_name');
if(I('post.relation_game_id')){
$map['game_name']=$game_name;
$game=M('Game','tab_')->where($map)->find();
if(empty($game)){
return true;
}else{
return false;
}
}else{
$map['game_name']=array('like',substr_replace($game_name,'___',-10,9));
$game=M('Game','tab_')->where($map)->find();
if(empty($game)){
return true;
}else{
return false;
}
}
}
/**
* 获取扩展模型对象
* @param integer $model 模型编号
* @return object 模型对象
*/
private function logic($model){
$name = $model;//parse_name(get_document_model($model, 'name'), 1);
$class = is_file(MODULE_PATH . 'Logic/' . $name . 'Logic' . EXT) ? $name : 'Base';
$class = MODULE_NAME . '\\Logic\\' . $class . 'Logic';
return new $class($name);
}
/**
* 检查标识是否已存在(只需在同一根节点下不重复)
* @param string $name
* @return true无重复false已存在
* @author huajie <banhuajie@163.com>
*/
protected function checkName(){
$name = I('post.name');
$category_id = I('post.category_id', 0);
$id = I('post.id', 0);
$map = array('name' => $name, 'id' => array('neq', $id), 'status' => array('neq', -1));
$category = get_category($category_id);
if ($category['pid'] == 0) {
$map['category_id'] = $category_id;
} else {
$parent = get_parent_category($category['id']);
$root = array_shift($parent);
$map['category_id'] = array('in', D("Category")->getChildrenId($root['id']));
}
$res = $this->where($map)->getField('id');
if ($res) {
return false;
}
return true;
}
/**
* 生成不重复的name标识
* @author huajie <banhuajie@163.com>
*/
private function generateName(){
$str = 'abcdefghijklmnopqrstuvwxyz0123456789'; //源字符串
$min = 10;
$max = 39;
$name = false;
while (true){
$length = rand($min, $max); //生成的标识长度
$name = substr(str_shuffle(substr($str,0,26)), 0, 1); //第一个字母
$name .= substr(str_shuffle($str), 0, $length);
//检查是否已存在
$res = $this->getFieldByName($name, 'id');
if(!$res){
break;
}
}
return $name;
}
/**
* 读取指定字段
* @param string $field_name 要读取字段的名字
* @param int $id 要读取字段的主键
* @return mixed
* 小纯洁
*/
public function get_table_fields($field_name="",$id=0){
$data = "";
if(empty($field_name)){
$data = $this->find($id);
}else{
$data = $this->where(["id"=>$id])->getField($field_name);
}
return $data;
}
/*
* 未设置分成比例游戏列表
* @return array 检测结果数据集
* @author 鹿文学
*/
public function checkGamePromoteSharing() {
$list = $this->field('id,game_name,money,ratio,developers')
->where(array('money'=>0,'ratio'=>0,'_logic'=>'or'))->select();
$type=400;
if ($list[0]) {
$list = D('check')->dealWithCheckList($type,$list);
if (empty($list[0])) {return '';}
foreach ($list as $k => $v) {
$type=1;
if ($v['developers'] > 0) {$type=2;}
$info = '['.$v['game_name'].'],';
if (!($v['ratio']>0)) {$info .= 'cps分成比例:0,';}
if (!($v['money']>0)) {$info .= 'cpa注册单价:0';}
$data[$k]['info'] = $info;
$data[$k]['type'] = $type;
$data[$k]['url'] = U('Game/edit',array('type'=>$type,'id'=>$v['id'])).'#3';
$data[$k]['create_time'] = time();
$data[$k]['status']=0;
$data[$k]['position'] = $v['id'];
}
return $data;
}else {
D('check')->dealWithCheckListOnNull($type);
return '';
}
}
/*
* 未审核开发者游戏列表
* @return array 检测结果数据集
* @author 鹿文学
*/
public function checkGameDevelopers() {
$list = $this->field('id,game_name,concat("开发者游戏:[",game_name,"],审核状态:未审核") as info')
->where(array('developers'=>array('gt',0),'apply_status'=>0))->select();
$type=401;
if ($list[0]) {
$list = D('check')->dealWithCheckList($type,$list);
if (empty($list[0])) {return '';}
foreach ($list as $k => $v) {
//$data[$k]['info'] = '开发者游戏:['.$v['game_name'].'],审核状态:未审核';
$data[$k]['info'] = $v['info'];
$data[$k]['type'] = $type;
$data[$k]['url'] = U('Game/lists',array('type'=>2,'game_name'=>$v['game_name']));
$data[$k]['create_time'] = time();
$data[$k]['status']=0;
$data[$k]['position'] = $v['id'];
}
return $data;
}else {
D('check')->dealWithCheckListOnNull($type);
return '';
}
}
/*
* 未上传游戏原包列表
* @return array 检测结果数据集
* @author 鹿文学
*/
public function checkGameSource() {
$list = $this->alias('g')->field('g.id,g.game_name,ifnull(gs.file_url,"") as file_url')
->join('tab_game_source as gs on(gs.game_id = g.id) ','left')
->select(false);
$list = $this->field('a.id,a.game_name,concat("[",a.game_name,"],原包未上传") as info')->table('('.$list.') as a')->where('a.file_url = ""')->select();
$type=402;
if ($list[0]) {
$list = D('check')->dealWithCheckList($type,$list);
if (empty($list[0])) {return '';}
foreach ($list as $k => $v) {
$data[$k]['info'] = $v['info'];
$data[$k]['type'] = $type;
$data[$k]['url'] = U('GameSource/lists');
$data[$k]['create_time'] = time();
$data[$k]['status']=0;
$data[$k]['position'] = $v['id'];
}
return $data;
}else {
D('check')->dealWithCheckListOnNull($type);
return '';
}
}
/*
* 未上传游戏原包及上传游戏原包不存在列表
* @return array 检测结果数据集
* @author 鹿文学
*/
public function checkGameSourceExist() {
$list = $this->alias('g')->field('g.id,g.game_name,ifnull(gs.file_url,"") as file_url')
->join('tab_game_source as gs on(gs.game_id = g.id) ','left')
->select();
if ($list[0]) {
foreach($list as $k => $v) {
if($v['file_url']) {
$file_url = ROOTTT . str_replace(array('./','../'),'',$v['file_url']);
if(is_file($file_url)) {unset($list[$k]);} else {$list[$k]['file_url']='';}
}
}
$list = D('check')->dealWithCheckList(402,$list);
if (empty($list[0])) {return '';}
foreach ($list as $k => $v) {
if (!$v['file_url']) {
$data[$k]['info'] = '['.$v['game_name'].'],原包未上传';
}
$data[$k]['type'] = 402;
$data[$k]['url'] = U('GameSource/lists');
$data[$k]['create_time'] = time();
$data[$k]['status']=0;
$data[$k]['position'] = $v['id'];
}
return $data;
}else {
return '';
}
}
//获取关联游戏列表
public function getRelationGameLits($field=false,$where='1=1')
{
if(!$field){
$field = "relation_game_id,relation_game_name,original_package_name";
}
return $this->field($field)->where($where)->group("relation_game_id")->select();
}
/**
* 关联游戏id转普通游戏id
*
* @param [string/array] $ids
* @param boolean $type false:返回数组 true:返回string
* @return void
*/
public function changeRelationGameidToGameid($ids,$type=false)
{
$rid = $this->field('id')->where(["relation_game_id"=>["in",$ids]])->select();
if($type){
return array_column($rid,'id');
}else{
return implode(",",array_column($rid,'id'));
}
}
/**
* 普通游戏id转关联游戏id
*
* @param [string/array] $ids
* @param boolean $type false:返回数组 true:返回string
* @return void
*/
public function changeGameidToRelationGameid($ids,$type=false)
{
$rid = $this->field('relation_game_id')->where(["id"=>["in",$ids]])->group("relation_game_id")->select();
if($type){
return array_column($rid,'relation_game_id');
}else{
return implode(",",array_column($rid,'relation_game_id'));
}
}
}