<?php

namespace Admin\Controller;

use User\Api\UserApi as UserApi;
use OSS\OssClient;
use OSS\Core\OSsException;
use Qiniu\Storage\BucketManager;
use Qiniu\Auth;
use Think\Controller;
use BaiduBce\BceClientConfigOptions;
use BaiduBce\Util\Time;
use BaiduBce\Util\MimeTypes;
use BaiduBce\Http\HttpHeaders;
use BaiduBce\Services\Bos\BosClient;
use BaiduBce\Services\Bos\CannedAcl;
use BaiduBce\Services\Bos\BosOptions;
use BaiduBce\Auth\SignOptions;
use BaiduBce\Log\LogFactory;
use Admin\Model\AuthRuleModel;
use Admin\Model\AuthGroupModel;
use Base\Service\GameService;

/**
 * 后台首页控制器
 * @author 麦当苗儿 <zuojiazi@vip.qq.com>
 */
class GameController extends ThinkController
{
    //private $table_name="Game";
    const model_name = 'game';

    /**
     *游戏信息列表
     */
    public function lists()
    {
        if (isset($_REQUEST['game_name'])) {
            $extend['game_name'] = ['like', "{$_REQUEST['game_name']}%"];
            unset($_REQUEST['game_name']);
        }
        if (isset($_REQUEST['sdk_version1'])) {
            $extend['sdk_version'] = $_REQUEST['sdk_version1'];
            unset($_REQUEST['sdk_version1']);
        }
        if (!empty($_REQUEST['server_type'])) {
            $extend['server_type'] = intval($_REQUEST['server_type']);
            unset($_REQUEST['server_type']);
        }
        if (isset($_REQUEST['recommend_status'])) {
            $extend['recommend_status'] = $_REQUEST['recommend_status'];
            unset($_REQUEST['recommend_status']);
        }
        if (isset($_REQUEST['game_status'])) {
            $extend['game_status'] = $_REQUEST['game_status'];
            unset($_REQUEST['game_status']);
        }
        if (isset($_REQUEST['apply_status'])) {
            $extend['apply_status'] = $_REQUEST['apply_status'];
            unset($_REQUEST['apply_status']);
        }
        if (isset($_REQUEST['online_status'])) {
            $extend['online_status'] = $_REQUEST['online_status'];
            unset($_REQUEST['online_status']);
        }
        if ($_GET['type'] == 1 || $_GET['type'] == '') {
            //$extend['apply_status']=1;
            $extend['developers'] = array('EQ', 0);
        } else {
            $extend['developers'] = array('GT', 0);
            $this->assign('show_status', 1);
        }

        $this->checkListOrCountAuthRestMap($map,[]);

        $extend['order'] = 'sort desc, id desc';
        //$extend['for_show_pic_list']='icon';//列表显示图片
        $this->m_title = '游戏列表';
        $this->assign('commonset', M('Kuaijieicon')->where(['url' => 'Game/lists', 'status' => 1])->find());
        parent::lists(self::model_name, $_GET["p"], $extend);
    }


    public function get_game_set()
    {
        $map["game_id"] = $_REQUEST['game_id'];
        $find = M('game_set', 'tab_')->where($map)->find();
        $find['mdaccess_key'] = get_ss($find['access_key']);
        echo json_encode(array("status" => 1, "data" => $find));
    }

    public function get_game_source()
    {
        $map["game_id"] = $_REQUEST['game_id'];
        $data = M('GameSource', 'tab_')->field('file_url')->where($map)->find();
        if (empty($data)) {
            $result = array('status' => 0, 'dow_url' => '');
        } else {
            $result = array('status' => 1, 'dow_url' => $data['file_url']);
        }

        echo json_encode($result);

    }


    /**
     *游戏原包列表
     */
    public function source()
    {
        $extend = array('field_time' => 'create_time');
        parent::lists('Source', $_GET["p"], $extend);
    }

    /**
     *游戏更新列表
     */
    public function update()
    {
        parent::lists('Update', $_GET["p"]);
    }

    /**
     *添加游戏原包
     */
    public function add_source()
    {
        if (IS_POST) {
            if (empty($_POST['game_id']) || empty($_POST['file_type'])) {
                $this->error('游戏名称或类型不能为空');
            }
            $map['game_id'] = $_POST['game_id'];
            $map['file_type'] = $_POST['file_type'];
            $d = D('Source')->where($map)->find();
            $source = A('Source', 'Event');
            if (empty($d)) {
                $source->add_source();
            } else {
                $source->update_source($d['id']);
            }
        } else {

            $this->display();
        }
    }

    /**
     *删除原包
     */
    public function del_game_source($model = null, $ids = null)
    {
        $source = D("Source");
        $id = array_unique((array)$ids);
        $map = array('id' => array('in', $id));
        $list = $source->where($map)->select();
        foreach ($list as $key => $value) {
            $file_url = APP_ROOT . $value['file_url'];
            unlink($file_url);
        }
        $model = M('Model')->getByName("source"); /*通过Model名称获取Model完整信息*/
        parent::del($model["id"], $ids, "tab_game_");
    }

    public function add()
    {

        if (IS_POST) {
            $gameService = new GameService();

            $_POST['introduction'] = str_replace(array("\r\n", "\r", "\n"), "~~", $_POST['introduction']);
            if ($_POST['game_name'] == '') {
                $this->error('游戏名称不能为空!');
                exit;
            }
            if ($_POST['marking'] == '') {
                $this->error('游戏标示不能为空!');
                exit;
            }
            $downloadWays = $_POST['download_ways'] ?? [];
            if (in_array(GameService::DOWNLOAD_BETA, $downloadWays)) {
                if (empty($_POST['beta_url'])) {
                    return $this->error("请在极速版下载按钮开启的情况填写极速版下载链接");
                }
                if (!preg_match("/^((https|http|itms-beta)?:\/\/)[^\s]+/i", $_POST['beta_url'])) {
                    return $this->error("请填写正确的极速版下载链接");
                }
            }
            if ($_POST['unique_code'] && $gameService->isUniqueCodeExists($_POST['unique_code'])) {
                return $this->error("聚合游戏标识已存在");
            }
            $_POST['relation_game_name'] = $_POST['game_name'];
            if ($_POST['sdk_version'] == 1) {
                unset($_POST['ios_game_address']);
                $_POST['game_name'] = $_POST['game_name'] . '(安卓版)';
            } else {
                unset($_POST['add_game_address']);
                $_POST['game_name'] = $_POST['game_name'] . '(苹果版)';
            }

            if (!empty($_POST['display_site'])) {
                $_POST['display_site'] = implode(',', $_POST['display_site']);
            } else {
                $_POST['display_site'] = '';
            }

            $content = $_POST['content'];
            if (!empty($content)) {
                $_POST['detail_content'] = $content;
            } else {
                $_POST['detail_content'] = '';
            }

            $pinyin = new \Think\Pinyin();
            $num = mb_strlen($_POST['game_name'], 'UTF8');
            $short = '';
            for ($i = 0; $i < $num; $i++) {
                $str = mb_substr($_POST['game_name'], $i, $i + 1, 'UTF8');
                $short .= $pinyin->getFirstChar($str);
            }
            //$_POST['material_url'] = $_POST['file_url'].$_POST['file_name'];
            $_POST['discount'] == '' ? $_POST['discount'] = 10 : $_POST['discount'];
            $_POST['short'] = $short;

            $_POST['download_ways'] = $gameService->getDownLoadWaysValue($downloadWays);

            $game = D(self::model_name);//M('$this->$model_name','tab_');
            $res = $game->update();
            if (!$res) {
                $this->error($game->getError());
            } else {

                $baseData = [
                    'id' => $res['id'],
                    'name' => str_replace('(安卓版)', '', str_replace('(苹果版)', '', $_POST['game_name'])),
                    'sdk_version' => $_POST['sdk_version'],
                ];
                $gameService->saveBaseGame($baseData);

                \Think\Log::actionLog('Game/add', 'Game', 1);
                //操作日志
                addOperationLog(array(
                    "op_type"=>0,
                    "key"=>$_POST['game_name'],
                    "url"=>U("Game/lists",array("game_name"=>$_POST['game_name']))
                ));
                $this->success($_POST['id'] ? '更新成功' : '新增成功', U('lists'));
            }
        } else {
            if ($_GET['type'] == 1 || $_GET['type'] == "") {
                $show_status = 1;
                $this->assign('show_status', $show_status);
            }
            $this->meta_title = '新增游戏';

            $this->m_title = '游戏列表';
            $this->assign('commonset', M('Kuaijieicon')->where(['url' => 'Game/lists', 'status' => 1])->find());
            $this->display();
        }
    }

    public function relation()
    {
        if (IS_POST) {

            if ($_POST['game_name'] == '') {
                $this->error('游戏名称不能为空!');
                exit;
            }
            $_POST['relation_game_name'] = $_POST['game_name'];
            if ($_POST['sdk_version'] == 1) {
                if ($_POST['dow_prot'] == 0) {
                    unset($_POST['add_game_address']);
                }
                $_POST['game_name'] = $_POST['game_name'] . '(安卓版)';
            } else {
                if ($_POST['dow_prot'] == 0) {
                    unset($_POST['ios_game_address']);
                }
                $_POST['game_name'] = $_POST['game_name'] . '(苹果版)';
            }

            if (!empty($_POST['display_site'])) {
                $_POST['display_site'] = implode(',', $_POST['display_site']);
            } else {
                $_POST['display_site'] = '';
            }
            $relation_game_id =  $_REQUEST['relation_game_id'];
            $inv = D(self::model_name)->where("relation_game_id = '{$relation_game_id}'")->find();
            $_POST['select_package_name'] = $inv['select_package_name'];


            $pinyin = new \Think\Pinyin();
            $num = mb_strlen($_POST['game_name'], 'UTF8');
            for ($i = 0; $i < $num; $i++) {
                $str = mb_substr($_POST['game_name'], $i, $i + 1, 'UTF8');
                $short .= $pinyin->getFirstChar($str);
            }
            $_POST['short'] = $short;
            $game = D(self::model_name);//M('$this->$model_name','tab_');
            $res = $game->update();
            if (!$res) {
                $this->error($game->getError());
            } else {

                $gameService = new GameService();
                $baseData = [
                    'id' => $res['id'],
                    'name' => str_replace('(安卓版)', '', str_replace('(苹果版)', '', $_POST['game_name'])),
                    'sdk_version' => $_POST['sdk_version'],
                    'relation_game_id' => $_POST['relation_game_id'],
                ];
                $gameService->saveBaseGame($baseData);

                addOperationLog(array(
                    "op_type"=>0,
                    "key"=>$_POST['game_name'],
                    "url"=>U("Game/lists",array("game_name"=>$_POST['game_name']))
                ));
                $this->success($_POST['id'] ? '更新成功' : '新增成功', U('lists'));
            }
        } else {
            $_REQUEST['id'] || $this->error('id不能为空');
            $map['relation_game_id'] = $_REQUEST['id'];
            $map['id'] = $_REQUEST['id'];
            $map1 = $map;
            $map1['id'] = array('neq', $_REQUEST['id']);
            $inv = D(self::model_name)->where($map)->find();
            $invalid = D(self::model_name)->where($map1)->find();
            if ($invalid || $inv == '') {
                $this->error('关联数据错误');
            }
            $suffix = $inv['sdk_version'] == 1 ? "PGB" : "AZB";
            $inv['short'] = substr($inv['short'], 0, -3) . $suffix;
            $this->assign('data', $inv);
            $this->meta_title = '关联游戏';
            $this->display();
        }
    }

    public function delSociatyGames() {
        $res = ['code' => 10000];
        $id = $_REQUEST['id'];
        $delRest = M('sociaty_games','tab_')->where(['id'=>$id])->delete();
        if($delRest) {
            $res['code'] = 10001;
            $this->ajaxReturn($res);
        }
    }

    public function edit($id = null)
    {
        if (IS_POST) {
            $game = M('game', 'tab_')->where(['id' => $id])->find();
            if (!$game) {
                $this->error('游戏不存在!');
                exit;
            }
            if ($_POST['game_score'] < 0 || $_POST['game_score'] > 5) {
                $this->error('游戏评分只能为0-5之间的数字!');
                exit;
            }
            if (mb_strlen($_POST['features']) > 30) {
                $this->error('一句话简介不能超过30个字!');
                exit;
            }

            $downloadWays = $_POST['download_ways'] ?? [];
            if (in_array(GameService::DOWNLOAD_BETA, $downloadWays)) {
                if (empty($_POST['beta_url'])) {
                    return $this->error("请在极速版下载按钮开启的情况填写极速版下载链接");
                }
                if (!preg_match("/^((https|http|itms-beta)?:\/\/)[^\s]+/i", $_POST['beta_url'])) {
                    return $this->error("请填写正确的极速版下载链接");
                }
            }

            $gameService = new GameService();
            if ($_POST['unique_code'] && $gameService->isUniqueCodeExists($_POST['unique_code'], $game['relation_game_id'], 'relation_game_id')) {
                return $this->error("聚合游戏标识已存在");
            }
            /*if($_POST['apply_status']==0&&$_POST['game_status']==1){
               $this->error('游戏未审核不允许显示');//游戏添加完成
            }*/
            $_POST['introduction'] = str_replace(array("\r\n", "\r", "\n"), "~~", $_POST['introduction']);

            if (!empty($_POST['display_site'])) {
                $_POST['display_site'] = implode(',', $_POST['display_site']);
            } else {
                $_POST['display_site'] = '';
            }
            $content = $_POST['content'];
            $gameModel = D(self::model_name);//M('$this->$model_name','tab_');
            $_POST['discount'] == '' ? $_POST['discount'] = 10 : $_POST['discount'];
            $_POST['detail_content'] = $content;
            $_POST['pay_config'] = json_encode($_POST['pay_config']);

            $_POST['download_ways'] = $gameService->getDownLoadWaysValue($downloadWays);
            unset($_POST['apply_auth']);
            $res = $gameModel->update();

            $id = $res["id"];
            $sibling = D("Game")->find($id);
            $map['relation_game_id'] = $sibling['relation_game_id'];
            $sid = $sibling['id'];
            $map['id'] = array('neq', $sid);
            $another = D("Game")->where($map)->find();  //获取另一个所有

            $baseData = [
                'id' => $id,
                'name' => str_replace('(安卓版)', '', str_replace('(苹果版)', '', $sibling['game_name'])),
                'relation_game_id' => $another ? $another['id'] : 0,
                'sdk_version' => $sibling['sdk_version'],
            ];
            $gameService->saveBaseGame($baseData);
            
            $otherData = [];
            $otherData['apply_auth'] = $sibling['apply_auth'];
            $otherData['game_type_id'] = $sibling['game_type_id'];
            $otherData['dow_num'] = $sibling['dow_num'];
            $otherData['game_type_name'] = $sibling['game_type_name'];
            $otherData['category'] = $sibling['category'];
            $otherData['recommend_status'] = $sibling['recommend_status'];
            $otherData['select_package_name']= $_POST['select_package_name'];
            $otherData['sort'] = $sibling['sort'];
            $otherData['game_score'] = $sibling['game_score'];
            $otherData['features'] = $sibling['features'];
            $otherData['flooring_page_imgs'] = $sibling['flooring_page_imgs'];
            $otherData['introduction'] = $sibling['introduction'];
            $otherData['icon'] = $sibling['icon'];
            $otherData['cover'] = $sibling['cover'];
            $otherData['screenshot'] = $sibling['screenshot'];
            $otherData['material_url'] = $sibling['material_url'];
            $otherData['game_detail_cover'] = $sibling['game_detail_cover'];
            $otherData['first_level_name'] = $sibling['first_level_name'];
            $otherData['second_level_name'] = $sibling['second_level_name'];
            $otherData['third_level_name'] = $sibling['third_level_name'];
            $otherData['first_level'] = $sibling['first_level'];
            $otherData['second_level'] = $sibling['second_level'];
            $otherData['third_level'] = $sibling['third_level'];
            $otherData['display_site'] = $sibling['display_site'];
            $otherData['back_describe'] = $sibling['back_describe'];
            $otherData['dow_icon'] = $sibling['dow_icon'];
            $otherData['back_map'] = $sibling['back_map'];
            $otherData['unique_code'] = $sibling['unique_code'];
            $otherData['flooring_page_video'] = $sibling['flooring_page_video'];
            $otherData['flooring_page_video_cover'] = $sibling['flooring_page_video_cover'];
            M('Game', 'tab_')->data($otherData)->where(array('id' => $another['id']))->save();
            //同时修改代充游戏折扣
            $set_fidel['status'] = 1;
            $set_fidel['game_id'] = $id;
            $set_fidel['discount'] = $_POST['discount'];
            $promoteModel = new \Admin\Model\PromoteWelfareModel();
            $promoteModel->set_game_discount($set_fidel);
            if (!$res) {
                $this->error($gameModel->getError());
            } else {
                \Think\Log::actionLog('Game/edit', 'Game', 1);
                addOperationLog(array(
                    "op_type"=>1,
                    "key"=>$sibling ['game_name'],
                    "url"=>U("Game/lists",array("game_name"=>$sibling ['game_name']))
                ));
                $this->success($_POST['id'] ? '更新成功' : '新增成功', U('lists', array('type' => I('post.type'), 'p' => I('request.p'))));
            }

        } else {
            $id || $this->error('id不能为空');
            $data = D(self::model_name)->detailback($id);
            $data['pay_config'] = json_decode($data['pay_config'],true);
            $data || $this->error('数据不存在!');
            if (!empty($data['and_dow_address'])) {
                $data['and_dow_address'] = ltrim($data['and_dow_address'], '.');
            }
            if (!empty($data['ios_dow_address'])) {
                $data['ios_dow_address'] = ltrim($data['ios_dow_address'], '.');
            }
            if ($_GET['type'] != 2) {
                $this->assign('show_status', 1);
            }
            if (!empty($data['flooring_page_imgs'])) {
                $data['flooring_page_imgs_data'] = explode(',', $data['flooring_page_imgs']);
            }
            if (!empty($data['screenshot'])) {
                $data['screenshot_data'] = explode(',', $data['screenshot']);

            }
            if (!empty($data['cover'])) {
                $data['cover_data'] = explode(',', $data['cover']);

            }
            if (!empty($data['icon'])) {
                $data['icon_data'] = explode(',', $data['icon']);

            }
            $apply_auth = M('game','tab_')->where(['id'=>$id])->getField('apply_auth');
            $this->assign('apply_auth',$apply_auth);
            $sociatyGames = M('sociaty_games','tab_')->where(['game_id'=>$id])->select();
            $sociatyGamesData = [];
            if(!empty($sociatyGames)) {
                foreach($sociatyGames as $key => $value) {
                    $sociatyGamesData[$key]['id'] = $value['id'];
                    if($value['promote_id'] == -1) {
                        $sociatyGamesData[$key]['promoteAccount'] = C('OFFICIEL_CHANNEL');
                    }else {
                        $promoteAccount = M('promote','tab_')->where(['id'=>$value['promote_id']])->getField('account');
                        $sociatyGamesData[$key]['promoteAccount'] = $promoteAccount;
                    } 
                    $sociatyGamesData[$key]['create_time'] = date('Y-m-d H:i:s',$value['create_time']);
                    $applyStatus = M('apply','tab_')->field('id')->where(['game_id'=>$value['game_id'],'status'=>1])->select();
                    if(empty($applyStatus)) {
                        $sociatyGamesData[$key]['isPromote'] = "否";
                    }else {
                        $sociatyGamesData[$key]['isPromote'] = "是";
                    }
                }
            }
            $this->assign('sociatygames',$sociatyGamesData);
            
            $data['introduction'] = str_replace("~~", "\r\n", $data['introduction']);
            $this->assign('data', $data);
            $this->assign('game_id', $id);

            $game_ratio = M('cp_game_ratio', 'tab_')->where(array('is_del'=>"0","game_id"=>$id))->order('id asc')->select();
            $this->meta_title = '编辑游戏';

            $this->m_title = '游戏列表';
            $this->assign('commonset', M('Kuaijieicon')->where(['url' => 'Game/lists', 'status' => 1])->find());
            $this->assign('game_ratio',$game_ratio);
            $auth_group = M('AuthGroup')->where( array('status'=>array('egt','0'),'module'=>'admin','type'=>AuthGroupModel::TYPE_ADMIN) )
            ->getfield('id,id,title,rules');
            $empower_type = M('AuthGroup')->field('data_empower_type')->where(array('id'=>1))->find();
            $this->assign('data_empower_type', $empower_type['data_empower_type']);
            $this->assign('auth_group', $auth_group);
            $this->display();
        }
    }

    public function set_status($model = 'Game')
    {
        parent::set_status($model);
    }

    public function del($model = null, $ids = null)
    {
        $model = M('Model')->getByName(self::model_name); /*通过Model名称获取Model完整信息*/
        $model = M('Model')->find($model["id"]);
        $model || $this->error('模型不存在!');
        $ids = array_unique((array)I('request.ids', null));
        if (empty($ids)) {
            $this->error('请选择要操作的数据!');
        }
        foreach ($ids as $key => $value) {
            $id = $value;
            $gda = M('Game', 'tab_')->where(array('id' => $id))->find();
            $map['id'] = array('neq', $id);
            $map['relation_game_id'] = $gda['relation_game_id'];
            $anogame = M('Game', 'tab_')->where($map)->find();
            if ($anogame) {
                M('Game', 'tab_')->where($map)->data(array('relation_game_id' => $anogame['id']))->save();
            }


            $pic = M('Picture')->find($gda['icon']);
            $count = M('Game', 'tab_')->where(array('icon' => $gda['icon']))->count();//统计icon是否为多个游戏的图标
            if ($pic != '' && $count == 1) {  //只有一个游戏指向这个图标
                if ($pic['oss_url'] != '') {
                    $this->del_oss($gda['icon']);   //删除oss里图片
                } elseif ($pic['bos_url'] != '') {
                    $this->del_bos($gda['icon']); //删除bos里的图片
                }
                unlink('.' . $pic['path']);  //删除图片
                M('Picture')->where(array('id' => $gda['icon']))->delete();
            }


            $gs = M('GameSource', 'tab_')->where(array('game_id' => $id))->find();
            if ($gs) {
                unlink($gs['file_url']);   //删除原包
                M('GameSource', 'tab_')->where(array('game_id' => $id))->delete();
            }

            $apply = M('apply', 'tab_')->where(array('game_id' => $id))->find();
            if ($apply) {
                if (substr($apply['pack_url'], 0, 4) == 'http') {
                    if (strpos($apply['pack_url'], 'bcebos') !== false) {  //$value['pack_url']这个字符串是否包含'bcebos'.'bcebos'可以判断是否为bos存储
                        $objectname = basename($apply['pack_url']);
                        $this->delete_bos($objectname);   //删除bos里的原包
                    } elseif (strpos($apply['pack_url'], 'oss') !== false) {
                        $objectname = basename($apply['pack_url']);
                        $this->delete_oss($objectname);
                    }
                }

                $file_url = "./Uploads/GamePack/" . basename($apply['pack_url']);//删除本地原包
                unlink($file_url);
                M('Apply', 'tab_')->where(array('game_id' => $id))->delete();
            }
            //操作日志
            addOperationLog(array(
                "op_type"=>2,
                "key"=>$gda['game_name'],
                "url"=>U("Game/lists")
            ));


        }
        $del_map['game_id'] = ['in', $ids];
        M('giftbag', 'tab_')->where($del_map)->delete();
        M('server', 'tab_')->where($del_map)->delete();
        \Think\Log::actionLog('Game/del', 'Game', 1);
        parent::remove($model["id"], 'Set', $ids);
    }

    //开放类型
    public function openlist()
    {
        $extend = array();
        parent::lists("opentype", $_GET["p"], $extend);
    }

    //新增开放类型
    public function addopen()
    {
        if (IS_POST) {
            $game = D("opentype");
            if ($game->create() && $game->add()) {
                $this->success("添加成功", U('openlist'));
            } else {
                $this->error("添加失败", U('openlist'));
            }
        } else {
            $this->display();
        }

    }

    //编辑开放类型
    public function editopen($ids = null)
    {
        $game = D("opentype");
        if (IS_POST) {
            if ($game->create() && $game->save()) {
                $this->success("修改成功", U('openlist'));
            } else {
                $this->error("修改失败", U('openlist'));
            }
        } else {
            $map['id'] = $ids;
            $date = $game->where($map)->find();
            $this->assign("data", $date);
            $this->display();
        }
    }

    //删除开放类型
    public function delopen($model = null, $ids = null)
    {
        $model = M('Model')->getByName("opentype"); /*通过Model名称获取Model完整信息*/
        parent::del($model["id"], $ids);
    }

    /**
     * 文档排序
     * @author huajie <banhuajie@163.com>
     */
    public function sort()
    {
        //获取左边菜单$this->getMenus()

        if (IS_GET) {
            $map['status'] = 1;
            $list = D('Game')->where($map)->field('id,game_name')->order('sort DESC, id DESC')->select();

            $this->assign('list', $list);
            $this->meta_title = '游戏排序';
            $this->display();
        } elseif (IS_POST) {
            $ids = I('post.ids');
            $ids = array_reverse(explode(',', $ids));
            foreach ($ids as $key => $value) {
                $res = D('Game')->where(array('id' => $value))->setField('sort', $key + 1);
            }
            if ($res !== false) {
                $this->success('排序成功!');
            } else {
                $this->error('排序失败!');
            }
        } else {
            $this->error('非法请求!');
        }
    }

    /*
    删除oss里的object   
    param  id   图片id
     */
    public function del_oss($id)
    {
        $data = M('picture')->where("id=$id")->find();
        if (!empty($data)) {
            if (!empty($data['oss_url'])) {
                $objectname = basename($data['oss_url']);  //返回路径中的文件名部分(带后缀)
                $oss = A('Admin/Oss');
                $res = $oss->delete_game_pak_oss($objectname);
            }

        }
    }

    /**
     *删除OSS原包
     * param name 原包名
     */
    public function delete_oss($objectname)
    {
        /**
         * 根据Config配置,得到一个OssClient实例
         */
        try {
            Vendor('OSS.autoload');
            $ossClient = new \OSS\OssClient(C("oss_storage.accesskeyid"), C("oss_storage.accesskeysecr"), C("oss_storage.domain"));
        } catch (OssException $e) {
            $this->error($e->getMessage());
        }
        $bucket = C('oss_storage.bucket');
        $objectname = "GamePak/" . $objectname;
        try {

            $ossClient->deleteObject($bucket, $objectname);
            return true;
        } catch (OssException $e) {
            /* 返回JSON数据 */
            $this->error($e->getMessage());
        }
    }


    /*
    删除bos里的object   
    param  id   图片id
     */
    public function del_bos($id)
    {
        $data = M('picture')->where("id=$id")->find();
        if (!empty($data)) {
            if (!empty($data['bos_url'])) {
                $objectname = basename($data['bos_url']); //返回路径中的文件名部分(带后缀)
                $oss = A('Admin/Bos');
                $res = $oss->delete_bos($objectname);
            }

        }

    }

    /*
    删除bos的原包
    param name 原包名
     */
    public function delete_bos($name)
    {
        /**
         * 根据Config配置,得到一个OssClient实例
         */
        try {
            $BOS_TEST_CONFIG =
                array(
                    'credentials' => array(
                        'accessKeyId' => C("bos_storage.AccessKey"),
                        'secretAccessKey' => C("bos_storage.SecretKey"),
                    ),
                    'endpoint' => C("bos_storage.domain"),
                );
            require VENDOR_PATH . 'BOS/BaiduBce.phar';
            $client = new BosClient($BOS_TEST_CONFIG);
        } catch (Exception $e) {
            $this->error($e->getMessage());
        }

        $bucket = C('bos_storage.bucket');
        //$path ="icon/". $name; //在bos的路径
        $path = "GamePak/" . $name;


        $client->deleteObject($bucket, $path);
    }

    /**
     * 商务专员状态修改
     * @author 小纯洁
     */
    public function changeStatus($field = null, $value = null)
    {
        $id = array_unique((array)I('ids', 0));
        $id = is_array($id) ? implode(',', $id) : $id;
        if (empty($id)) {
            $this->error('请选择要操作的数据!');
        }
        $map['id'] = array('in', $id);
        $game = M('Game', 'tab_')->where($map)->find();
        //开发者游戏 上线与显示同步
        if ($game['developers'] > 0 && ($field == "online_status" || $field = 'apply_status' || $field == 'game_status')) {
            if ($game['apply_status'] == 0) {
                //$this->error('未审核的游戏不能设置游戏状态');
            }
            $save['apply_status'] = $save['game_status'] = $save['online_status'] = $value;
            $save['online_time'] = time();
        } else {
            $save[$field] = $value;
        }
        $result = M('Game', 'tab_')->where($map)->save($save);
        $msg = "操作";
        if ($result !== false) {
            if ($field == "pay_status" && $value == 0) {
                $this->success("操作成功,用户无法在SDK内进行充值操作");
            }
            $this->success($msg . '成功');
        } else {
            $this->error($msg . '失败');
        }
    }

    public function game_h5_show()
    {
        $qrcode_path = 'http://' . $_SERVER['HTTP_HOST'] . __ROOT__ . '/Public/' . MODULE_NAME . '/images' . "/game_h5_show/admin123.png";
        $content = "http://www.baidu.com";
        $matrixPointSize = 4;
        $matrixMarginSize = 4;
        $errorCorrectionLevel = 3;
        $url = false;
        // /$url = __ROOT__ . '/Public/' . MODULE_NAME . '/images'."/game_h5_show/admin123.png";
        $url = $this->makecode($qrcode_path, $content, $matrixPointSize, $matrixMarginSize, $errorCorrectionLevel, $url);
        $this->assign('url', $url);
        $this->display();
    }

    function makecode($qrcode_path, $content, $matrixPointSize, $matrixMarginSize, $errorCorrectionLevel, $url)
    {
        /**     参数详情:
         *      $qrcode_path:logo地址
         *      $content:需要生成二维码的内容
         *      $matrixPointSize:二维码尺寸大小
         *      $matrixMarginSize:生成二维码的边距
         *      $errorCorrectionLevel:容错级别
         *      $url:生成的带logo的二维码地址
         * */
        ob_clean();
        Vendor('phpqrcode.phpqrcode');
        $object = new \QRcode();
        $qrcode_path_new = './Public/Admin/images/QRcode/code' . '_' . date("Ymdhis") . '.png';//定义生成二维码的路径及名称
        //$filename = $pathname . "/qrcode_" . time() . ".png";
        $object::png($content, $qrcode_path_new, $errorCorrectionLevel, $matrixPointSize, $matrixMarginSize);
        $QR = imagecreatefromstring(file_get_contents($qrcode_path_new));//imagecreatefromstring:创建一个图像资源从字符串中的图像流

        $logo = imagecreatefromstring(file_get_contents($qrcode_path));
        $QR_width = imagesx($QR);// 获取图像宽度函数
        $QR_height = imagesy($QR);//获取图像高度函数
        $logo_width = imagesx($logo);// 获取图像宽度函数
        $logo_height = imagesy($logo);//获取图像高度函数
        $logo_qr_width = $QR_width / 4;//logo的宽度
        $scale = $logo_width / $logo_qr_width;//计算比例
        $logo_qr_height = $logo_height / $scale;//计算logo高度
        $from_width = ($QR_width - $logo_qr_width) / 2;//规定logo的坐标位置
        imagecopyresampled($QR, $logo, $from_width, $from_width, 0, 0, $logo_qr_width, $logo_qr_height, $logo_width, $logo_height);
        /**     imagecopyresampled ( resource $dst_image , resource $src_image , int $dst_x , int $dst_y , int $src_x , int $src_y , int $dst_w , int $dst_h , int $src_w , int $src_h )
         *      参数详情:
         *      $dst_image:目标图象连接资源。
         *      $src_image:源图象连接资源。
         *      $dst_x:目标 X 坐标点。
         *      $dst_y:目标 Y 坐标点。
         *      $src_x:源的 X 坐标点。
         *      $src_y:源的 Y 坐标点。
         *      $dst_w:目标宽度。
         *      $dst_h:目标高度。
         *      $src_w:源图象的宽度。
         *      $src_h:源图象的高度。
         * */
        Header("Content-type: image/png");
        //$url:定义生成带logo的二维码的地址及名称
        imagepng($QR, $qrcode_path_new);
        return $qrcode_path_new;
    }


    public function gameQrcodeIme()
    {


    }

    public function companyGames($id)
    {
        $games = M('Game', 'tab_')
            ->where(['partner_id'=>$id])
            ->join("tab_cp_game_ratio on tab_game.id = tab_cp_game_ratio.game_id and begin_total_amount = 0 and is_del = 0", "left")
            ->field("relation_game_name, game_id, tab_cp_game_ratio.ratio")
            ->group('relation_game_id')->select();
        echo M()->getLastSql();
        var_dump($games);
    }

    public function devide_warn_list($row = 10, $p = 1)
    {
        $map = ['pdw.status'=>1];
        if (!empty($_GET['partner_id'])) {
            $map['pdw.partner_id'] = $_GET['partner_id'];
        }
        if (!empty($_GET['relation_game_id'])) {
            $partner = M('Game', 'tab_')->field('partner_id')->where(['relation_game_id'=>$_GET['relation_game_id']])->find();
            $map['pdw.partner_id'] = $partner['partner_id'];
        }
        $list = M('partner_divide_warn', 'tab_')
        ->alias('pdw')->field("pdw.*, p.partner, group_concat(distinct(g.relation_game_name)) as game_name, group_concat(distinct(g.id)) as game_id")
        ->join("tab_partner p on p.id = pdw.partner_id")
        ->join("tab_game g on pdw.partner_id = g.partner_id", 'left')
        ->where(array_merge($map))
        ->group('pdw.id, p.partner')
        ->order('create_time desc')
        ->page($p, $row)->select();
        $count = M('partner_divide_warn', 'tab_')->alias('pdw')->join("tab_game g on pdw.partner_id = g.partner_id", 'left')->group('pdw.id')->where($map)->count();
        if (!empty($list)) {
            foreach ($list as &$item) {
                $item['total_amount'] = M('game_data', 'tab_')->where(['game_id'=>['in',explode(',', $item['game_id'])]])->sum('pay_amount');
            }
        }
        $page = set_pagination($count, $row);
        if ($page) {
            $this->assign('_page', $page);
        }
        $partners = M('partner', 'tab_')->field("id, partner")->where(['status'=>1])->order('last_up_time desc')->select();
        $this->assign('partners', $partners);
        $this->assign('list_data', $list);
        $this->display();
    }

    public function devide_warn_edit($id=0, $delete=0)
    {
        if (IS_POST) {
            if (empty($_POST['advance_amount']) || empty($_POST['warming_amount']) || empty($_POST['warn_frequency']) || empty($_POST['phones'])) {
                return $this->error("请填写必填数据");
            }
            if ($_POST['phones']) {
                $_POST['phones'] = array_unique($_POST['phones']);
                foreach ($_POST['phones'] as $phone) {
                    if (!preg_match('/^(13[0-9]|14[5|7]|15[0|1|2|3|4|5|6|7|8|9]|18[0|1|2|3|5|6|7|8|9])\d{8}$/', $phone)) {
                        return $this->error("请输入正确的手机号码:{$phone}");
                    }
                }
                $_POST['phones'] = json_encode($_POST['phones']);
            } else {
                $_POST['phones'] = '[]';
            }
            if (!is_numeric($_POST['advance_amount']) || !is_numeric($_POST['warming_amount']) || !is_numeric($_POST['warn_frequency'])) {
                return $this->error("金额需为数字!");
            }
            if ($_POST['advance_amount'] < $_POST['warming_amount']) {
                return $this->error("预警金额不能大于预付金额");
            }
            if ($_POST['warming_amount'] < $_POST['warn_frequency']) {
                return $this->error("预警金额频率不能大于预警金额");
            }
            //获取合作伙伴名称
           @$partner_name =  M('Partner', 'tab_')->field('partner')->where(['id'=>$_POST['partner_id']])->find()['partner'];

            if ($id) {
                if (!M('game', 'tab_')->where(['partner_id'=>$_POST['partner_id']])->count()) {
                    return $this->error('当前对象无关联游戏');
                }
                $_POST['upt_time'] = time();
                $_POST['operater_id'] = is_login();
                $upt = M('partner_divide_warn', 'tab_')->where(['id'=>$id])->save($_POST);
                addOperationLog(array(
                    "op_type"=>1,
                    "key"=>$partner_name,
                    "url"=>U("Game/devide_warn_list",array("partner_id"=>$_POST['partner_id']))
                ));
                return $upt ? $this->success("更新成功", U('Game/devide_warn_list')) : $this->error("更新失败");
            } else {
                if (M('partner_divide_warn', 'tab_')->where(['partner_id'=>$_POST['partner_id'], 'status'=>1])->find()) {
                    return $this->error('已有当前合作伙伴的预警设置');
                }
                if (!M('game', 'tab_')->where(['partner_id'=>$_POST['partner_id']])->count()) {
                    return $this->error('当前对象无关联游戏');
                }
                $_POST['upt_time'] = $_POST['create_time'] = time();
                $_POST['operater_id'] = is_login();
                $ins = M('partner_divide_warn', 'tab_')->add($_POST);
                //操作日志
                addOperationLog(array(
                    "op_type"=>0,
                    "key"=>$partner_name,
                    "url"=>U("Game/devide_warn_list",array("partner_id"=>$_POST['partner_id'])),
                    "menu"=>"游戏-游戏管理-预付款预警管理-新增"
                ));
                return $ins ? $this->success("新增成功", U('Game/devide_warn_list')) : $this->error("新增失败");
            }
        } else {
            $partners = M('partner', 'tab_')->field("id, partner")->where(['status'=>1])->order('last_up_time desc')->select();
            $this->assign('partners', $partners);
            if ($id) {
                if ($delete) {
                    $_POST['upt_time'] = $_POST['create_time'] = time();
                    $_POST['operater_id'] = is_login();
                    $_POST['status'] = 2;
                    $del = M('partner_divide_warn', 'tab_')->where(['id'=>$id])->save($_POST);
                    //操作日志
                    @$partner_id =  M('partner_divide_warn', 'tab_')->field('partner_id')->where(['id'=>$id])->find()['partner_id'];
                    @$partner_name =  M('Partner', 'tab_')->field('partner')->where(['id'=>$partner_id])->find()['partner'];
                    addOperationLog(array(
                        "op_type"=>2,
                        "key"=>$partner_name,
                        "url"=>U("Game/devide_warn_list",array("partner_id"=>$_POST['partner_id'])),
                        "menu"=>"游戏-游戏管理-预付款预警管理-解除预警"
                    ));
                    return $del ? $this->success("删除成功") : $this->error("删除失败");
                } else {
                    $warnInfo = M('partner_divide_warn', 'tab_')->where(['id'=>$id])->find();
                    if (!$warnInfo) return $this->error('未找到该记录');
                    $warnInfo['phones'] = json_decode($warnInfo['phones'], true);
                    $this->assign('warnInfo', $warnInfo);
                }
            }
            $this->display();
        }
    }

    /**
     * 编辑CP分成比例
     */
    public function edit_ratio(){
        $data = $_POST;
        if($data['data_id']==0 || $data['data_id']==""){  //查询初始分成比例信息
            $initial_info = M('cp_game_ratio', 'tab_')->where("game_id=%d and begin_total_amount=0 and is_del=0",$data['game_id'])->find();
        }
        if(!is_numeric($data['game_ratio']) || $data['game_ratio']<0 || $data['game_ratio']>100){
            die(json_encode(array("result"=>"0","desc"=>"分成比例为0~100之间")));
        }
        $game_info = M("game","tab_")->where("id=".$data['game_id'])->field("relation_game_id")->find();//根据游戏找到关联的游戏ID
        $relation_game_list  =  M("game","tab_")->where("relation_game_id=".$game_info['relation_game_id'])->select();//根据关联ID找到游戏列表

        if($data['data_type']=='initial'){ //CP初始分成比例
            if($data['data_id']>0){ //修改初始CP分成比例
                $where = array();
                $where['is_del'] = "0";
                $where['game_id'] = $data['game_id'];
                $where['id'] = array("neq",$data['data_id']);
                $where['ratio'] = array("elt",$data['game_ratio']);
                $info = M('cp_game_ratio', 'tab_')
                    ->where($where)
                    ->order("ratio asc")
                    ->find();
                // if($info){
                //     die(json_encode(array("result"=>"0","desc"=>"CP分成比例应小于".$info['ratio']."%")));
                // }

                foreach ($relation_game_list as $game){
                    $map['game_id'] = $game['id'];
                    $map['is_del'] = 0;
                    $map['begin_total_amount'] = 0;
                    M('cp_game_ratio', 'tab_')->where($map)->data(array("ratio"=>$data['game_ratio'],"update_time"=>time()))->save();
                }
                //M('cp_game_ratio', 'tab_')->where("id=%d",$data['data_id'])->data(array("ratio"=>$data['game_ratio'],"update_time"=>time()))->save();
            }else{
                if($initial_info){
                    foreach ($relation_game_list as $game){
                        $map['game_id'] = $game['id'];
                        $map['is_del'] = 0;
                        $map['begin_total_amount'] = 0;
                        M('cp_game_ratio', 'tab_')->where($map)->data(array("ratio"=>$data['game_ratio'],"update_time"=>time()))->save();
                    }
                    //M('cp_game_ratio', 'tab_')->where("id=%d",$initial_info['id'])->data(array("ratio"=>$data['game_ratio'],"update_time"=>time()))->save();
                }else{
                    foreach ($relation_game_list as $game) {
                        M('cp_game_ratio', 'tab_')->data(array("game_id" => $game['id'], "ratio" => $data['game_ratio'], "begin_total_amount" => 0, "add_time" => time(), "update_time" => time()))->add();
                    }
                }
            }
        }else{ //CP阶梯分成档位
            if(!is_numeric($data['total_amount']) || $data['total_amount']<=0){
                die(json_encode(array("result"=>"0","desc"=>"流水金额应大于0")));
            }

            if($data['data_id']>0) { //修改阶梯分成
                $where = array();
                $where['game_id']= $data['game_id'];
                $where['is_del'] = "0";
                $where['id']=array("neq",$data['data_id']);
                $exis_info = M('cp_game_ratio', 'tab_')
                    ->where($where)
                    ->where("begin_total_amount='%s' or ratio = '%f'",array($data['total_amount'],$data['game_ratio']))
                    ->find();
                if($exis_info){
                    die(json_encode(array("result"=>"0","desc"=>"分成档位已存在")));
                }

                // if($initial_info['game_ratio']>=$data['game_ratio']){
                //     die(json_encode(array("result"=>"0","desc"=>"分成比例不得小于初始比例")));
                // }

                $info = M('cp_game_ratio', 'tab_')->where("id=%d",$data['data_id'])->find();
                foreach ($relation_game_list as $game) {
                    $map['ratio'] = $info['ratio'];
                    $map['begin_total_amount'] = $info['begin_total_amount'];
                    $map['is_del'] = 0;
                    $map['game_id']= $game['id'];
                    $updainfo = M('cp_game_ratio', 'tab_')->where($map)->find();
                    if($updainfo){
                        M('cp_game_ratio', 'tab_')->where("id=%d",$updainfo['id'])->data(array("instanceof"=>$data['instanceof'],"ratio"=>$data['game_ratio'],"begin_total_amount"=>$data['total_amount'],"update_time"=>time()))->save();
                    }
                }
            }else{
                if(!$initial_info){
                    die(json_encode(array("result"=>"0","desc"=>"请先设置初始CP分成比例")));
                }
                $exis_info = M('cp_game_ratio', 'tab_')->where("game_id=%d and (begin_total_amount='%s' or ratio = '%f') and is_del=0",array($data['game_id'],$data['total_amount'],$data['game_ratio']))->find();
                if($exis_info){
                    die(json_encode(array("result"=>"0","desc"=>"分成档位已存在")));
                }else{
                    /*$max_info = M('cp_game_ratio', 'tab_')->field("max(ratio) as max_ratio,max(begin_total_amount) as max_amount")->where("game_id=%d  and is_del=0",$data['game_id'])->find();
                    if($max_info['max_ratio'] >= $data['game_ratio'] || $max_info['max_amount']>=$data['total_amount']){
                        die(json_encode(array("result"=>"0","desc"=>"新增分成档位金额或分成比例需大于现有分成档位")));
                    }*/
                    foreach ($relation_game_list as $game) {
                        M('cp_game_ratio', 'tab_')->data(array("game_id"=>$game['id'],"ratio"=>$data['game_ratio'],"begin_total_amount"=>$data['total_amount'],"add_time"=>time(),"update_time"=>time()))->add();
                    }
                }
            }
        }
        echo(json_encode(array("result"=>"1","desc"=>"数据保存成功")));
    }

    /**
     * 删除CP分成比例
     */
    public function delete_ratio(){
        $info = M('cp_game_ratio', 'tab_')->where("id=%d",$_POST['data_id'])->find();
        $game_info = M("game","tab_")->where("id=".$info['game_id'])->field("relation_game_id")->find();//根据游戏找到关联的游戏ID
        $relation_game_list  =  M("game","tab_")->where("relation_game_id=".$game_info['relation_game_id'])->select();//根据关联ID找到游戏列表

        foreach ($relation_game_list as $game) {
            $map['ratio'] = $info['ratio'];
            $map['begin_total_amount'] = $info['begin_total_amount'];
            $map['is_del'] = 0;
            $map['game_id']= $game['id'];
            $updainfo = M('cp_game_ratio', 'tab_')->where($map)->find();
            if($updainfo){
                M('cp_game_ratio', 'tab_')->where("id=".$updainfo['id'])->data(array("is_del"=>"1","update_time"=>time()))->save();
            }
        }
        //M('cp_game_ratio', 'tab_')->where("id=".$_POST['data_id'])->data(array("is_del"=>"1","update_time"=>time()))->save();
        echo(json_encode(array("result"=>"1","desc"=>"删除成功")));
    }

    
    public function uploadExcel1() {
        Vendor("PHPExcel.PHPExcel");
        $gid = $_REQUEST['game_id'];
        if(@is_uploaded_file($_FILES['file']['tmp_name'])){
            $upfile = $_FILES["file"];  
            $name = $upfile["name"]; 
            $type = $upfile["type"];
            $size = $upfile["size"];
            $tmp_name = $upfile["tmp_name"]; 
            $savePath = $_SERVER['DOCUMENT_ROOT'].__ROOT__.'/Uploads/Excel/';
            move_uploaded_file($tmp_name,$savePath.$name);
            $file_name = $savePath.$name;
            $error=$upfile["error"];//上传后系统返回的值
            $extension = strtolower( pathinfo($file_name, PATHINFO_EXTENSION) );
            if($extension == 'xlsx') {
                $objReader = \PHPExcel_IOFactory::createReader('excel2007');
            }elseif($extension == 'csv') {
                $objReader = \PHPExcel_IOFactory::createReader('csv');
            }else {
                $objReader = \PHPExcel_IOFactory::createReader('Excel5');//创建读取实例
            }
            $objPHPExcel = $objReader->load($file_name,$encode='utf-8');//加载文件
            $sheet = $objPHPExcel->getSheet(0);
            $highestRow = $sheet->getHighestRow(); 
            $highestColumn = $sheet->getHighestColumn(); 
            $dataList = [];
            $outPromote = [];  //录入出错的会长
            $outGame = [];  //录入出错的游戏
            $successAccount = [];
            $keyPro = 0;
            $keyGame = 0;
            $keyData = 0;
            for($i=2;$i<=$highestRow;$i++)
            {
                $promoteAccount = $objPHPExcel->getActiveSheet()->getCell("A".$i)->getValue();
                $promoteInfo = M('promote','tab_')->field('id')->where(['account' => $promoteAccount ])->find();
                if($promote_id == -1) {$promoteInfo['account'] = "官方渠道"; }
                if(empty($promoteInfo)) {
                    $outPromote[$keyPro]['promote_account'] = $promoteAccount;            
                    $keyPro += 1;
                }else {
                    $promote_id = $promoteInfo['id'];
                }
                $gameInfo = M('game','tab_')->field('game_name,game_status')->where(['id'=>$gid])->select();
                $time = time();
                $isSociaty = M('sociaty_games','tab_')->where(['promote_id'=>$promote_id,'game_id'=>$gid])->getField('id');
                if(empty($isSociaty) && !empty($gameInfo) && !empty($promoteInfo)) {
                    $dataList[$keyData] = ['promote_id'=>$promote_id,'game_id'=>$gid,'status'=>$gameInfo[0]['game_status'],'create_time'=>$time];
                    $successAccount[$keyData] = ['account'=>$promoteAccount];
                    $keyData += 1;
                }
                
            }
            $backData['outPromote'] = $outPromote;
            $backData['datalist'] = $successAccount;
            M('sociaty_games','tab_')->addAll($dataList); 
            $gameData['apply_auth'] = 2;
            M('game','tab_')->where(['id'=>$gid])->save($gameData);
            $this->ajaxReturn(json_encode($backData,TRUE));

        }
    }

    function getRootPromote() {
        $promoteData = M('promote','tab_')->field('id as value,account as title')->where(array('level'=>1,'chain'=>'/'))->select();
        $data_president = M('AuthGroup')->field('data_president')->where(array('id'=>1))->find();

        $promoteData = array_merge([0=>['value'=>'-1','title'=>C('OFFICIEL_CHANNEL')]],$promoteData);

        $returnData = array('data_president'=>$data_president['data_president'],'list'=>$promoteData);
        $this->ajaxReturn(json_encode($returnData));
    }

    //下载模板
    public function downloadDemo() {
        $game_id = $_REQUEST['game_id'];
        $game_name = M('game','tab_')->where(['id'=>$game_id])->getField('game_name');
        $data[] = [
            'promoteid' => "官方渠道",
        ];
        $field = array(
            "promoteid"=>"会长账号",
        );
        data2csv($data,'【'.$game_name.'】'.'模板',$field);
    }

}