*/ class PackageController extends Controller { protected function _initialize() { C(api('Config/lists')); } public function package($applyId = 0) { if ($_POST['applyid']) { $map['id'] = $_POST['applyid']; } else { $map['id'] = $applyId; } $zip = new \ZipArchive(); $find_web_stie = M('config')->field('value')->where(['name' => 'WEB_SITE'])->find(); if (null == $find_web_stie) { \Think\Log::record('请先到站点->网站设置->网站域名处设置官网域名'); exit; } $apply_data = M('apply', 'tab_')->field('id,game_id,game_name,promote_id,promote_account,sdk_version')->where($map)->select(); foreach ($apply_data as $key => $value) { $game_so = M('Game_source', 'tab_')->field('id,source_version')->where(['game_id' => $value['game_id']])->find(); if (!file_exists(get_game_source_file_url($value['game_id'])) || null == $game_so) { M('apply', 'tab_')->where(['id' => $value['id']])->setField('enable_status', -1); M('apply_launch', 'tab_')->where(['apply_id' => $value['id']])->setField('launch_packge', -1); $this->ajaxReturn(['status' => 0, 'msg' => '原包不存在']); continue; } M('apply', 'tab_')->where(['id' => $value['id']])->setField('enable_status', 3); M('apply_launch', 'tab_')->where(['apply_id' => $value['id']])->save(['launch_packge' => 0, 'launch_down_url' => '', 'launch_plist_url' => '']); if ($value['sdk_version'] == 1) { $str_ver = ".apk"; $file_name = "GamePack"; $url_ver = "META-INF/mch.properties"; } else { $zip_open_game_source = zip_open(get_game_source_file_url($value['game_id'])); if ($zip_open_game_source) { while ($zip_entry = zip_read($zip_open_game_source)) { if (preg_match("/.app/", zip_entry_name($zip_entry))) { $ios_app = substr(zip_entry_name($zip_entry), 8) . "
"; } $new_ios_1 = explode("/", $ios_app); } zip_close($zip_open_game_source); } $str_ver = ".ipa"; $file_name = "IosGamePack"; $url_ver = "Payload/" . $new_ios_1[0] . "/_CodeSignature/TXChannel"; } $new_name = "game_package" . $value['game_id'] . "-" . $value['promote_id'] . $str_ver; $to = "./Uploads/" . $file_name . "/" . $new_name; copy(get_game_source_file_url($value['game_id']), ROOTTT . ltrim($to, './')); $zip_res = $zip->open(ROOTTT . ltrim($to, './'), \ZipArchive::CREATE); if ($zip_res == true) { #打包数据 $pack_data = array( "game_id" => $value["game_id"], "game_name" => $value['game_name'], "game_appid" => get_game_appid($value["game_id"], "id"), "promote_id" => $value['promote_id'], "promote_account" => $value['promote_account'], "source_version" => $game_so['source_version'], ); $zip->addFromString($url_ver, json_encode($pack_data)); $zip->close(); $newname = "game_package" . $value["game_id"] . "-" . $value['promote_id'] . $str_ver; if (get_tool_status("oss_storage") == 1) { if (C("oss_storage.is_cname")) { $to = "http://" . C("oss_storage.domain") . "/" . str_replace("IosGamePack", "GamePack", $file_name) . "/" . $newname; } else { $to = "https://" . C("oss_storage.bucket") . "." . C("oss_storage.domain") . "/" . str_replace("IosGamePack", "GamePack", $file_name) . "/" . $newname; $to = str_replace('-internal', '', $to); } if (!empty(C('oss_storage.bd_domain')) && strlen(C('oss_storage.bd_domain')) > 5) { $to = C('oss_storage.bd_domain') . "/GamePack/" . $newname; } $new_to = ROOTTT . "Uploads/" . $file_name . "/" . $newname; $updata['savename'] = $newname; $updata['path'] = $new_to; $this->upload_game_pak_oss($updata); @unlink($new_to); } elseif (get_tool_status("qiniu_storage") == 1) { $this->dleteQiNiuFile($newname); $url = $this->upQiNiuFile($newname, ROOTTT . ltrim($to, './')); if (empty($url)) { $this->error('七牛错误,请检查七牛配置,并确保七牛空间权限正确!'); } @unlink(ROOTTT . ltrim($to, './')); $to = "http://" . $url; } elseif (get_tool_status("cos_storage") == 1) { /*$cos = A('Cos'); $cos -> cosupload("", "/" . $file_name . "/" . $newname, 2); $cos_res = $cos -> cosupload(ROOTTT . ltrim($to, './'), "/" . $file_name . "/" . $newname); if (strlen($cos_res) > 10) { @unlink(ROOTTT . ltrim($to, './')); $to = $cos_res; } else { $this -> error("Cos参数错误", U('ios_lists')); }*/ $new_to = ROOTTT . "Uploads/" . $file_name . "/" . $newname; $updata['path'] = $new_to; $updata['savename'] = 'GamePack/' . $newname; $to = $this->upload_cos($updata); } elseif (get_tool_status("bos_storage") == 1) { $to = "http://" . C("bos_storage.bucket") . "." . C("bos_storage.domain") . "/" . $file_name . "/" . $newname; $to = str_replace('-internal', '', $to); $new_to = ROOTTT . "Uploads/" . $file_name . "/" . $newname; $updata['savename'] = $newname; $updata['path'] = $new_to; $this->upload_bos($updata); } $promote = array('game_id' => $value['game_id'], 'promote_id' => $value['promote_id']); $plist_url = ''; if ($value['sdk_version'] == 2) { $plist_url = $this->create_plist($promote['game_id'], $promote['promote_id'], get_payload_name($value['game_id']), $to); } M('apply_launch', 'tab_')->where(['apply_id' => $value['id']])->save(['launch_packge' => 2]); $jieguo = $this->updateinfo($value['id'], $to, $promote, $plist_url); $this->ajaxReturn(['status' => 1, 'msg' => '成功']); } } } /** *修改申请信息 */ public function updateinfo($id, $pack_url, $promote, $plist_url) { $model = M('Apply', "tab_"); $data['id'] = $id; $data['pack_url'] = $pack_url; $data['dow_url'] = '/index.php?s=/Home/Down/down_file/game_id/' . $promote['game_id'] . '/promote_id/' . $promote['promote_id']; $data['dow_status'] = 1; $data['enable_status'] = 3; $data['dispose_id'] = UID; $data['dispose_time'] = NOW_TIME; $data['plist_url'] = $plist_url; $res = $model->save($data); return $res; } //生成游戏渠道plist文件 public function create_plist($game_id = 0, $promote_id = 0, $marking = "", $url = "") { $find_web_stie = M('config')->field('value')->where(['name' => 'WEB_SITE'])->find(); $xml = new \DOMDocument(); $xml->load(ROOTTT . 'Uploads/Plist/testdemo.Plist'); $online = $xml->getElementsByTagName('dict');//查找节点 $asd = $online->item(1)->getElementsByTagName('string');//第二个节点下所有string foreach ($asd as $key => $value) { switch ($value->textContent) { case 'ipa_url': if (preg_match("/Uploads/", $url)) { $value->nodeValue = "https://" . $find_web_stie['value'] . ltrim($url, ".");//"https://iosdemo.vlcms.com/app/MCHSecretary.ipa";//替换xml对应的值 } else { $value->nodeValue = $url; } break; case 'icon': $value->nodeValue = "https://" . $find_web_stie['value'] . get_cover(get_game_icon_id($game_id), 'path', 2);; break; case 'com.dell': $value->nodeValue = $marking; break; case '1.0.0': $value->nodeValue = game_version($game_id); break; case 'mchdemo': $value->nodeValue = get_ios_game_name($game_id); break; } if ($promote_id == 0) { $xml->save(ROOTTT . "Uploads/SourcePlist/$game_id.Plist"); } else { $pname = $game_id . "-" . $promote_id; $xml->save(ROOTTT . "Uploads/GamePlist/$pname.Plist"); } } if ($promote_id == 0) { return "./Uploads/SourcePlist/$game_id.Plist"; } else { return "./Uploads/GamePlist/$pname.Plist"; } } public function qiniu_ios_upload($promote_id, $game_id) { if (get_tool_status("qiniu_storage") == 1) { $map['channelid'] = $promote_id; $map['game_id'] = $game_id; $find = M('iospacket')->where($map)->find(); if (file_exists("./Uploads/Ios/" . $find['channelpath']) && !empty($find['channelpath'])) { $newname = "game_package" . $find["game_id"] . "-" . $find['channelid'] . ".ipa"; $to = "./Uploads/Ios/" . $find['channelpath']; $this->dleteQiNiuFile($newname); $url = $this->upQiNiuFile($newname, $to); if (empty($url)) { $this->error('七牛错误,请检查七牛配置,并确保七牛空间权限正确!'); } unset($map['channelid']); $map['promote_id'] = $promote_id; $data['pack_url'] = $url; $result = M('apply', 'tab_')->where($map)->save($data); if ($result !== false) { @unlink($to); $this->AjaxReturn(['status' => 1, 'msg' => '上传成功']); } else { $this->AjaxReturn(['status' => 0, 'msg' => '上传失败']); } } else { $this->AjaxReturn(['status' => 0, 'msg' => '文件不存在或已上传云空间']); } } else { $this->AjaxReturn(['status' => 0, 'msg' => '未开启七牛上传']); } } /** *上传到OSS */ public function upload_game_pak_oss($return_data = null) { /** * 根据Config配置,得到一个OssClient实例 */ try { Vendor('OSS.autoload'); $ossClient = new \OSS\OssClient(C("oss_storage.accesskeyid"), C("oss_storage.accesskeysecr"), C("oss_storage.domain")); } catch (OssException $e) { $this->error($e->getMessage()); } $bucket = C('oss_storage.bucket'); // if(preg_match('/.apk/',$return_data['savename']) ){ $oss_name = "GamePack"; // }else{ // $oss_name="IosGamePack"; // } $oss_file_path = $oss_name . "/" . $return_data["savename"]; $avatar = $return_data["path"]; try { $this->multiuploadFile($ossClient, $bucket, $oss_file_path, $avatar); return true; } catch (OssException $e) { /* 返回JSON数据 */ $this->error($e->getMessage()); } } /** *删除OSS */ public function delete_oss($objectname) { /** * 根据Config配置,得到一个OssClient实例 */ try { Vendor('OSS.autoload'); $ossClient = new \OSS\OssClient(C("oss_storage.accesskeyid"), C("oss_storage.accesskeysecr"), C("oss_storage.domain")); } catch (OssException $e) { $this->error($e->getMessage()); } $bucket = C('oss_storage.bucket'); $objectname = "GamePack/" . $objectname; $ossClient->deleteObject($bucket, $objectname); } /** *上传到BOS */ public function upload_bos($return_data = null) { /** * 根据Config配置,得到一个OssClient实例 */ try { $BOS_TEST_CONFIG = array( 'credentials' => array( 'accessKeyId' => C("bos_storage.AccessKey"), 'secretAccessKey' => C("bos_storage.SecretKey"), ), 'endpoint' => C("bos_storage.domain"), ); require VENDOR_PATH . 'BOS/BaiduBce.phar'; $client = new BosClient($BOS_TEST_CONFIG); } catch (Exception $e) { $this->error($e->getMessage()); } $bucket = C('bos_storage.bucket'); $bos_file_path = "GamePack/" . $return_data["savename"]; //在bos的路径 $avatar = $return_data["path"]; try { $client->putObjectFromFile($bucket, $bos_file_path, $avatar); } catch (Exception $e) { $this->error($e->getMessage()); } } /* 删除bos的object */ public function delete_bos($name) { /** * 根据Config配置,得到一个OssClient实例 */ try { $BOS_TEST_CONFIG = array( 'credentials' => array( 'accessKeyId' => C("bos_storage.AccessKey"), 'secretAccessKey' => C("bos_storage.SecretKey"), ), 'endpoint' => C("bos_storage.domain"), ); require VENDOR_PATH . 'BOS/BaiduBce.phar'; $client = new BosClient($BOS_TEST_CONFIG); } catch (Exception $e) { $this->error($e->getMessage()); } $bucket = C('bos_storage.bucket'); //$path ="icon/". $name; //在bos的路径 $path = "GamePack/" . $name; $client->deleteObject($bucket, $path); } public function game_source($game_id, $type) { $model = D('GameSource'); $map['game_id'] = $game_id; $map['type'] = $type; $data = $model->where($map)->find(); return $data; } public function multiuploadFile($ossClient, $bucket, $url, $file) { //$file = __FILE__; $options = array(); try { #初始化分片上传文件 $uploadId = $ossClient->initiateMultipartUpload($bucket, $url); //$ossClient->multiuploadFile($bucket, $url, $file, $options); } catch (OssException $e) { printf(__FUNCTION__ . ": initiateMultipartUpload FAILED\n"); printf($e->getMessage() . "\n"); return; } /* * step 2. 上传分片 */ $partSize = 5 * 1000 * 1024; $uploadFile = $file; $uploadFileSize = filesize($uploadFile); $pieces = $ossClient->generateMultiuploadParts($uploadFileSize, $partSize); $responseUploadPart = array(); $uploadPosition = 0; $isCheckMd5 = true; foreach ($pieces as $i => $piece) { $fromPos = $uploadPosition + (integer)$piece[$ossClient::OSS_SEEK_TO]; $toPos = (integer)$piece[$ossClient::OSS_LENGTH] + $fromPos - 1; $upOptions = array( $ossClient::OSS_FILE_UPLOAD => $uploadFile, $ossClient::OSS_PART_NUM => ($i + 1), $ossClient::OSS_SEEK_TO => $fromPos, $ossClient::OSS_LENGTH => $toPos - $fromPos + 1, $ossClient::OSS_CHECK_MD5 => $isCheckMd5, ); if ($isCheckMd5) { $contentMd5 = \OSS\Core\OssUtil::getMd5SumForFile($uploadFile, $fromPos, $toPos); $upOptions[$ossClient::OSS_CONTENT_MD5] = $contentMd5; } //2. 将每一分片上传到OSS try { $responseUploadPart[] = $ossClient->uploadPart($bucket, $url, $uploadId, $upOptions); } catch (OssException $e) { printf(__FUNCTION__ . ": initiateMultipartUpload, uploadPart - part#{$i} FAILED\n"); printf($e->getMessage() . "\n"); return; } } $uploadParts = array(); foreach ($responseUploadPart as $i => $eTag) { $uploadParts[] = array( 'PartNumber' => ($i + 1), 'ETag' => $eTag, ); } /** * step 3. 完成上传 */ try { $ossClient->completeMultipartUpload($bucket, $url, $uploadId, $uploadParts); } catch (OssException $e) { printf(__FUNCTION__ . ": completeMultipartUpload FAILED\n"); printf($e->getMessage() . "\n"); return; } } /** * 获取七牛上传token */ public function getQiNiuToken() { $this->dleteQiNiuFile($_REQUEST['key']); Vendor('Qiniu.autoload'); $config = C('qiniu_storage'); $accessKey = $config['AccessKey']; $secretKey = $config['SecretKey']; $Qiniu = new Auth($accessKey, $secretKey); $bucket = $config['bucket']; //定义上传后返回客户端的值 $policy = array( 'returnBody' => '{"name":$(fname),"size":$(fsize),"key":$(key)}', ); //生成上传token $result['uptoken'] = $Qiniu->uploadToken($bucket, null, 3600, $policy); $this->ajaxReturn($result); } /** * 删除七牛空间文件 * * @param $key * * @return mixed */ public function dleteQiNiuFile($key) { Vendor('Qiniu.autoload'); $config = C('qiniu_storage'); $accessKey = $config['AccessKey']; $secretKey = $config['SecretKey']; $auth = new Auth($accessKey, $secretKey); //初始化BucketManager $bucketMgr = new BucketManager($auth); $bucket = C('qiniu_storage.bucket'); $res = $bucketMgr->delete($bucket, $key); return $res; } /** * 七牛上传 * * @param $newName 上传到七牛的文件名称 * @param $filePath 文件路径 */ public function upQiNiuFile($newName, $filePath) { Vendor('Qiniu.autoload'); //读取七牛配置 $config = C('qiniu_storage'); $accessKey = $config['AccessKey']; $secretKey = $config['SecretKey']; //实例化鉴权对象 $auth = new Auth($accessKey, $secretKey); $bucket = $config['bucket']; //生成token $token = $auth->uploadToken($bucket); //实例化上传类 $uploadMgr = new UploadManager(); //上传附件 list($ret, $err) = $uploadMgr->putFile($token, $newName, $filePath); if ($ret) { return $url = $config['domain'] . '/' . $newName; } else { return ''; } } /** * 腾讯云上传 * * @param null $data * * @return mixed * * @author: 鹿文学[lwx] * @since: 2019\4\18 0018 17:40 */ public function upload_cos($data = null) { Vendor('COS5.vendor.autoload'); $schema = C("cos_storage.schema") ?: "https"; $secretId = C("cos_storage.SecretId"); //"云 API 密钥 SecretId"; $secretKey = C("cos_storage.SecretKey"); //"云 API 密钥 SecretKey"; $region = C("cos_storage.domain"); //设置一个默认的存储桶地域 $cosClient = new \Qcloud\Cos\Client( array( 'region' => $region, 'schema' => $schema, //协议头部,默认为http 'credentials' => array( 'secretId' => $secretId, 'secretKey' => $secretKey ) ) ); $bucket = C("cos_storage.bucket"); //存储桶名称 格式:BucketName-APPID $key = $data['savename']; $srcPath = $data["path"];//本地文件绝对路径 try { $result = $cosClient->Upload( $bucket = $bucket, $key = $key, $body = fopen($srcPath, 'rb') ); return $result['Location']; } catch (\Exception $e) { $this->error($e); } } }