<?php
// +----------------------------------------------------------------------
// | 徐州梦创信息科技有限公司—专业的游戏运营,推广解决方案.
// +----------------------------------------------------------------------
// | Copyright (c) 2013 http://www.vlcms.com  All rights reserved.
// +----------------------------------------------------------------------
// | Author: kefu@vlcms.com QQ:97471547
// +----------------------------------------------------------------------
namespace Admin\Event;

use Think\Controller;
use Base\Service\GameSourceService;
use Base\Tool\PlistParser;
use Base\Tool\ApkParser;

/**
 * 后台首页控制器
 *
 * @author 麦当苗儿 <zuojiazi@vip.qq.com>
 */
class SourceEvent extends Controller
{

    public function add_source()
    {
        $data = $_REQUEST;
        $data['file_size'] = round($data['file_size'] / pow(1024, 2), 2) . "MB";
        $data['file_url'] = $data['file_url'] . "/" . $data['file_name'];
        $data['sdk_version'] = $data['file_type'];
        $data['op_id'] = UID;
        $data['op_account'] = session("user_auth.username");
        $data['create_time'] = NOW_TIME;
        $remark = str_replace(array("\r\n", "\r", "\n"), "@@@", $_POST['remark']);
        $data['remark'] = json_encode(explode('@@@', $remark));
        $data['source_version'] = 0;
        $version = '';
        $packageName = '';
        if ($data['file_type'] == 1) {
            $parser = new ApkParser();
            $parser->open($data['file_url']);
            $version = $parser->getVersionName();
            $packageName = $parser->getPackage();
        } elseif($data['file_type'] == 2) {
            $parser = new PlistParser();
            $parser->openFromIpa($data['file_url'], PlistParser::PREG_INFO_PLIST);
            $result = $parser->getResult();
            $version = $result['CFBundleShortVersionString'];
            $packageName = $result['CFBundleIdentifier'];
        }
        $data['version'] = $version;
        $data['bao_name'] = $packageName;
        $game = M('game', 'tab_')->where(['id' => $data['game_id']])->find();
        $gameSourceService = new GameSourceService();
        $result = $gameSourceService->sourcePack($data, $game);
        if (!$result['status']) {
            $this->error('添加失败' , U('GameSource/lists', ['type' => $data['type']]));
        }
        $data['plist_url'] = $result['data']['plistUrl'];
        $data['org_plist_url'] = $result['data']['orgPlistUrl'];
        $data['file_url'] = $result['data']['fileUrl'];
        $data['original_url'] = $result['data']['originalUrl'];
        if (M('game_source', 'tab_')->add($data)) {
            //原包打包
            $this->update_game_size($data);
            $this->success('添加成功', U('GameSource/lists', ['type' => $data['type']]));
        } else {
            $this->error('添加失败', U('GameSource/lists', ['type' => $data['type']]));
        }
    }

    /**
     *修改游戏原包
     */
    public function update_source($id = null, $file_name, $from = "")
    {
        $id || $this -> error('id不能为空');
        $model = D('Game_source');
        $plist = A("Plist");
        $data = $_REQUEST;
        $url = $data['file_url'];
        $urll = $data['file_url2']; 
        $data['file_size'] = strpos($data['file_size'], 'MB') ? $data['file_size'] : round($data['file_size'] / pow(1024, 2), 2) . "MB";
        $data['file_url'] = $data['file_url'] . "/" . $data['file_name'];
        $data['id'] = $id;
        $data['op_id'] = UID;
        $data['op_account'] = session("user_auth.username");
        $data['create_time'] = NOW_TIME;
        $remark = str_replace(array("\r\n", "\r", "\n"), "@@@", $_POST['remark']);
        $data['remark'] = json_encode(explode('@@@', $remark));
        $game_source = $model->where(['id' => $id])->find();
        if($game_source['file_name'] == $data['file_name']) {
            if ($from == "dev") {
                $this -> success('修改成功', U('Developers/source'));
            } else {
                $this -> success('修改成功', U('GameSource/lists'));
            }
        }
        $data['source_version'] = $game_source['source_version'] + 1;

        $game = M('game', 'tab_')->where(['id' => $data['game_id']])->find();
        $gameSourceService = new GameSourceService();
        $result = $gameSourceService->sourcePack($data, $game);
        if (!$result['status']) {
            if ($from == "dev") {
                $this->error('修改失败', U('Developers/source'));
            } else {
                $this->error('修改失败', U('GameSource/lists'));
            }
        }
        $data['plist_url'] = $result['data']['plistUrl'];
        $data['org_plist_url'] = $result['data']['orgPlistUrl'];
        $data['file_url'] = $result['data']['fileUrl'];
        $data['original_url'] = $result['data']['originalUrl'];
        
        if ($model->save($data)) {
            //渠道包加入打包队列
            $appmodel = M('Apply', 'tab_');
            $app_map['status'] = 1;
            $app_map['game_id'] = $game_source['game_id'];
            $app_data = $appmodel->where($app_map)->select();
            if ($app_data) {
                M()->startTrans();
                $app_res = $appmodel->where($app_map)->save(['enable_status'=>2, 'pack_url'=>'', 'plist_url'=>'']);
                M('apply_launch', 'tab_') -> where(['launch_game_id'=>$game_source['game_id']])->setField('launch_packge', 0);
                if ($app_res === false) {
                    M()->rollback();
                    if ($from == "dev") {
                        $this->error('渠道包打包失败', U('Developers/source'));
                    } else {
                        $this->error('渠道包打包失败', U('GameSource/lists'));
                    }
                } else {
                    M()->commit();
                }
            }
            @unlink($url . "/" . $file_name);
            @unlink($urll . "/" . str_replace('.ipa', '.mobileprovision', $file_name));

            $this->update_game_size($data);

            //发送站内信
            $users = M('ucenter_member')->where('status=1') -> field('id')->select();
            $content = '游戏:' . $game['game_name'] . ' 已更新,请尽快处理渠道包';
            D('Msg')->sendMsg2($users, $content, $game['sdk_version'], $game['id']);

            if ($from == "dev") {
                $this->success('修改成功', U('Developers/source'));
            } else {
                $this->success('修改成功', U('GameSource/lists'));
            }
        } else {
            if ($from == "dev") {
                $this->error('修改失败', U('Developers/source'));
            } else {
                $this->error('修改失败', U('GameSource/lists'));
            }
        }

    }

    protected function update_game_size($param = null)
    {
        $model = D('Game');
        $map['id'] = $param['game_id'];
        $data['game_size'] = $param['file_size'];
        // $data['version'] = $param['version'];
        if ($param['file_type'] == 1) {
            $data['and_dow_address'] = $param['file_url'];
            $ggame = $model -> where(array('id' => $map['id'])) -> find();
            if ($ggame['sdk_version'] != - 1) {
                if ($ggame['sdk_version'] == 2) {
                    $data['sdk_version'] = 0;
                }
            } else {
                $data['sdk_version'] = 1;
            }
        } else {
            if ($ggame['sdk_version'] != - 1) {
                if ($ggame['sdk_version'] == 1) {
                    $data['sdk_version'] = 0;
                }
            } else {
                $data['sdk_version'] = 2;
            }
            $data['ios_dow_address'] = $param['file_url'];
        }
        $model -> where($map) -> save($data);
    }

    /**
     *原包打包
     */
    protected function soure_pack($game_id = 0, $file_url = "", $file_type = 1, $source_version = 1, $baoName='', $flag=0, $file_name='')
    {
        $game_info = M("game", "tab_") -> find($game_id);
        $data = array(
                "game_id" => $game_info['id'],
                "game_name" => $game_info['game_name'],
                "game_appid" => $game_info['game_appid'],
                "promote_id" => 0,
                "promote_account" => "自然注册",
                'source_version' => $source_version,
        );

        $real_file_url = ROOTTT.ltrim($file_url, './');
        $temp = explode('/', $file_url);
        $newFileName = $temp[count($temp)-1];

        $to = $file_url;
        $originalUrl = '';
        if ($file_type == 1) {
            $new_file_url = $real_file_url;
            $zip = new \ZipArchive;
            $res = $zip -> open($real_file_url, \ZipArchive::CREATE);
            $zip -> addFromString('META-INF/mch.properties', json_encode($data));
            $zip -> close();
        } elseif ($file_type == 2) {
            if (preg_match("/.ipa/", $file_url)) {
                if($flag == 0 || ($flag ==1 && $newFileName != $file_name)) {
                    $originalUrl = $file_url;
                    $new_file_url = str_replace('Uploads/SourcePack', 'Uploads/Ios/original', $real_file_url);
                    $to = str_replace('Uploads/SourcePack', 'Uploads/Ios/original', $file_url);
                    $zip_open_game_source = zip_open($real_file_url);
                    if ($zip_open_game_source) {
                        while ($zip_entry = zip_read($zip_open_game_source)) {
                            if (preg_match("/.app/", zip_entry_name($zip_entry))) {
                                $ios_app = substr(zip_entry_name($zip_entry), 8) . "<br/>";
                            }
                            $new_ios_1 = explode("/", $ios_app);
                        }
                        zip_close($zip_open_game_source);
                    }
                    $url_ver = "Payload/" . $new_ios_1[0] . "/_CodeSignature/TXChannel";
                    $zip = new \ZipArchive;
                    copy($real_file_url, $new_file_url);
                    $res = $zip -> open($new_file_url, \ZipArchive::CREATE);
                    $zip -> addFromString($url_ver, json_encode($data));
                    $zip -> close();
                    // unlink($real_file_url);
                }
            }
        }

        $new_path = str_replace("./Uploads/", "", $file_url);
        if (get_tool_status("oss_storage") == 1) {

            if(C("oss_storage.is_cname")){
                $to = "http://".C("oss_storage.domain")."/".str_replace("Ios/original","SourcePack",$new_path);
            }else{
                $to = "https://".C("oss_storage.bucket").".".C("oss_storage.domain")."/".str_replace("Ios/original","SourcePack",$new_path);
                $to = str_replace('-internal', '', $to);
            }

            $updata['savename'] = $newFileName;
            $updata['path'] = $new_file_url;
            $this -> upload_game_pak_oss($updata);
        } elseif (get_tool_status("cos_storage") == 1) {
            $updata['path'] = $new_file_url;
            $updata['savename'] = 'SourcePack/'. $newFileName;
            $to = $this->upload_cos($updata);
        }

        $model = D('Game_source');
        $model->where(['game_id'=>$game_id])->save(['file_url'=>$to, 'original_url' => $originalUrl]);

        $plist = A("Plist");
        
        if ($file_type == 2) {
            $data['plist_url'] = "./Uploads/SourcePlist/" . $data['game_id'] . ".Plist";
            $plist -> create_plist($game_id, 0, $baoName, $to);
            $plist -> create_org_plist($game_id, 0, $baoName, $originalUrl);
        }
    }

    public function upload_game_pak_oss($return_data = null)
    {
        /**
         * 根据Config配置,得到一个OssClient实例
         */
        try {
            Vendor('OSS.autoload');
            $ossClient = new \OSS\OssClient(C("oss_storage.accesskeyid"), C("oss_storage.accesskeysecr"), C("oss_storage.domain"), C("oss_storage.is_cname"));
        } catch (OssException $e) {
            $this -> error($e->getMessage());
        }
        $bucket = C('oss_storage.bucket');
        $oss_name = "SourcePack";
        $oss_file_path = $oss_name . "/" . $return_data["savename"];
        $avatar = $return_data["path"];
        try {
            $this->multiuploadFile($ossClient, $bucket, $oss_file_path, $avatar);
            return true;
        } catch (OssException $e) {
            /* 返回JSON数据 */
            $this->error($e -> getMessage());
        }
    }


    public function multiuploadFile($ossClient, $bucket, $url, $file)
    {
        //$file = __FILE__;
        $options = array();
        try {
            #初始化分片上传文件
            $uploadId = $ossClient -> initiateMultipartUpload($bucket, $url);
            //$ossClient->multiuploadFile($bucket, $url, $file, $options);
        } catch (OssException $e) {
            printf(__FUNCTION__ . ": initiateMultipartUpload FAILED\n");
            $this -> error('1' . $e -> getMessage() . "\n");
            return;
        }
        /*
         * step 2. 上传分片
         */
        $partSize = 5 * 1000 * 1024;
        $uploadFile = $file;
        $uploadFileSize = filesize($uploadFile);
        $pieces = $ossClient -> generateMultiuploadParts($uploadFileSize, $partSize);
        $responseUploadPart = array();
        $uploadPosition = 0;
        $isCheckMd5 = true;
        foreach ($pieces as $i => $piece) {
            $fromPos = $uploadPosition + (integer) $piece[$ossClient ::OSS_SEEK_TO];
            $toPos = (integer) $piece[$ossClient ::OSS_LENGTH] + $fromPos - 1;
            $upOptions = array(
                    $ossClient ::OSS_FILE_UPLOAD => $uploadFile,
                    $ossClient ::OSS_PART_NUM => ($i + 1),
                    $ossClient ::OSS_SEEK_TO => $fromPos,
                    $ossClient ::OSS_LENGTH => $toPos - $fromPos + 1,
                    $ossClient ::OSS_CHECK_MD5 => $isCheckMd5,
            );
            if ($isCheckMd5) {
                $contentMd5 = \OSS\Core\OssUtil ::getMd5SumForFile($uploadFile, $fromPos, $toPos);
                $upOptions[$ossClient ::OSS_CONTENT_MD5] = $contentMd5;
            }
            //2. 将每一分片上传到OSS
            try {
                $responseUploadPart[] = $ossClient -> uploadPart($bucket, $url, $uploadId, $upOptions);
            } catch (OssException $e) {
                printf(__FUNCTION__ . ": initiateMultipartUpload, uploadPart - part#{$i} FAILED\n");
                $this -> error($e -> getMessage() . "\n");
                return;
            }
        }
        $uploadParts = array();
        foreach ($responseUploadPart as $i => $eTag) {
            $uploadParts[] = array(
                    'PartNumber' => ($i + 1),
                    'ETag' => $eTag,
            );
        }
        /**
         * step 3. 完成上传
         */
        try {
            $ossClient -> completeMultipartUpload($bucket, $url, $uploadId, $uploadParts);
        } catch (OssException $e) {
            printf(__FUNCTION__ . ": completeMultipartUpload FAILED\n");
            $this -> error($e -> getMessage() . "\n");
            return;
        }
    }

    /**
     * 腾讯云上传
     *
     * @param null $data
     *
     * @return mixed
     *
     * @author: 鹿文学[lwx]<fyj301415926@126.com>
     * @since: 2019\4\18 0018 17:33
     */
    public function upload_cos($data=null) {

        Vendor('COS5.vendor.autoload');

        $schema=C("cos_storage.schema")?:"https";

        $secretId = C("cos_storage.SecretId"); //"云 API 密钥 SecretId";
        $secretKey = C("cos_storage.SecretKey"); //"云 API 密钥 SecretKey";
        $region = C("cos_storage.domain"); //设置一个默认的存储桶地域
        $cosClient = new \Qcloud\Cos\Client(
                array(
                        'region' => $region,
                        'schema' => $schema, //协议头部,默认为http
                        'credentials'=> array(
                                'secretId'  => $secretId ,
                                'secretKey' => $secretKey
                        )
                )
        );


        $bucket = C("cos_storage.bucket"); //存储桶名称 格式:BucketName-APPID
        $key = $data['savename'];
        $srcPath = $data["path"];//本地文件绝对路径

        try {
            $result = $cosClient->Upload(
                                $bucket = $bucket,
                                $key = $key,
                                $body = fopen($srcPath, 'rb')
            );
            $location = $result['Location'];
            if(!preg_match('/^(http)|(https)/', $location)) {
                $result['Location'] = 'https://' . $result['Location'];
            }
            return $result['Location'];
        } catch (\Exception $e) {
            $this->error($e);
        }

    }



}