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@ -417,7 +417,6 @@ class GameRebateService
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'base_game_id' => $params['base_game_id'],
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'base_game_id' => $params['base_game_id'],
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'ref_id' => $params['ref_id'],
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'ref_id' => $params['ref_id'],
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'name' => $params['name'],
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'name' => $params['name'],
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'num' => $params['num'],
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'value' => $params['value'],
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'value' => $params['value'],
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'update_time' => time()
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'update_time' => time()
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];
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];
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@ -432,7 +431,6 @@ class GameRebateService
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private function checkPropItem($prop)
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private function checkPropItem($prop)
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{
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{
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$num = $params['num'] ?? 0;
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$value = $params['value'] ?? 0;
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$value = $params['value'] ?? 0;
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if (!isset($params['num'])) {
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if (!isset($params['num'])) {
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throw new \Exception('缺少参数道具数量');
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throw new \Exception('缺少参数道具数量');
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@ -446,10 +444,6 @@ class GameRebateService
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if (!isset($params['ref_id'])) {
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if (!isset($params['ref_id'])) {
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throw new \Exception('缺少参数道具ID');
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throw new \Exception('缺少参数道具ID');
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}
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}
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if (!is_int($num) || $num < 0) {
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throw new \Exception('数量必须为大于0的整数');
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}
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if (!is_int($value) || $value < 0) {
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if (!is_int($value) || $value < 0) {
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throw new \Exception('道具价值必须为大于0的整数');
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throw new \Exception('道具价值必须为大于0的整数');
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}
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}
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@ -464,7 +458,6 @@ class GameRebateService
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'base_game_id' => $baseGameId,
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'base_game_id' => $baseGameId,
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'ref_id' => $prop['ref_id'],
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'ref_id' => $prop['ref_id'],
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'name' => $prop['name'],
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'name' => $prop['name'],
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'num' => $prop['num'],
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'value' => $prop['value'],
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'value' => $prop['value'],
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'create_time' => time(),
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'create_time' => time(),
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'update_time' => time()
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'update_time' => time()
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@ -548,14 +541,14 @@ class GameRebateService
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{
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{
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$baseGameId = $params['base_game_id'] ?? 0;
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$baseGameId = $params['base_game_id'] ?? 0;
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$roleId = $params['role_id'] ?? '';
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$roleId = $params['role_id'] ?? '';
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$propIds = $params['prop_ids'] ?? [];
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$propItems = $params['props'] ?? [];
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$date = date('Y-m-d');
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$date = date('Y-m-d');
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if ($baseGameId == 0) {
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if ($baseGameId == 0) {
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throw new \Exception('请选择游戏');
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throw new \Exception('请选择游戏');
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}
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}
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if (count($propIds) == 0) {
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if (count($props) == 0) {
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throw new \Exception('至少选择一项道具');
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throw new \Exception('至少选择一项道具');
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}
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}
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@ -575,6 +568,20 @@ class GameRebateService
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throw new \Exception('未设定定制道具返利倍数');
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throw new \Exception('未设定定制道具返利倍数');
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}
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}
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$props = M('rebate_props')->where(['id' => ['in', array_column($propItems, 'id')], 'base_game_id' => $baseGameId])->select();
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$props = index_by_column('id', $props);
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$applyAmount = 0;
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$giftContent = [];
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foreach ($propItems as $item) {
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if (isset($props[$item['id']])) {
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$applyAmount += $props[$item['id']]['value'];
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$giftContent[] = $props[$item['id']]['name'] . '*' . $item['num'];
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} else {
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throw new \Exception('道具不存在');
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}
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}
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$gameIds = [$baseGame['android_game_id'], $baseGame['ios_game_id']];
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$gameIds = [$baseGame['android_game_id'], $baseGame['ios_game_id']];
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$role['game_ids'] = $gameIds;
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$role['game_ids'] = $gameIds;
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$role['base_game_id'] = $baseGameId;
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$role['base_game_id'] = $baseGameId;
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@ -582,9 +589,6 @@ class GameRebateService
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$dailyPayAmount = $this->getRoleDailyPayAmount($role, $date);
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$dailyPayAmount = $this->getRoleDailyPayAmount($role, $date);
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$appliedAmount = $this->getRoleDailyAppliedAmount($role, $date);
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$appliedAmount = $this->getRoleDailyAppliedAmount($role, $date);
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$props = M('rebate_props')->where(['id' => ['in', $propIds], 'base_game_id' => $baseGameId])->select();
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$applyAmount = array_sum(array_column($props, 'value'));
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if ($dailyPayAmount * $setting['max_times'] - $applyAmount - $appliedAmount < 0) {
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if ($dailyPayAmount * $setting['max_times'] - $applyAmount - $appliedAmount < 0) {
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throw new \Exception('额度不足');
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throw new \Exception('额度不足');
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}
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}
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@ -615,7 +619,7 @@ class GameRebateService
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'amount' => $applyAmount,
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'amount' => $applyAmount,
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'pay_amount' => $dailyPayAmount,
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'pay_amount' => $dailyPayAmount,
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'gift_key' => '',
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'gift_key' => '',
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'gift_content' => '',
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'gift_content' => implode('|', $giftContent),
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'props' => $applyProps,
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'props' => $applyProps,
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'create_time' => time(),
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'create_time' => time(),
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];
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];
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