master
parent
0923006a20
commit
2867a05bb3
@ -0,0 +1,824 @@
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<?php
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namespace Home\Controller;
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use Base\Model\PromoteModel;
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use Base\Service\PromoteService;
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use OSS\Core\OssException;
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use Base\Tool\GameCatClient;
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use Think\Model;
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use Base\Service\TestingResourceService;
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class TestingResourceController extends BaseController
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{
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private $gameBaseQuota = [
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229 => 300,
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230 => 300,
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];
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public function index()
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{
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$createTimeStart = I('create_time_start', '');
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$createTimeEnd = I('create_time_end', '');
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$gameId = I('game_id', 0);
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$serverId = I('server_id', '');
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$account = I('account');
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$roleName = I('role_name');
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$loginPromote = $this->getLoginPromote();
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$conditions = [];
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$subConditions = [
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'_string' => '1=1'
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];
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$promoteService = new PromoteService();
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$visibleGameIds = $promoteService->getVisibleGameIds($loginPromote);
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$strCondition = 'game_id in (0)';
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if (count($visibleGameIds) > 0) {
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$strCondition = 'game_id in (' . implode(',', $visibleGameIds) . ')';
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}
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/**
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* @todo 仅有游戏猫
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*/
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$strCondition .= ' and game_id in (229, 230)';
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if ($createTimeStart) {
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$strCondition .= ' and create_time >=' . strtotime($createTimeStart . ' 00:00:00');
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}
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if ($createTimeEnd) {
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$strCondition .= ' and create_time <=' . strtotime($createTimeEnd . ' 23:59:59');
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}
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$subSql = M('testing_user', 'tab_')->field(['user_id'])->where($subConditions)->select(false);
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$strCondition .= ' and user_id in (' . $subSql . ')';
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$strCondition .= ' and promote_id in (' . $promoteService->subInSql($loginPromote) . ')';
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if ($account) {
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$user = M('user', 'tab_')->field(['id'])->where('account like "' . $account . '%"')->find();
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if ($user) {
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$conditions['user_id'] = $user['id'];
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} else {
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$strCondition .= ' and 1<>1';
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}
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}
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if ($gameId) {
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$conditions['game_id'] = $gameId;
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}
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if ($serverId) {
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$conditions['server_id'] = $serverId;
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}
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if ($roleName) {
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$conditions['role_name'] = ['like', $roleName . '%'];
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}
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$conditions['_string'] = $strCondition;
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$query = M('user_play_info', 'tab_')->where($conditions)->order('create_time desc');
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list($roles, $pagination, $count) = $this->paginate($query);
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$bindingOrWhere = [];
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foreach ($roles as $role) {
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$bindingOrWhere[] = '(role_id="' . $role['role_id'] . '" and game_id=' . $role['game_id'] . ')';
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}
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$userIds = array_unique(array_column($roles, 'user_id'));
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$users = [];
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$bindings = [];
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$bindingRoles = [];
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$applyRecords = [];
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if (count($roles) > 0) {
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$users = M('user', 'tab_')->field(['id', 'phone', 'lock_status'])->where(['id' => ['in', $userIds]])->select();
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$users = index_by_column('id', $users);
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$bindingRows = M('testing_binding', 'tab_')->where(['_string' => implode(' or ', $bindingOrWhere)])->select();
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$bindingRoleIds = [];
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foreach ($bindingRows as $bindingRow) {
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$bindings[$this->getGameRoleId($bindingRow['game_id'], $bindingRow['role_id'])] = $bindingRow;
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$bindingRoleIds[] = $this->getGameRoleId($bindingRow['game_id'], $bindingRow['bind_role_id']);
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}
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if (count($bindings) > 0) {
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$bindingRoles = M('user_play_info', 'tab_')
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->field(['id', 'role_id', 'role_name', 'user_account', 'game_id', 'game_role_id'])
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->where(['game_role_id' => ['in', $bindingRoleIds]])
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->select();
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$bindingRoles = index_by_column('game_role_id', $bindingRoles);
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}
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$verifyItems = M('testing_resource_batch', 'tab_')
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->field('sum(apply_amount) amount, game_id, role_id')
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->where([
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'verify_status' => 0,
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'_string' => implode(' or ', $bindingOrWhere)
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])
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->group('game_id,role_id')->select();
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$verifyRecords = [];
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foreach ($verifyItems as $item) {
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$verifyRecords[$this->getGameRoleId($item['game_id'], $item['role_id'])] = $item['amount'] ;
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}
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$provideItems = M('testing_resource_batch', 'tab_')
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->field('sum(provide_amount) amount, game_id, role_id')
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->where([
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'verify_status' => 1,
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'_string' => implode(' or ', $bindingOrWhere)
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])
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->group('game_id,role_id')->select();
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$provideRecords = [];
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foreach ($provideItems as $item) {
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$provideRecords[$this->getGameRoleId($item['game_id'], $item['role_id'])] = $item['amount'] ;
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}
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$todayProvideItems = M('testing_resource_batch', 'tab_')
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->field('sum(provide_amount) amount, game_id, role_id')
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->where([
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'verify_status' => 1,
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'_string' => implode(' or ', $bindingOrWhere),
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'provide_time' => ['egt', strtotime(date('Y-m-d 00:00:00'))],
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'provide_time' => ['elt', strtotime(date('Y-m-d 23:59:59'))],
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])
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->group('game_id,role_id')->select();
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$todayProvideRecords = [];
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foreach ($todayProvideItems as $item) {
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$todayProvideRecords[$this->getGameRoleId($item['game_id'], $item['role_id'])] = $item['amount'] ;
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}
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$applyItems = M('testing_resource_batch', 'tab_')
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->field('sum(apply_amount) amount, game_id, role_id')
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->where([
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'_string' => implode(' or ', $bindingOrWhere),
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])
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->group('game_id,role_id')->select();
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$applyRecords = [];
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foreach ($applyItems as $item) {
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$applyRecords[$this->getGameRoleId($item['game_id'], $item['role_id'])] = $item['amount'] ;
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}
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}
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$spendItems = [];
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if (count($bindingRoles) > 0) {
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$spendOrWhere = [];
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foreach ($bindingRoles as $bindingRole) {
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$spendOrWhere[] = '(game_player_id="' . $bindingRole['role_id'] . '" and game_id=' . $bindingRole['game_id'] . ')';
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}
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$spendCondition = [
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'pay_status' => 1,
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'_string' => '(' . implode(' or ', $spendOrWhere) . ')',
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];
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$spendList = M('spend', 'tab_')->field('sum(pay_amount) amount, game_id, game_player_id')->where($spendCondition)->group('game_id,game_player_id')->select();
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foreach ($spendList as $item) {
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$spendItems[$this->getGameRoleId($item['game_id'], $item['game_player_id'])] = $item['amount'];
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}
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}
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$records = [];
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foreach ($roles as $role) {
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$user = $users[$role['user_id']] ?? null;
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$binding = $bindings[$role['game_role_id']] ?? null;
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$bindingRole = null;
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if ($binding) {
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$bindGameRoleId = $this->getGameRoleId($binding['game_id'], $binding['bind_role_id']);
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$bindingRole = $bindingRoles[$bindGameRoleId] ? $bindingRoles[$bindGameRoleId] : null;
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}
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$records[] = [
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'id' => $role['id'],
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'game_name' => $role['game_name'],
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'server_name' => $role['server_name'],
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'server_id' => $role['server_id'],
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'role_id' => $role['role_id'],
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'user_account' => $role['user_account'],
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'user_phone' => $user ? $user['phone'] : '',
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'role_name' => $role['role_name'],
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'bind_user_account' => $bindingRole ? $bindingRole['user_account'] : '',
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'bind_role_name' => $bindingRole ? $bindingRole['role_name'] : '',
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'base_quota' => $this->gameBaseQuota[$role['game_id']] ?? 0,
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'other_quota' => $role['testing_other_quota'],
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'quota' => $bindingRole && isset($spendItems[$bindingRole['game_role_id']]) ? $spendItems[$bindingRole['game_role_id']] : 0,
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'verify_amount' => $verifyRecords[$role['game_role_id']] ?? 0,
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'provide_amount' => $provideRecords[$role['game_role_id']] ?? 0,
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'today_amount' => $todayProvideRecords[$role['game_role_id']] ?? 0,
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'apply_amount' => $applyRecords[$role['game_role_id']] ?? 0,
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'status' => $user && $user['lock_status'] == 1 ? '正常' : '锁定',
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'create_time' => date('Y-m-d H:i:s', $role['create_time'])
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];
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}
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$this->assign('games', $this->getGames());
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$this->assign('servers', $this->getServersByGameId($gameId));
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$this->assign('count', $count);
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$this->assign('pagination', $pagination);
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$this->assign('records', $records);
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$this->display();
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}
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private function getGameRoleId($gameId, $roleId)
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{
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return $gameId . '#' . $roleId;
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}
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public function addTestingUsers()
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{
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$loginPromote = $this->getLoginPromote();
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$accountsStr = trim(I('accounts', ''), ',');
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if ($accountsStr == '') {
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return $this->ajaxReturn(['status' => 0, 'message' => '请输入测试资源账号']);
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}
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$accounts = explode(',', $accountsStr);
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$accounts = array_unique($accounts);
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$existAccounts = M('testing_user', 'tab_')->where(['user_account' => ['in', $accounts]])->getField('user_account', true);
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$existAccounts = $existAccounts ?? [];
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$existCount = count($existAccounts);
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$newAccounts = array_diff($accounts, $existAccounts);
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$errorCount = 0;
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$successCount = 0;
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if (count($newAccounts)) {
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$promoteService = new PromoteService();
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$strCondition = 'promote_id in (' . $promoteService->subInSql($loginPromote) . ')';
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$users = M('user', 'tab_')->field(['id', 'account'])->where(['account' => ['in', $newAccounts], '_string' => $strCondition])->select();
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$errorAccounts = array_diff($newAccounts, array_column($users, 'account'));
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$errorCount = count($errorAccounts);
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foreach ($users as $user) {
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if (in_array($user['account'], $errorAccounts)) {
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continue;
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}
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$data = [
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'user_id' => $user['id'],
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'user_account' => $user['account'],
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'status' => 1,
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'create_time' => time(),
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'update_time' => time(),
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];
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M('testing_user', 'tab_')->add($data);
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$successCount ++;
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}
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}
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return $this->ajaxReturn(['status' => 1, 'message' => '请求成功', 'data' => [
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'errorCount' => $errorCount,
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'successCount' => $successCount,
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'existCount' => $existCount,
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]]);
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}
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public function batches()
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{
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$gameId = I('game_id', 0);
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$serverId = I('server_id', '');
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$createTimeStart = I('create_time_start', '');
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$createTimeEnd = I('create_time_end', '');
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$verifyStatus = I('verify_status', -1);
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$provideStatus = I('provide_status', -1);
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$account = I('account');
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$loginPromote = $this->getLoginPromote();
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$promoteService = new PromoteService();
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$subSql = M('user', 'tab_')
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->where('id=tab_testing_resource_batch.user_id and promote_id in (' . $promoteService->subInSql($loginPromote) . ')')
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->select(false);
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$conditions = [
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'_string' => 'exists (' . $subSql . ')'
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];
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if ($createTimeStart) {
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$conditions['_string'] .= ' and create_time >=' . strtotime($createTimeStart . ' 00:00:00');
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}
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if ($createTimeEnd) {
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$conditions['_string'] .= ' and create_time <=' . strtotime($createTimeEnd . ' 23:59:59');
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}
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if ($verifyStatus != -1) {
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$conditions['verify_status'] = $verifyStatus;
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}
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if ($provideStatus != -1) {
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$conditions['provide_status'] = $provideStatus;
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}
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if ($gameId) {
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$conditions['game_id'] = $gameId;
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}
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if ($serverId) {
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$conditions['server_id'] = $serverId;
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}
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if ($account) {
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$user = M('user', 'tab_')->field(['id'])->where('account like "' . $account . '%"')->find();
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if ($user) {
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$conditions['user_id'] = $user['id'];
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} else {
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$conditions['_string'] .= ' and 1<>1';
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}
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}
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$query = M('testing_resource_batch', 'tab_')->where($conditions)->order('create_time desc');
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list($batches, $pagination, $count) = $this->paginate($query);
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$roles = [];
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$applyPromotes = [];
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$users = [];
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$promotes = [];
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if (count($batches) > 0) {
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$gameRoleIds = [];
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foreach ($batches as $batch) {
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$gameRoleIds[] = $this->getGameRoleId($batch['game_id'], $batch['role_id']);
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}
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$roles = M('user_play_info', 'tab_')
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->field(['id', 'game_name', 'server_name', 'role_name', 'game_role_id', 'user_account'])
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->where(['game_role_id' => ['in', $gameRoleIds]])
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->select();
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$roles = index_by_column('game_role_id', $roles);
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$users = M('user', 'tab_')->field(['id', 'account', 'phone', 'promote_id'])->where(['id' => ['in', array_column($batches, 'user_id')]])->select();
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$users = index_by_column('id', $users);
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$applyPromotes = M('promote', 'tab_')->field(['id', 'account'])->where(['id' => ['in', array_column($batches, 'apply_promote_id')]])->select();
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$applyPromotes = index_by_column('id', $applyPromotes);
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if (count($users) > 0) {
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$promotes = M('promote', 'tab_')->field(['id', 'account'])->where(['id' => ['in', array_column($users, 'promote_id')]])->select();
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$promotes = index_by_column('id', $promotes);
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}
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}
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$testingResourceService = new TestingResourceService();
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$records = [];
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foreach ($batches as $batch) {
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$roleKey = $this->getGameRoleId($batch['game_id'], $batch['role_id']);
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$role = isset($roles[$roleKey]) ? $roles[$roleKey] : null;
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$user = $users[$batch['user_id']] ?? null;
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$applyPromote = $applyPromotes[$batch['apply_promote_id']] ?? null;
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$promote = $user && isset($promotes[$user['promote_id']]) ? $promotes[$user['promote_id']] : null;
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$records[] = [
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'id' => $batch['id'],
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'batch_no' => substr($batch['batch_no'], 14),
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'create_time' => date('Y-m-d H:i:s', $batch['create_time']),
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'game_name' => $role ? $role['game_name'] : '--',
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'server_name' => $role ? $role['server_name'] : '--',
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'role_name' => $role ? $role['role_name'] : '--',
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'user_account' => $role ?$role['user_account'] : '--',
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'user_phone' => $user ? $user['phone'] : '',
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'apply_promote_account' => $applyPromote ? $applyPromote['account'] : '',
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'promote_account' => $promote['account'],
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// 'history_provide_amount' => 0.00,
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'apply_amount' => $batch['apply_amount'],
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'provide_amount' => $batch['provide_amount'],
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'verify_status' => $batch['verify_status'],
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'verify_status_text' => $testingResourceService->getVerifyStatusText($batch['verify_status']),
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'verify_time' => $batch['verify_time'] == 0 ? '--' : date('Y-m-d H:i:s', $batch['verify_time']),
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'provide_status' => $batch['provide_status'],
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'provide_status_text' => $testingResourceService->getProvideStatusText($batch['provide_status']),
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'provide_time' => $batch['provide_time'] == 0 ? '--' : date('Y-m-d H:i:s', $batch['provide_time']),
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'content' => $content,
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];
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}
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$this->assign('verifyStatusList', TestingResourceService::$verifyStatusList);
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$this->assign('provideStatusList', TestingResourceService::$provideStatusList);
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$this->assign('servers', $this->getServersByGameId($gameId));
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$this->assign('games', $this->getGames());
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$this->assign('count', $count);
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$this->assign('pagination', $pagination);
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$this->assign('records', $records);
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$this->display();
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}
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public function orders()
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{
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$id = I('id', 0);
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$batch = M('testing_resource_batch', 'tab_')->where(['id' => $id])->find();
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$role = M('user_play_info', 'tab_')
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->field(['id', 'game_name', 'server_name', 'role_name', 'game_role_id', 'user_account'])
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->where(['game_id' => $batch['game_id'], 'role_id' => $batch['role_id']])
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->find();
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$applyPromote = M('promote', 'tab_')->field(['id', 'account'])->where(['id' => $batch['apply_promote_id']])->find();
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$promote = M('promote', 'tab_')->field(['id', 'account'])->where(['id' => $role['apply_promote_id']])->find();
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$query = M('testing_resource_order', 'tab_')->where(['batch_id' => $id])->order('id desc');
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list($orders, $pagination, $count) = $this->paginate($query);
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$testingResourceService = new TestingResourceService();
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foreach ($orders as $order) {
|
||||
$records[] = [
|
||||
'id' => $order['id'],
|
||||
'create_time' => $batch['create_time'] == 0 ? '--' : date('Y-m-d H:i:s', $batch['create_time']),
|
||||
'game_name' => $role['game_name'],
|
||||
'user_account' => $role['user_account'],
|
||||
'server_name' => $role['server_name'],
|
||||
'role_name' => $role['role_name'],
|
||||
'apply_promote_account' => $applyPromote ? $applyPromote['account'] : '',
|
||||
'promote_account' => $promote['account'],
|
||||
'ref_name' => $order['ref_name'],
|
||||
'ref_amount' => $order['ref_amount'],
|
||||
'num' => $order['num'],
|
||||
'amount' => $order['num'] * $order['ref_amount'],
|
||||
'remark' => $order['remark'],
|
||||
'provide_status' => $order['provide_status'],
|
||||
'provide_status_text' => $testingResourceService->getProvideStatusText($order['provide_status']),
|
||||
];
|
||||
}
|
||||
|
||||
$this->assign('count', $count);
|
||||
$this->assign('pagination', $pagination);
|
||||
$this->assign('records', $records);
|
||||
$this->display();
|
||||
}
|
||||
|
||||
private function getRemainQuota($role, $bindRole = null)
|
||||
{
|
||||
$totalQuota = $role['testing_other_quota'] + ($this->gameBaseQuota[$role['game_id']] ?? 0);
|
||||
if (!is_null($bindRole)) {
|
||||
$totalQuota += M('spend', 'tab_')
|
||||
->where(['game_id' => $role['game_id'], 'game_player_id' => $bindRole['role_id'], 'pay_status' => 1])
|
||||
->group('game_id,game_player_id')
|
||||
->sum('pay_amount');
|
||||
}
|
||||
$providedQuota = M('testing_resource_batch', 'tab_')
|
||||
->where(['provide_status' => [in, [1, 2]], 'game_id' => $role['game_id'], 'role_id' => $role['role_id']])
|
||||
->sum('provide_amount');
|
||||
$providingQuota = M('testing_resource_batch', 'tab_')
|
||||
->where(['verify_status' => [in, [0, 1]], 'provide_status' => 0, 'game_id' => $role['game_id'], 'role_id' => $role['role_id']])
|
||||
->sum('apply_amount');
|
||||
return round(floatval($totalQuota) - floatval($providedQuota) - floatval($providingQuota), 2);
|
||||
}
|
||||
|
||||
public function apply()
|
||||
{
|
||||
$id = I('id', 0);
|
||||
|
||||
$role = null;
|
||||
if ($id != 0) {
|
||||
$role = M('user_play_info', 'tab_')
|
||||
->field(['id', 'role_id', 'user_id', 'game_id', 'server_id', 'user_account', 'role_name', 'testing_other_quota'])
|
||||
->where(['id' => $id])
|
||||
->find();
|
||||
}
|
||||
|
||||
$servers = [];
|
||||
$bindingRole = null;
|
||||
if ($role) {
|
||||
$servers = M('server', 'tab_')->field('id,server_name,server_id')->where(['game_id' => $role['game_id']])->order('server_id asc')->select();
|
||||
$binding = M('testing_binding', 'tab_')->where(['game_id' => $role['game_id'], 'role_id' => $role['role_id']])->find();
|
||||
if ($binding) {
|
||||
$bindingRole = M('user_play_info', 'tab_')
|
||||
->field(['id', 'role_id', 'user_id', 'game_id', 'server_id', 'user_account', 'role_name'])
|
||||
->where(['game_id' => $binding['game_id'], 'role_id' => $binding['bind_role_id']])
|
||||
->find();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @todo 目前固定游戏猫
|
||||
*/
|
||||
$games = M('game', 'tab_')->field(['id' , 'game_name'])->where(['id' => ['in', [229, 230]]])->select();
|
||||
$this->assign('games', $games);
|
||||
$this->assign('servers', $servers);
|
||||
$this->assign('bindingRole', $bindingRole);
|
||||
$this->assign('role', $role);
|
||||
$this->assign('quota', $this->getRemainQuota($role, $bindingRole));
|
||||
$this->display();
|
||||
}
|
||||
|
||||
public function doApply()
|
||||
{
|
||||
$gameId = I('game_id', 0);
|
||||
$roleId = I('role_id', '');
|
||||
$serverId = I('server_id', 0);
|
||||
$userAccount = I('user_account', '');
|
||||
$records = I('records', []);
|
||||
$loginPromote = $this->getLoginPromote();
|
||||
|
||||
if ($loginPromote['level'] > 2) {
|
||||
return $this->ajaxReturn(['status' => 0, 'message' => '权限不足']);
|
||||
}
|
||||
|
||||
$resources = [];
|
||||
/**
|
||||
* @todo 目前仅限游戏猫
|
||||
*/
|
||||
if ($gameId == 229) {
|
||||
$resources = $this->getGameCatResources('android');
|
||||
} elseif ($gameId == 230) {
|
||||
$resources = $this->getGameCatResources('ios');
|
||||
} else {
|
||||
return $this->ajaxReturn(['status' => 0, 'message' => '该游戏不可申请资源']);
|
||||
}
|
||||
|
||||
$binding = M('testing_binding', 'tab_')->where(['game_id' => $gameId, 'role_id' => $roleId])->find();
|
||||
/* if (is_null($binding)) {
|
||||
return $this->ajaxReturn(['status' => 0, 'message' => '该角色未绑定玩家角色']);
|
||||
} */
|
||||
|
||||
$user = M('user', 'tab_')->field(['id', 'promote_id'])->where(['account' => $userAccount])->find();
|
||||
if (is_null($user)) {
|
||||
return $this->ajaxReturn(['status' => 0, 'message' => '玩家账号不存在']);
|
||||
}
|
||||
$testingUser = M('testing_user', 'tab_')->where(['user_id' => $user['id']])->find();
|
||||
if (is_null($testingUser)) {
|
||||
return $this->ajaxReturn(['status' => 0, 'message' => '测试账号不存在']);
|
||||
}
|
||||
|
||||
$server = M('server', 'tab_')->field(['id', 'server_name', 'server_id'])->where(['id' => $serverId])->find();
|
||||
if (is_null($server)) {
|
||||
return $this->ajaxReturn(['status' => 0, 'message' => '区服不存在']);
|
||||
}
|
||||
|
||||
$promoteService = new PromoteService();
|
||||
|
||||
$role = M('user_play_info', 'tab_')
|
||||
->field(['id', 'role_id', 'promote_id', 'game_id', 'testing_other_quota'])
|
||||
->where(['user_id' => $user['id'], 'game_id' => $gameId, 'server_id' => $server['server_id'], 'role_id' => $roleId])
|
||||
->find();
|
||||
if (is_null($role)) {
|
||||
return $this->ajaxReturn(['status' => 0, 'message' => '角色不存在']);
|
||||
}
|
||||
|
||||
$otherRoleBatch = M('testing_resource_batch', 'tab_')
|
||||
->where([
|
||||
'user_id' => $user['id'],
|
||||
'game_id' => $gameId,
|
||||
'server_id' => $server['server_id'],
|
||||
'role_id' => ['neq', $roleId],
|
||||
'verify_status' => ['in', [0, 1]],
|
||||
])
|
||||
->find();
|
||||
if ($otherRoleBatch) {
|
||||
return $this->ajaxReturn(['status' => 0, 'message' => '每个账号同区服只能申请一个角色']);
|
||||
}
|
||||
|
||||
$testPromote = M('promote', 'tab_')->field(['id', 'chain'])->where(['id' => $role['promote_id']])->find();
|
||||
if (is_null($testPromote) || !$promoteService->isSubOrSelf($testPromote, $loginPromote)) {
|
||||
return $this->ajaxReturn(['status' => 0, 'message' => '测试角色所属推广员异常']);
|
||||
}
|
||||
|
||||
$bindingRole = null;
|
||||
if ($binding) {
|
||||
$bindingRole = M('user_play_info', 'tab_')
|
||||
->field(['id', 'role_id', 'user_id', 'promote_id', 'game_id'])
|
||||
->where(['game_id' => $gameId, 'role_id' => $binding['bind_role_id']])
|
||||
->find();
|
||||
if (is_null($bindingRole)) {
|
||||
return $this->ajaxReturn(['status' => 0, 'message' => '绑定玩家角色不存在']);
|
||||
}
|
||||
$bindPromote = M('promote', 'tab_')->field(['id', 'chain'])->where(['id' => $bindingRole['promote_id']])->find();
|
||||
if (is_null($bindPromote) || !$promoteService->isSubOrSelf($bindPromote, $loginPromote)) {
|
||||
return $this->ajaxReturn(['status' => 0, 'message' => '绑定角色所属推广员异常']);
|
||||
}
|
||||
/* if ($testPromote['id'] != $bindPromote['id']) {
|
||||
return $this->ajaxReturn(['status' => 0, 'message' => '测试账号与玩家账号所属推广员不同']);
|
||||
} */
|
||||
}
|
||||
|
||||
$amount = 0;
|
||||
foreach ($records as $key => $record) {
|
||||
if (isset($resources[$record['resource_id']])) {
|
||||
$value = $resources[$record['resource_id']]['amount'];
|
||||
$records[$key]['value'] = $value;
|
||||
$records[$key]['resource_name'] = $resources[$record['resource_id']]['name'];
|
||||
$amount += $record['num'] * $value;
|
||||
} else {
|
||||
return $this->ajaxReturn(['status' => 0, 'message' => '含有资源内容不存在']);
|
||||
}
|
||||
/**
|
||||
* @todo 游戏猫只能每个资源数量只能为1
|
||||
*/
|
||||
if ($record['num'] != 1) {
|
||||
return $this->ajaxReturn(['status' => 0, 'message' => '该游戏每次申请单项资源数量只能为1']);
|
||||
}
|
||||
}
|
||||
|
||||
$remainQuota = $this->getRemainQuota($role, $bindingRole);
|
||||
if ($amount > $remainQuota) {
|
||||
return $this->ajaxReturn(['status' => 0, 'message' => '额度不足']);
|
||||
}
|
||||
|
||||
$batchNo = date('YmdHis') . substr(md5($loginPromote['id'] . strval(microtime(true)) . rand(0, 9999)), 8, 16);
|
||||
|
||||
try {
|
||||
$model = new Model();
|
||||
$model->startTrans();
|
||||
|
||||
$batch = [
|
||||
'batch_no' => $batchNo,
|
||||
'user_id' => $testingUser['user_id'],
|
||||
'game_id' => $gameId,
|
||||
'role_id' => $roleId,
|
||||
'server_id' => $serverId,
|
||||
'apply_promote_id' => $loginPromote['id'],
|
||||
'apply_amount' => $amount,
|
||||
'provide_status' => 0,
|
||||
'verify_status' => 0,
|
||||
'create_time' => time(),
|
||||
'update_time' => time(),
|
||||
];
|
||||
$batchId = M('testing_resource_batch', 'tab_')->add($batch);
|
||||
$i = 1;
|
||||
foreach ($records as $record) {
|
||||
$orderNo = $batchNo . '_' . $i;
|
||||
$order = [
|
||||
'batch_id' => $batchId,
|
||||
'order_no' => $orderNo,
|
||||
'ref_id' => $record['resource_id'],
|
||||
'ref_name' => $record['resource_name'],
|
||||
'ref_amount' => $record['value'],
|
||||
'num' => $record['num'],
|
||||
'amount' => $record['num'] * $record['value'],
|
||||
'remark' => $record['remark'],
|
||||
];
|
||||
M('testing_resource_order', 'tab_')->add($order);
|
||||
}
|
||||
$model->commit();
|
||||
return $this->ajaxReturn(['status' => 1, 'message' => '申请成功,等待审核']);
|
||||
} catch (\Exception $e) {
|
||||
$model->rollback();
|
||||
return $this->ajaxReturn(['status' => 0, 'message' => '系统异常' . $e->getMessage()]);
|
||||
}
|
||||
}
|
||||
|
||||
public function bindRole()
|
||||
{
|
||||
$gameId = I('game_id', 0);
|
||||
$testingRoleId = I('testing_role_id', '');
|
||||
$bindRoleId = I('bind_role_id', '');
|
||||
$loginPromote = $this->getLoginPromote();
|
||||
|
||||
$testingGameRoleId = $this->getGameRoleId($gameId, $testingRoleId);
|
||||
$bindGameRoleId = $this->getGameRoleId($gameId, $bindRoleId);
|
||||
|
||||
$testingRole = M('user_play_info', 'tab_')
|
||||
->field(['id', 'role_id', 'user_id', 'game_id', 'promote_id'])
|
||||
->where(['game_role_id' => $testingGameRoleId])
|
||||
->find();
|
||||
if (is_null($testingRole)) {
|
||||
return $this->ajaxReturn(['status' => 0, 'message' => '测试账号角色不存在']);
|
||||
}
|
||||
|
||||
$testingUser = M('testing_user', 'tab_')->where(['user_id' => $testingRole['user_id']])->find();
|
||||
if (is_null($testingUser)) {
|
||||
return $this->ajaxReturn(['status' => 0, 'message' => '测试账号不存在']);
|
||||
}
|
||||
|
||||
$promoteService = new PromoteService();
|
||||
$testPromote = M('promote', 'tab_')->field(['id', 'chain'])->where(['id' => $testingRole['promote_id']])->find();
|
||||
if (is_null($testPromote) || !$promoteService->isSubOrSelf($testPromote, $loginPromote)) {
|
||||
return $this->ajaxReturn(['status' => 0, 'message' => '测试角色所属推广员异常']);
|
||||
}
|
||||
|
||||
$bindRole = M('user_play_info', 'tab_')
|
||||
->field(['id', 'role_id', 'user_id', 'promote_id'])
|
||||
->where(['game_role_id' => $bindGameRoleId])
|
||||
->find();
|
||||
if (is_null($bindRole)) {
|
||||
return $this->ajaxReturn(['status' => 0, 'message' => '玩家角色不存在']);
|
||||
}
|
||||
|
||||
$bindPromote = M('promote', 'tab_')->field(['id', 'chain'])->where(['id' => $bindRole['promote_id']])->find();
|
||||
if (is_null($bindPromote) || !$promoteService->isSubOrSelf($bindPromote, $loginPromote)) {
|
||||
return $this->ajaxReturn(['status' => 0, 'message' => '玩家账号所属推广员异常']);
|
||||
}
|
||||
|
||||
/* if ($testPromote['id'] != $bindPromote['id']) {
|
||||
return $this->ajaxReturn(['status' => 0, 'message' => '玩家账号与测试账号非同一推广员']);
|
||||
} */
|
||||
|
||||
$bindIsTesting = M('testing_user', 'tab_')->where(['user_id' => $bindRole['user_id']])->find();
|
||||
if ($bindIsTesting) {
|
||||
return $this->ajaxReturn(['status' => 0, 'message' => '该玩家账号为测试账号,无法绑定']);
|
||||
}
|
||||
|
||||
$existBind = M('testing_binding', 'tab_')->field(['id'])->where(['game_id' => $gameId, 'bind_role_id' => $bindRoleId])->find();
|
||||
if ($existBind) {
|
||||
return $this->ajaxReturn(['status' => 0, 'message' => '该玩家角色已被绑定']);
|
||||
}
|
||||
|
||||
$testExistBind = M('testing_binding', 'tab_')->field(['id'])->where(['game_id' => $gameId, 'role_id' => $testingRoleId])->find();
|
||||
if ($testExistBind) {
|
||||
return $this->ajaxReturn(['status' => 0, 'message' => '该测试账号角色已绑定有角色']);
|
||||
}
|
||||
|
||||
M('testing_binding', 'tab_')->add([
|
||||
'game_id' => $testingRole['game_id'],
|
||||
'user_id' => $testingRole['user_id'],
|
||||
'role_id' => $testingRole['role_id'],
|
||||
'bind_user_id' => $bindRole['user_id'],
|
||||
'bind_role_id' => $bindRole['role_id'],
|
||||
'create_time' => time(),
|
||||
'update_time' => time()
|
||||
]);
|
||||
return $this->ajaxReturn(['status' => 1, 'message' => '绑定成功']);
|
||||
}
|
||||
|
||||
private function getGames()
|
||||
{
|
||||
$map = [
|
||||
'id' => ['in', [229, 230]]
|
||||
];
|
||||
$loginPromote = $this->getLoginPromote();
|
||||
$promoteService = new PromoteService();
|
||||
$visibleGameIds = $promoteService->getVisibleGameIds($loginPromote);
|
||||
$map['_string'] = 'id in (0)';
|
||||
if (count($visibleGameIds) > 0) {
|
||||
$map['_string'] = 'id in (' . implode(',', $visibleGameIds) . ')';
|
||||
}
|
||||
return M('game', 'tab_')->field('id,game_name')->where($map)->select();
|
||||
}
|
||||
|
||||
private function getServersByGameId($gameId = 0)
|
||||
{
|
||||
if ($gameId == 0) {
|
||||
return [];
|
||||
}
|
||||
$map = [];
|
||||
$map['game_id'] = $gameId;
|
||||
return M('server', 'tab_')
|
||||
->field('id,server_name,server_id')
|
||||
->where($map)
|
||||
->order('server_id asc')
|
||||
->select();
|
||||
}
|
||||
|
||||
public function getServers()
|
||||
{
|
||||
$gameId = I('game_id', 0);
|
||||
$servers = $this->getServersByGameId($gameId);
|
||||
return $this->ajaxReturn(['status' => 1, 'message' => '获取成功', 'data' => ['servers' => $servers]]);
|
||||
}
|
||||
|
||||
public function getResourceTypes()
|
||||
{
|
||||
$gameId = I('game_id', 0);
|
||||
$resourceTypes = [];
|
||||
|
||||
/**
|
||||
* @todo 目前固定游戏猫
|
||||
*/
|
||||
if ($gameId == 229) {
|
||||
$resourceTypes[] = ['id' => 1, 'name' => '通用'];
|
||||
} elseif ($gameId == 230) {
|
||||
$resourceTypes[] = ['id' => 2, 'name' => '通用'];
|
||||
}
|
||||
return $this->ajaxReturn(['status' => 1, 'message' => '获取成功', 'data' => ['resourceTypes' => $resourceTypes]]);
|
||||
}
|
||||
|
||||
public function getResources()
|
||||
{
|
||||
$typeId = I('type_id', 0);
|
||||
|
||||
$resources = [];
|
||||
|
||||
/**
|
||||
* @todo 目前固定游戏猫资源类型ID
|
||||
*/
|
||||
if ($typeId == 2) {
|
||||
$resources = $this->getGameCatResources('ios');
|
||||
} elseif ($typeId == 1) {
|
||||
$resources = $this->getGameCatResources('andriod');
|
||||
}
|
||||
|
||||
return $this->ajaxReturn(['status' => 1, 'message' => '获取成功', 'data' => ['resources' => $resources]]);
|
||||
}
|
||||
|
||||
public function getUserRoles()
|
||||
{
|
||||
$gameId = I('game_id', 0);
|
||||
$serverId = I('server_id', 0);
|
||||
$userAccount = I('user_account', '');
|
||||
$server = M('server', 'tab_')->field(['id', 'server_name', 'server_id'])->where(['id' => $serverId])->find();
|
||||
if (is_null($server)) {
|
||||
return $this->ajaxReturn(['status' => 0, 'message' => '区服不存在']);
|
||||
}
|
||||
|
||||
$user = M('user', 'tab_')->field(['id', 'promote_id'])->where(['account' => $userAccount])->find();
|
||||
if (is_null($user)) {
|
||||
return $this->ajaxReturn(['status' => 0, 'message' => '账号不存在']);
|
||||
}
|
||||
|
||||
$testingUser = M('testing_user', 'tab_')->where(['user_account' => $userAccount])->find();
|
||||
$isTestingAccount = is_null($testingUser) ? false : true;
|
||||
|
||||
$roles = M('user_play_info', 'tab_')
|
||||
->field(['id', 'role_id', 'role_name'])
|
||||
->where(['user_account' => $userAccount, 'game_id' => $gameId, 'server_id' => $server['server_id']])
|
||||
->select();
|
||||
return $this->ajaxReturn(['status' => 1, 'message' => '获取成功', 'data' => ['roles' => $roles, 'is_testing_account' => $isTestingAccount]]);
|
||||
}
|
||||
|
||||
private function getGameCatResources($deviceType)
|
||||
{
|
||||
$resources = [];
|
||||
$gameCatClient = new GameCatClient();
|
||||
$result = $gameCatClient->api('get-pay-type', ['device_type' => $deviceType]);
|
||||
if ($result['state'] == 1) {
|
||||
$items = $result['data'];
|
||||
foreach ($items as $item) {
|
||||
$resources[$item['supportItem']] = [
|
||||
'ref_id' => $item['supportItem'],
|
||||
'name' => $item['content'],
|
||||
'amount' => $item['amount'],
|
||||
];
|
||||
}
|
||||
}
|
||||
return $resources;
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue