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@ -18,6 +18,7 @@
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namespace Home\Controller;
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namespace Home\Controller;
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use Think\Controller;
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use Think\Controller;
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use User\Api\MemberApi;
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/**
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/**
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* 前台公共控制器
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* 前台公共控制器
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@ -192,4 +193,60 @@ class HomeController extends Controller
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$this->assign('data', $data);
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$this->assign('data', $data);
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$this->display();
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$this->display();
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}
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}
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public function register()
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{
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$userApi = new MemberApi();
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$id = $userApi->wap_register($_POST);
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if ($id > 0) {
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$this->add_user_play($_POST);
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$this->ajaxReturn([
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'status' => true,
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'msg' => '注册成功'
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]);
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} else {
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$this->ajaxReturn([
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'status' => false,
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'msg' => '数据有误'
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]);
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}
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}
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/**
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*添加玩家信息
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*/
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private function add_user_play($user = array())
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{
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$user_play = M("UserPlay", "tab_");
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$map["game_id"] = $user["game_id"];
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$map["user_id"] = $user["user_id"];
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$map['sdk_version'] = $user['sdk_version'];
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$res = $user_play -> where($map) -> find();
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if (empty($res)) {
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$user_entity = get_user_entity($user["user_id"]);
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$data["user_id"] = $user["user_id"];
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$data["user_account"] = $user_entity["account"];
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$data["user_nickname"] = $user_entity["nickname"];
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$data["game_id"] = $user["game_id"];
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$data["game_appid"] = $user["game_appid"];
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$data["game_name"] = get_game_name($user["game_id"]);
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$data["server_id"] = 0;
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$data["server_name"] = "";
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$data["role_id"] = 0;
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$data['parent_id'] = $user_entity["parent_id"];
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$data['parent_name'] = $user_entity["parent_name"];
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$data["role_name"] = "";
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$data["role_level"] = 0;
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$data["bind_balance"] = 0;
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$data["promote_id"] = $user_entity["promote_id"];
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$data["promote_account"] = $user_entity["promote_account"];
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$data['play_time'] = time();
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$data['play_ip'] = get_client_ip();
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$data["sdk_version"] = $user["sdk_version"];
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$data['ppuid'] = $user['puid'] == '' ? 0 : $user['puid'];
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$data['check_time'] = time();
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$user_play -> add($data);
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}
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}
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}
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}
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