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<?php
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namespace Base\Tool;
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use GuzzleHttp\Client;
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use GuzzleHttp\Exception\RequestException;
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use Base\Tool\GameResource\YzchzbClient;
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use Base\Tool\GameResource\LsxxClient;
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use Base\Tool\GameResource\JtxcClient;
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/**
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* 游戏资源接口
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*/
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class GameResource
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{
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private $client;
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private $game;
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private $clientMap = [
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191 => JtxcClient::class,
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192 => JtxcClient::class,
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231 => LsxxClient::class,
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232 => LsxxClient::class,
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229 => YzchzbClient::class,
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230 => YzchzbClient::class,
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239 => JxjClient::class,
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240 => JxjClient::class,
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];
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public function __construct($game)
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{
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$this->game = $game;
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$this->client = $this->createClient();
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}
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private function createClient()
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{
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$clientClass = '';
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$gameId = intval($this->game['id']);
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if (isset($this->clientMap[$gameId])) {
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$clientClass = $this->clientMap[$gameId];
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} else {
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throw new \Exception('游戏资源客户端未配置');
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}
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return new $clientClass();
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}
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public function getResourceTypes()
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{
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$deviceType = $this->game['sdk_version'] == 1 ? 'andriod' : 'ios';
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return $this->client->getResourceTypes($deviceType);
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}
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public function getResources($typeId = null)
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{
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$deviceType = $this->game['sdk_version'] == 1 ? 'andriod' : 'ios';
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return $this->client->getResources($typeId, $deviceType);
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}
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public function apply($order, $role)
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{
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return $this->client->apply($order, $role);
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}
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}
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