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HTML

5 years ago
<extend name="Public/base" />
<block name="body">
<link rel="stylesheet" type="text/css" href="__CSS__/admin_table.css" media="all">
<script src="__STATIC__/layer/layer.js" type="text/javascript"></script>
<script src="__STATIC__/layer/extend/layer.ext.js" type="text/javascript"></script>
<script type="text/javascript" src="__STATIC__/uploadify/jquery.uploadify.min.js"></script>
<link rel="stylesheet" type="text/css" href="__STATIC__/webuploader/webuploader.css" media="all">
<script src="__STATIC__/md5.js" type="text/javascript" charset="utf-8"></script>
<script type="text/javascript" src="__STATIC__/webuploader/webuploader.js"></script>
<div class="cf main-place top_nav_list navtab_list">
<ul class="tabnav1711 fr jstabnav">
<li data-tab="tab1" class="current"><a href="javascript:void(0);">基础信息</a></li>
<li data-tab="tab2" ><a href="javascript:void(0);">下载设置</a></li>
<li data-tab="tab3" ><a href="javascript:void(0);">参数配置</a></li>
</ul>
<h3 class="page_title">{$meta_title}</h3>
<p class="description_text"></p>
</div>
<!-- 标签页导航 -->
<div class="tab-wrap">
<div class="tab-content tabcon1711 tabcon17112">
<!-- 表单 -->
<form id="form" action="{:U('relation')}" method="post" class="form-horizontal">
<!-- 基础 -->
<div id="tab1" class="tab-pane in tab1">
<table border="0" cellspacing="0" cellpadding="0">
<tbody>
<tr>
<td class="l">游戏名称:</td>
<td class="r" >
<input type="text" class="txt" name="game_name" value="{$data['relation_game_name']}" readonly = 'true' style="background:#e7e7e7">
<input type="hidden" name="game_appid" value="{:generate_game_appid()}">
</td>
</tr>
<tr>
<td class="l">游戏类型:</td>
<td class="r">
<select id="game_type_id" name="game_type_id" disabled="true" style="background:#e7e7e7">
<volist name=":get_game_type_all()" id="vo">
<if condition="$vo[id] eq $data[game_type_id]">
<option value="{$vo.id}" selected>{$vo.type_name}</option>
<else />
<option value="{$vo.id}">{$vo.type_name}</option>
</if>
</volist>
</select>
<input type="hidden" id="game_type_name" name="game_type_name" value="{$data['game_type_name']}">
</td>
</tr>
<tr>
<td class="l noticeinfo">运营平台</td>
<td class="r table_radio">
<if condition="$data['sdk_version'] eq 2">
<label><input type="radio" class="inp_radio js-device" value="1" name="sdk_version" checked="checked">安卓版</label>
<elseif condition="$data['sdk_version'] eq 1"/>
<label><input type="radio" class="inp_radio js-device" value="2" name="sdk_version" checked="checked">苹果版</label>
</if>
<span class="notice-text">显示该游戏所适用的平台,一般为安卓平台和苹果平台</span>
</td>
</tr>
<tr>
<td class="l noticeinfo">混服设置</td>
<td class="r table_radio">
<span class="form_radio table_btn">
<label>
<eq name="data.server_type" value="1">
<input type="radio" class="inp_radio" value="1" name="server_type" checked> 专服
<else/>
<input type="radio" class="inp_radio" value="2" name="server_type" checked> 混服
</eq>
</label>
</span>
<span class="notice-text"></span>
</td>
</tr>
5 years ago
<tr>
<td class="l noticeinfo">开放类型</td>
<td class="r table_radio">
<volist name=":get_opentype_all()" id="vo" >
<label>
<input type="radio" class="inp_radio" value="{$vo.id}" name="category"
<eq name="data.category" value="vo['id']"> checked </eq> readonly = "readonly" style="background:#e7e7e7" > {$vo.open_name}
</label>
</volist>
<span class="notice-text">显示当前游戏的开放状态一般为公测删档内测不删档内测等。主要APP上显示</span>
</td>
</tr>
<tr>
<td class="l noticeinfo">显示状态</td>
<td class="r table_radio">
<label>
<input type="radio" class="inp_radio" value="0" name="game_status" readonly = "readonly" style="background:#e7e7e7" <eq name="data['game_status']" value="0">checked="checked"</eq>> 关闭
</label>
<label>
<input type="radio" class="inp_radio" value="1" name="game_status" readonly = "readonly" style="background:#e7e7e7" <eq name="data['game_status']" value="1">checked="checked"</eq>> 开启
</label>
<span class="notice-text">设置该游戏是否在各个站点显示</span>
</td>
</tr>
<tr>
<td class="l noticeinfo">显示站点</td>
<td class="r table_radio">
<span class="form_radio table_btn">
<label>
<input type="checkbox" class="inp_radio" value="1" name="display_site[]" > PC官网(宽/窄屏)
</label>
<label>
<input type="checkbox" class="inp_radio" value="2" name="display_site[]" > WAP站
</label>
<label>
<input type="checkbox" class="inp_radio" value="3" name="display_site[]" > 游戏盒子APP
</label></span>
<span class="notice-text">控制游戏在不同平台上是否进行展示,可多选,默认为全部站点显示。取消选择后,对应站点上不显示该游戏的所有数据(含礼包与开服信息)</span>
</td>
</tr>
<tr>
<td class="l noticeinfo">推荐状态</td>
<td class="r table_radio">
<label>
<input type="radio" class="inp_radio" value="0" name="recommend_status" readonly = "readonly" style="background:#e7e7e7" <eq name="data['recommend_status']" value="0">checked="checked"</eq>> 不推荐
</label>
<label>
<input type="radio" class="inp_radio" value="1" name="recommend_status" readonly = "readonly" style="background:#e7e7e7" <eq name="data['recommend_status']" value="1">checked="checked"</eq>> 推荐
</label>
<label>
<input type="radio" class="inp_radio" value="2" name="recommend_status" readonly = "readonly" style="background:#e7e7e7" <eq name="data['recommend_status']" value="2">checked="checked"</eq>> 热门
</label>
<label>
<input type="radio" class="inp_radio" value="3" name="recommend_status" readonly = "readonly" style="background:#e7e7e7" <eq name="data['recommend_status']" value="3">checked="checked"</eq>> 最新
</label>
<span class="notice-text">设置游戏的推荐类型更改此游戏在PC官网所属的推荐板块</span>
</td>
</tr>
<tr>
<td class="l">聚合游戏标识:</td>
<td class="r">
<input type="text" class="txt" name="unique_code" value="{$data['unique_code']}" readonly = "readonly" style="background:#e7e7e7" placeholder="请输入聚合游戏标识">
<span class="notice-text">用于与聚合后台数据相关联使用,如果聚合后台有相关游戏,则需填写对应标识。标识可自由定义,字母数字均可,双平台一致即可。</span>
</td>
</tr>
5 years ago
<tr>
<td class="l">游戏排序:</td>
<td class="r">
<input type="text" class="txt" name="sort" value="{$data['sort']}" readonly = "readonly" style="background:#e7e7e7">
</td>
</tr>
<tr>
<td class="l">游戏下载:</td>
<td class="r">
<input type="text" class="txt" name="dow_num" value="{$data['dow_num']}" readonly = "readonly" style="background:#e7e7e7">
</td>
</tr>
<tr>
<td class="l">游戏评分:</td>
<td class="r">
<input type="text" class="txt" name="game_score" value="{$data['game_score']}" placeholder="请输入小于10的一位小数" readonly = "readonly" style="background:#e7e7e7">
</td>
</tr>
<tr>
<td class="l">游戏首字母:</td>
<td class="r">
<input type="text" class="txt" name="short" value="{$data['short']}" readonly = "readonly" style="background:#e7e7e7">
</td>
</tr>
<empty name='show_status'>
<tr>
<td class="l" >游戏简介:</td>
<td class="r" colspan="3">
<input type="text" class="txt " name="features" value="{$data['features']}" readonly = "readonly" style="background:#e7e7e7">
</td>
</tr>
<else/>
<tr>
<td class="l" >游戏简介:</td>
<td class="r" >
<input type="text" class="txt " name="features" value="{$data['features']}" readonly = "readonly" style="background:#e7e7e7">
</td>
</tr>
<tr>
<td class="l" >游戏开发商:</td>
<td class="r" >
<input type="text" class="txt " name="dev_name" value="{$data['dev_name']}" readonly = "readonly" style="background:#e7e7e7">
</td>
</tr>
</empty>
<tr>
<td class="l">详细介绍:</td>
<td class="r">
<textarea name="introduction" class="txt_area" readonly = "readonly" style="background:#e7e7e7"></textarea>
</td>
</tr>
<tr class="picbox">
<td class="l noticeinfo" >游戏图标</td>
<td class="r">
<input type="file" id="upload_picture_icon">
<input type="hidden" name="icon" id="cover_id_icon" value="{$data.icon}" />
<div class="upload-img-box">
<notempty name="data['icon']">
<div class="upload-pre-item"><img src="{$data['icon']|get_cover='path'}"/></div>
</notempty>
</div>
<span class="notice-text">(尺寸115*115px)上传该游戏的图标</span>
</td>
</tr>
<tr class="picbox">
<td class="l noticeinfo">游戏素材</td>
<td class="r">
<div id="uploader" class="wu-example">
<div class="btns">
<div id="picker" style="width: auto;float: left;margin-right: 20px;">上传素材包</div>
</div>
<!--用来存放文件信息-->
<div id="thelist" class="uploader-list" style="float: left;">
<span id="up_status">
<notempty name="data.material_url">已上传</notempty>
</span>
</div>
</div>
<span class="notice-text">此处可上传该游戏的素材包,必须为压缩包形式,用于渠道后台下载推广</span>
<input type="hidden" id="file_url" name="material_url" value="{$data['material_url']}"/>
</td>
</tr>
<tr class="picbox">
<td class="l noticeinfo">游戏封面</td>
<td class="r">
<input type="file" id="upload_picture_cover">
<input type="hidden" name="cover" id="cover_id_cover" value="{$data.cover}" />
<div class="upload-img-box">
<notempty name="data['cover']">
<div class="upload-pre-item"><img src="{$data['cover']|get_cover='path'}"/></div>
</notempty>
</div>
<span class="notice-text">(尺寸277*176px)当该游戏设置到推荐位时,需要此处上传相关尺寸的游戏封面图</span>
</td>
</tr>
<!--<tr class="picbox">
<td class="l noticeinfo" >游戏详情背景</td>
<td class="r">
<input type="file" id="upload_picture_detail">
<input type="hidden" name="game_detail_cover" id="detail_id_icon" value="{$data.game_detail_cover}" />
<div class="upload-img-box">
<notempty name="data['game_detail_cover']">
<div class="upload-pre-item"><img src="{$data['game_detail_cover']|get_cover='path'}"/></div>
</notempty>
</div>
<span class="notice-text">(尺寸1920*950px)设置该游戏详情页头部大的背景图</span>
</td>
</tr>-->
<tr class="picbox">
<td class="l noticeinfo">游戏截图</td>
<td class="r">
{:hook('UploadImages', array('name'=>'screenshot','value'=>$data['screenshot']))}
<span class="notice-text">(尺寸210*350px)上传游戏的截图信息,此处截图在游戏详情页显示</span>
</td>
</tr>
</tbody>
</table>
</div>
<!-- 下载 -->
<div id="tab2" class="tab-pane tab2 ">
<table border="0" cellspacing="0" cellpadding="0">
<tbody>
<tr>
<td class="l">游戏名称:</td>
<td class="r" >
<input type="text" class="txt " name="game_name_copy" value="{$data['game_name']}" readonly = "readonly" style="background:#e7e7e7">
</td>
</tr>
<tr>
<td class="l">运营平台:</td>
<td class="r" >
<if condition="$data['sdk_version'] eq 2">
<label><input type="radio" class="inp_radio js-device" value="1" name="sdk_version_copy" checked="checked" > 安卓版</label>
<elseif condition="$data['sdk_version'] eq 1"/>
<label><input type="radio" class="inp_radio js-device" value="2" name="sdk_version_copy" checked="checked"> 苹果版</label>
</if>
</td>
</tr>
<tr>
<td class="l">下载状态:</td>
<td class="r" >
<label>
<input type="radio" class="inp_radio" value="0" name="dow_status"> 关闭
</label>
<label>
<input type="radio" class="inp_radio" value="1" name="dow_status" checked="checked"> 开启
</label>
</td>
</tr>
<tr>
<td class="l">下载端口:</td>
<td class="r" >
<label>
<input type="radio" class="inp_radio" value="0" name="dow_prot" checked="checked"> 官方原包
</label>
<label>
<input type="radio" class="inp_radio" value="1" name="dow_prot"> 第三方链接
</label>
</td>
</tr>
<tr>
<td class="l noticeinfo" >
第三方下载地址(<span id='span_type'>安卓</span>)
</td>
<td class="r">
<input type="text" class="txt " id="game_address" name="add_game_address" value="" readonly="readonly" style="background:#e7e7e7">
</td>
</tr>
</tbody>
</table>
</div>
<!-- 设置 -->
<div id="tab3" class="tab-pane tab3 ">
<table border="0" cellspacing="0" cellpadding="0">
<tbody>
<tr>
<td class="l noticeinfo">CPS分成比例</td>
<td class="r">
<input type="text" class="txt" name="ratio" value="{$data['ratio']}" placeholder="分成比例为1~100%(不要输入%)">
<span class="notice-text">此处比例为渠道结算时CPS模式的分成比例</span>
</td>
</tr>
<tr>
<td class="l noticeinfo">CPA注册单价</td>
<td class="r">
<input type="text" class="txt" name="money" value="{$data['money']}" placeholder="注册单价(元) 大于0的整数">
<span class="notice-text">此处数值为渠道结算时CPA模式的注册单价</span>
</td>
</tr>
<tr>
<td class="l noticeinfo">开发者分成比例</td>
<td class="r">
<input type="text" class="txt" name="dratio" value="{$data['dratio']}" placeholder="分成比例为1~100%(不要输入%)">
<span class="notice-text">此处比例为开发者结算时的分成比例</span>
</td>
</tr>
<tr>
<td class="l noticeinfo">代充折扣</td>
<td class="r">
<input type="text" class="txt" name="discount" value="{$data['discount']}" placeholder="代充折扣为1-10">
<span class="notice-text">设置改游戏的统一折扣,渠道后台会长代充时使用</span>
</td>
</tr>
<tr>
<td class="l noticeinfo">绑币充值折扣</td>
<td class="r">
<input type="text" class="txt" name="bind_recharge_discount" value="{$data['bind_recharge_discount']}" placeholder="绑币充值折扣为1-10">
<span class="notice-text">设置APP游戏的绑币统一折扣APP充时绑币时使用</span>
</td>
</tr>
<tr>
<td class="l noticeinfo">扶持额度</td>
<td class="r">
<input type="text" class="txt" name="support_quota" value="0" placeholder="请输入数字"><span class="form_unit"></span>
<span class="notice-text"> &nbsp&nbsp设置游戏扶持额度</span>
</td>
</tr>
<tr>
<td class="l noticeinfo">扶持比例</td>
<td class="r">
<input type="text" class="txt" name="support_ratio" value="0" placeholder="请输入0-100之间的数字"><span class="form_unit">%</span>
<span class="notice-text">设置游戏扶持比例</span>
</td>
</tr>
<tr>
<td class="l noticeinfo">ios版支付方式</td>
<td class="r table_radio table_radio2">
<span class="table_btn">
<label>
<input type="radio" class="inp_radio" value="1" name="appstatus" checked="checked" readonly = "readonly"> 第三方支付
</label>
<label>
<input type="radio" class="inp_radio" value="0" name="appstatus" readonly = "readonly"> 苹果内购
</label></span>
<span class="notice-text" style="line-height:1.4;width:68%;">ios版游戏内的支付方式二选一默认是第三方支付。上架版选择第三方支付则为wap支付选择苹果内购则为苹果内购非上架版选择第三方支付则为wap支付选择苹果内购则为app支付。金猪支付下支付宝始终是app支付订单充值方式记录为支付宝其它皆为wap支付订单充值方式记录为金猪支付</span>
</td>
</tr>
<tr>
<td class="l noticeinfo">游戏标示</td>
<td class="r">
<input type="text" class="txt disabled" name="marking" value="{:generate_game_appid()}" readonly="readonly" placeholder="游戏唯一标示">
<span class="notice-text">苹果游戏分包时需填写的游戏标示,格式无特别要求</span>
</td>
</tr>
<tr>
<td class="l noticeinfo">游戏key</td>
<td class="r">
<input type="text" class="txt disabled" name="game_key" value="{$data['game_key']}" placeholder="游戏支付通知时的加密key">
<span class="notice-text">游戏支付通知时的加密key可自由设置长度不得超过32位字符串设置完必须提供给CP方进行同步</span>
</td>
</tr>
<tr>
<td class="l noticeinfo">游戏支付通知地址</td>
<td class="r" >
<input type="text" class="txt disabled" name="pay_notify_url" value="{$data['pay_notify_url']}">
<span class="notice-text">此处功能为平台用户游戏充值时通知CP方所用该地址由CP方提供</span>
</td>
</tr>
<tr>
<td class="l noticeinfo">访问秘钥</td>
<td class="r">
<input type="text" class="txt disabled" name="access_key" value="{$data['access_key']}" placeholder="SDK访问服务器时的加密key">
<span class="notice-text">SDK访问服务器是的加密key可自由设置长度不得超过32位字符串</span>
</td>
</tr>
<tr>
<td class="l noticeinfo">威富通商户号</td>
<td class="r">
<input type="text" class="txt disabled" name="partner" value="{$data['partner']}" placeholder="输入威富通商户号">
<span class="notice-text">威富通申请成功以后,威富通方提供的商户号,在此处添加(需要删除,在支付配置里设置即可)</span>
</td>
</tr>
<tr>
<td class="l noticeinfo">威富通秘钥</td>
<td class="r">
<input type="text" class="txt disabled" name="key" value="{$data['key']}" placeholder="输入威富通秘钥">
<span class="notice-text">威富通申请成功以后,威富通方提供的秘钥,在此处添加(需要删除,在支付配置里设置即可)</span>
</td>
</tr>
<tr>
<td class="l noticeinfo">游戏支付appid</td>
<td class="r">
<input type="text" class="txt disabled" name="game_pay_appid" value="{$data['game_pay_appid']}" placeholder="微信支付时用的的APPID">
<span class="notice-text">使用微信支付时需要的appid需要到微信开放平台申请创建包括官方微信支付和威富通里的微信支付需要删除在支付配置里设置即可</span>
</td>
</tr>
<tr>
<td class="l noticeinfo">游戏合作id</td>
<td class="r">
<input type="text" class="txt" name="agent_id" value="{$data['agent_id']}">
<span class="notice-text">游戏对接时需要的合作id此id由CP方提供此功能根据不同游戏CP确定是否需要使用</span>
</td>
</tr>
<tr>
<td class="l noticeinfo">游戏包名</td>
<td class="r">
<input type="text" class="txt disabled" name="apk_pck_name" value="{$data['apk_pck_name']}" placeholder="安卓生成APK时的包名">
<span class="notice-text">在微信开放平台申请创建的应用包名app.webchat.payment.agree若无此项可不填写待定</span>
</td>
</tr>
<tr>
<td class="l noticeinfo">游戏签名</td>
<td class="r">
<input type="text" class="txt disabled" name="apk_pck_sign" value="{$data['apk_pck_sign']}" placeholder="安卓生成APK时的签名">
<span class="notice-text">在微信开放平台申请创建的应用签名fd0e6a444fd988bf23ce8a1818623b58若无此项可不填写待定</span>
</td>
</tr>
</tbody>
</table>
</div>
<div class="form-item cf">
<input type="hidden" name='relation_game_id' value="{$data['relation_game_id']}"></input>
<button class="submit_btn ajax-post" id="submit" type="submit" target-form="form-horizontal">确 定</button>
<a class="submit_btn " alt="返回上一页" title="返回上一页" href="javascript:window.history.back();" >
返回
</a>
</div>
</form>
</div>
</div>
</block>
<block name="script">
<script type="text/javascript" src="__STATIC__/datetimepicker/js/bootstrap-datetimepicker.min.js"></script>
<script type="text/javascript">
//导航高亮
highlight_subnav('{:U('Game/lists')}');
Think.setValue("game_type_id", {$data.game_type_id|default = 0});
Think.setValue("category", {$data.category|default = 0});
Think.setValue("display_site[]", [{$data.display_site}]);
$('#submit').click(function(){
$('#form').submit(function(){
$("#game_type_id").attr("disabled", false);
});
});
$(function(){
$("#game_type_name").val($("#game_type_id option:selected").text());
$('.time').datetimepicker({
format: 'yyyy-mm-dd hh:ii',
language:"zh-CN",
minView:2,
autoclose:true
});
$('.date').datetimepicker({
format: 'yyyy-mm-dd',
language:"zh-CN",
minView:2,
autoclose:true
});
showTab();
chekcSystemStatus();
});
$("#add_another").click(function() {
layer.open({
type: 2,
title: '游戏登录记录',
shadeClose: true,
shade: 0.8,
area: ['70%', '80%'],
content: url+'admin.php?s=/Game/add_another/id/1111'//iframe的url
});
});
/*获取游戏类型名称*/
$("#game_type_id").change(function() {
$("#game_type_name").val($("#game_type_id option:selected").text());
});
//上传游戏图标
/* 初始化上传插件 */
$("#upload_picture_icon").uploadify({
"height" : 30,
"swf" : "__STATIC__/uploadify/uploadify.swf",
"fileObjName" : "download",
"buttonText" : "上传图标",
"uploader" : "{:U('File/uploadPicture',array('session_id'=>session_id()))}",
"width" : 120,
'removeTimeout' : 1,
'fileTypeExts' : '*.jpg; *.jpeg; *.png; *.gif;',
"onUploadSuccess" : upload_picture_icon{$field.name},
'onFallback' : function() {
alert('未检测到兼容版本的Flash.');
}
});
function upload_picture_icon{$field.name}(file, data){
var data = $.parseJSON(data);
var src = '';
if(data.status){
$("#cover_id_icon").val(data.id);
src = data.url || '__ROOT__' + data.path;
$("#cover_id_icon").parent().find('.upload-img-box').html(
'<div class="upload-pre-item"><img src="' + src + '"/></div>'
);
} else {
updateAlert(data.info);
setTimeout(function(){
$('#top-alert').find('button').click();
$(that).removeClass('disabled').prop('disabled',false);
},1500);
}
}
//上传游戏封面
/* 初始化上传插件 */
$("#upload_picture_cover").uploadify({
"height" : 30,
"swf" : "__STATIC__/uploadify/uploadify.swf",
"fileObjName" : "download",
"buttonText" : "上传封面",
"uploader" : "{:U('File/uploadPicture',array('session_id'=>session_id()))}",
"width" : 120,
'removeTimeout' : 1,
'fileTypeExts' : '*.jpg; *.jpeg; *.png; *.gif;',
"onUploadSuccess" : upload_picture_cover{$field.name},
'onFallback' : function() {
alert('未检测到兼容版本的Flash.');
}
});
function upload_picture_cover{$field.name}(file, data){
var data = $.parseJSON(data);
var src = '';
if(data.status){
$("#cover_id_cover").val(data.id);
src = data.url || '__ROOT__' + data.path;
$("#cover_id_cover").parent().find('.upload-img-box').html(
'<div class="upload-pre-item"><img src="' + src + '"/></div>'
);
} else {
updateAlert(data.info);
setTimeout(function(){
$('#top-alert').find('button').click();
$(that).removeClass('disabled').prop('disabled',false);
},1500);
}
}
//上传游戏详情背景
/* 初始化上传插件 */
$("#upload_picture_detail").uploadify({
"height" : 30,
"swf" : "__STATIC__/uploadify/uploadify.swf",
"fileObjName" : "download",
"buttonText" : "上传封面",
"uploader" : "{:U('File/uploadPicture',array('session_id'=>session_id()))}",
"width" : 120,
'removeTimeout' : 1,
'fileTypeExts' : '*.jpg; *.jpeg; *.png; *.gif;',
"onUploadSuccess" : upload_picture_detail{$field.name},
'onFallback' : function() {
alert('未检测到兼容版本的Flash.');
}
});
function upload_picture_detail{$field.name}(file, data){
var data = $.parseJSON(data);
var src = '';
if(data.status){
$("#detail_id_icon").val(data.id);
src = data.url || '__ROOT__' + data.path;
$("#detail_id_icon").parent().find('.upload-img-box').html(
'<div class="upload-pre-item"><img src="' + src + '"/></div>'
);
} else {
updateAlert(data.info);
setTimeout(function(){
$('#top-alert').find('button').click();
$(that).removeClass('disabled').prop('disabled',false);
},1500);
}
}
var userInfo = {userId:"kazaff", md5:""}; //用户会话信息
var chunkSize = 5000 * 1024; //分块大小
var uniqueFileName = null; //文件唯一标识符
var md5Mark = null;
var backEndUrl = "{:U('File/shard_upload',array('type'=>1,'session_id'=>session_id()))}";
WebUploader.Uploader.register({
"before-send-file" : "beforeSendFile",
"before-send" : "beforeSend",
"after-send-file" : "afterSendFile"
}, {
beforeSendFile: function(file){
//秒传验证
var task = new $.Deferred();
var start = new Date().getTime();
(new WebUploader.Uploader()).md5File(file, 0, 10*1024*1024).progress(function(percentage){
//console.log(percentage);
}).then(function(val){
//console.log("总耗时: "+((new Date().getTime()) - start)/1000);
md5Mark = val;
userInfo.md5 = val;
$.ajax({
type: "POST"
, url: backEndUrl
, data: {status: "md5Check", md5: val}
, cache: false
, timeout: 1000 //todo 超时的话,只能认为该文件不曾上传过
, dataType: "json"
}).then(function(data, textStatus, jqXHR){
alert(data.chunk);
//console.log(data);
if(data.ifExist){ //若存在这返回失败给WebUploader表明该文件不需要上传
task.reject();
uploader.skipFile(file);
file.path = data.path;
}else{
task.resolve();
//拿到上传文件的唯一名称,用于断点续传
uniqueFileName = md5(''+userInfo.userId+file.name+file.type+file.lastModifiedDate+file.size);
}
}, function(jqXHR, textStatus, errorThrown){ //任何形式的验证失败,都触发重新上传
task.resolve();
//拿到上传文件的唯一名称,用于断点续传
uniqueFileName = md5(''+userInfo.userId+file.name+file.type+file.lastModifiedDate+file.size);
});
});
return $.when(task);
}
, beforeSend: function(block){
//分片验证是否已传过,用于断点续传
var task = new $.Deferred();
$.ajax({
type: "POST"
, url: backEndUrl
, data: {
status: "chunkCheck"
, name: uniqueFileName
, chunkIndex: block.chunk
, size: block.end - block.start
}
, cache: false
, timeout: 1000 //todo 超时的话,只能认为该分片未上传过
, dataType: "json"
}).then(function(data, textStatus, jqXHR){
if(data.ifExist){ //若存在返回失败给WebUploader表明该分块不需要上传
task.reject();
}else{
task.resolve();
}
}, function(jqXHR, textStatus, errorThrown){ //任何形式的验证失败,都触发重新上传
task.resolve();
});
return $.when(task);
}
, afterSendFile: function(file){
var chunksTotal = 0;
if((chunksTotal = Math.ceil(file.size/chunkSize)) > 1){
//合并请求
var task = new $.Deferred();
$.ajax({
type: "POST"
, url: backEndUrl
, data: {
status: "chunksMerge"
, name: uniqueFileName
, chunks: chunksTotal
, ext: file.ext
, md5: md5Mark
}
, cache: false
, dataType: "json"
}).then(function(data, textStatus, jqXHR){
//todo 检查响应是否正常
task.resolve();
file.path = data.path;
$("#file_name").val(data.name);
$("#file_url").val(data.path);
$("#file_size").val(file.size);
}, function(jqXHR, textStatus, errorThrown){
task.reject();
});
return $.when(task);
}else{
//UploadComlate(file);
}
}
});
var uploader = WebUploader.create({
// 选完文件后,是否自动上传。
auto: true,
// swf文件路径
swf: '__STATIC__/webuploader/Uploader.swf',
// 文件接收服务端。
server: backEndUrl,
// 选择文件的按钮。可选。
// 内部根据当前运行是创建可能是input元素也可能是flash.
pick: {id:'#picker'},
//dnd: "#theList",
paste: document.body,
accept: {
title: '压缩包',
extensions: 'rar,zip',
mimeTypes: '.rar,.zip',
},
// 不压缩image, 默认如果是jpeg文件上传前会压缩一把再上传
resize: false,
disableGlobalDnd: true,
fileNumLimit:1,
threads:3,
compress: false,
prepareNextFile: true,
formData: function(){return $.extend(true, {}, userInfo);},
duplicate:true,
chunked:true,
chunkSize: 5*1000*1024,
duplicate: true
});
// 当有文件被添加进队列的时候
uploader.on( 'fileQueued', function( file ) {
$("#up_status").remove();
$("#thelist").append( '<div id="' + file.id + '" class="item">' +
'<h4 class="info">' + file.name + '</h4>' +
'<p class="state">等待上传...</p>' +
'</div>' );
});
// 文件上传过程中创建进度条实时显示。
uploader.on( 'uploadProgress', function( file, percentage ) {
var $li = $( '#'+file.id ),
$percent = $li.find('.progress .progress-bar');
// 避免重复创建
if ( !$percent.length ) {
$percent = $('<div class="progress progress-striped active">' +
'<div class="progress-bar" role="progressbar" style="width: 0%">' +
'</div>' +
'</div>').appendTo( $li ).find('.progress-bar');
}
$li.find('p.state').text('上传中');
$percent.css( 'width', percentage * 100 + '%' );
$percent.text( (percentage * 100).toFixed(0) + '%' );
});
uploader.on( 'uploadSuccess', function( file , response) {
$( '#'+file.id ).find('p.state').text('已上传');
//alert(JSON.stringify(response));
if(!response.chunk){
var url = response.path + "/" +response.name;
// $("#file_name").val(response.name);
$("#file_url").val(url);
// $("#file_size").val(response.size);
}
//alert($("#file_name").val()+";"+$("#file_url").val()+";"+$("#file_size").val())
});
uploader.on( 'uploadError', function( file ) {
$( '#'+file.id ).find('p.state').text('上传出错');
});
uploader.on( 'uploadComplete', function(file) {
$( '#'+file.id ).find('.progress').fadeOut();
});
$('input:radio[name="dow_prot"]').change( function() {
var radio = document.getElementsByName("dow_prot");
var radioLength = radio.length;
for(var i = 0;i < radioLength;i++)
{
if(radio[i].checked)
{
var radioValue = radio[i].value;
}
}
if(radioValue == 0){
$('#game_address').attr("readonly",true);
$('#game_address').attr('style',"background:#e7e7e7");
}else{
$('#game_address').removeAttr("readonly");
$('#game_address').attr('style'," ");
}
})
//根据关联游戏的系统版本设置相关控件的属性
function chekcSystemStatus(){
var status ={$data['sdk_version']};
switch(status){
case 1://安卓
$("#game_address").attr("name","ios_game_address");
$("input[name='appstatus'][value=1]").removeAttr("disabled");
$("input[name='appstatus'][value=0]").removeAttr("disabled");
break;
case 2://苹果
$("#game_address").attr("name",'add_game_address');
$("input[name='appstatus'][value=1]").prop("disabled",true);
$("input[name='appstatus'][value=0]").prop("disabled",true);
$("input[name='appstatus'][value=0]").prop("checked",true);
break;
}
}
</script>
</block>