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<?php
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namespace Admin\Controller;
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/**
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* 资源审核配置控制器
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* @author lww
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*/
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class ResourceVerifyConfigController extends ThinkController
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{
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private $modelName = 'ResourceVerifyConfig';
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//列表
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public function lists()
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{
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$model = M($this->modelName, 'tab_');
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$map = [];
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if (!empty(I('game_name'))) {
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$map['game_name'] = I('game_name');
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}
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$page = intval(I('get.p', 0));
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$page = $page ? $page : 1; //默认显示第一页数据
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$row = intval(I('row', 0));
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$row = empty($row) ? 10 : $row;//每页条数
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$is_export= false;
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if (isset($_REQUEST['export']) && $_REQUEST['export']==1){
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$is_export = true;
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}
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//获取分页数据
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$query = $model
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->field("id,game_id,game_name,sdk_version,new_apply_count,new_low_value,new_high_value,
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old_value_ratio,status,update_time")
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->where($map)
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->order("id desc");
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$data = $query
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->page($page,$row)
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->select();
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foreach ($data as $key => $value) {
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$data[$key]['sdk_version'] = getSDKTypeName($value['sdk_version'], true);
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$data[$key]['new_low_value'] = floatval($value['new_low_value']);
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$data[$key]['new_high_value'] = floatval($value['new_high_value']);
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$data[$key]['old_value_ratio'] *= 100;
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$data[$key]['status'] = $value['status'] ? '正常' : '锁定';
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$data[$key]['update_time'] = $value['update_time'] ? set_show_time($value['update_time']) : '-';
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}
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/* 查询记录总数 */
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$count = $model
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->where($map)
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->count();
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//分页
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$parameter['p'] = $page;
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$parameter['row'] = $row;
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$page = set_pagination($count, $row, $parameter);
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if ($page) {
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$this->assign('_page', $page);
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}
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$this->assign('listData', $data);
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$this->assign('count', $count);
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$this->meta_title = '资源审核配置';
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$this->display();
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}
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//根据游戏与终端判断该资源审核配置是否已存在
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private function check($game_name, $sdk_version)
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{
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$check['status'] = 1;
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$check['errmsg'] = 'success';
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if ($sdk_version == 1 || $sdk_version == 2) {
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$res = DM('resource_verify_config')
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->where(['game_name' => $game_name, 'sdk_version' => $sdk_version])
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->count();
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if ($res) {
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$check['errmsg'] = '该终端已存在';
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$check['status'] = 0;
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}
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} else {
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$res = DM('resource_verify_config')
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->where(['game_name' => $game_name])
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->count();
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if ($res) {
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$check['errmsg'] = '已存在该游戏的资源审核配置';
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$check['status'] = 0;
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}
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}
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return $check;
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}
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//添加
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public function add()
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{
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if ($_POST) {
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// dd($_REQUEST);
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if (empty(I('game_name'))) {
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$this->error('请选择游戏');
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}
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if (!strlen(I('sdk_version'))) {
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$this->error('请选择终端');
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}
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$check = $this->check(I('game_name'), I('sdk_version'));
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if ($check['status'] == 0) {
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$this->error($check['errmsg']);
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}
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if (I('new_apply_count') < 0) {
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$this->error('新用户判断标准不能小于0');
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}
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if (I('new_low_value') >= I('new_high_value')) {
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$this->error('最低申请额度不能高于或等于最高申请额度');
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}
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if (I('old_value_ratio')<0 || I('old_value_ratio') > 100) {
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$this->error('可申请额度占总充值量的比例必须在0-100之间');
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}
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$model = M($this->modelName, 'tab_');
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$save['game_id'] = I('game_id');
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$save['game_name'] = trim(I('game_name'));
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$save['sdk_version'] = I('sdk_version');
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$save['new_apply_count'] = I('new_apply_count');
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$save['new_low_value'] = I('new_low_value');
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$save['new_high_value'] = I('new_high_value');
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$save['old_value_ratio'] = I('old_value_ratio')/100;
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$save['status'] = 0;
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$save['add_time'] = time();
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$save['update_time'] = time();
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$save['uid'] = UID;
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if ($save['sdk_version'] == 0) {
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$game_ids = DM('game')->where(['relation_game_name' => I('game_name')])->field('id,sdk_version')->select();
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$saveAll = array();
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foreach ($game_ids as $item) {
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$save['game_id'] = $item['id'];
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$save['sdk_version'] = $item['sdk_version'];
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$saveAll[] = $save;
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}
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} else {
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$game_id = DM('game')->where(['relation_game_name' => I('game_name')])->getField('id');
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$save['game_id'] = $game_id;
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$saveAll[] = $save;
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}
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$res = $model->addAll($saveAll);
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if ($res) {
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$this->success('保存成功', U('lists'));
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} else {
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$this->error('保存失败');
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}
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} else {
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$this->meta_title = '新增资源审核配置';
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$this->display();
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}
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}
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//编辑
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public function edit()
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{
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$model = M($this->modelName, 'tab_');
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if ($_POST) {
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/* if (empty(I('game_name'))) {
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$this->error('请选择游戏');
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}
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if (!strlen(I('sdk_version'))) {
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$this->error('请选择终端');
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}
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$check = $this->check(I('game_name'), I('sdk_version'));
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if ($check['status'] == 0) {
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$this->error($check['errmsg']);
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}*/
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if (I('new_apply_count') < 0) {
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$this->error('新用户判断标准不能小于0');
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}
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if (I('new_low_value') >= I('new_high_value')) {
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$this->error('最低申请额度不能高于或等于最高申请额度');
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}
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if (I('old_value_ratio')<0 || I('old_value_ratio') > 100) {
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$this->error('可申请额度占总充值量的比例必须在0-100之间');
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}
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$model = M($this->modelName, 'tab_');
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// $save['game_id'] = I('game_id');
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// $save['game_name'] = trim(I('game_name'));
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// $save['sdk_version'] = I('sdk_version');
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$save['new_apply_count'] = I('new_apply_count');
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$save['new_low_value'] = I('new_low_value');
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$save['new_high_value'] = I('new_high_value');
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$save['old_value_ratio'] = I('old_value_ratio')/100;
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$save['status'] = 0;
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$save['add_time'] = time();
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$save['update_time'] = time();
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$save['uid'] = UID;
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$save['id'] = I('id');
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$res = $model->save($save);
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if ($res) {
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$this->success('保存成功', U('lists'));
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} else {
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$this->error('保存失败');
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}
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} else {
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$id = intval(I('get.id', 0));
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$map['id'] = $id;
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$data = $model
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->find($id);
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$data['old_value_ratio'] *= 100;//存的是小数,显示百分比
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$data['game_name'] = trim($data['game_name']);
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// dd($data);
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$this->assign('data', $data);
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$action = I('action');
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$this->assign('action', $action);
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$this->meta_title = '编辑资源审核配置';
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$this->display($action);
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}
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}
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//删除
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public function del()
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{
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if (!empty($_POST['ids'])) {
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if (!is_array($_POST['ids'])) {
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$this->error('参数异常');
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}
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$id = implode(',', $_POST['ids']);
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} else {
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$id = intval(I('get.id', 0));
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if ($id == 0) {
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$this->error('参数异常');
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}
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}
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$res = M($this->modelName, 'tab_')->delete($id);
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if ($res === false) {
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$this->error('删除失败');
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}
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$this->success('删除成功', U('lists'));
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}
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public function updateStatus()
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{
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$save['status'] = I('status');
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$save['id']= I('id');
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$res = M($this->modelName, 'tab_')->save($save);
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if ($res === false) {
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$this->error('操作失败');
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}
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$this->success('操作成功', U('lists'));
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}
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}
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