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<?php
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namespace Sdk\Controller;
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use Think\Controller\RestController;
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use Org\XiguSDK\Xigu;
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class BaseController extends RestController{
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protected function _initialize(){
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C(api('Config/lists'));
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if(
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!preg_match("/apple_alipay_pay/",GetCurUrl())
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&&!preg_match("/apple_weixin_pay/",GetCurUrl())
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&&!preg_match("/get_alipay_zmxy_return/",GetCurUrl())
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&&!preg_match("/apple_platform_pay/",GetCurUrl())
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&&!preg_match("/notice/",GetCurUrl())
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&&!preg_match("/apple_union_pay/",GetCurUrl())
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&&!preg_match("/test/",GetCurUrl())
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&&!preg_match("/wap_shortcut_pay/",GetCurUrl())
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&&!preg_match("/shortcut_pay/",GetCurUrl())
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&&!preg_match("/android_shortcut_pay/",GetCurUrl())
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&&!preg_match("/wap_shortcut_pay/",GetCurUrl())
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&&!preg_match("/apple_weixin_pay/",GetCurUrl())
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&&!preg_match("/Ipa365/",GetCurUrl())
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&&!preg_match("/user_login/",GetCurUrl())
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&&!preg_match("/platform_coin_deduction/",GetCurUrl())
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){
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$data = json_decode(base64_decode(file_get_contents("php://input")),true);
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// #判断数据是否为空
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if(empty($data) || empty($data['game_id'])){
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echo base64_encode(json_encode(array("status"=>10,"return_msg"=>"操作数据或游戏ID不能为空")));exit();
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}
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$md5Sign = $data['md5_sign'];
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unset($data['md5_sign']);
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#获取游戏key
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$game_data = M("game","tab_")->alias("g")->field("s.*")
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->where(['g.apply_status'=>1,'g.id'=>$data['game_id']])
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->join("left join tab_game_set s on s.game_id = g.id")
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->find();
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if(empty($game_data)){
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$this->set_message(0,"fail","游戏不存在或未通过审核");
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}
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if (isset($data['openid'])) // 小程序支付增加参数
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unset($data['openid']);
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$md5_sign = $this->encrypt_md5($data,$game_data["access_key"]);//mengchuang DZQkkiz!@#9527
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if($md5Sign !== $md5_sign){
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$this->set_message(0,"fail","验签失败");
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}
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}
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}
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/**
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*设置接口提示信息
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*@param int $status 提示状态
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*@param string $return_code 提示代码
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*@param string $return_msg 提示信息
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*@return string base64加密后的json格式字符串
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*@author 小纯洁
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*/
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public function set_message($status=0,$return_code="fail",$return_msg="操作失败"){
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$msg = array(
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"status" => $status,
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"return_code" => $return_code,
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"return_msg" => $return_msg
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);
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echo base64_encode(json_encode($msg));
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exit();
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}
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/**
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* 返回输出
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* @param int $status 状态
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* @param string $return_msg 错误信息
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* @param array $data 返回数据
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* author: xmy 280564871@qq.com
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*/
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public function new_set_message($status, $return_msg = 0, $data = [],$type=0)
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{
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if ($status == 1){
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$status = 200;
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}
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$msg = array(
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"code" => $status,
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"msg" => $return_msg,
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"data" => $data
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);
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if ($type == 1){
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echo base64_encode(json_encode($msg,JSON_FORCE_OBJECT));
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}elseif($type == 2){
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echo base64_encode(json_encode($msg,true));
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}else{
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echo base64_encode(json_encode($msg));
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}
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exit;
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}
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/**
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*设置登录提示信息
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*@param int $status 提示状态
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*@param string $return_code 提示代码
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*@param string $return_msg 提示信息
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*@return string base64加密后的json格式字符串
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*@author 小纯洁
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*/
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public function set_login_msg($uid,$token,$is_uc=0){
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if($is_uc){
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$res_msg = array(
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"status" => 200,
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"return_code" => "success",
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"return_msg" => "登录成功",
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"user_id" => $uid,
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"token" => $token,
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'is_uc'=>1,
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);
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}else{
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$res_msg = array(
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"status" => 200,
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"return_code" => "success",
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"return_msg" => "登录成功",
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"user_id" => $uid,
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"token" => $token,
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);
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}
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//wite_text(json_encode($res_msg).'\n',dirname(__FILE__)."/res.txt");
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echo base64_encode(json_encode($res_msg));
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}
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/**
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*设置登录提示信息
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*@param int $status 提示状态
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*@param string $return_code 提示代码
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*@param string $return_msg 提示信息
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*@return string base64加密后的json格式字符串
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*@author 小纯洁
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*/
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public function set_tr_login_msg($uid,$account,$token){
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$res_msg = array(
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"status" => 200,
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"return_code" => "success",
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"return_msg" => "登录成功",
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"user_id" => $uid,
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"account" =>$account,
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"token" => $token,
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);
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echo base64_encode(json_encode($res_msg));
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}
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/**
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*验证签名
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*/
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public function validation_sign($encrypt="",$md5_sign=""){
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$signString = $this->arrSort($encrypt);
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$md5Str = $this->encrypt_md5($signString,$key="");
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if($md5Str === $md5_sign){
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return true;
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}
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else{
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return false;
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}
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}
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/**
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*对数据进行排序
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*/
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private function arrSort($para){
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ksort($para);
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reset($para);
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return $para;
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}
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/**
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*MD5验签加密
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*/
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public function encrypt_md5($param="",$key=""){
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#对数组进行排序拼接
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if(is_array($param)){
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$md5Str = implode($this->arrSort($param));
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}
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else{
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$md5Str = $param;
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}
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$md5 = md5($md5Str . $key);
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return '' === $param ? 'false' : $md5;
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}
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public function sms_send($phone) {
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$result = R('Common/Sms/send_sms_code',array($phone,10,false));
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if($result['code']==200) {
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$this->new_set_message(200,"验证码发送成功");
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} else {
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$this->new_set_message($result['code'], $result['msg']);
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}
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}
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/**
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* @函数或方法说明
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* @发送拉黑短信提示
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* @param $phone
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* @param $user_account
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*
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* @author: 郭家屯
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* @since: 2019/5/6 11:53
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*/
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public function send_block($phone,$user_account){
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$result = R('Common/Sms/send_sms_block',array($phone,$user_account));
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}
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/**
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*短信验证
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*/
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public function sms_verify($phone="" ,$code="",$type=2){
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$result = R('Common/Sms/verify_sms_code',array($phone,$code,false));
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if($result['code']==200) {
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if($type==1){
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$this->set_message(200,"success","正确");
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}else{
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return true;
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}
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} else {
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switch ($result['code']) {
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case 1021:{
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$this->set_message(1010,"fail","验证码已失效,请重新获取");
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};break;
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case 1022:{
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$this->set_message(1022,"fail","验证码不正确,请重新输入");
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};break;
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default:
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$this->set_message($result['code'],"fail",$result['msg']);
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}
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}
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}
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/** *短信验证 */
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public function sms_verify2($phone="" ,$code="",$type=2){
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$result = R('Common/Sms/verify_sms_code',array($phone,$code,false));
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if($result['code']==200) {
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if($type==1) {
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$this->new_set_message(200,"正确");
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} else {
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return true;
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}
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} else {
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switch ($result['code']) {
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case 1021:{
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$this->set_message(1010,"fail","验证码已失效,请重新获取");
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};break;
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case 1022:{
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$this->set_message(1022,"fail","验证码不正确,请重新输入");
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};break;
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default:
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$this->set_message($result['code'],"fail",$result['msg']);
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}
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}
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}
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/**
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* @函数或方法说明
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* @检查平台币金额
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* @param $user_id
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*
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* @author: 郭家屯
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* @since: 2019/5/6 11:21
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*/
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public function check_deposit_money($user_entity=[]){
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//充值平台币金额
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$brush_map['user_id'] = $user_entity['id'];
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$brush_map['pay_status'] = 1;
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$brush_map['create_time'] = ['egt',$user_entity['check_time']];
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$deposit_order = M('deposit','tab_')->where($brush_map)->field('id,order_number,user_id,pay_amount,check_sign,create_time')->select();
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$deposit_amount = 0;
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foreach ($deposit_order as $key=>$v){
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$sign = get_check_sign($v['user_id'],$v['order_number'],$v['pay_amount'],$v['create_time']);
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if($sign != $v['check_sign']){
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return false;
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}
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$deposit_amount += $v['pay_amount'];
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}
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//发放平台币金额
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$batch_map['user_id'] = $user_entity['id'];
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$batch_map['status'] = 1;
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$batch_map['create_time'] = ['egt',$user_entity['check_time']];
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$batch_amount = M('provide_user','tab_')->where($batch_map)->sum('amount');
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//积分兑换平台币
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$point_map['user_id'] = $user_entity['id'];
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$point_map['good_type'] = 3;
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$point_map['create_time'] = ['egt',$user_entity['check_time']];
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$point_ptb = M('point_shop_record','tab_')->where($point_map)->sum('number');
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$point_ptb = $point_ptb ? $point_ptb : 0;
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//分享获取平台币
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$share_map['invite_id'] = $user_entity['id'];
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$share_map['create_time'] = ['egt',$user_entity['check_time']];
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$share_amount = M('share_record','tab_')->where($share_map)->sum('award_coin');
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//消费平台币金额
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$spend_map['user_id'] = $user_entity['id'];
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$spend_map['pay_status'] = 1;
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$spend_map['pay_way'] = 0;
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$spend_map['pay_time'] = ['egt',$user_entity['check_time']];
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|
$spend_amount = M('spend','tab_')->where($spend_map)->sum('pay_amount');
|
|
|
|
|
$check_money = floatval($user_entity['balance'])-floatval($share_amount)-floatval($point_ptb)-floatval($deposit_amount)-floatval($batch_amount)+floatval($spend_amount)-floatval($user_entity['check_money']);
|
|
|
|
|
return round((float)$check_money,2);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @函数或方法说明
|
|
|
|
|
* @检查绑币余额
|
|
|
|
|
* @param array $user_entity
|
|
|
|
|
*
|
|
|
|
|
* @author: 郭家屯
|
|
|
|
|
* @since: 2019/5/6 11:52
|
|
|
|
|
*/
|
|
|
|
|
public function check_bind_money($user_entity=[]){
|
|
|
|
|
//充值绑币金额
|
|
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|
|
$brush_map['user_id'] = $user_entity['id'];
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|
|
$brush_map['pay_status'] = 1;
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|
|
$brush_map['create_time'] = ['egt',$user_entity['check_time']];
|
|
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|
|
$bind_recharge_order = M('bind_recharge','tab_')->where($brush_map)->field('id,amount,order_number,user_id,real_amount,check_sign,create_time')->select();
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|
|
$bind_recharge_amount = 0;
|
|
|
|
|
foreach ($bind_recharge_order as $key=>$v){
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|
|
$sign = get_check_sign($v['user_id'],$v['order_number'],$v['amount'],$v['create_time']);
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|
|
if($sign != $v['check_sign']){
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|
|
return false;
|
|
|
|
|
}
|
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|
|
$bind_recharge_amount += $v['real_amount'];
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|
|
|
}
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|
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|
|
//发放绑币金额
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|
|
$batch_map['user_id'] = $user_entity['id'];
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|
|
$batch_map['status'] = 1;
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|
|
$batch_map['create_time'] = ['egt',$user_entity['check_time']];
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|
|
$batch_amount = M('provide','tab_')->where($batch_map)->sum('amount');
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|
|
//消费返利
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|
$rebate_map['user_id'] = $user_entity['id'];
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|
$rebate_map['create_time'] = ['egt',$user_entity['check_time']];
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|
|
$rebate_money = M("rebate_list","tab_")->where($rebate_map)->sum('ratio_amount');
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|
|
//会长代充
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|
|
$agent_map['user_id'] = $user_entity['id'];
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|
|
$agent_map['pay_status'] = 1;
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|
|
$agent_map['create_time'] = ['egt',$user_entity['check_time']];
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|
|
$agent_amount = M('agent','tab_')->where($agent_map)->sum('amount');
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|
|
//消费平台币金额
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|
|
$spend_map['user_id'] = $user_entity['id'];
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|
|
$spend_map['pay_status'] = 1;
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|
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|
|
$spend_map['pay_way'] = -1;
|
|
|
|
|
$spend_map['pay_time'] = ['egt',$user_entity['check_time']];
|
|
|
|
|
$spend_amount = M('spend','tab_')->where($spend_map)->sum('pay_amount');
|
|
|
|
|
//检查绑币金额
|
|
|
|
|
$check_map['user_id'] = $user_entity['id'];
|
|
|
|
|
$check_money = M('user_play','tab_')->where($check_map)->sum('check_money');
|
|
|
|
|
$sum_money = M('user_play','tab_')->where($check_map)->sum('bind_balance');
|
|
|
|
|
$check_money = floatval($sum_money)+floatval($spend_amount)-floatval($rebate_money)-floatval($bind_recharge_amount)-floatval($batch_amount)-floatval($agent_amount)-floatval($check_money);
|
|
|
|
|
return round((float)$check_money,2);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
*消费记录表 参数
|
|
|
|
|
*/
|
|
|
|
|
private function spend_param($param=array()){
|
|
|
|
|
$user_entity = get_user_entity($param['user_id']);
|
|
|
|
|
$data_spned['user_id'] = $param["user_id"];
|
|
|
|
|
$data_spned['user_account'] = $user_entity["account"];
|
|
|
|
|
$data_spned['user_nickname'] = $user_entity["nickname"];
|
|
|
|
|
$data_spned['game_id'] = $param["game_id"];
|
|
|
|
|
$data_spned['game_appid'] = $param["game_appid"];
|
|
|
|
|
$data_spned['game_name'] = get_game_name($param["game_id"]);
|
|
|
|
|
$data_spned['selle_ratio'] = get_game_selle_ratio($param["game_id"]);
|
|
|
|
|
$data_spned['server_id'] = $param["server_id"];
|
|
|
|
|
$data_spned['server_name'] = $param["server_name"];
|
|
|
|
|
$data_spned['game_player_id'] = $param["game_player_id"];
|
|
|
|
|
$data_spned['game_player_name'] = $param["game_player_name"];
|
|
|
|
|
$data_spned['promote_id'] = $user_entity["promote_id"];
|
|
|
|
|
$data_spned['promote_account'] = $user_entity["promote_account"];
|
|
|
|
|
$data_spned['order_number'] = $param["order_number"];
|
|
|
|
|
$data_spned['pay_order_number'] = $param["pay_order_number"];
|
|
|
|
|
$data_spned['props_name'] = $param["title"];
|
|
|
|
|
$data_spned['cost'] = $param["price"];//原价
|
|
|
|
|
$data_spned['deduction_amount'] = $param["deduction_amount"];// 抵扣价格
|
|
|
|
|
$data_spned['discount_amount'] = $param["discount_amount"];// 折扣价格
|
|
|
|
|
$data_spned['pay_time'] = NOW_TIME;
|
|
|
|
|
$data_spned['pay_status'] = $param["pay_status"];
|
|
|
|
|
$data_spned['pay_game_status'] = 0;
|
|
|
|
|
$data_spned['extend'] = $param['extend'];
|
|
|
|
|
$data_spned['pay_way'] = $param["pay_way"];
|
|
|
|
|
if($data_spned['pay_way'] != 7){
|
|
|
|
|
$discount = $this->get_discount($param['game_id'],$user_entity['promote_id'],$param['user_id']);
|
|
|
|
|
$data_spned['pay_amount'] = $param["price"] * $discount['discount']/10;//实付金额
|
|
|
|
|
$data_spned['discount_type'] = $discount['discount_type'];
|
|
|
|
|
}else{//苹果支付不计入折扣
|
|
|
|
|
$data_spned['pay_amount'] = $param["price"];
|
|
|
|
|
$data_spned['discount_type'] = 0;
|
|
|
|
|
}
|
|
|
|
|
if (isset($param['actual_amount']) && $param['actual_amount'])
|
|
|
|
|
$data_spned['pay_amount'] = $param['actual_amount']; // 实际支付价格
|
|
|
|
|
$data_spned['spend_ip'] = $param["spend_ip"];
|
|
|
|
|
$data_spned['sdk_version'] = $param["sdk_version"];
|
|
|
|
|
if($param['small_user_id'] != $param['user_id']) {
|
|
|
|
|
$data_spned['small_id'] = $param["small_user_id"];
|
|
|
|
|
$data_spned['small_account'] = get_user_account_by_id($param['small_user_id']);
|
|
|
|
|
}
|
|
|
|
|
return $data_spned;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
*平台币充值记录表 参数
|
|
|
|
|
*/
|
|
|
|
|
private function deposit_param($param=array()){
|
|
|
|
|
$user_entity = get_user_entity($param['user_id']);
|
|
|
|
|
$data_deposit['order_number'] = $param["order_number"];
|
|
|
|
|
$data_deposit['pay_order_number'] = $param["pay_order_number"];
|
|
|
|
|
$data_deposit['user_id'] = $param["user_id"];
|
|
|
|
|
$data_deposit['user_account'] = $user_entity["account"];
|
|
|
|
|
$data_deposit['user_nickname'] = $user_entity["nickname"];
|
|
|
|
|
$data_deposit['promote_id'] = $user_entity["promote_id"];
|
|
|
|
|
$data_deposit['promote_account'] = $user_entity["promote_account"];
|
|
|
|
|
$data_deposit['pay_amount'] = $param["price"];
|
|
|
|
|
$data_deposit['cost'] = $param["price"];
|
|
|
|
|
$data_deposit['reality_amount'] = $param["price"];
|
|
|
|
|
$data_deposit['pay_status'] = $param["pay_status"];
|
|
|
|
|
$data_deposit['pay_source'] = 2;
|
|
|
|
|
$data_deposit['pay_way'] = $param["pay_way"];
|
|
|
|
|
$data_deposit['pay_ip'] = $param["spend_ip"];
|
|
|
|
|
$data_deposit['sdk_version'] = $param["sdk_version"];
|
|
|
|
|
$data_deposit['create_time'] = NOW_TIME;
|
|
|
|
|
return $data_deposit;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
*绑定平台币消费
|
|
|
|
|
*/
|
|
|
|
|
private function bind_spend_param($param = array()){
|
|
|
|
|
$user_entity = get_user_entity($param['user_id']);
|
|
|
|
|
$data_bind_spned['user_id'] = $param["user_id"];
|
|
|
|
|
$data_bind_spned['user_account'] = $user_entity["account"];
|
|
|
|
|
$data_bind_spned['user_nickname'] = $user_entity["nickname"];
|
|
|
|
|
$data_bind_spned['game_id'] = $param["game_id"];
|
|
|
|
|
$data_bind_spned['game_appid'] = $param["game_appid"];
|
|
|
|
|
$data_bind_spned['game_name'] = get_game_name($param["game_id"]);
|
|
|
|
|
$data_bind_spned['server_id'] = 0;
|
|
|
|
|
$data_bind_spned['server_name'] = $param["server_name"];
|
|
|
|
|
$data_bind_spned['game_player_name'] = $param["game_player_name"];
|
|
|
|
|
$data_bind_spned['promote_id'] = $user_entity["promote_id"];
|
|
|
|
|
$data_bind_spned['promote_account'] = $user_entity["promote_account"];
|
|
|
|
|
$data_bind_spned['order_number'] = $param["order_number"];
|
|
|
|
|
$data_bind_spned['pay_order_number'] = $param["pay_order_number"];
|
|
|
|
|
$data_bind_spned['props_name'] = $param["title"];
|
|
|
|
|
$data_bind_spned['cost'] = $param["price"];//原价
|
|
|
|
|
$data_bind_spned['pay_amount'] = $param["price"];
|
|
|
|
|
$data_bind_spned['pay_time'] = NOW_TIME;
|
|
|
|
|
$data_bind_spned['pay_status'] = $param["pay_status"];
|
|
|
|
|
$data_bind_spned['pay_game_status'] = 0;
|
|
|
|
|
$data_bind_spned['pay_way'] = 1;
|
|
|
|
|
$data_bind_spned['extend'] = $param['extend'];
|
|
|
|
|
$data_bind_spned['spend_ip'] = $param["spend_ip"];
|
|
|
|
|
$data_bind_spned['sdk_version'] = $param["sdk_version"];
|
|
|
|
|
return $data_bind_spned;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//用户登录记录
|
|
|
|
|
public function user_login_record($data,$type,$game_id,$game_name,$sdk_version){
|
|
|
|
|
$data=array(
|
|
|
|
|
'user_id'=>$data['id'],
|
|
|
|
|
'user_account'=>$data['account'],
|
|
|
|
|
'user_nickname'=>$data['nickname'],
|
|
|
|
|
'game_id'=>$game_id,
|
|
|
|
|
'game_name'=>$game_name,
|
|
|
|
|
'server_id'=>null,
|
|
|
|
|
'type'=>$type,
|
|
|
|
|
'server_name'=>null,
|
|
|
|
|
'login_time'=>NOW_TIME,
|
|
|
|
|
'login_ip'=>get_client_ip(),
|
|
|
|
|
'sdk_version'=>$sdk_version,
|
|
|
|
|
);
|
|
|
|
|
$uid =M('user_login_record','tab_')->add($data);
|
|
|
|
|
return $uid ? $uid : 0; //0-未知错误,大于0登录记录成功
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//判断game_id是否有值
|
|
|
|
|
public function updateLogin_($uid,$account,$user_fgame_id,$game_id,$game_name){
|
|
|
|
|
$model = M('User','tab_');
|
|
|
|
|
$data["id"] = $uid;
|
|
|
|
|
$data["login_time"] = NOW_TIME;
|
|
|
|
|
$data["login_ip"] = get_client_ip();
|
|
|
|
|
if($user_fgame_id){
|
|
|
|
|
$model->save($data);
|
|
|
|
|
}else{
|
|
|
|
|
$data['fgame_id']=$game_id;
|
|
|
|
|
$data['fgame_name']=$game_name;
|
|
|
|
|
$model->save($data);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
*消费表添加数据
|
|
|
|
|
*/
|
|
|
|
|
public function add_spend($data,$type=0){
|
|
|
|
|
$spend = M("spend","tab_");
|
|
|
|
|
$spend_data = $this->spend_param($data);
|
|
|
|
|
$ordercheck = $spend->where(array('pay_order_number'=>$spend_data["pay_order_number"]))->find();
|
|
|
|
|
if($ordercheck)
|
|
|
|
|
{
|
|
|
|
|
if($type==1){
|
|
|
|
|
redirect(U('Spend/notice',array('user_id'=>$ordercheck['user_id'],'game_id'=>$ordercheck['game_id'],'msg'=>'订单已经存在,请刷新充值页面重新下单!')));exit;
|
|
|
|
|
}else{
|
|
|
|
|
$this->set_message(0,'fail',"订单已经存在,请刷新充值页面重新下单!");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// if(!is_check_apply_promote($spend_data['game_id'],$spend_data['promote_id'])){
|
|
|
|
|
// $spend_data['promote_id']=0;
|
|
|
|
|
// $spend_data['promote_account']="自然注册";
|
|
|
|
|
// }
|
|
|
|
|
$result = $spend->add($spend_data);
|
|
|
|
|
return $result;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
*平台币充值记录
|
|
|
|
|
*/
|
|
|
|
|
public function add_deposit($data, $type=0){
|
|
|
|
|
$deposit = M("deposit","tab_");
|
|
|
|
|
$deposit_data = $this->deposit_param($data);
|
|
|
|
|
$ordercheck = $deposit->where(array('pay_order_number'=>$deposit_data["pay_order_number"]))->find();
|
|
|
|
|
if($ordercheck) {
|
|
|
|
|
if ($type) {
|
|
|
|
|
redirect(U('Spend/notice',array('user_id'=>$ordercheck['user_id'],'game_id'=>$ordercheck['game_id'],'msg'=>'订单已经存在,请刷新充值页面重新下单!')));
|
|
|
|
|
exit;
|
|
|
|
|
} else {
|
|
|
|
|
$this->set_message(0,'fail',"订单已经存在,请刷新充值页面重新下单!");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// if(!is_check_apply_promote($deposit_data['game_id'],$deposit_data['promote_id'])){
|
|
|
|
|
// $deposit_data['promote_id']=0;
|
|
|
|
|
// $deposit_data['promote_account']="自然注册";
|
|
|
|
|
// }
|
|
|
|
|
$result = $deposit->add($deposit_data);
|
|
|
|
|
return $result;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
*绑定平台币消费记录
|
|
|
|
|
*/
|
|
|
|
|
public function add_bind_spned($data){
|
|
|
|
|
$bind_spned = M("BindSpend","tab_");
|
|
|
|
|
$data_bind_spned = $this->bind_spend_param($data);
|
|
|
|
|
$ordercheck = $bind_spned->where(array('pay_order_number'=>$data_bind_spned["pay_order_number"]))->find();
|
|
|
|
|
if($ordercheck)$this->set_message(0,'fail',"订单已经存在,请刷新充值页面重新下单!");
|
|
|
|
|
// if(!is_check_apply_promote($data_bind_spned['game_id'],$data_bind_spned['promote_id'])){
|
|
|
|
|
// $data_bind_spned['promote_id']=0;
|
|
|
|
|
// $data_bind_spned['promote_account']="自然注册";
|
|
|
|
|
// }
|
|
|
|
|
$result = $bind_spned->add($data_bind_spned);
|
|
|
|
|
return $result;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
*设置数据里游戏的图片
|
|
|
|
|
*/
|
|
|
|
|
public function set_game_icon($game_id=0){
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$game = M("Game","tab_")->field('icon')->find($game_id);
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$icon_url ="http://".$_SERVER['HTTP_HOST'].get_cover($game['icon'],"path");
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return $icon_url;
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}
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/**
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* 获取用户折扣
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* @param $game_id 游戏ID
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* @param $promote_id 渠道ID
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* @param $user_id 用户ID
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* @return mixed
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*/
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protected function get_discount($game_id,$promote_id,$user_id){
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//获取折扣
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$map['game_id'] = $game_id;
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$map['promote_id'] =-1;
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$map['status'] = 2;
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$discount = M('Promote_welfare','tab_')->where($map)->find();
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if(null==$discount){
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$map['game_id'] = $game_id;
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$map['promote_id'] = $promote_id == 0 ? 0 : -2;
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$map['status'] = 2;
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$discount = M('Promote_welfare','tab_')->where($map)->find();
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}
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$discount = discount_data($discount);
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if(empty($discount)){
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$res['discount'] = 10;
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$res['discount_type'] = 0;//无折扣
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return $res;
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}
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//判断用户是否为首冲
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$where['game_id'] = $game_id;
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$where['user_id'] = $user_id;
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$where['pay_status'] = 1;
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$data = M('bind_spend','tab_')->where($where)->find();
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if(!empty($data) || !empty(M('spend','tab_')->where($where)->find())){
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$res['discount'] = $discount['continue_discount'];//续冲
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$res['discount_type'] = 2;
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}else{
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$res['discount'] = $discount['first_discount'];//首冲
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$res['discount_type'] = 1;
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}
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return $res;
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}
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/**
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*游戏返利
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*$type 类型 1 非绑定平台币 2绑定平台币
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*/
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public function set_ratio($data,$type = 1){
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$map['pay_order_number']=$data;
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$map['pay_way'] = ($type==2) ? -1 : 0; // 判断支付类型
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$spend=M("Spend","tab_")->where($map)->find();
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$reb_map['game_id']=$spend['game_id'];
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$time = time();
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$reb_map['starttime'] = ['lt',$time];
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$reb_map_str = "endtime > {$time} or endtime = 0";
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switch ($spend['promote_id']) {
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case 0:
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$reb_map['promote_id'] = array('in','0,-1');
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break;
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default:
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$reb_map['promote_id'] = array('in','1,-1');
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break;
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}
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//如果是绑币则判断是否开启绑币返利
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if($type == 2){$reb_map['bind_status'] = 1;}
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$rebate=M("Rebate","tab_")->where($reb_map)->where($reb_map_str)->find();//
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if (!empty($rebate)) {
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if($rebate['money']>0 && $rebate['status']==1){
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if($spend['pay_amount']>=$rebate['money']){
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$this->compute($spend,$rebate);
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}else{
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return false;
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}
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}else{
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$this->compute($spend,$rebate);
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}
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}else{
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return false;
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}
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}
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//计算返利
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public function compute($spend,$rebate){
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$user_map['user_id']=$spend['user_id'];
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$user_map['game_id']=$spend['game_id'];
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$bind_balance=$spend['pay_amount']*($rebate['ratio']/100);
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$spend['ratio']=$rebate['ratio'];
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$spend['ratio_amount']=$bind_balance;
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M("rebate_list","tab_")->add($this->add_rebate_list($spend));
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$re=M("UserPlay","tab_")->where($user_map)->setInc("bind_balance",$bind_balance);
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return $re;
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}
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/**
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*返利记录
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*/
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protected function add_rebate_list($data){
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$add['pay_order_number']=$data['pay_order_number'];
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$add['game_id']=$data['game_id'];
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$add['game_name']=$data['game_name'];
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$add['user_id']=$data['user_id'];
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$add['user_name']=$data['user_account'];
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$add['pay_amount']=$data['pay_amount'];
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$add['ratio']=$data['ratio'];
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$add['ratio_amount']=$data['ratio_amount'];
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$add['promote_id']=$data['promote_id'];
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$add['promote_name']=$data['promote_account'];
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$add['create_time']=time();
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return $add;
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}
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/**
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|
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* 优先扣除绑币 和平台 处理
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|
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* $request $discountAmount 折扣价格
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*/
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public function other_price(&$request, $discountAmount=0) {
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return $request;
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// 优先扣除绑定币平台币
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if ($request['code'] == '0') return $request; // 平台币充值 不做判断
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$deductionAmount = 0;
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$user_id = $request['user_id'];
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$game_id = $request['game_id'];
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$balance = M ('user', 'tab_')->where (array(
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'id' => $user_id
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))->getField('balance');
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|
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$bind_balance = M('user_play', 'tab_')->where(array(
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'user_id' => $user_id,
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'game_id' => $game_id
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))->getField('bind_balance');
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|
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// 够抵扣的情况 不走这个接口
|
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|
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$deductionAmount = $bind_balance + $balance;
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if ($deductionAmount > $request['price']) {
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if ($request['sdk_version'] == 1)
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$this->set_message(1089,"fail",$deductionAmount."平台币足够,请关闭支付页面重新支付".$pay_amount);
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else {
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redirect(U('Spend/notice',array('user_id'=>$user_id,'game_id'=>$game_id,'msg'=>"平台币足够,请关闭支付页面重新支付")));exit;
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}
|
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}
|
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|
|
// 实际支付金额 = 支付总金额 - 折扣抵扣价格 - 绑币和平台币抵扣金额
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$request['actual_amount'] = round($request['price'] - $discountAmount - $deductionAmount, 2).'';
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$request['discount_amount'] = round($discountAmount, 2).'';
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$request['deduction_amount'] = round($deductionAmount, 2).'';
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$request['price'] = round($request['actual_amount'], 2).'';
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return $request;
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//$this->set_message(1089,"fail",$request['price']."新支付".$pay_amount);
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}
|
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|
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}
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